
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (- (- b) t_0) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) t_0)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (-b - t_0) / (2.0d0 * a)
else
tmp = (2.0d0 * c) / (-b + t_0)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (-b - t_0) / (2.0 * a);
} else {
tmp = (2.0 * c) / (-b + t_0);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (-b - t_0) / (2.0 * a) else: tmp = (2.0 * c) / (-b + t_0) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(Float64(-b) - t_0) / Float64(2.0 * a)); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) + t_0)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (-b - t_0) / (2.0 * a); else tmp = (2.0 * c) / (-b + t_0); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) + t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) + t_0}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma b b (* a (* c -4.0))))))
(if (<= b -1e+141)
(if (>= b 0.0)
(/ (- b) a)
(/ (* 2.0 c) (- (- (/ (* a 2.0) (/ b c)) b) b)))
(if (<= b 1.3e+80)
(if (>= b 0.0) (* -0.5 (/ (+ b t_0) a)) (/ (* 2.0 c) (- t_0 b)))
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ b a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(b, b, (a * (c * -4.0))));
double tmp_1;
if (b <= -1e+141) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
tmp_1 = tmp_2;
} else if (b <= 1.3e+80) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = -0.5 * ((b + t_0) / a);
} else {
tmp_3 = (2.0 * c) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) tmp_1 = 0.0 if (b <= -1e+141) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b)); end tmp_1 = tmp_2; elseif (b <= 1.3e+80) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(-0.5 * Float64(Float64(b + t_0) / a)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(b / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+141], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.3e+80], If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + t$95$0), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(b / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+141}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.3 \cdot 10^{+80}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + t_0}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -2.4e+138)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (- (- (/ (* a 2.0) (/ b c)) b) b)))
(if (<= b -1.3e-300)
(if (>= b 0.0)
t_0
(/ (* 2.0 c) (- (sqrt (- (* b b) (* c (* a 4.0)))) b)))
(if (<= b 5e+79)
(if (>= b 0.0)
(/ (- (- b) (sqrt (- (* b b) (* 4.0 (* a c))))) (* a 2.0))
(/ 2.0 (* (/ b c) -2.0)))
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ b a)))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -2.4e+138) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
tmp_1 = tmp_2;
} else if (b <= -1.3e-300) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = t_0;
} else {
tmp_3 = (2.0 * c) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
tmp_1 = tmp_3;
} else if (b <= 5e+79) {
double tmp_4;
if (b >= 0.0) {
tmp_4 = (-b - sqrt(((b * b) - (4.0 * (a * c))))) / (a * 2.0);
} else {
tmp_4 = 2.0 / ((b / c) * -2.0);
}
tmp_1 = tmp_4;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -2.4e+138) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b)); end tmp_1 = tmp_2; elseif (b <= -1.3e-300) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = t_0; else tmp_3 = Float64(Float64(2.0 * c) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end tmp_1 = tmp_3; elseif (b <= 5e+79) tmp_4 = 0.0 if (b >= 0.0) tmp_4 = Float64(Float64(Float64(-b) - sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c))))) / Float64(a * 2.0)); else tmp_4 = Float64(2.0 / Float64(Float64(b / c) * -2.0)); end tmp_1 = tmp_4; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(b / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -2.4e+138], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, -1.3e-300], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 5e+79], If[GreaterEqual[b, 0.0], N[(N[((-b) - N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(b / c), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(b / a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -2.4 \cdot 10^{+138}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq -1.3 \cdot 10^{-300}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 5 \cdot 10^{+79}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{b}{c} \cdot -2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* 4.0 (* a c))))))
(if (<= b -4e+97)
(if (>= b 0.0)
(/ (- b) a)
(/ (* 2.0 c) (- (- (/ (* a 2.0) (/ b c)) b) b)))
(if (<= b 1.3e+80)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ 2.0 (/ (- t_0 b) c)))
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ b a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (4.0 * (a * c))));
double tmp_1;
if (b <= -4e+97) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
tmp_1 = tmp_2;
} else if (b <= 1.3e+80) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = 2.0 / ((t_0 - b) / c);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(4.0 * Float64(a * c)))) tmp_1 = 0.0 if (b <= -4e+97) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b)); end tmp_1 = tmp_2; elseif (b <= 1.3e+80) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(2.0 / Float64(Float64(t_0 - b) / c)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(b / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(4.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -4e+97], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.3e+80], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(2.0 / N[(N[(t$95$0 - b), $MachinePrecision] / c), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(b / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - 4 \cdot \left(a \cdot c\right)}\\
\mathbf{if}\;b \leq -4 \cdot 10^{+97}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.3 \cdot 10^{+80}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2}{\frac{t_0 - b}{c}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -5e+143)
(if (>= b 0.0)
(/ (- b) a)
(/ (* 2.0 c) (- (- (/ (* a 2.0) (/ b c)) b) b)))
(if (<= b 1.3e+80)
(if (>= b 0.0) (/ (- (- b) t_0) (* a 2.0)) (/ (* 2.0 c) (- t_0 b)))
(if (>= b 0.0) (fma -1.0 (/ b a) (/ c b)) (/ b a))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -5e+143) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = -b / a;
} else {
tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
tmp_1 = tmp_2;
} else if (b <= 1.3e+80) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (-b - t_0) / (a * 2.0);
} else {
tmp_3 = (2.0 * c) / (t_0 - b);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = fma(-1.0, (b / a), (c / b));
} else {
tmp_1 = b / a;
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -5e+143) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(Float64(-b) / a); else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b)); end tmp_1 = tmp_2; elseif (b <= 1.3e+80) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(Float64(-b) - t_0) / Float64(a * 2.0)); else tmp_3 = Float64(Float64(2.0 * c) / Float64(t_0 - b)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = fma(-1.0, Float64(b / a), Float64(c / b)); else tmp_1 = Float64(b / a); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -5e+143], If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.3e+80], If[GreaterEqual[b, 0.0], N[(N[((-b) - t$95$0), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(t$95$0 - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[(-1.0 * N[(b / a), $MachinePrecision] + N[(c / b), $MachinePrecision]), $MachinePrecision], N[(b / a), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -5 \cdot 10^{+143}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.3 \cdot 10^{+80}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{\left(-b\right) - t_0}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{t_0 - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\mathsf{fma}\left(-1, \frac{b}{a}, \frac{c}{b}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ (- b) a)))
(if (<= b -2e+139)
(if (>= b 0.0) t_0 (/ (* 2.0 c) (- (- (/ (* a 2.0) (/ b c)) b) b)))
(if (>= b 0.0)
t_0
(/ (* 2.0 c) (- (sqrt (- (* b b) (* c (* a 4.0)))) b))))))
double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -2e+139) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (2.0 * c) / (sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
t_0 = -b / a
if (b <= (-2d+139)) then
if (b >= 0.0d0) then
tmp_2 = t_0
else
tmp_2 = (2.0d0 * c) / ((((a * 2.0d0) / (b / c)) - b) - b)
end if
tmp_1 = tmp_2
else if (b >= 0.0d0) then
tmp_1 = t_0
else
tmp_1 = (2.0d0 * c) / (sqrt(((b * b) - (c * (a * 4.0d0)))) - b)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = -b / a;
double tmp_1;
if (b <= -2e+139) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = t_0;
} else {
tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
tmp_1 = tmp_2;
} else if (b >= 0.0) {
tmp_1 = t_0;
} else {
tmp_1 = (2.0 * c) / (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b);
}
return tmp_1;
}
def code(a, b, c): t_0 = -b / a tmp_1 = 0 if b <= -2e+139: tmp_2 = 0 if b >= 0.0: tmp_2 = t_0 else: tmp_2 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b) tmp_1 = tmp_2 elif b >= 0.0: tmp_1 = t_0 else: tmp_1 = (2.0 * c) / (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) return tmp_1
function code(a, b, c) t_0 = Float64(Float64(-b) / a) tmp_1 = 0.0 if (b <= -2e+139) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = t_0; else tmp_2 = Float64(Float64(2.0 * c) / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b)); end tmp_1 = tmp_2; elseif (b >= 0.0) tmp_1 = t_0; else tmp_1 = Float64(Float64(2.0 * c) / Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b)); end return tmp_1 end
function tmp_4 = code(a, b, c) t_0 = -b / a; tmp_2 = 0.0; if (b <= -2e+139) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = t_0; else tmp_3 = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b); end tmp_2 = tmp_3; elseif (b >= 0.0) tmp_2 = t_0; else tmp_2 = (2.0 * c) / (sqrt(((b * b) - (c * (a * 4.0)))) - b); end tmp_4 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[((-b) / a), $MachinePrecision]}, If[LessEqual[b, -2e+139], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], t$95$0, N[(N[(2.0 * c), $MachinePrecision] / N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{-b}{a}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+139}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (/ a (/ b c))))
(if (>= b 0.0)
(* -0.5 (/ (+ b (fma -2.0 t_0 b)) a))
(/ (* 2.0 c) (fma -2.0 b (* 2.0 t_0))))))
double code(double a, double b, double c) {
double t_0 = a / (b / c);
double tmp;
if (b >= 0.0) {
tmp = -0.5 * ((b + fma(-2.0, t_0, b)) / a);
} else {
tmp = (2.0 * c) / fma(-2.0, b, (2.0 * t_0));
}
return tmp;
}
function code(a, b, c) t_0 = Float64(a / Float64(b / c)) tmp = 0.0 if (b >= 0.0) tmp = Float64(-0.5 * Float64(Float64(b + fma(-2.0, t_0, b)) / a)); else tmp = Float64(Float64(2.0 * c) / fma(-2.0, b, Float64(2.0 * t_0))); end return tmp end
code[a_, b_, c_] := Block[{t$95$0 = N[(a / N[(b / c), $MachinePrecision]), $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(-0.5 * N[(N[(b + N[(-2.0 * t$95$0 + b), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(-2.0 * b + N[(2.0 * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{a}{\frac{b}{c}}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;-0.5 \cdot \frac{b + \mathsf{fma}\left(-2, t_0, b\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\mathsf{fma}\left(-2, b, 2 \cdot t_0\right)}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (* 2.0 c) (- (- (/ (* a 2.0) (/ b c)) b) b))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = (2.0d0 * c) / ((((a * 2.0d0) / (b / c)) - b) - b)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(2.0 * c) / Float64(Float64(Float64(Float64(a * 2.0) / Float64(b / c)) - b) - b)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = (2.0 * c) / ((((a * 2.0) / (b / c)) - b) - b); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[(N[(2.0 * c), $MachinePrecision] / N[(N[(N[(N[(a * 2.0), $MachinePrecision] / N[(b / c), $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{2 \cdot c}{\left(\frac{a \cdot 2}{\frac{b}{c}} - b\right) - b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (/ (- b) a))
double code(double a, double b, double c) {
return -b / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = -b / a
end function
public static double code(double a, double b, double c) {
return -b / a;
}
def code(a, b, c): return -b / a
function code(a, b, c) return Float64(Float64(-b) / a) end
function tmp = code(a, b, c) tmp = -b / a; end
code[a_, b_, c_] := N[((-b) / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{-b}{a}
\end{array}
herbie shell --seed 2023350
(FPCore (a b c)
:name "jeff quadratic root 1"
:precision binary64
(if (>= b 0.0) (/ (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)) (/ (* 2.0 c) (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))))))