
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (fma (cos a) (cos b) (- (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return (r * sin(b)) / fma(cos(a), cos(b), -(sin(b) * sin(a)));
}
function code(r, a, b) return Float64(Float64(r * sin(b)) / fma(cos(a), cos(b), Float64(-Float64(sin(b) * sin(a))))) end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\mathsf{fma}\left(\cos a, \cos b, -\sin b \cdot \sin a\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (fma (cos b) (cos a) (- (* (sin b) (sin a)))))))
double code(double r, double a, double b) {
return sin(b) * (r / fma(cos(b), cos(a), -(sin(b) * sin(a))));
}
function code(r, a, b) return Float64(sin(b) * Float64(r / fma(cos(b), cos(a), Float64(-Float64(sin(b) * sin(a)))))) end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + (-N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\mathsf{fma}\left(\cos b, \cos a, -\sin b \cdot \sin a\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (- (* (cos a) (cos b)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return r * (math.sin(b) / ((math.cos(a) * math.cos(b)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / ((cos(a) * cos(b)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a \cdot \cos b - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (- (* (cos a) (cos b)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return sin(b) * (r / ((cos(a) * cos(b)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / ((cos(a) * cos(b)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / ((Math.cos(a) * Math.cos(b)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return math.sin(b) * (r / ((math.cos(a) * math.cos(b)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(sin(b) * Float64(r / Float64(Float64(cos(a) * cos(b)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / ((cos(a) * cos(b)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos a \cdot \cos b - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (/ (* r (sin b)) (- (* (cos a) (cos b)) (* (sin b) (sin a)))))
double code(double r, double a, double b) {
return (r * sin(b)) / ((cos(a) * cos(b)) - (sin(b) * sin(a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (r * sin(b)) / ((cos(a) * cos(b)) - (sin(b) * sin(a)))
end function
public static double code(double r, double a, double b) {
return (r * Math.sin(b)) / ((Math.cos(a) * Math.cos(b)) - (Math.sin(b) * Math.sin(a)));
}
def code(r, a, b): return (r * math.sin(b)) / ((math.cos(a) * math.cos(b)) - (math.sin(b) * math.sin(a)))
function code(r, a, b) return Float64(Float64(r * sin(b)) / Float64(Float64(cos(a) * cos(b)) - Float64(sin(b) * sin(a)))) end
function tmp = code(r, a, b) tmp = (r * sin(b)) / ((cos(a) * cos(b)) - (sin(b) * sin(a))); end
code[r_, a_, b_] := N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[(N[(N[Cos[a], $MachinePrecision] * N[Cos[b], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{r \cdot \sin b}{\cos a \cdot \cos b - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (fma (cos b) (cos a) 0.0))))
double code(double r, double a, double b) {
return sin(b) * (r / fma(cos(b), cos(a), 0.0));
}
function code(r, a, b) return Float64(sin(b) * Float64(r / fma(cos(b), cos(a), 0.0))) end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + 0.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\mathsf{fma}\left(\cos b, \cos a, 0\right)}
\end{array}
(FPCore (r a b) :precision binary64 (if (or (<= a -950.0) (not (<= a 3.7e-25))) (* r (/ (sin b) (cos a))) (* r (/ (sin b) (cos b)))))
double code(double r, double a, double b) {
double tmp;
if ((a <= -950.0) || !(a <= 3.7e-25)) {
tmp = r * (sin(b) / cos(a));
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-950.0d0)) .or. (.not. (a <= 3.7d-25))) then
tmp = r * (sin(b) / cos(a))
else
tmp = r * (sin(b) / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((a <= -950.0) || !(a <= 3.7e-25)) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else {
tmp = r * (Math.sin(b) / Math.cos(b));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (a <= -950.0) or not (a <= 3.7e-25): tmp = r * (math.sin(b) / math.cos(a)) else: tmp = r * (math.sin(b) / math.cos(b)) return tmp
function code(r, a, b) tmp = 0.0 if ((a <= -950.0) || !(a <= 3.7e-25)) tmp = Float64(r * Float64(sin(b) / cos(a))); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((a <= -950.0) || ~((a <= 3.7e-25))) tmp = r * (sin(b) / cos(a)); else tmp = r * (sin(b) / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[a, -950.0], N[Not[LessEqual[a, 3.7e-25]], $MachinePrecision]], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -950 \lor \neg \left(a \leq 3.7 \cdot 10^{-25}\right):\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (or (<= a -950.0) (not (<= a 3.7e-25))) (/ (* r (sin b)) (cos a)) (* r (/ (sin b) (cos b)))))
double code(double r, double a, double b) {
double tmp;
if ((a <= -950.0) || !(a <= 3.7e-25)) {
tmp = (r * sin(b)) / cos(a);
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-950.0d0)) .or. (.not. (a <= 3.7d-25))) then
tmp = (r * sin(b)) / cos(a)
else
tmp = r * (sin(b) / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((a <= -950.0) || !(a <= 3.7e-25)) {
tmp = (r * Math.sin(b)) / Math.cos(a);
} else {
tmp = r * (Math.sin(b) / Math.cos(b));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (a <= -950.0) or not (a <= 3.7e-25): tmp = (r * math.sin(b)) / math.cos(a) else: tmp = r * (math.sin(b) / math.cos(b)) return tmp
function code(r, a, b) tmp = 0.0 if ((a <= -950.0) || !(a <= 3.7e-25)) tmp = Float64(Float64(r * sin(b)) / cos(a)); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((a <= -950.0) || ~((a <= 3.7e-25))) tmp = (r * sin(b)) / cos(a); else tmp = r * (sin(b) / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[a, -950.0], N[Not[LessEqual[a, 3.7e-25]], $MachinePrecision]], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -950 \lor \neg \left(a \leq 3.7 \cdot 10^{-25}\right):\\
\;\;\;\;\frac{r \cdot \sin b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (<= a -950.0) (* r (/ (sin b) (cos a))) (if (<= a 3.7e-25) (* r (/ (sin b) (cos b))) (* (sin b) (/ r (cos a))))))
double code(double r, double a, double b) {
double tmp;
if (a <= -950.0) {
tmp = r * (sin(b) / cos(a));
} else if (a <= 3.7e-25) {
tmp = r * (sin(b) / cos(b));
} else {
tmp = sin(b) * (r / cos(a));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-950.0d0)) then
tmp = r * (sin(b) / cos(a))
else if (a <= 3.7d-25) then
tmp = r * (sin(b) / cos(b))
else
tmp = sin(b) * (r / cos(a))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (a <= -950.0) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else if (a <= 3.7e-25) {
tmp = r * (Math.sin(b) / Math.cos(b));
} else {
tmp = Math.sin(b) * (r / Math.cos(a));
}
return tmp;
}
def code(r, a, b): tmp = 0 if a <= -950.0: tmp = r * (math.sin(b) / math.cos(a)) elif a <= 3.7e-25: tmp = r * (math.sin(b) / math.cos(b)) else: tmp = math.sin(b) * (r / math.cos(a)) return tmp
function code(r, a, b) tmp = 0.0 if (a <= -950.0) tmp = Float64(r * Float64(sin(b) / cos(a))); elseif (a <= 3.7e-25) tmp = Float64(r * Float64(sin(b) / cos(b))); else tmp = Float64(sin(b) * Float64(r / cos(a))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (a <= -950.0) tmp = r * (sin(b) / cos(a)); elseif (a <= 3.7e-25) tmp = r * (sin(b) / cos(b)); else tmp = sin(b) * (r / cos(a)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[a, -950.0], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 3.7e-25], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -950:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{elif}\;a \leq 3.7 \cdot 10^{-25}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\mathbf{else}:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos a}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ b a)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((b + a)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((b + a)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((b + a))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(b + a\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos a))))
double code(double r, double a, double b) {
return r * (sin(b) / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos(a))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos(a));
}
def code(r, a, b): return r * (math.sin(b) / math.cos(a))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(a))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos(a)); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a}
\end{array}
(FPCore (r a b) :precision binary64 (if (<= b 1.05) (* r (/ b (cos a))) (* r (sin b))))
double code(double r, double a, double b) {
double tmp;
if (b <= 1.05) {
tmp = r * (b / cos(a));
} else {
tmp = r * sin(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.05d0) then
tmp = r * (b / cos(a))
else
tmp = r * sin(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (b <= 1.05) {
tmp = r * (b / Math.cos(a));
} else {
tmp = r * Math.sin(b);
}
return tmp;
}
def code(r, a, b): tmp = 0 if b <= 1.05: tmp = r * (b / math.cos(a)) else: tmp = r * math.sin(b) return tmp
function code(r, a, b) tmp = 0.0 if (b <= 1.05) tmp = Float64(r * Float64(b / cos(a))); else tmp = Float64(r * sin(b)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (b <= 1.05) tmp = r * (b / cos(a)); else tmp = r * sin(b); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[b, 1.05], N[(r * N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.05:\\
\;\;\;\;r \cdot \frac{b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \sin b\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (<= b 1.3) (* b (/ r (cos a))) (* r (sin b))))
double code(double r, double a, double b) {
double tmp;
if (b <= 1.3) {
tmp = b * (r / cos(a));
} else {
tmp = r * sin(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.3d0) then
tmp = b * (r / cos(a))
else
tmp = r * sin(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (b <= 1.3) {
tmp = b * (r / Math.cos(a));
} else {
tmp = r * Math.sin(b);
}
return tmp;
}
def code(r, a, b): tmp = 0 if b <= 1.3: tmp = b * (r / math.cos(a)) else: tmp = r * math.sin(b) return tmp
function code(r, a, b) tmp = 0.0 if (b <= 1.3) tmp = Float64(b * Float64(r / cos(a))); else tmp = Float64(r * sin(b)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (b <= 1.3) tmp = b * (r / cos(a)); else tmp = r * sin(b); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[b, 1.3], N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.3:\\
\;\;\;\;b \cdot \frac{r}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \sin b\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (<= b 1.62) (/ (* r b) (cos a)) (* r (sin b))))
double code(double r, double a, double b) {
double tmp;
if (b <= 1.62) {
tmp = (r * b) / cos(a);
} else {
tmp = r * sin(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (b <= 1.62d0) then
tmp = (r * b) / cos(a)
else
tmp = r * sin(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if (b <= 1.62) {
tmp = (r * b) / Math.cos(a);
} else {
tmp = r * Math.sin(b);
}
return tmp;
}
def code(r, a, b): tmp = 0 if b <= 1.62: tmp = (r * b) / math.cos(a) else: tmp = r * math.sin(b) return tmp
function code(r, a, b) tmp = 0.0 if (b <= 1.62) tmp = Float64(Float64(r * b) / cos(a)); else tmp = Float64(r * sin(b)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if (b <= 1.62) tmp = (r * b) / cos(a); else tmp = r * sin(b); end tmp_2 = tmp; end
code[r_, a_, b_] := If[LessEqual[b, 1.62], N[(N[(r * b), $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision], N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 1.62:\\
\;\;\;\;\frac{r \cdot b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \sin b\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (* r (sin b)))
double code(double r, double a, double b) {
return r * sin(b);
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * sin(b)
end function
public static double code(double r, double a, double b) {
return r * Math.sin(b);
}
def code(r, a, b): return r * math.sin(b)
function code(r, a, b) return Float64(r * sin(b)) end
function tmp = code(r, a, b) tmp = r * sin(b); end
code[r_, a_, b_] := N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \sin b
\end{array}
(FPCore (r a b) :precision binary64 (* r b))
double code(double r, double a, double b) {
return r * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * b
end function
public static double code(double r, double a, double b) {
return r * b;
}
def code(r, a, b): return r * b
function code(r, a, b) return Float64(r * b) end
function tmp = code(r, a, b) tmp = r * b; end
code[r_, a_, b_] := N[(r * b), $MachinePrecision]
\begin{array}{l}
\\
r \cdot b
\end{array}
herbie shell --seed 2023348
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))