
(FPCore (w l) :precision binary64 (* (exp (- w)) (pow l (exp w))))
double code(double w, double l) {
return exp(-w) * pow(l, exp(w));
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * (l ** exp(w))
end function
public static double code(double w, double l) {
return Math.exp(-w) * Math.pow(l, Math.exp(w));
}
def code(w, l): return math.exp(-w) * math.pow(l, math.exp(w))
function code(w, l) return Float64(exp(Float64(-w)) * (l ^ exp(w))) end
function tmp = code(w, l) tmp = exp(-w) * (l ^ exp(w)); end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot {\ell}^{\left(e^{w}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w l) :precision binary64 (* (exp (- w)) (pow l (exp w))))
double code(double w, double l) {
return exp(-w) * pow(l, exp(w));
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * (l ** exp(w))
end function
public static double code(double w, double l) {
return Math.exp(-w) * Math.pow(l, Math.exp(w));
}
def code(w, l): return math.exp(-w) * math.pow(l, math.exp(w))
function code(w, l) return Float64(exp(Float64(-w)) * (l ^ exp(w))) end
function tmp = code(w, l) tmp = exp(-w) * (l ^ exp(w)); end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot {\ell}^{\left(e^{w}\right)}
\end{array}
(FPCore (w l) :precision binary64 (* (exp (- w)) (pow l (exp w))))
double code(double w, double l) {
return exp(-w) * pow(l, exp(w));
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = exp(-w) * (l ** exp(w))
end function
public static double code(double w, double l) {
return Math.exp(-w) * Math.pow(l, Math.exp(w));
}
def code(w, l): return math.exp(-w) * math.pow(l, math.exp(w))
function code(w, l) return Float64(exp(Float64(-w)) * (l ^ exp(w))) end
function tmp = code(w, l) tmp = exp(-w) * (l ^ exp(w)); end
code[w_, l_] := N[(N[Exp[(-w)], $MachinePrecision] * N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
e^{-w} \cdot {\ell}^{\left(e^{w}\right)}
\end{array}
(FPCore (w l) :precision binary64 (/ (pow l (exp w)) (exp w)))
double code(double w, double l) {
return pow(l, exp(w)) / exp(w);
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = (l ** exp(w)) / exp(w)
end function
public static double code(double w, double l) {
return Math.pow(l, Math.exp(w)) / Math.exp(w);
}
def code(w, l): return math.pow(l, math.exp(w)) / math.exp(w)
function code(w, l) return Float64((l ^ exp(w)) / exp(w)) end
function tmp = code(w, l) tmp = (l ^ exp(w)) / exp(w); end
code[w_, l_] := N[(N[Power[l, N[Exp[w], $MachinePrecision]], $MachinePrecision] / N[Exp[w], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{{\ell}^{\left(e^{w}\right)}}{e^{w}}
\end{array}
(FPCore (w l) :precision binary64 (/ l (exp w)))
double code(double w, double l) {
return l / exp(w);
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = l / exp(w)
end function
public static double code(double w, double l) {
return l / Math.exp(w);
}
def code(w, l): return l / math.exp(w)
function code(w, l) return Float64(l / exp(w)) end
function tmp = code(w, l) tmp = l / exp(w); end
code[w_, l_] := N[(l / N[Exp[w], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\ell}{e^{w}}
\end{array}
(FPCore (w l) :precision binary64 (if (<= w 0.00024) (- l (* w l)) (+ (+ l 1.0) -1.0)))
double code(double w, double l) {
double tmp;
if (w <= 0.00024) {
tmp = l - (w * l);
} else {
tmp = (l + 1.0) + -1.0;
}
return tmp;
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
real(8) :: tmp
if (w <= 0.00024d0) then
tmp = l - (w * l)
else
tmp = (l + 1.0d0) + (-1.0d0)
end if
code = tmp
end function
public static double code(double w, double l) {
double tmp;
if (w <= 0.00024) {
tmp = l - (w * l);
} else {
tmp = (l + 1.0) + -1.0;
}
return tmp;
}
def code(w, l): tmp = 0 if w <= 0.00024: tmp = l - (w * l) else: tmp = (l + 1.0) + -1.0 return tmp
function code(w, l) tmp = 0.0 if (w <= 0.00024) tmp = Float64(l - Float64(w * l)); else tmp = Float64(Float64(l + 1.0) + -1.0); end return tmp end
function tmp_2 = code(w, l) tmp = 0.0; if (w <= 0.00024) tmp = l - (w * l); else tmp = (l + 1.0) + -1.0; end tmp_2 = tmp; end
code[w_, l_] := If[LessEqual[w, 0.00024], N[(l - N[(w * l), $MachinePrecision]), $MachinePrecision], N[(N[(l + 1.0), $MachinePrecision] + -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;w \leq 0.00024:\\
\;\;\;\;\ell - w \cdot \ell\\
\mathbf{else}:\\
\;\;\;\;\left(\ell + 1\right) + -1\\
\end{array}
\end{array}
(FPCore (w l) :precision binary64 (if (<= w -0.03) (* w (- l)) l))
double code(double w, double l) {
double tmp;
if (w <= -0.03) {
tmp = w * -l;
} else {
tmp = l;
}
return tmp;
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
real(8) :: tmp
if (w <= (-0.03d0)) then
tmp = w * -l
else
tmp = l
end if
code = tmp
end function
public static double code(double w, double l) {
double tmp;
if (w <= -0.03) {
tmp = w * -l;
} else {
tmp = l;
}
return tmp;
}
def code(w, l): tmp = 0 if w <= -0.03: tmp = w * -l else: tmp = l return tmp
function code(w, l) tmp = 0.0 if (w <= -0.03) tmp = Float64(w * Float64(-l)); else tmp = l; end return tmp end
function tmp_2 = code(w, l) tmp = 0.0; if (w <= -0.03) tmp = w * -l; else tmp = l; end tmp_2 = tmp; end
code[w_, l_] := If[LessEqual[w, -0.03], N[(w * (-l)), $MachinePrecision], l]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;w \leq -0.03:\\
\;\;\;\;w \cdot \left(-\ell\right)\\
\mathbf{else}:\\
\;\;\;\;\ell\\
\end{array}
\end{array}
(FPCore (w l) :precision binary64 (- l (* w l)))
double code(double w, double l) {
return l - (w * l);
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = l - (w * l)
end function
public static double code(double w, double l) {
return l - (w * l);
}
def code(w, l): return l - (w * l)
function code(w, l) return Float64(l - Float64(w * l)) end
function tmp = code(w, l) tmp = l - (w * l); end
code[w_, l_] := N[(l - N[(w * l), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\ell - w \cdot \ell
\end{array}
(FPCore (w l) :precision binary64 l)
double code(double w, double l) {
return l;
}
real(8) function code(w, l)
real(8), intent (in) :: w
real(8), intent (in) :: l
code = l
end function
public static double code(double w, double l) {
return l;
}
def code(w, l): return l
function code(w, l) return l end
function tmp = code(w, l) tmp = l; end
code[w_, l_] := l
\begin{array}{l}
\\
\ell
\end{array}
herbie shell --seed 2023348
(FPCore (w l)
:name "exp-w (used to crash)"
:precision binary64
(* (exp (- w)) (pow l (exp w))))