Toniolo and Linder, Equation (7)

Percentage Accurate: 33.4% → 85.5%
Time: 23.4s
Alternatives: 7
Speedup: 225.0×

Specification

?
\[\begin{array}{l} \\ \frac{\sqrt{2} \cdot t}{\sqrt{\frac{x + 1}{x - 1} \cdot \left(\ell \cdot \ell + 2 \cdot \left(t \cdot t\right)\right) - \ell \cdot \ell}} \end{array} \]
(FPCore (x l t)
 :precision binary64
 (/
  (* (sqrt 2.0) t)
  (sqrt (- (* (/ (+ x 1.0) (- x 1.0)) (+ (* l l) (* 2.0 (* t t)))) (* l l)))))
double code(double x, double l, double t) {
	return (sqrt(2.0) * t) / sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)));
}
real(8) function code(x, l, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: l
    real(8), intent (in) :: t
    code = (sqrt(2.0d0) * t) / sqrt(((((x + 1.0d0) / (x - 1.0d0)) * ((l * l) + (2.0d0 * (t * t)))) - (l * l)))
end function
public static double code(double x, double l, double t) {
	return (Math.sqrt(2.0) * t) / Math.sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)));
}
def code(x, l, t):
	return (math.sqrt(2.0) * t) / math.sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)))
function code(x, l, t)
	return Float64(Float64(sqrt(2.0) * t) / sqrt(Float64(Float64(Float64(Float64(x + 1.0) / Float64(x - 1.0)) * Float64(Float64(l * l) + Float64(2.0 * Float64(t * t)))) - Float64(l * l))))
end
function tmp = code(x, l, t)
	tmp = (sqrt(2.0) * t) / sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)));
end
code[x_, l_, t_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * t), $MachinePrecision] / N[Sqrt[N[(N[(N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(l * l), $MachinePrecision] + N[(2.0 * N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(l * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\sqrt{2} \cdot t}{\sqrt{\frac{x + 1}{x - 1} \cdot \left(\ell \cdot \ell + 2 \cdot \left(t \cdot t\right)\right) - \ell \cdot \ell}}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 7 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 33.4% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{\sqrt{2} \cdot t}{\sqrt{\frac{x + 1}{x - 1} \cdot \left(\ell \cdot \ell + 2 \cdot \left(t \cdot t\right)\right) - \ell \cdot \ell}} \end{array} \]
(FPCore (x l t)
 :precision binary64
 (/
  (* (sqrt 2.0) t)
  (sqrt (- (* (/ (+ x 1.0) (- x 1.0)) (+ (* l l) (* 2.0 (* t t)))) (* l l)))))
double code(double x, double l, double t) {
	return (sqrt(2.0) * t) / sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)));
}
real(8) function code(x, l, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: l
    real(8), intent (in) :: t
    code = (sqrt(2.0d0) * t) / sqrt(((((x + 1.0d0) / (x - 1.0d0)) * ((l * l) + (2.0d0 * (t * t)))) - (l * l)))
end function
public static double code(double x, double l, double t) {
	return (Math.sqrt(2.0) * t) / Math.sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)));
}
def code(x, l, t):
	return (math.sqrt(2.0) * t) / math.sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)))
function code(x, l, t)
	return Float64(Float64(sqrt(2.0) * t) / sqrt(Float64(Float64(Float64(Float64(x + 1.0) / Float64(x - 1.0)) * Float64(Float64(l * l) + Float64(2.0 * Float64(t * t)))) - Float64(l * l))))
end
function tmp = code(x, l, t)
	tmp = (sqrt(2.0) * t) / sqrt(((((x + 1.0) / (x - 1.0)) * ((l * l) + (2.0 * (t * t)))) - (l * l)));
end
code[x_, l_, t_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * t), $MachinePrecision] / N[Sqrt[N[(N[(N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision] * N[(N[(l * l), $MachinePrecision] + N[(2.0 * N[(t * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(l * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\sqrt{2} \cdot t}{\sqrt{\frac{x + 1}{x - 1} \cdot \left(\ell \cdot \ell + 2 \cdot \left(t \cdot t\right)\right) - \ell \cdot \ell}}
\end{array}

Alternative 1: 85.5% accurate, 0.3× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := 2 \cdot {t_m}^{2}\\ t_3 := t_2 + {l_m}^{2}\\ t_s \cdot \begin{array}{l} \mathbf{if}\;t_m \leq 1.75 \cdot 10^{-225}:\\ \;\;\;\;\frac{t_m \cdot \sqrt{x}}{l_m}\\ \mathbf{elif}\;t_m \leq 1.15 \cdot 10^{-160}:\\ \;\;\;\;t_m \cdot \frac{\sqrt{2}}{0.5 \cdot \frac{t_3 + t_3}{t_m \cdot \left(x \cdot \sqrt{2}\right)} + t_m \cdot \sqrt{2}}\\ \mathbf{elif}\;t_m \leq 1.95 \cdot 10^{-31}:\\ \;\;\;\;t_m \cdot \frac{\sqrt{2}}{\sqrt{\left(2 \cdot \frac{{t_m}^{2}}{x} + \left(t_2 + \frac{{l_m}^{2}}{x}\right)\right) + \frac{t_3}{x}}}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\frac{x + -1}{x + 1}}\\ \end{array} \end{array} \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m)
 :precision binary64
 (let* ((t_2 (* 2.0 (pow t_m 2.0))) (t_3 (+ t_2 (pow l_m 2.0))))
   (*
    t_s
    (if (<= t_m 1.75e-225)
      (/ (* t_m (sqrt x)) l_m)
      (if (<= t_m 1.15e-160)
        (*
         t_m
         (/
          (sqrt 2.0)
          (+
           (* 0.5 (/ (+ t_3 t_3) (* t_m (* x (sqrt 2.0)))))
           (* t_m (sqrt 2.0)))))
        (if (<= t_m 1.95e-31)
          (*
           t_m
           (/
            (sqrt 2.0)
            (sqrt
             (+
              (+ (* 2.0 (/ (pow t_m 2.0) x)) (+ t_2 (/ (pow l_m 2.0) x)))
              (/ t_3 x)))))
          (sqrt (/ (+ x -1.0) (+ x 1.0)))))))))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = 2.0 * pow(t_m, 2.0);
	double t_3 = t_2 + pow(l_m, 2.0);
	double tmp;
	if (t_m <= 1.75e-225) {
		tmp = (t_m * sqrt(x)) / l_m;
	} else if (t_m <= 1.15e-160) {
		tmp = t_m * (sqrt(2.0) / ((0.5 * ((t_3 + t_3) / (t_m * (x * sqrt(2.0))))) + (t_m * sqrt(2.0))));
	} else if (t_m <= 1.95e-31) {
		tmp = t_m * (sqrt(2.0) / sqrt((((2.0 * (pow(t_m, 2.0) / x)) + (t_2 + (pow(l_m, 2.0) / x))) + (t_3 / x))));
	} else {
		tmp = sqrt(((x + -1.0) / (x + 1.0)));
	}
	return t_s * tmp;
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_2 = 2.0d0 * (t_m ** 2.0d0)
    t_3 = t_2 + (l_m ** 2.0d0)
    if (t_m <= 1.75d-225) then
        tmp = (t_m * sqrt(x)) / l_m
    else if (t_m <= 1.15d-160) then
        tmp = t_m * (sqrt(2.0d0) / ((0.5d0 * ((t_3 + t_3) / (t_m * (x * sqrt(2.0d0))))) + (t_m * sqrt(2.0d0))))
    else if (t_m <= 1.95d-31) then
        tmp = t_m * (sqrt(2.0d0) / sqrt((((2.0d0 * ((t_m ** 2.0d0) / x)) + (t_2 + ((l_m ** 2.0d0) / x))) + (t_3 / x))))
    else
        tmp = sqrt(((x + (-1.0d0)) / (x + 1.0d0)))
    end if
    code = t_s * tmp
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = 2.0 * Math.pow(t_m, 2.0);
	double t_3 = t_2 + Math.pow(l_m, 2.0);
	double tmp;
	if (t_m <= 1.75e-225) {
		tmp = (t_m * Math.sqrt(x)) / l_m;
	} else if (t_m <= 1.15e-160) {
		tmp = t_m * (Math.sqrt(2.0) / ((0.5 * ((t_3 + t_3) / (t_m * (x * Math.sqrt(2.0))))) + (t_m * Math.sqrt(2.0))));
	} else if (t_m <= 1.95e-31) {
		tmp = t_m * (Math.sqrt(2.0) / Math.sqrt((((2.0 * (Math.pow(t_m, 2.0) / x)) + (t_2 + (Math.pow(l_m, 2.0) / x))) + (t_3 / x))));
	} else {
		tmp = Math.sqrt(((x + -1.0) / (x + 1.0)));
	}
	return t_s * tmp;
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	t_2 = 2.0 * math.pow(t_m, 2.0)
	t_3 = t_2 + math.pow(l_m, 2.0)
	tmp = 0
	if t_m <= 1.75e-225:
		tmp = (t_m * math.sqrt(x)) / l_m
	elif t_m <= 1.15e-160:
		tmp = t_m * (math.sqrt(2.0) / ((0.5 * ((t_3 + t_3) / (t_m * (x * math.sqrt(2.0))))) + (t_m * math.sqrt(2.0))))
	elif t_m <= 1.95e-31:
		tmp = t_m * (math.sqrt(2.0) / math.sqrt((((2.0 * (math.pow(t_m, 2.0) / x)) + (t_2 + (math.pow(l_m, 2.0) / x))) + (t_3 / x))))
	else:
		tmp = math.sqrt(((x + -1.0) / (x + 1.0)))
	return t_s * tmp
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	t_2 = Float64(2.0 * (t_m ^ 2.0))
	t_3 = Float64(t_2 + (l_m ^ 2.0))
	tmp = 0.0
	if (t_m <= 1.75e-225)
		tmp = Float64(Float64(t_m * sqrt(x)) / l_m);
	elseif (t_m <= 1.15e-160)
		tmp = Float64(t_m * Float64(sqrt(2.0) / Float64(Float64(0.5 * Float64(Float64(t_3 + t_3) / Float64(t_m * Float64(x * sqrt(2.0))))) + Float64(t_m * sqrt(2.0)))));
	elseif (t_m <= 1.95e-31)
		tmp = Float64(t_m * Float64(sqrt(2.0) / sqrt(Float64(Float64(Float64(2.0 * Float64((t_m ^ 2.0) / x)) + Float64(t_2 + Float64((l_m ^ 2.0) / x))) + Float64(t_3 / x)))));
	else
		tmp = sqrt(Float64(Float64(x + -1.0) / Float64(x + 1.0)));
	end
	return Float64(t_s * tmp)
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, l_m, t_m)
	t_2 = 2.0 * (t_m ^ 2.0);
	t_3 = t_2 + (l_m ^ 2.0);
	tmp = 0.0;
	if (t_m <= 1.75e-225)
		tmp = (t_m * sqrt(x)) / l_m;
	elseif (t_m <= 1.15e-160)
		tmp = t_m * (sqrt(2.0) / ((0.5 * ((t_3 + t_3) / (t_m * (x * sqrt(2.0))))) + (t_m * sqrt(2.0))));
	elseif (t_m <= 1.95e-31)
		tmp = t_m * (sqrt(2.0) / sqrt((((2.0 * ((t_m ^ 2.0) / x)) + (t_2 + ((l_m ^ 2.0) / x))) + (t_3 / x))));
	else
		tmp = sqrt(((x + -1.0) / (x + 1.0)));
	end
	tmp_2 = t_s * tmp;
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := Block[{t$95$2 = N[(2.0 * N[Power[t$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(t$95$2 + N[Power[l$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$m, 1.75e-225], N[(N[(t$95$m * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / l$95$m), $MachinePrecision], If[LessEqual[t$95$m, 1.15e-160], N[(t$95$m * N[(N[Sqrt[2.0], $MachinePrecision] / N[(N[(0.5 * N[(N[(t$95$3 + t$95$3), $MachinePrecision] / N[(t$95$m * N[(x * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$m * N[Sqrt[2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$m, 1.95e-31], N[(t$95$m * N[(N[Sqrt[2.0], $MachinePrecision] / N[Sqrt[N[(N[(N[(2.0 * N[(N[Power[t$95$m, 2.0], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] + N[(t$95$2 + N[(N[Power[l$95$m, 2.0], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t$95$3 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(N[(x + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]]), $MachinePrecision]]]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := 2 \cdot {t_m}^{2}\\
t_3 := t_2 + {l_m}^{2}\\
t_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 1.75 \cdot 10^{-225}:\\
\;\;\;\;\frac{t_m \cdot \sqrt{x}}{l_m}\\

\mathbf{elif}\;t_m \leq 1.15 \cdot 10^{-160}:\\
\;\;\;\;t_m \cdot \frac{\sqrt{2}}{0.5 \cdot \frac{t_3 + t_3}{t_m \cdot \left(x \cdot \sqrt{2}\right)} + t_m \cdot \sqrt{2}}\\

\mathbf{elif}\;t_m \leq 1.95 \cdot 10^{-31}:\\
\;\;\;\;t_m \cdot \frac{\sqrt{2}}{\sqrt{\left(2 \cdot \frac{{t_m}^{2}}{x} + \left(t_2 + \frac{{l_m}^{2}}{x}\right)\right) + \frac{t_3}{x}}}\\

\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{x + -1}{x + 1}}\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 2: 84.2% accurate, 0.3× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := 2 \cdot {t_m}^{2}\\ t_s \cdot \begin{array}{l} \mathbf{if}\;t_m \leq 2.45 \cdot 10^{-219}:\\ \;\;\;\;\frac{t_m \cdot \sqrt{x}}{l_m}\\ \mathbf{elif}\;t_m \leq 1.4 \cdot 10^{-161}:\\ \;\;\;\;1\\ \mathbf{elif}\;t_m \leq 7 \cdot 10^{-32}:\\ \;\;\;\;t_m \cdot \frac{\sqrt{2}}{\sqrt{\left(2 \cdot \frac{{t_m}^{2}}{x} + \left(t_2 + \frac{{l_m}^{2}}{x}\right)\right) + \frac{t_2 + {l_m}^{2}}{x}}}\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\frac{x + -1}{x + 1}}\\ \end{array} \end{array} \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m)
 :precision binary64
 (let* ((t_2 (* 2.0 (pow t_m 2.0))))
   (*
    t_s
    (if (<= t_m 2.45e-219)
      (/ (* t_m (sqrt x)) l_m)
      (if (<= t_m 1.4e-161)
        1.0
        (if (<= t_m 7e-32)
          (*
           t_m
           (/
            (sqrt 2.0)
            (sqrt
             (+
              (+ (* 2.0 (/ (pow t_m 2.0) x)) (+ t_2 (/ (pow l_m 2.0) x)))
              (/ (+ t_2 (pow l_m 2.0)) x)))))
          (sqrt (/ (+ x -1.0) (+ x 1.0)))))))))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = 2.0 * pow(t_m, 2.0);
	double tmp;
	if (t_m <= 2.45e-219) {
		tmp = (t_m * sqrt(x)) / l_m;
	} else if (t_m <= 1.4e-161) {
		tmp = 1.0;
	} else if (t_m <= 7e-32) {
		tmp = t_m * (sqrt(2.0) / sqrt((((2.0 * (pow(t_m, 2.0) / x)) + (t_2 + (pow(l_m, 2.0) / x))) + ((t_2 + pow(l_m, 2.0)) / x))));
	} else {
		tmp = sqrt(((x + -1.0) / (x + 1.0)));
	}
	return t_s * tmp;
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: tmp
    t_2 = 2.0d0 * (t_m ** 2.0d0)
    if (t_m <= 2.45d-219) then
        tmp = (t_m * sqrt(x)) / l_m
    else if (t_m <= 1.4d-161) then
        tmp = 1.0d0
    else if (t_m <= 7d-32) then
        tmp = t_m * (sqrt(2.0d0) / sqrt((((2.0d0 * ((t_m ** 2.0d0) / x)) + (t_2 + ((l_m ** 2.0d0) / x))) + ((t_2 + (l_m ** 2.0d0)) / x))))
    else
        tmp = sqrt(((x + (-1.0d0)) / (x + 1.0d0)))
    end if
    code = t_s * tmp
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = 2.0 * Math.pow(t_m, 2.0);
	double tmp;
	if (t_m <= 2.45e-219) {
		tmp = (t_m * Math.sqrt(x)) / l_m;
	} else if (t_m <= 1.4e-161) {
		tmp = 1.0;
	} else if (t_m <= 7e-32) {
		tmp = t_m * (Math.sqrt(2.0) / Math.sqrt((((2.0 * (Math.pow(t_m, 2.0) / x)) + (t_2 + (Math.pow(l_m, 2.0) / x))) + ((t_2 + Math.pow(l_m, 2.0)) / x))));
	} else {
		tmp = Math.sqrt(((x + -1.0) / (x + 1.0)));
	}
	return t_s * tmp;
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	t_2 = 2.0 * math.pow(t_m, 2.0)
	tmp = 0
	if t_m <= 2.45e-219:
		tmp = (t_m * math.sqrt(x)) / l_m
	elif t_m <= 1.4e-161:
		tmp = 1.0
	elif t_m <= 7e-32:
		tmp = t_m * (math.sqrt(2.0) / math.sqrt((((2.0 * (math.pow(t_m, 2.0) / x)) + (t_2 + (math.pow(l_m, 2.0) / x))) + ((t_2 + math.pow(l_m, 2.0)) / x))))
	else:
		tmp = math.sqrt(((x + -1.0) / (x + 1.0)))
	return t_s * tmp
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	t_2 = Float64(2.0 * (t_m ^ 2.0))
	tmp = 0.0
	if (t_m <= 2.45e-219)
		tmp = Float64(Float64(t_m * sqrt(x)) / l_m);
	elseif (t_m <= 1.4e-161)
		tmp = 1.0;
	elseif (t_m <= 7e-32)
		tmp = Float64(t_m * Float64(sqrt(2.0) / sqrt(Float64(Float64(Float64(2.0 * Float64((t_m ^ 2.0) / x)) + Float64(t_2 + Float64((l_m ^ 2.0) / x))) + Float64(Float64(t_2 + (l_m ^ 2.0)) / x)))));
	else
		tmp = sqrt(Float64(Float64(x + -1.0) / Float64(x + 1.0)));
	end
	return Float64(t_s * tmp)
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, l_m, t_m)
	t_2 = 2.0 * (t_m ^ 2.0);
	tmp = 0.0;
	if (t_m <= 2.45e-219)
		tmp = (t_m * sqrt(x)) / l_m;
	elseif (t_m <= 1.4e-161)
		tmp = 1.0;
	elseif (t_m <= 7e-32)
		tmp = t_m * (sqrt(2.0) / sqrt((((2.0 * ((t_m ^ 2.0) / x)) + (t_2 + ((l_m ^ 2.0) / x))) + ((t_2 + (l_m ^ 2.0)) / x))));
	else
		tmp = sqrt(((x + -1.0) / (x + 1.0)));
	end
	tmp_2 = t_s * tmp;
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := Block[{t$95$2 = N[(2.0 * N[Power[t$95$m, 2.0], $MachinePrecision]), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$m, 2.45e-219], N[(N[(t$95$m * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / l$95$m), $MachinePrecision], If[LessEqual[t$95$m, 1.4e-161], 1.0, If[LessEqual[t$95$m, 7e-32], N[(t$95$m * N[(N[Sqrt[2.0], $MachinePrecision] / N[Sqrt[N[(N[(N[(2.0 * N[(N[Power[t$95$m, 2.0], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision] + N[(t$95$2 + N[(N[Power[l$95$m, 2.0], $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(t$95$2 + N[Power[l$95$m, 2.0], $MachinePrecision]), $MachinePrecision] / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(N[(x + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := 2 \cdot {t_m}^{2}\\
t_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 2.45 \cdot 10^{-219}:\\
\;\;\;\;\frac{t_m \cdot \sqrt{x}}{l_m}\\

\mathbf{elif}\;t_m \leq 1.4 \cdot 10^{-161}:\\
\;\;\;\;1\\

\mathbf{elif}\;t_m \leq 7 \cdot 10^{-32}:\\
\;\;\;\;t_m \cdot \frac{\sqrt{2}}{\sqrt{\left(2 \cdot \frac{{t_m}^{2}}{x} + \left(t_2 + \frac{{l_m}^{2}}{x}\right)\right) + \frac{t_2 + {l_m}^{2}}{x}}}\\

\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{x + -1}{x + 1}}\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 3: 79.9% accurate, 2.0× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t_m \cdot \sqrt{x}}{l_m}\\ t_s \cdot \begin{array}{l} \mathbf{if}\;t_m \leq 2.9 \cdot 10^{-223}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;t_m \leq 1.8 \cdot 10^{-160}:\\ \;\;\;\;1\\ \mathbf{elif}\;t_m \leq 6.2 \cdot 10^{-131}:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;\sqrt{\frac{x + -1}{x + 1}}\\ \end{array} \end{array} \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m)
 :precision binary64
 (let* ((t_2 (/ (* t_m (sqrt x)) l_m)))
   (*
    t_s
    (if (<= t_m 2.9e-223)
      t_2
      (if (<= t_m 1.8e-160)
        1.0
        (if (<= t_m 6.2e-131) t_2 (sqrt (/ (+ x -1.0) (+ x 1.0)))))))))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = (t_m * sqrt(x)) / l_m;
	double tmp;
	if (t_m <= 2.9e-223) {
		tmp = t_2;
	} else if (t_m <= 1.8e-160) {
		tmp = 1.0;
	} else if (t_m <= 6.2e-131) {
		tmp = t_2;
	} else {
		tmp = sqrt(((x + -1.0) / (x + 1.0)));
	}
	return t_s * tmp;
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: tmp
    t_2 = (t_m * sqrt(x)) / l_m
    if (t_m <= 2.9d-223) then
        tmp = t_2
    else if (t_m <= 1.8d-160) then
        tmp = 1.0d0
    else if (t_m <= 6.2d-131) then
        tmp = t_2
    else
        tmp = sqrt(((x + (-1.0d0)) / (x + 1.0d0)))
    end if
    code = t_s * tmp
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = (t_m * Math.sqrt(x)) / l_m;
	double tmp;
	if (t_m <= 2.9e-223) {
		tmp = t_2;
	} else if (t_m <= 1.8e-160) {
		tmp = 1.0;
	} else if (t_m <= 6.2e-131) {
		tmp = t_2;
	} else {
		tmp = Math.sqrt(((x + -1.0) / (x + 1.0)));
	}
	return t_s * tmp;
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	t_2 = (t_m * math.sqrt(x)) / l_m
	tmp = 0
	if t_m <= 2.9e-223:
		tmp = t_2
	elif t_m <= 1.8e-160:
		tmp = 1.0
	elif t_m <= 6.2e-131:
		tmp = t_2
	else:
		tmp = math.sqrt(((x + -1.0) / (x + 1.0)))
	return t_s * tmp
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	t_2 = Float64(Float64(t_m * sqrt(x)) / l_m)
	tmp = 0.0
	if (t_m <= 2.9e-223)
		tmp = t_2;
	elseif (t_m <= 1.8e-160)
		tmp = 1.0;
	elseif (t_m <= 6.2e-131)
		tmp = t_2;
	else
		tmp = sqrt(Float64(Float64(x + -1.0) / Float64(x + 1.0)));
	end
	return Float64(t_s * tmp)
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, l_m, t_m)
	t_2 = (t_m * sqrt(x)) / l_m;
	tmp = 0.0;
	if (t_m <= 2.9e-223)
		tmp = t_2;
	elseif (t_m <= 1.8e-160)
		tmp = 1.0;
	elseif (t_m <= 6.2e-131)
		tmp = t_2;
	else
		tmp = sqrt(((x + -1.0) / (x + 1.0)));
	end
	tmp_2 = t_s * tmp;
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / l$95$m), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$m, 2.9e-223], t$95$2, If[LessEqual[t$95$m, 1.8e-160], 1.0, If[LessEqual[t$95$m, 6.2e-131], t$95$2, N[Sqrt[N[(N[(x + -1.0), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t_m \cdot \sqrt{x}}{l_m}\\
t_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 2.9 \cdot 10^{-223}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;t_m \leq 1.8 \cdot 10^{-160}:\\
\;\;\;\;1\\

\mathbf{elif}\;t_m \leq 6.2 \cdot 10^{-131}:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;\sqrt{\frac{x + -1}{x + 1}}\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 4: 79.5% accurate, 2.0× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ \begin{array}{l} t_2 := \frac{t_m \cdot \sqrt{x}}{l_m}\\ t_s \cdot \begin{array}{l} \mathbf{if}\;t_m \leq 3.5 \cdot 10^{-218}:\\ \;\;\;\;t_2\\ \mathbf{elif}\;t_m \leq 2.56 \cdot 10^{-160}:\\ \;\;\;\;1\\ \mathbf{elif}\;t_m \leq 3.5 \cdot 10^{-131}:\\ \;\;\;\;t_2\\ \mathbf{else}:\\ \;\;\;\;1 + \frac{-1}{x}\\ \end{array} \end{array} \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m)
 :precision binary64
 (let* ((t_2 (/ (* t_m (sqrt x)) l_m)))
   (*
    t_s
    (if (<= t_m 3.5e-218)
      t_2
      (if (<= t_m 2.56e-160)
        1.0
        (if (<= t_m 3.5e-131) t_2 (+ 1.0 (/ -1.0 x))))))))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = (t_m * sqrt(x)) / l_m;
	double tmp;
	if (t_m <= 3.5e-218) {
		tmp = t_2;
	} else if (t_m <= 2.56e-160) {
		tmp = 1.0;
	} else if (t_m <= 3.5e-131) {
		tmp = t_2;
	} else {
		tmp = 1.0 + (-1.0 / x);
	}
	return t_s * tmp;
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    real(8) :: t_2
    real(8) :: tmp
    t_2 = (t_m * sqrt(x)) / l_m
    if (t_m <= 3.5d-218) then
        tmp = t_2
    else if (t_m <= 2.56d-160) then
        tmp = 1.0d0
    else if (t_m <= 3.5d-131) then
        tmp = t_2
    else
        tmp = 1.0d0 + ((-1.0d0) / x)
    end if
    code = t_s * tmp
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	double t_2 = (t_m * Math.sqrt(x)) / l_m;
	double tmp;
	if (t_m <= 3.5e-218) {
		tmp = t_2;
	} else if (t_m <= 2.56e-160) {
		tmp = 1.0;
	} else if (t_m <= 3.5e-131) {
		tmp = t_2;
	} else {
		tmp = 1.0 + (-1.0 / x);
	}
	return t_s * tmp;
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	t_2 = (t_m * math.sqrt(x)) / l_m
	tmp = 0
	if t_m <= 3.5e-218:
		tmp = t_2
	elif t_m <= 2.56e-160:
		tmp = 1.0
	elif t_m <= 3.5e-131:
		tmp = t_2
	else:
		tmp = 1.0 + (-1.0 / x)
	return t_s * tmp
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	t_2 = Float64(Float64(t_m * sqrt(x)) / l_m)
	tmp = 0.0
	if (t_m <= 3.5e-218)
		tmp = t_2;
	elseif (t_m <= 2.56e-160)
		tmp = 1.0;
	elseif (t_m <= 3.5e-131)
		tmp = t_2;
	else
		tmp = Float64(1.0 + Float64(-1.0 / x));
	end
	return Float64(t_s * tmp)
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, l_m, t_m)
	t_2 = (t_m * sqrt(x)) / l_m;
	tmp = 0.0;
	if (t_m <= 3.5e-218)
		tmp = t_2;
	elseif (t_m <= 2.56e-160)
		tmp = 1.0;
	elseif (t_m <= 3.5e-131)
		tmp = t_2;
	else
		tmp = 1.0 + (-1.0 / x);
	end
	tmp_2 = t_s * tmp;
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := Block[{t$95$2 = N[(N[(t$95$m * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] / l$95$m), $MachinePrecision]}, N[(t$95$s * If[LessEqual[t$95$m, 3.5e-218], t$95$2, If[LessEqual[t$95$m, 2.56e-160], 1.0, If[LessEqual[t$95$m, 3.5e-131], t$95$2, N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]]]), $MachinePrecision]]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
\begin{array}{l}
t_2 := \frac{t_m \cdot \sqrt{x}}{l_m}\\
t_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 3.5 \cdot 10^{-218}:\\
\;\;\;\;t_2\\

\mathbf{elif}\;t_m \leq 2.56 \cdot 10^{-160}:\\
\;\;\;\;1\\

\mathbf{elif}\;t_m \leq 3.5 \cdot 10^{-131}:\\
\;\;\;\;t_2\\

\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\


\end{array}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 5: 78.8% accurate, 2.1× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ t_s \cdot \begin{array}{l} \mathbf{if}\;t_m \leq 1.3 \cdot 10^{-214}:\\ \;\;\;\;\sqrt{x} \cdot \frac{t_m}{l_m}\\ \mathbf{else}:\\ \;\;\;\;1 + \frac{-1}{x}\\ \end{array} \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m)
 :precision binary64
 (* t_s (if (<= t_m 1.3e-214) (* (sqrt x) (/ t_m l_m)) (+ 1.0 (/ -1.0 x)))))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	double tmp;
	if (t_m <= 1.3e-214) {
		tmp = sqrt(x) * (t_m / l_m);
	} else {
		tmp = 1.0 + (-1.0 / x);
	}
	return t_s * tmp;
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    real(8) :: tmp
    if (t_m <= 1.3d-214) then
        tmp = sqrt(x) * (t_m / l_m)
    else
        tmp = 1.0d0 + ((-1.0d0) / x)
    end if
    code = t_s * tmp
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	double tmp;
	if (t_m <= 1.3e-214) {
		tmp = Math.sqrt(x) * (t_m / l_m);
	} else {
		tmp = 1.0 + (-1.0 / x);
	}
	return t_s * tmp;
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	tmp = 0
	if t_m <= 1.3e-214:
		tmp = math.sqrt(x) * (t_m / l_m)
	else:
		tmp = 1.0 + (-1.0 / x)
	return t_s * tmp
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	tmp = 0.0
	if (t_m <= 1.3e-214)
		tmp = Float64(sqrt(x) * Float64(t_m / l_m));
	else
		tmp = Float64(1.0 + Float64(-1.0 / x));
	end
	return Float64(t_s * tmp)
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp_2 = code(t_s, x, l_m, t_m)
	tmp = 0.0;
	if (t_m <= 1.3e-214)
		tmp = sqrt(x) * (t_m / l_m);
	else
		tmp = 1.0 + (-1.0 / x);
	end
	tmp_2 = t_s * tmp;
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := N[(t$95$s * If[LessEqual[t$95$m, 1.3e-214], N[(N[Sqrt[x], $MachinePrecision] * N[(t$95$m / l$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
t_s \cdot \begin{array}{l}
\mathbf{if}\;t_m \leq 1.3 \cdot 10^{-214}:\\
\;\;\;\;\sqrt{x} \cdot \frac{t_m}{l_m}\\

\mathbf{else}:\\
\;\;\;\;1 + \frac{-1}{x}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 6: 76.1% accurate, 45.0× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ t_s \cdot \left(1 + \frac{-1}{x}\right) \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m) :precision binary64 (* t_s (+ 1.0 (/ -1.0 x))))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	return t_s * (1.0 + (-1.0 / x));
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    code = t_s * (1.0d0 + ((-1.0d0) / x))
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	return t_s * (1.0 + (-1.0 / x));
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	return t_s * (1.0 + (-1.0 / x))
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	return Float64(t_s * Float64(1.0 + Float64(-1.0 / x)))
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp = code(t_s, x, l_m, t_m)
	tmp = t_s * (1.0 + (-1.0 / x));
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := N[(t$95$s * N[(1.0 + N[(-1.0 / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
t_s \cdot \left(1 + \frac{-1}{x}\right)
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 7: 75.4% accurate, 225.0× speedup?

\[\begin{array}{l} l_m = \left|\ell\right| \\ t_m = \left|t\right| \\ t_s = \mathsf{copysign}\left(1, t\right) \\ t_s \cdot 1 \end{array} \]
l_m = (fabs.f64 l)
t_m = (fabs.f64 t)
t_s = (copysign.f64 1 t)
(FPCore (t_s x l_m t_m) :precision binary64 (* t_s 1.0))
l_m = fabs(l);
t_m = fabs(t);
t_s = copysign(1.0, t);
double code(double t_s, double x, double l_m, double t_m) {
	return t_s * 1.0;
}
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0d0, t)
real(8) function code(t_s, x, l_m, t_m)
    real(8), intent (in) :: t_s
    real(8), intent (in) :: x
    real(8), intent (in) :: l_m
    real(8), intent (in) :: t_m
    code = t_s * 1.0d0
end function
l_m = Math.abs(l);
t_m = Math.abs(t);
t_s = Math.copySign(1.0, t);
public static double code(double t_s, double x, double l_m, double t_m) {
	return t_s * 1.0;
}
l_m = math.fabs(l)
t_m = math.fabs(t)
t_s = math.copysign(1.0, t)
def code(t_s, x, l_m, t_m):
	return t_s * 1.0
l_m = abs(l)
t_m = abs(t)
t_s = copysign(1.0, t)
function code(t_s, x, l_m, t_m)
	return Float64(t_s * 1.0)
end
l_m = abs(l);
t_m = abs(t);
t_s = sign(t) * abs(1.0);
function tmp = code(t_s, x, l_m, t_m)
	tmp = t_s * 1.0;
end
l_m = N[Abs[l], $MachinePrecision]
t_m = N[Abs[t], $MachinePrecision]
t_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[t]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[t$95$s_, x_, l$95$m_, t$95$m_] := N[(t$95$s * 1.0), $MachinePrecision]
\begin{array}{l}
l_m = \left|\ell\right|
\\
t_m = \left|t\right|
\\
t_s = \mathsf{copysign}\left(1, t\right)

\\
t_s \cdot 1
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Reproduce

?
herbie shell --seed 2023348 
(FPCore (x l t)
  :name "Toniolo and Linder, Equation (7)"
  :precision binary64
  (/ (* (sqrt 2.0) t) (sqrt (- (* (/ (+ x 1.0) (- x 1.0)) (+ (* l l) (* 2.0 (* t t)))) (* l l)))))