
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 4 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (v w r) :precision binary64 (- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))
double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = ((3.0d0 + (2.0d0 / (r * r))) - (((0.125d0 * (3.0d0 - (2.0d0 * v))) * (((w * w) * r) * r)) / (1.0d0 - v))) - 4.5d0
end function
public static double code(double v, double w, double r) {
return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5;
}
def code(v, w, r): return ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5
function code(v, w, r) return Float64(Float64(Float64(3.0 + Float64(2.0 / Float64(r * r))) - Float64(Float64(Float64(0.125 * Float64(3.0 - Float64(2.0 * v))) * Float64(Float64(Float64(w * w) * r) * r)) / Float64(1.0 - v))) - 4.5) end
function tmp = code(v, w, r) tmp = ((3.0 + (2.0 / (r * r))) - (((0.125 * (3.0 - (2.0 * v))) * (((w * w) * r) * r)) / (1.0 - v))) - 4.5; end
code[v_, w_, r_] := N[(N[(N[(3.0 + N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(0.125 * N[(3.0 - N[(2.0 * v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(w * w), $MachinePrecision] * r), $MachinePrecision] * r), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(3 + \frac{2}{r \cdot r}\right) - \frac{\left(0.125 \cdot \left(3 - 2 \cdot v\right)\right) \cdot \left(\left(\left(w \cdot w\right) \cdot r\right) \cdot r\right)}{1 - v}\right) - 4.5
\end{array}
(FPCore (v w r) :precision binary64 (+ (/ (/ 2.0 r) r) (- -1.5 (* (* (* r w) (/ (* r w) (- 1.0 v))) (fma v -0.25 0.375)))))
double code(double v, double w, double r) {
return ((2.0 / r) / r) + (-1.5 - (((r * w) * ((r * w) / (1.0 - v))) * fma(v, -0.25, 0.375)));
}
function code(v, w, r) return Float64(Float64(Float64(2.0 / r) / r) + Float64(-1.5 - Float64(Float64(Float64(r * w) * Float64(Float64(r * w) / Float64(1.0 - v))) * fma(v, -0.25, 0.375)))) end
code[v_, w_, r_] := N[(N[(N[(2.0 / r), $MachinePrecision] / r), $MachinePrecision] + N[(-1.5 - N[(N[(N[(r * w), $MachinePrecision] * N[(N[(r * w), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(v * -0.25 + 0.375), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{2}{r}}{r} + \left(-1.5 - \left(\left(r \cdot w\right) \cdot \frac{r \cdot w}{1 - v}\right) \cdot \mathsf{fma}\left(v, -0.25, 0.375\right)\right)
\end{array}
(FPCore (v w r)
:precision binary64
(+
(+
3.0
(-
(/ 2.0 (* r r))
(/
(* 0.125 (+ 3.0 (* v -2.0)))
(* (/ 1.0 (* r w)) (/ (- 1.0 v) (* r w))))))
-4.5))
double code(double v, double w, double r) {
return (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / ((1.0 / (r * w)) * ((1.0 - v) / (r * w)))))) + -4.5;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (3.0d0 + ((2.0d0 / (r * r)) - ((0.125d0 * (3.0d0 + (v * (-2.0d0)))) / ((1.0d0 / (r * w)) * ((1.0d0 - v) / (r * w)))))) + (-4.5d0)
end function
public static double code(double v, double w, double r) {
return (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / ((1.0 / (r * w)) * ((1.0 - v) / (r * w)))))) + -4.5;
}
def code(v, w, r): return (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / ((1.0 / (r * w)) * ((1.0 - v) / (r * w)))))) + -4.5
function code(v, w, r) return Float64(Float64(3.0 + Float64(Float64(2.0 / Float64(r * r)) - Float64(Float64(0.125 * Float64(3.0 + Float64(v * -2.0))) / Float64(Float64(1.0 / Float64(r * w)) * Float64(Float64(1.0 - v) / Float64(r * w)))))) + -4.5) end
function tmp = code(v, w, r) tmp = (3.0 + ((2.0 / (r * r)) - ((0.125 * (3.0 + (v * -2.0))) / ((1.0 / (r * w)) * ((1.0 - v) / (r * w)))))) + -4.5; end
code[v_, w_, r_] := N[(N[(3.0 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] - N[(N[(0.125 * N[(3.0 + N[(v * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(1.0 / N[(r * w), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - v), $MachinePrecision] / N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + -4.5), $MachinePrecision]
\begin{array}{l}
\\
\left(3 + \left(\frac{2}{r \cdot r} - \frac{0.125 \cdot \left(3 + v \cdot -2\right)}{\frac{1}{r \cdot w} \cdot \frac{1 - v}{r \cdot w}}\right)\right) + -4.5
\end{array}
(FPCore (v w r)
:precision binary64
(let* ((t_0 (/ 2.0 (* r r))))
(if (<= (* w w) 5e+178)
(+
-1.5
(+ t_0 (* (/ (+ -0.375 (* v 0.25)) (- 1.0 v)) (* r (* w (* r w))))))
(+ -1.5 (+ t_0 (* -0.375 (/ (* r (* r w)) (/ 1.0 w))))))))
double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if ((w * w) <= 5e+178) {
tmp = -1.5 + (t_0 + (((-0.375 + (v * 0.25)) / (1.0 - v)) * (r * (w * (r * w)))));
} else {
tmp = -1.5 + (t_0 + (-0.375 * ((r * (r * w)) / (1.0 / w))));
}
return tmp;
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 / (r * r)
if ((w * w) <= 5d+178) then
tmp = (-1.5d0) + (t_0 + ((((-0.375d0) + (v * 0.25d0)) / (1.0d0 - v)) * (r * (w * (r * w)))))
else
tmp = (-1.5d0) + (t_0 + ((-0.375d0) * ((r * (r * w)) / (1.0d0 / w))))
end if
code = tmp
end function
public static double code(double v, double w, double r) {
double t_0 = 2.0 / (r * r);
double tmp;
if ((w * w) <= 5e+178) {
tmp = -1.5 + (t_0 + (((-0.375 + (v * 0.25)) / (1.0 - v)) * (r * (w * (r * w)))));
} else {
tmp = -1.5 + (t_0 + (-0.375 * ((r * (r * w)) / (1.0 / w))));
}
return tmp;
}
def code(v, w, r): t_0 = 2.0 / (r * r) tmp = 0 if (w * w) <= 5e+178: tmp = -1.5 + (t_0 + (((-0.375 + (v * 0.25)) / (1.0 - v)) * (r * (w * (r * w))))) else: tmp = -1.5 + (t_0 + (-0.375 * ((r * (r * w)) / (1.0 / w)))) return tmp
function code(v, w, r) t_0 = Float64(2.0 / Float64(r * r)) tmp = 0.0 if (Float64(w * w) <= 5e+178) tmp = Float64(-1.5 + Float64(t_0 + Float64(Float64(Float64(-0.375 + Float64(v * 0.25)) / Float64(1.0 - v)) * Float64(r * Float64(w * Float64(r * w)))))); else tmp = Float64(-1.5 + Float64(t_0 + Float64(-0.375 * Float64(Float64(r * Float64(r * w)) / Float64(1.0 / w))))); end return tmp end
function tmp_2 = code(v, w, r) t_0 = 2.0 / (r * r); tmp = 0.0; if ((w * w) <= 5e+178) tmp = -1.5 + (t_0 + (((-0.375 + (v * 0.25)) / (1.0 - v)) * (r * (w * (r * w))))); else tmp = -1.5 + (t_0 + (-0.375 * ((r * (r * w)) / (1.0 / w)))); end tmp_2 = tmp; end
code[v_, w_, r_] := Block[{t$95$0 = N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(w * w), $MachinePrecision], 5e+178], N[(-1.5 + N[(t$95$0 + N[(N[(N[(-0.375 + N[(v * 0.25), $MachinePrecision]), $MachinePrecision] / N[(1.0 - v), $MachinePrecision]), $MachinePrecision] * N[(r * N[(w * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-1.5 + N[(t$95$0 + N[(-0.375 * N[(N[(r * N[(r * w), $MachinePrecision]), $MachinePrecision] / N[(1.0 / w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{2}{r \cdot r}\\
\mathbf{if}\;w \cdot w \leq 5 \cdot 10^{+178}:\\
\;\;\;\;-1.5 + \left(t_0 + \frac{-0.375 + v \cdot 0.25}{1 - v} \cdot \left(r \cdot \left(w \cdot \left(r \cdot w\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-1.5 + \left(t_0 + -0.375 \cdot \frac{r \cdot \left(r \cdot w\right)}{\frac{1}{w}}\right)\\
\end{array}
\end{array}
(FPCore (v w r) :precision binary64 (+ -1.5 (+ (/ 2.0 (* r r)) (* -0.375 (* (* r w) (* r w))))))
double code(double v, double w, double r) {
return -1.5 + ((2.0 / (r * r)) + (-0.375 * ((r * w) * (r * w))));
}
real(8) function code(v, w, r)
real(8), intent (in) :: v
real(8), intent (in) :: w
real(8), intent (in) :: r
code = (-1.5d0) + ((2.0d0 / (r * r)) + ((-0.375d0) * ((r * w) * (r * w))))
end function
public static double code(double v, double w, double r) {
return -1.5 + ((2.0 / (r * r)) + (-0.375 * ((r * w) * (r * w))));
}
def code(v, w, r): return -1.5 + ((2.0 / (r * r)) + (-0.375 * ((r * w) * (r * w))))
function code(v, w, r) return Float64(-1.5 + Float64(Float64(2.0 / Float64(r * r)) + Float64(-0.375 * Float64(Float64(r * w) * Float64(r * w))))) end
function tmp = code(v, w, r) tmp = -1.5 + ((2.0 / (r * r)) + (-0.375 * ((r * w) * (r * w)))); end
code[v_, w_, r_] := N[(-1.5 + N[(N[(2.0 / N[(r * r), $MachinePrecision]), $MachinePrecision] + N[(-0.375 * N[(N[(r * w), $MachinePrecision] * N[(r * w), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
-1.5 + \left(\frac{2}{r \cdot r} + -0.375 \cdot \left(\left(r \cdot w\right) \cdot \left(r \cdot w\right)\right)\right)
\end{array}
herbie shell --seed 2023348
(FPCore (v w r)
:name "Rosa's TurbineBenchmark"
:precision binary64
(- (- (+ 3.0 (/ 2.0 (* r r))) (/ (* (* 0.125 (- 3.0 (* 2.0 v))) (* (* (* w w) r) r)) (- 1.0 v))) 4.5))