
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (g a) :precision binary64 (cbrt (/ g (* 2.0 a))))
double code(double g, double a) {
return cbrt((g / (2.0 * a)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (2.0 * a)));
}
function code(g, a) return cbrt(Float64(g / Float64(2.0 * a))) end
code[g_, a_] := N[Power[N[(g / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{2 \cdot a}}
\end{array}
(FPCore (g a) :precision binary64 (/ (cbrt (/ -0.5 a)) (cbrt (/ -1.0 g))))
double code(double g, double a) {
return cbrt((-0.5 / a)) / cbrt((-1.0 / g));
}
public static double code(double g, double a) {
return Math.cbrt((-0.5 / a)) / Math.cbrt((-1.0 / g));
}
function code(g, a) return Float64(cbrt(Float64(-0.5 / a)) / cbrt(Float64(-1.0 / g))) end
code[g_, a_] := N[(N[Power[N[(-0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[N[(-1.0 / g), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{\frac{-0.5}{a}}}{\sqrt[3]{\frac{-1}{g}}}
\end{array}
(FPCore (g a) :precision binary64 (* (cbrt (/ 0.5 a)) (cbrt g)))
double code(double g, double a) {
return cbrt((0.5 / a)) * cbrt(g);
}
public static double code(double g, double a) {
return Math.cbrt((0.5 / a)) * Math.cbrt(g);
}
function code(g, a) return Float64(cbrt(Float64(0.5 / a)) * cbrt(g)) end
code[g_, a_] := N[(N[Power[N[(0.5 / a), $MachinePrecision], 1/3], $MachinePrecision] * N[Power[g, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{0.5}{a}} \cdot \sqrt[3]{g}
\end{array}
(FPCore (g a) :precision binary64 (/ (cbrt (* g 0.5)) (cbrt a)))
double code(double g, double a) {
return cbrt((g * 0.5)) / cbrt(a);
}
public static double code(double g, double a) {
return Math.cbrt((g * 0.5)) / Math.cbrt(a);
}
function code(g, a) return Float64(cbrt(Float64(g * 0.5)) / cbrt(a)) end
code[g_, a_] := N[(N[Power[N[(g * 0.5), $MachinePrecision], 1/3], $MachinePrecision] / N[Power[a, 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\sqrt[3]{g \cdot 0.5}}{\sqrt[3]{a}}
\end{array}
(FPCore (g a) :precision binary64 (/ 1.0 (cbrt (/ (/ -1.0 g) (/ -0.5 a)))))
double code(double g, double a) {
return 1.0 / cbrt(((-1.0 / g) / (-0.5 / a)));
}
public static double code(double g, double a) {
return 1.0 / Math.cbrt(((-1.0 / g) / (-0.5 / a)));
}
function code(g, a) return Float64(1.0 / cbrt(Float64(Float64(-1.0 / g) / Float64(-0.5 / a)))) end
code[g_, a_] := N[(1.0 / N[Power[N[(N[(-1.0 / g), $MachinePrecision] / N[(-0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt[3]{\frac{\frac{-1}{g}}{\frac{-0.5}{a}}}}
\end{array}
(FPCore (g a) :precision binary64 (cbrt (/ (/ 0.5 a) (/ 1.0 g))))
double code(double g, double a) {
return cbrt(((0.5 / a) / (1.0 / g)));
}
public static double code(double g, double a) {
return Math.cbrt(((0.5 / a) / (1.0 / g)));
}
function code(g, a) return cbrt(Float64(Float64(0.5 / a) / Float64(1.0 / g))) end
code[g_, a_] := N[Power[N[(N[(0.5 / a), $MachinePrecision] / N[(1.0 / g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{\frac{0.5}{a}}{\frac{1}{g}}}
\end{array}
(FPCore (g a) :precision binary64 (/ 1.0 (cbrt (* a (/ 2.0 g)))))
double code(double g, double a) {
return 1.0 / cbrt((a * (2.0 / g)));
}
public static double code(double g, double a) {
return 1.0 / Math.cbrt((a * (2.0 / g)));
}
function code(g, a) return Float64(1.0 / cbrt(Float64(a * Float64(2.0 / g)))) end
code[g_, a_] := N[(1.0 / N[Power[N[(a * N[(2.0 / g), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt[3]{a \cdot \frac{2}{g}}}
\end{array}
(FPCore (g a) :precision binary64 (/ 1.0 (cbrt (/ (* a 2.0) g))))
double code(double g, double a) {
return 1.0 / cbrt(((a * 2.0) / g));
}
public static double code(double g, double a) {
return 1.0 / Math.cbrt(((a * 2.0) / g));
}
function code(g, a) return Float64(1.0 / cbrt(Float64(Float64(a * 2.0) / g))) end
code[g_, a_] := N[(1.0 / N[Power[N[(N[(a * 2.0), $MachinePrecision] / g), $MachinePrecision], 1/3], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sqrt[3]{\frac{a \cdot 2}{g}}}
\end{array}
(FPCore (g a) :precision binary64 (cbrt (* g (/ 0.5 a))))
double code(double g, double a) {
return cbrt((g * (0.5 / a)));
}
public static double code(double g, double a) {
return Math.cbrt((g * (0.5 / a)));
}
function code(g, a) return cbrt(Float64(g * Float64(0.5 / a))) end
code[g_, a_] := N[Power[N[(g * N[(0.5 / a), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{g \cdot \frac{0.5}{a}}
\end{array}
(FPCore (g a) :precision binary64 (cbrt (/ g (* a 2.0))))
double code(double g, double a) {
return cbrt((g / (a * 2.0)));
}
public static double code(double g, double a) {
return Math.cbrt((g / (a * 2.0)));
}
function code(g, a) return cbrt(Float64(g / Float64(a * 2.0))) end
code[g_, a_] := N[Power[N[(g / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]
\begin{array}{l}
\\
\sqrt[3]{\frac{g}{a \cdot 2}}
\end{array}
herbie shell --seed 2023348
(FPCore (g a)
:name "2-ancestry mixing, zero discriminant"
:precision binary64
(cbrt (/ g (* 2.0 a))))