
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re 4.9e-59) (sqrt (* 0.5 (- (hypot re im) re))) (* im (* 0.5 (sqrt (/ 1.0 re))))))
double code(double re, double im) {
double tmp;
if (re <= 4.9e-59) {
tmp = sqrt((0.5 * (hypot(re, im) - re)));
} else {
tmp = im * (0.5 * sqrt((1.0 / re)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if (re <= 4.9e-59) {
tmp = Math.sqrt((0.5 * (Math.hypot(re, im) - re)));
} else {
tmp = im * (0.5 * Math.sqrt((1.0 / re)));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 4.9e-59: tmp = math.sqrt((0.5 * (math.hypot(re, im) - re))) else: tmp = im * (0.5 * math.sqrt((1.0 / re))) return tmp
function code(re, im) tmp = 0.0 if (re <= 4.9e-59) tmp = sqrt(Float64(0.5 * Float64(hypot(re, im) - re))); else tmp = Float64(im * Float64(0.5 * sqrt(Float64(1.0 / re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 4.9e-59) tmp = sqrt((0.5 * (hypot(re, im) - re))); else tmp = im * (0.5 * sqrt((1.0 / re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 4.9e-59], N[Sqrt[N[(0.5 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[(im * N[(0.5 * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 4.9 \cdot 10^{-59}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(0.5 \cdot \sqrt{\frac{1}{re}}\right)\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(if (<= re -1.65e+91)
(* 0.5 (sqrt (* re -4.0)))
(if (<= re 1.5e-62)
(sqrt (* 0.5 (- im re)))
(* im (* 0.5 (sqrt (/ 1.0 re)))))))
double code(double re, double im) {
double tmp;
if (re <= -1.65e+91) {
tmp = 0.5 * sqrt((re * -4.0));
} else if (re <= 1.5e-62) {
tmp = sqrt((0.5 * (im - re)));
} else {
tmp = im * (0.5 * sqrt((1.0 / re)));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.65d+91)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else if (re <= 1.5d-62) then
tmp = sqrt((0.5d0 * (im - re)))
else
tmp = im * (0.5d0 * sqrt((1.0d0 / re)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.65e+91) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else if (re <= 1.5e-62) {
tmp = Math.sqrt((0.5 * (im - re)));
} else {
tmp = im * (0.5 * Math.sqrt((1.0 / re)));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.65e+91: tmp = 0.5 * math.sqrt((re * -4.0)) elif re <= 1.5e-62: tmp = math.sqrt((0.5 * (im - re))) else: tmp = im * (0.5 * math.sqrt((1.0 / re))) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.65e+91) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); elseif (re <= 1.5e-62) tmp = sqrt(Float64(0.5 * Float64(im - re))); else tmp = Float64(im * Float64(0.5 * sqrt(Float64(1.0 / re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.65e+91) tmp = 0.5 * sqrt((re * -4.0)); elseif (re <= 1.5e-62) tmp = sqrt((0.5 * (im - re))); else tmp = im * (0.5 * sqrt((1.0 / re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.65e+91], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 1.5e-62], N[Sqrt[N[(0.5 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[(im * N[(0.5 * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.65 \cdot 10^{+91}:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{elif}\;re \leq 1.5 \cdot 10^{-62}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;im \cdot \left(0.5 \cdot \sqrt{\frac{1}{re}}\right)\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -6.6e+90) (* 0.5 (sqrt (* re -4.0))) (if (<= re 5.4e-62) (sqrt (* 0.5 (- im re))) (* 0.5 (* im (pow re -0.5))))))
double code(double re, double im) {
double tmp;
if (re <= -6.6e+90) {
tmp = 0.5 * sqrt((re * -4.0));
} else if (re <= 5.4e-62) {
tmp = sqrt((0.5 * (im - re)));
} else {
tmp = 0.5 * (im * pow(re, -0.5));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-6.6d+90)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else if (re <= 5.4d-62) then
tmp = sqrt((0.5d0 * (im - re)))
else
tmp = 0.5d0 * (im * (re ** (-0.5d0)))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -6.6e+90) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else if (re <= 5.4e-62) {
tmp = Math.sqrt((0.5 * (im - re)));
} else {
tmp = 0.5 * (im * Math.pow(re, -0.5));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -6.6e+90: tmp = 0.5 * math.sqrt((re * -4.0)) elif re <= 5.4e-62: tmp = math.sqrt((0.5 * (im - re))) else: tmp = 0.5 * (im * math.pow(re, -0.5)) return tmp
function code(re, im) tmp = 0.0 if (re <= -6.6e+90) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); elseif (re <= 5.4e-62) tmp = sqrt(Float64(0.5 * Float64(im - re))); else tmp = Float64(0.5 * Float64(im * (re ^ -0.5))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -6.6e+90) tmp = 0.5 * sqrt((re * -4.0)); elseif (re <= 5.4e-62) tmp = sqrt((0.5 * (im - re))); else tmp = 0.5 * (im * (re ^ -0.5)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -6.6e+90], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 5.4e-62], N[Sqrt[N[(0.5 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[(0.5 * N[(im * N[Power[re, -0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -6.6 \cdot 10^{+90}:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{elif}\;re \leq 5.4 \cdot 10^{-62}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(im \cdot {re}^{-0.5}\right)\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -1.5e+91) (* 0.5 (sqrt (* re -4.0))) (if (<= re 3.6e-59) (sqrt (* 0.5 (- im re))) (/ (* 0.5 im) (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= -1.5e+91) {
tmp = 0.5 * sqrt((re * -4.0));
} else if (re <= 3.6e-59) {
tmp = sqrt((0.5 * (im - re)));
} else {
tmp = (0.5 * im) / sqrt(re);
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1.5d+91)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else if (re <= 3.6d-59) then
tmp = sqrt((0.5d0 * (im - re)))
else
tmp = (0.5d0 * im) / sqrt(re)
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1.5e+91) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else if (re <= 3.6e-59) {
tmp = Math.sqrt((0.5 * (im - re)));
} else {
tmp = (0.5 * im) / Math.sqrt(re);
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1.5e+91: tmp = 0.5 * math.sqrt((re * -4.0)) elif re <= 3.6e-59: tmp = math.sqrt((0.5 * (im - re))) else: tmp = (0.5 * im) / math.sqrt(re) return tmp
function code(re, im) tmp = 0.0 if (re <= -1.5e+91) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); elseif (re <= 3.6e-59) tmp = sqrt(Float64(0.5 * Float64(im - re))); else tmp = Float64(Float64(0.5 * im) / sqrt(re)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1.5e+91) tmp = 0.5 * sqrt((re * -4.0)); elseif (re <= 3.6e-59) tmp = sqrt((0.5 * (im - re))); else tmp = (0.5 * im) / sqrt(re); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1.5e+91], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], If[LessEqual[re, 3.6e-59], N[Sqrt[N[(0.5 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[(N[(0.5 * im), $MachinePrecision] / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1.5 \cdot 10^{+91}:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{elif}\;re \leq 3.6 \cdot 10^{-59}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 \cdot im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -1e-277) (sqrt (* 0.5 (- im re))) (sqrt (* 0.5 im))))
double code(double re, double im) {
double tmp;
if (re <= -1e-277) {
tmp = sqrt((0.5 * (im - re)));
} else {
tmp = sqrt((0.5 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-1d-277)) then
tmp = sqrt((0.5d0 * (im - re)))
else
tmp = sqrt((0.5d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -1e-277) {
tmp = Math.sqrt((0.5 * (im - re)));
} else {
tmp = Math.sqrt((0.5 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -1e-277: tmp = math.sqrt((0.5 * (im - re))) else: tmp = math.sqrt((0.5 * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= -1e-277) tmp = sqrt(Float64(0.5 * Float64(im - re))); else tmp = sqrt(Float64(0.5 * im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -1e-277) tmp = sqrt((0.5 * (im - re))); else tmp = sqrt((0.5 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -1e-277], N[Sqrt[N[(0.5 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision], N[Sqrt[N[(0.5 * im), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -1 \cdot 10^{-277}:\\
\;\;\;\;\sqrt{0.5 \cdot \left(im - re\right)}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot im}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re -7.5e+84) (* 0.5 (sqrt (* re -4.0))) (sqrt (* 0.5 im))))
double code(double re, double im) {
double tmp;
if (re <= -7.5e+84) {
tmp = 0.5 * sqrt((re * -4.0));
} else {
tmp = sqrt((0.5 * im));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= (-7.5d+84)) then
tmp = 0.5d0 * sqrt((re * (-4.0d0)))
else
tmp = sqrt((0.5d0 * im))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= -7.5e+84) {
tmp = 0.5 * Math.sqrt((re * -4.0));
} else {
tmp = Math.sqrt((0.5 * im));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= -7.5e+84: tmp = 0.5 * math.sqrt((re * -4.0)) else: tmp = math.sqrt((0.5 * im)) return tmp
function code(re, im) tmp = 0.0 if (re <= -7.5e+84) tmp = Float64(0.5 * sqrt(Float64(re * -4.0))); else tmp = sqrt(Float64(0.5 * im)); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= -7.5e+84) tmp = 0.5 * sqrt((re * -4.0)); else tmp = sqrt((0.5 * im)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, -7.5e+84], N[(0.5 * N[Sqrt[N[(re * -4.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(0.5 * im), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq -7.5 \cdot 10^{+84}:\\
\;\;\;\;0.5 \cdot \sqrt{re \cdot -4}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{0.5 \cdot im}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (sqrt (* 0.5 im)))
double code(double re, double im) {
return sqrt((0.5 * im));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = sqrt((0.5d0 * im))
end function
public static double code(double re, double im) {
return Math.sqrt((0.5 * im));
}
def code(re, im): return math.sqrt((0.5 * im))
function code(re, im) return sqrt(Float64(0.5 * im)) end
function tmp = code(re, im) tmp = sqrt((0.5 * im)); end
code[re_, im_] := N[Sqrt[N[(0.5 * im), $MachinePrecision]], $MachinePrecision]
\begin{array}{l}
\\
\sqrt{0.5 \cdot im}
\end{array}
herbie shell --seed 2023348
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))