
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (/ (- x y) (- 1.0 y)))
double code(double x, double y) {
return (x - y) / (1.0 - y);
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x - y) / (1.0d0 - y)
end function
public static double code(double x, double y) {
return (x - y) / (1.0 - y);
}
def code(x, y): return (x - y) / (1.0 - y)
function code(x, y) return Float64(Float64(x - y) / Float64(1.0 - y)) end
function tmp = code(x, y) tmp = (x - y) / (1.0 - y); end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(1.0 - y), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x - y}{1 - y}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -4000.0) 1.0 (if (<= y 1.45e-6) (- x y) (if (<= y 4.2e+90) (/ x (- 1.0 y)) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -4000.0) {
tmp = 1.0;
} else if (y <= 1.45e-6) {
tmp = x - y;
} else if (y <= 4.2e+90) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-4000.0d0)) then
tmp = 1.0d0
else if (y <= 1.45d-6) then
tmp = x - y
else if (y <= 4.2d+90) then
tmp = x / (1.0d0 - y)
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -4000.0) {
tmp = 1.0;
} else if (y <= 1.45e-6) {
tmp = x - y;
} else if (y <= 4.2e+90) {
tmp = x / (1.0 - y);
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -4000.0: tmp = 1.0 elif y <= 1.45e-6: tmp = x - y elif y <= 4.2e+90: tmp = x / (1.0 - y) else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -4000.0) tmp = 1.0; elseif (y <= 1.45e-6) tmp = Float64(x - y); elseif (y <= 4.2e+90) tmp = Float64(x / Float64(1.0 - y)); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -4000.0) tmp = 1.0; elseif (y <= 1.45e-6) tmp = x - y; elseif (y <= 4.2e+90) tmp = x / (1.0 - y); else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -4000.0], 1.0, If[LessEqual[y, 1.45e-6], N[(x - y), $MachinePrecision], If[LessEqual[y, 4.2e+90], N[(x / N[(1.0 - y), $MachinePrecision]), $MachinePrecision], 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4000:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1.45 \cdot 10^{-6}:\\
\;\;\;\;x - y\\
\mathbf{elif}\;y \leq 4.2 \cdot 10^{+90}:\\
\;\;\;\;\frac{x}{1 - y}\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -0.000225) (not (<= y 5.6e-7))) (/ y (+ y -1.0)) (- x (* y (- 1.0 x)))))
double code(double x, double y) {
double tmp;
if ((y <= -0.000225) || !(y <= 5.6e-7)) {
tmp = y / (y + -1.0);
} else {
tmp = x - (y * (1.0 - x));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-0.000225d0)) .or. (.not. (y <= 5.6d-7))) then
tmp = y / (y + (-1.0d0))
else
tmp = x - (y * (1.0d0 - x))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -0.000225) || !(y <= 5.6e-7)) {
tmp = y / (y + -1.0);
} else {
tmp = x - (y * (1.0 - x));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -0.000225) or not (y <= 5.6e-7): tmp = y / (y + -1.0) else: tmp = x - (y * (1.0 - x)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -0.000225) || !(y <= 5.6e-7)) tmp = Float64(y / Float64(y + -1.0)); else tmp = Float64(x - Float64(y * Float64(1.0 - x))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -0.000225) || ~((y <= 5.6e-7))) tmp = y / (y + -1.0); else tmp = x - (y * (1.0 - x)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -0.000225], N[Not[LessEqual[y, 5.6e-7]], $MachinePrecision]], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x - N[(y * N[(1.0 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -0.000225 \lor \neg \left(y \leq 5.6 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{y}{y + -1}\\
\mathbf{else}:\\
\;\;\;\;x - y \cdot \left(1 - x\right)\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -3800.0) (not (<= y 2.5e-7))) (/ y (+ y -1.0)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -3800.0) || !(y <= 2.5e-7)) {
tmp = y / (y + -1.0);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-3800.0d0)) .or. (.not. (y <= 2.5d-7))) then
tmp = y / (y + (-1.0d0))
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -3800.0) || !(y <= 2.5e-7)) {
tmp = y / (y + -1.0);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -3800.0) or not (y <= 2.5e-7): tmp = y / (y + -1.0) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -3800.0) || !(y <= 2.5e-7)) tmp = Float64(y / Float64(y + -1.0)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -3800.0) || ~((y <= 2.5e-7))) tmp = y / (y + -1.0); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -3800.0], N[Not[LessEqual[y, 2.5e-7]], $MachinePrecision]], N[(y / N[(y + -1.0), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3800 \lor \neg \left(y \leq 2.5 \cdot 10^{-7}\right):\\
\;\;\;\;\frac{y}{y + -1}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -3800.0) 1.0 (if (<= y 1e-137) x (if (<= y 7600.0) (- y) 1.0))))
double code(double x, double y) {
double tmp;
if (y <= -3800.0) {
tmp = 1.0;
} else if (y <= 1e-137) {
tmp = x;
} else if (y <= 7600.0) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3800.0d0)) then
tmp = 1.0d0
else if (y <= 1d-137) then
tmp = x
else if (y <= 7600.0d0) then
tmp = -y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3800.0) {
tmp = 1.0;
} else if (y <= 1e-137) {
tmp = x;
} else if (y <= 7600.0) {
tmp = -y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3800.0: tmp = 1.0 elif y <= 1e-137: tmp = x elif y <= 7600.0: tmp = -y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3800.0) tmp = 1.0; elseif (y <= 1e-137) tmp = x; elseif (y <= 7600.0) tmp = Float64(-y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3800.0) tmp = 1.0; elseif (y <= 1e-137) tmp = x; elseif (y <= 7600.0) tmp = -y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3800.0], 1.0, If[LessEqual[y, 1e-137], x, If[LessEqual[y, 7600.0], (-y), 1.0]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 10^{-137}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 7600:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -3800.0) 1.0 (if (<= y 1.0) (- x y) 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3800.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3800.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x - y
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3800.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x - y;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3800.0: tmp = 1.0 elif y <= 1.0: tmp = x - y else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3800.0) tmp = 1.0; elseif (y <= 1.0) tmp = Float64(x - y); else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3800.0) tmp = 1.0; elseif (y <= 1.0) tmp = x - y; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3800.0], 1.0, If[LessEqual[y, 1.0], N[(x - y), $MachinePrecision], 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -3800.0) 1.0 (if (<= y 1.0) x 1.0)))
double code(double x, double y) {
double tmp;
if (y <= -3800.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-3800.0d0)) then
tmp = 1.0d0
else if (y <= 1.0d0) then
tmp = x
else
tmp = 1.0d0
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -3800.0) {
tmp = 1.0;
} else if (y <= 1.0) {
tmp = x;
} else {
tmp = 1.0;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -3800.0: tmp = 1.0 elif y <= 1.0: tmp = x else: tmp = 1.0 return tmp
function code(x, y) tmp = 0.0 if (y <= -3800.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -3800.0) tmp = 1.0; elseif (y <= 1.0) tmp = x; else tmp = 1.0; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -3800.0], 1.0, If[LessEqual[y, 1.0], x, 1.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -3800:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;1\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2023348
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, C"
:precision binary64
(/ (- x y) (- 1.0 y)))