
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (+ x (* y (+ z x))))
double code(double x, double y, double z) {
return x + (y * (z + x));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (z + x))
end function
public static double code(double x, double y, double z) {
return x + (y * (z + x));
}
def code(x, y, z): return x + (y * (z + x))
function code(x, y, z) return Float64(x + Float64(y * Float64(z + x))) end
function tmp = code(x, y, z) tmp = x + (y * (z + x)); end
code[x_, y_, z_] := N[(x + N[(y * N[(z + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z + x\right)
\end{array}
(FPCore (x y z) :precision binary64 (fma y (+ x z) x))
double code(double x, double y, double z) {
return fma(y, (x + z), x);
}
function code(x, y, z) return fma(y, Float64(x + z), x) end
code[x_, y_, z_] := N[(y * N[(x + z), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(y, x + z, x\right)
\end{array}
(FPCore (x y z)
:precision binary64
(if (<= y -2.9e+203)
(* y x)
(if (<= y -2.15e+91)
(* y z)
(if (<= y -2.4e+50)
(* y x)
(if (<= y -2.1e-112)
(* y z)
(if (<= y 6.6e-18) x (if (<= y 1.55e+210) (* y z) (* y x))))))))
double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+203) {
tmp = y * x;
} else if (y <= -2.15e+91) {
tmp = y * z;
} else if (y <= -2.4e+50) {
tmp = y * x;
} else if (y <= -2.1e-112) {
tmp = y * z;
} else if (y <= 6.6e-18) {
tmp = x;
} else if (y <= 1.55e+210) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-2.9d+203)) then
tmp = y * x
else if (y <= (-2.15d+91)) then
tmp = y * z
else if (y <= (-2.4d+50)) then
tmp = y * x
else if (y <= (-2.1d-112)) then
tmp = y * z
else if (y <= 6.6d-18) then
tmp = x
else if (y <= 1.55d+210) then
tmp = y * z
else
tmp = y * x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (y <= -2.9e+203) {
tmp = y * x;
} else if (y <= -2.15e+91) {
tmp = y * z;
} else if (y <= -2.4e+50) {
tmp = y * x;
} else if (y <= -2.1e-112) {
tmp = y * z;
} else if (y <= 6.6e-18) {
tmp = x;
} else if (y <= 1.55e+210) {
tmp = y * z;
} else {
tmp = y * x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if y <= -2.9e+203: tmp = y * x elif y <= -2.15e+91: tmp = y * z elif y <= -2.4e+50: tmp = y * x elif y <= -2.1e-112: tmp = y * z elif y <= 6.6e-18: tmp = x elif y <= 1.55e+210: tmp = y * z else: tmp = y * x return tmp
function code(x, y, z) tmp = 0.0 if (y <= -2.9e+203) tmp = Float64(y * x); elseif (y <= -2.15e+91) tmp = Float64(y * z); elseif (y <= -2.4e+50) tmp = Float64(y * x); elseif (y <= -2.1e-112) tmp = Float64(y * z); elseif (y <= 6.6e-18) tmp = x; elseif (y <= 1.55e+210) tmp = Float64(y * z); else tmp = Float64(y * x); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= -2.9e+203) tmp = y * x; elseif (y <= -2.15e+91) tmp = y * z; elseif (y <= -2.4e+50) tmp = y * x; elseif (y <= -2.1e-112) tmp = y * z; elseif (y <= 6.6e-18) tmp = x; elseif (y <= 1.55e+210) tmp = y * z; else tmp = y * x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[LessEqual[y, -2.9e+203], N[(y * x), $MachinePrecision], If[LessEqual[y, -2.15e+91], N[(y * z), $MachinePrecision], If[LessEqual[y, -2.4e+50], N[(y * x), $MachinePrecision], If[LessEqual[y, -2.1e-112], N[(y * z), $MachinePrecision], If[LessEqual[y, 6.6e-18], x, If[LessEqual[y, 1.55e+210], N[(y * z), $MachinePrecision], N[(y * x), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{+203}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2.15 \cdot 10^{+91}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq -2.4 \cdot 10^{+50}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq -2.1 \cdot 10^{-112}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;y \leq 6.6 \cdot 10^{-18}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+210}:\\
\;\;\;\;y \cdot z\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= x -2.9e-61) (not (<= x 2.9e-34))) (* x (+ y 1.0)) (* y z)))
double code(double x, double y, double z) {
double tmp;
if ((x <= -2.9e-61) || !(x <= 2.9e-34)) {
tmp = x * (y + 1.0);
} else {
tmp = y * z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((x <= (-2.9d-61)) .or. (.not. (x <= 2.9d-34))) then
tmp = x * (y + 1.0d0)
else
tmp = y * z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((x <= -2.9e-61) || !(x <= 2.9e-34)) {
tmp = x * (y + 1.0);
} else {
tmp = y * z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (x <= -2.9e-61) or not (x <= 2.9e-34): tmp = x * (y + 1.0) else: tmp = y * z return tmp
function code(x, y, z) tmp = 0.0 if ((x <= -2.9e-61) || !(x <= 2.9e-34)) tmp = Float64(x * Float64(y + 1.0)); else tmp = Float64(y * z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x <= -2.9e-61) || ~((x <= 2.9e-34))) tmp = x * (y + 1.0); else tmp = y * z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[x, -2.9e-61], N[Not[LessEqual[x, 2.9e-34]], $MachinePrecision]], N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(y * z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{-61} \lor \neg \left(x \leq 2.9 \cdot 10^{-34}\right):\\
\;\;\;\;x \cdot \left(y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -2.5e-112) (not (<= y 1.65e-13))) (* y (+ x z)) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-112) || !(y <= 1.65e-13)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-2.5d-112)) .or. (.not. (y <= 1.65d-13))) then
tmp = y * (x + z)
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -2.5e-112) || !(y <= 1.65e-13)) {
tmp = y * (x + z);
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -2.5e-112) or not (y <= 1.65e-13): tmp = y * (x + z) else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -2.5e-112) || !(y <= 1.65e-13)) tmp = Float64(y * Float64(x + z)); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -2.5e-112) || ~((y <= 1.65e-13))) tmp = y * (x + z); else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -2.5e-112], N[Not[LessEqual[y, 1.65e-13]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.5 \cdot 10^{-112} \lor \neg \left(y \leq 1.65 \cdot 10^{-13}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -16500.0) (not (<= y 2.35e-8))) (* y (+ x z)) (+ x (* y z))))
double code(double x, double y, double z) {
double tmp;
if ((y <= -16500.0) || !(y <= 2.35e-8)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-16500.0d0)) .or. (.not. (y <= 2.35d-8))) then
tmp = y * (x + z)
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -16500.0) || !(y <= 2.35e-8)) {
tmp = y * (x + z);
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -16500.0) or not (y <= 2.35e-8): tmp = y * (x + z) else: tmp = x + (y * z) return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -16500.0) || !(y <= 2.35e-8)) tmp = Float64(y * Float64(x + z)); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -16500.0) || ~((y <= 2.35e-8))) tmp = y * (x + z); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -16500.0], N[Not[LessEqual[y, 2.35e-8]], $MachinePrecision]], N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -16500 \lor \neg \left(y \leq 2.35 \cdot 10^{-8}\right):\\
\;\;\;\;y \cdot \left(x + z\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (if (or (<= y -1.0) (not (<= y 2.35e-8))) (* y x) x))
double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2.35e-8)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 2.35d-8))) then
tmp = y * x
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2.35e-8)) {
tmp = y * x;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z): tmp = 0 if (y <= -1.0) or not (y <= 2.35e-8): tmp = y * x else: tmp = x return tmp
function code(x, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 2.35e-8)) tmp = Float64(y * x); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 2.35e-8))) tmp = y * x; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 2.35e-8]], $MachinePrecision]], N[(y * x), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 2.35 \cdot 10^{-8}\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z) :precision binary64 (+ x (* y (+ x z))))
double code(double x, double y, double z) {
return x + (y * (x + z));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (y * (x + z))
end function
public static double code(double x, double y, double z) {
return x + (y * (x + z));
}
def code(x, y, z): return x + (y * (x + z))
function code(x, y, z) return Float64(x + Float64(y * Float64(x + z))) end
function tmp = code(x, y, z) tmp = x + (y * (x + z)); end
code[x_, y_, z_] := N[(x + N[(y * N[(x + z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(x + z\right)
\end{array}
(FPCore (x y z) :precision binary64 x)
double code(double x, double y, double z) {
return x;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x
end function
public static double code(double x, double y, double z) {
return x;
}
def code(x, y, z): return x
function code(x, y, z) return x end
function tmp = code(x, y, z) tmp = x; end
code[x_, y_, z_] := x
\begin{array}{l}
\\
x
\end{array}
herbie shell --seed 2023348
(FPCore (x y z)
:name "Main:bigenough2 from A"
:precision binary64
(+ x (* y (+ z x))))