
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))
double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
end function
public static double code(double x, double y) {
return 1.0 - (((1.0 - x) * y) / (y + 1.0));
}
def code(x, y): return 1.0 - (((1.0 - x) * y) / (y + 1.0))
function code(x, y) return Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))) end
function tmp = code(x, y) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); end
code[x_, y_] := N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \frac{\left(1 - x\right) \cdot y}{y + 1}
\end{array}
(FPCore (x y)
:precision binary64
(if (or (<= y -13500.0) (not (<= y 13500.0)))
(+
x
(+
(+ (/ (- 1.0 x) (pow y 3.0)) (/ (- 1.0 x) y))
(/ (+ x -1.0) (pow y 2.0))))
(+ 1.0 (* (/ y (+ y 1.0)) (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -13500.0) || !(y <= 13500.0)) {
tmp = x + ((((1.0 - x) / pow(y, 3.0)) + ((1.0 - x) / y)) + ((x + -1.0) / pow(y, 2.0)));
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-13500.0d0)) .or. (.not. (y <= 13500.0d0))) then
tmp = x + ((((1.0d0 - x) / (y ** 3.0d0)) + ((1.0d0 - x) / y)) + ((x + (-1.0d0)) / (y ** 2.0d0)))
else
tmp = 1.0d0 + ((y / (y + 1.0d0)) * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -13500.0) || !(y <= 13500.0)) {
tmp = x + ((((1.0 - x) / Math.pow(y, 3.0)) + ((1.0 - x) / y)) + ((x + -1.0) / Math.pow(y, 2.0)));
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -13500.0) or not (y <= 13500.0): tmp = x + ((((1.0 - x) / math.pow(y, 3.0)) + ((1.0 - x) / y)) + ((x + -1.0) / math.pow(y, 2.0))) else: tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -13500.0) || !(y <= 13500.0)) tmp = Float64(x + Float64(Float64(Float64(Float64(1.0 - x) / (y ^ 3.0)) + Float64(Float64(1.0 - x) / y)) + Float64(Float64(x + -1.0) / (y ^ 2.0)))); else tmp = Float64(1.0 + Float64(Float64(y / Float64(y + 1.0)) * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -13500.0) || ~((y <= 13500.0))) tmp = x + ((((1.0 - x) / (y ^ 3.0)) + ((1.0 - x) / y)) + ((x + -1.0) / (y ^ 2.0))); else tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -13500.0], N[Not[LessEqual[y, 13500.0]], $MachinePrecision]], N[(x + N[(N[(N[(N[(1.0 - x), $MachinePrecision] / N[Power[y, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] + N[(N[(x + -1.0), $MachinePrecision] / N[Power[y, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -13500 \lor \neg \left(y \leq 13500\right):\\
\;\;\;\;x + \left(\left(\frac{1 - x}{{y}^{3}} + \frac{1 - x}{y}\right) + \frac{x + -1}{{y}^{2}}\right)\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{y + 1} \cdot \left(x + -1\right)\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -7000000000.0) (not (<= y 210000000.0))) (+ x (/ (- 1.0 x) y)) (fma (/ (+ x -1.0) (+ y 1.0)) y 1.0)))
double code(double x, double y) {
double tmp;
if ((y <= -7000000000.0) || !(y <= 210000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = fma(((x + -1.0) / (y + 1.0)), y, 1.0);
}
return tmp;
}
function code(x, y) tmp = 0.0 if ((y <= -7000000000.0) || !(y <= 210000000.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = fma(Float64(Float64(x + -1.0) / Float64(y + 1.0)), y, 1.0); end return tmp end
code[x_, y_] := If[Or[LessEqual[y, -7000000000.0], N[Not[LessEqual[y, 210000000.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(N[(N[(x + -1.0), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * y + 1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -7000000000 \lor \neg \left(y \leq 210000000\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{x + -1}{y + 1}, y, 1\right)\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -122000000.0) (not (<= y 140000000.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* (/ y (+ y 1.0)) (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -122000000.0) || !(y <= 140000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-122000000.0d0)) .or. (.not. (y <= 140000000.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + ((y / (y + 1.0d0)) * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -122000000.0) || !(y <= 140000000.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -122000000.0) or not (y <= 140000000.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -122000000.0) || !(y <= 140000000.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(Float64(y / Float64(y + 1.0)) * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -122000000.0) || ~((y <= 140000000.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + ((y / (y + 1.0)) * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -122000000.0], N[Not[LessEqual[y, 140000000.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(N[(y / N[(y + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -122000000 \lor \neg \left(y \leq 140000000\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + \frac{y}{y + 1} \cdot \left(x + -1\right)\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -2750000000000.0)
(- x (/ -1.0 y))
(if (<= y 155000000.0)
(+ 1.0 (/ (* y (+ x -1.0)) (+ y 1.0)))
(+ x (/ (- 1.0 x) y)))))
double code(double x, double y) {
double tmp;
if (y <= -2750000000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 155000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2750000000000.0d0)) then
tmp = x - ((-1.0d0) / y)
else if (y <= 155000000.0d0) then
tmp = 1.0d0 + ((y * (x + (-1.0d0))) / (y + 1.0d0))
else
tmp = x + ((1.0d0 - x) / y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -2750000000000.0) {
tmp = x - (-1.0 / y);
} else if (y <= 155000000.0) {
tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0));
} else {
tmp = x + ((1.0 - x) / y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -2750000000000.0: tmp = x - (-1.0 / y) elif y <= 155000000.0: tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)) else: tmp = x + ((1.0 - x) / y) return tmp
function code(x, y) tmp = 0.0 if (y <= -2750000000000.0) tmp = Float64(x - Float64(-1.0 / y)); elseif (y <= 155000000.0) tmp = Float64(1.0 + Float64(Float64(y * Float64(x + -1.0)) / Float64(y + 1.0))); else tmp = Float64(x + Float64(Float64(1.0 - x) / y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -2750000000000.0) tmp = x - (-1.0 / y); elseif (y <= 155000000.0) tmp = 1.0 + ((y * (x + -1.0)) / (y + 1.0)); else tmp = x + ((1.0 - x) / y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -2750000000000.0], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 155000000.0], N[(1.0 + N[(N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2750000000000:\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{elif}\;y \leq 155000000:\\
\;\;\;\;1 + \frac{y \cdot \left(x + -1\right)}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;x + \frac{1 - x}{y}\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (- x (/ -1.0 y))))
(if (<= y -1.0)
t_0
(if (<= y -7.2e-181)
(- 1.0 y)
(if (<= y -8.2e-205) (* y x) (if (<= y 0.00055) (- 1.0 y) t_0))))))
double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -7.2e-181) {
tmp = 1.0 - y;
} else if (y <= -8.2e-205) {
tmp = y * x;
} else if (y <= 0.00055) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = x - ((-1.0d0) / y)
if (y <= (-1.0d0)) then
tmp = t_0
else if (y <= (-7.2d-181)) then
tmp = 1.0d0 - y
else if (y <= (-8.2d-205)) then
tmp = y * x
else if (y <= 0.00055d0) then
tmp = 1.0d0 - y
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = x - (-1.0 / y);
double tmp;
if (y <= -1.0) {
tmp = t_0;
} else if (y <= -7.2e-181) {
tmp = 1.0 - y;
} else if (y <= -8.2e-205) {
tmp = y * x;
} else if (y <= 0.00055) {
tmp = 1.0 - y;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = x - (-1.0 / y) tmp = 0 if y <= -1.0: tmp = t_0 elif y <= -7.2e-181: tmp = 1.0 - y elif y <= -8.2e-205: tmp = y * x elif y <= 0.00055: tmp = 1.0 - y else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(x - Float64(-1.0 / y)) tmp = 0.0 if (y <= -1.0) tmp = t_0; elseif (y <= -7.2e-181) tmp = Float64(1.0 - y); elseif (y <= -8.2e-205) tmp = Float64(y * x); elseif (y <= 0.00055) tmp = Float64(1.0 - y); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = x - (-1.0 / y); tmp = 0.0; if (y <= -1.0) tmp = t_0; elseif (y <= -7.2e-181) tmp = 1.0 - y; elseif (y <= -8.2e-205) tmp = y * x; elseif (y <= 0.00055) tmp = 1.0 - y; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -1.0], t$95$0, If[LessEqual[y, -7.2e-181], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, -8.2e-205], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.00055], N[(1.0 - y), $MachinePrecision], t$95$0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := x - \frac{-1}{y}\\
\mathbf{if}\;y \leq -1:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -7.2 \cdot 10^{-181}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-205}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.00055:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y -7.2e-181)
(- 1.0 y)
(if (<= y -8.2e-205) (* y x) (if (<= y 0.00055) (- 1.0 y) x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -7.2e-181) {
tmp = 1.0 - y;
} else if (y <= -8.2e-205) {
tmp = y * x;
} else if (y <= 0.00055) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= (-7.2d-181)) then
tmp = 1.0d0 - y
else if (y <= (-8.2d-205)) then
tmp = y * x
else if (y <= 0.00055d0) then
tmp = 1.0d0 - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -7.2e-181) {
tmp = 1.0 - y;
} else if (y <= -8.2e-205) {
tmp = y * x;
} else if (y <= 0.00055) {
tmp = 1.0 - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= -7.2e-181: tmp = 1.0 - y elif y <= -8.2e-205: tmp = y * x elif y <= 0.00055: tmp = 1.0 - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= -7.2e-181) tmp = Float64(1.0 - y); elseif (y <= -8.2e-205) tmp = Float64(y * x); elseif (y <= 0.00055) tmp = Float64(1.0 - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= -7.2e-181) tmp = 1.0 - y; elseif (y <= -8.2e-205) tmp = y * x; elseif (y <= 0.00055) tmp = 1.0 - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, -7.2e-181], N[(1.0 - y), $MachinePrecision], If[LessEqual[y, -8.2e-205], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.00055], N[(1.0 - y), $MachinePrecision], x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -7.2 \cdot 10^{-181}:\\
\;\;\;\;1 - y\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-205}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.00055:\\
\;\;\;\;1 - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 0.78))) (- x (/ -1.0 y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 0.78d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 0.78)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 0.78): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 0.78)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 0.78))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 0.78]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 0.78\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (+ x (/ (- 1.0 x) y)) (+ 1.0 (* y (+ x -1.0)))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x + ((1.0d0 - x) / y)
else
tmp = 1.0d0 + (y * (x + (-1.0d0)))
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x + ((1.0 - x) / y);
} else {
tmp = 1.0 + (y * (x + -1.0));
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x + ((1.0 - x) / y) else: tmp = 1.0 + (y * (x + -1.0)) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x + Float64(Float64(1.0 - x) / y)); else tmp = Float64(1.0 + Float64(y * Float64(x + -1.0))); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x + ((1.0 - x) / y); else tmp = 1.0 + (y * (x + -1.0)); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x + N[(N[(1.0 - x), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x + \frac{1 - x}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot \left(x + -1\right)\\
\end{array}
\end{array}
(FPCore (x y)
:precision binary64
(if (<= y -1.0)
x
(if (<= y -7.2e-181)
1.0
(if (<= y -8.2e-205) (* y x) (if (<= y 0.00055) 1.0 x)))))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -7.2e-181) {
tmp = 1.0;
} else if (y <= -8.2e-205) {
tmp = y * x;
} else if (y <= 0.00055) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= (-7.2d-181)) then
tmp = 1.0d0
else if (y <= (-8.2d-205)) then
tmp = y * x
else if (y <= 0.00055d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= -7.2e-181) {
tmp = 1.0;
} else if (y <= -8.2e-205) {
tmp = y * x;
} else if (y <= 0.00055) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= -7.2e-181: tmp = 1.0 elif y <= -8.2e-205: tmp = y * x elif y <= 0.00055: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= -7.2e-181) tmp = 1.0; elseif (y <= -8.2e-205) tmp = Float64(y * x); elseif (y <= 0.00055) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= -7.2e-181) tmp = 1.0; elseif (y <= -8.2e-205) tmp = y * x; elseif (y <= 0.00055) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, -7.2e-181], 1.0, If[LessEqual[y, -8.2e-205], N[(y * x), $MachinePrecision], If[LessEqual[y, 0.00055], 1.0, x]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq -7.2 \cdot 10^{-181}:\\
\;\;\;\;1\\
\mathbf{elif}\;y \leq -8.2 \cdot 10^{-205}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 0.00055:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -1.0) (not (<= y 1.0))) (- x (/ -1.0 y)) (+ 1.0 (* y x))))
double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x - ((-1.0d0) / y)
else
tmp = 1.0d0 + (y * x)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x - (-1.0 / y);
} else {
tmp = 1.0 + (y * x);
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x - (-1.0 / y) else: tmp = 1.0 + (y * x) return tmp
function code(x, y) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x - Float64(-1.0 / y)); else tmp = Float64(1.0 + Float64(y * x)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x - (-1.0 / y); else tmp = 1.0 + (y * x); end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x - N[(-1.0 / y), $MachinePrecision]), $MachinePrecision], N[(1.0 + N[(y * x), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x - \frac{-1}{y}\\
\mathbf{else}:\\
\;\;\;\;1 + y \cdot x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -1.0) x (if (<= y 0.00055) 1.0 x)))
double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.00055) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-1.0d0)) then
tmp = x
else if (y <= 0.00055d0) then
tmp = 1.0d0
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -1.0) {
tmp = x;
} else if (y <= 0.00055) {
tmp = 1.0;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -1.0: tmp = x elif y <= 0.00055: tmp = 1.0 else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (y <= -1.0) tmp = x; elseif (y <= 0.00055) tmp = 1.0; else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -1.0) tmp = x; elseif (y <= 0.00055) tmp = 1.0; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -1.0], x, If[LessEqual[y, 0.00055], 1.0, x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 0.00055:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 1.0)
double code(double x, double y) {
return 1.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = 1.0d0
end function
public static double code(double x, double y) {
return 1.0;
}
def code(x, y): return 1.0
function code(x, y) return 1.0 end
function tmp = code(x, y) tmp = 1.0; end
code[x_, y_] := 1.0
\begin{array}{l}
\\
1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (- (/ 1.0 y) (- (/ x y) x))))
(if (< y -3693.8482788297247)
t_0
(if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) t_0))))
double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 / y) - ((x / y) - x)
if (y < (-3693.8482788297247d0)) then
tmp = t_0
else if (y < 6799310503.41891d0) then
tmp = 1.0d0 - (((1.0d0 - x) * y) / (y + 1.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = (1.0 / y) - ((x / y) - x);
double tmp;
if (y < -3693.8482788297247) {
tmp = t_0;
} else if (y < 6799310503.41891) {
tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y): t_0 = (1.0 / y) - ((x / y) - x) tmp = 0 if y < -3693.8482788297247: tmp = t_0 elif y < 6799310503.41891: tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)) else: tmp = t_0 return tmp
function code(x, y) t_0 = Float64(Float64(1.0 / y) - Float64(Float64(x / y) - x)) tmp = 0.0 if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = Float64(1.0 - Float64(Float64(Float64(1.0 - x) * y) / Float64(y + 1.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y) t_0 = (1.0 / y) - ((x / y) - x); tmp = 0.0; if (y < -3693.8482788297247) tmp = t_0; elseif (y < 6799310503.41891) tmp = 1.0 - (((1.0 - x) * y) / (y + 1.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 / y), $MachinePrecision] - N[(N[(x / y), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]}, If[Less[y, -3693.8482788297247], t$95$0, If[Less[y, 6799310503.41891], N[(1.0 - N[(N[(N[(1.0 - x), $MachinePrecision] * y), $MachinePrecision] / N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{1}{y} - \left(\frac{x}{y} - x\right)\\
\mathbf{if}\;y < -3693.8482788297247:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 6799310503.41891:\\
\;\;\;\;1 - \frac{\left(1 - x\right) \cdot y}{y + 1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023348
(FPCore (x y)
:name "Diagrams.Trail:splitAtParam from diagrams-lib-1.3.0.3, D"
:precision binary64
:herbie-target
(if (< y -3693.8482788297247) (- (/ 1.0 y) (- (/ x y) x)) (if (< y 6799310503.41891) (- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))) (- (/ 1.0 y) (- (/ x y) x))))
(- 1.0 (/ (* (- 1.0 x) y) (+ y 1.0))))