
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 2.9e-42)
(- (/ (+ x_m (* x_m y)) z) x_m)
(* (/ x_m z) (+ (- y z) 1.0)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.9e-42) {
tmp = ((x_m + (x_m * y)) / z) - x_m;
} else {
tmp = (x_m / z) * ((y - z) + 1.0);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2.9d-42) then
tmp = ((x_m + (x_m * y)) / z) - x_m
else
tmp = (x_m / z) * ((y - z) + 1.0d0)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2.9e-42) {
tmp = ((x_m + (x_m * y)) / z) - x_m;
} else {
tmp = (x_m / z) * ((y - z) + 1.0);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2.9e-42: tmp = ((x_m + (x_m * y)) / z) - x_m else: tmp = (x_m / z) * ((y - z) + 1.0) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2.9e-42) tmp = Float64(Float64(Float64(x_m + Float64(x_m * y)) / z) - x_m); else tmp = Float64(Float64(x_m / z) * Float64(Float64(y - z) + 1.0)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2.9e-42) tmp = ((x_m + (x_m * y)) / z) - x_m; else tmp = (x_m / z) * ((y - z) + 1.0); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2.9e-42], N[(N[(N[(x$95$m + N[(x$95$m * y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 2.9 \cdot 10^{-42}:\\
\;\;\;\;\frac{x_m + x_m \cdot y}{z} - x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} \cdot \left(\left(y - z\right) + 1\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* x_m (/ y z))))
(*
x_s
(if (<= y -7.8e+84)
t_0
(if (<= y -5.6e-52)
(- x_m)
(if (<= y -5.5e-162)
(/ x_m z)
(if (<= y -3.9e-177)
(- x_m)
(if (<= y 7.2e-207)
(/ x_m z)
(if (<= y 4.8e-140)
(- x_m)
(if (<= y 1.0) (/ x_m z) t_0))))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y / z);
double tmp;
if (y <= -7.8e+84) {
tmp = t_0;
} else if (y <= -5.6e-52) {
tmp = -x_m;
} else if (y <= -5.5e-162) {
tmp = x_m / z;
} else if (y <= -3.9e-177) {
tmp = -x_m;
} else if (y <= 7.2e-207) {
tmp = x_m / z;
} else if (y <= 4.8e-140) {
tmp = -x_m;
} else if (y <= 1.0) {
tmp = x_m / z;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = x_m * (y / z)
if (y <= (-7.8d+84)) then
tmp = t_0
else if (y <= (-5.6d-52)) then
tmp = -x_m
else if (y <= (-5.5d-162)) then
tmp = x_m / z
else if (y <= (-3.9d-177)) then
tmp = -x_m
else if (y <= 7.2d-207) then
tmp = x_m / z
else if (y <= 4.8d-140) then
tmp = -x_m
else if (y <= 1.0d0) then
tmp = x_m / z
else
tmp = t_0
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = x_m * (y / z);
double tmp;
if (y <= -7.8e+84) {
tmp = t_0;
} else if (y <= -5.6e-52) {
tmp = -x_m;
} else if (y <= -5.5e-162) {
tmp = x_m / z;
} else if (y <= -3.9e-177) {
tmp = -x_m;
} else if (y <= 7.2e-207) {
tmp = x_m / z;
} else if (y <= 4.8e-140) {
tmp = -x_m;
} else if (y <= 1.0) {
tmp = x_m / z;
} else {
tmp = t_0;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = x_m * (y / z) tmp = 0 if y <= -7.8e+84: tmp = t_0 elif y <= -5.6e-52: tmp = -x_m elif y <= -5.5e-162: tmp = x_m / z elif y <= -3.9e-177: tmp = -x_m elif y <= 7.2e-207: tmp = x_m / z elif y <= 4.8e-140: tmp = -x_m elif y <= 1.0: tmp = x_m / z else: tmp = t_0 return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(x_m * Float64(y / z)) tmp = 0.0 if (y <= -7.8e+84) tmp = t_0; elseif (y <= -5.6e-52) tmp = Float64(-x_m); elseif (y <= -5.5e-162) tmp = Float64(x_m / z); elseif (y <= -3.9e-177) tmp = Float64(-x_m); elseif (y <= 7.2e-207) tmp = Float64(x_m / z); elseif (y <= 4.8e-140) tmp = Float64(-x_m); elseif (y <= 1.0) tmp = Float64(x_m / z); else tmp = t_0; end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = x_m * (y / z); tmp = 0.0; if (y <= -7.8e+84) tmp = t_0; elseif (y <= -5.6e-52) tmp = -x_m; elseif (y <= -5.5e-162) tmp = x_m / z; elseif (y <= -3.9e-177) tmp = -x_m; elseif (y <= 7.2e-207) tmp = x_m / z; elseif (y <= 4.8e-140) tmp = -x_m; elseif (y <= 1.0) tmp = x_m / z; else tmp = t_0; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -7.8e+84], t$95$0, If[LessEqual[y, -5.6e-52], (-x$95$m), If[LessEqual[y, -5.5e-162], N[(x$95$m / z), $MachinePrecision], If[LessEqual[y, -3.9e-177], (-x$95$m), If[LessEqual[y, 7.2e-207], N[(x$95$m / z), $MachinePrecision], If[LessEqual[y, 4.8e-140], (-x$95$m), If[LessEqual[y, 1.0], N[(x$95$m / z), $MachinePrecision], t$95$0]]]]]]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := x_m \cdot \frac{y}{z}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+84}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq -5.6 \cdot 10^{-52}:\\
\;\;\;\;-x_m\\
\mathbf{elif}\;y \leq -5.5 \cdot 10^{-162}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;y \leq -3.9 \cdot 10^{-177}:\\
\;\;\;\;-x_m\\
\mathbf{elif}\;y \leq 7.2 \cdot 10^{-207}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;y \leq 4.8 \cdot 10^{-140}:\\
\;\;\;\;-x_m\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -2.6e+17)
(- x_m)
(if (<= z 5.2e-105)
(* y (/ x_m z))
(if (<= z 6.2e-47)
(/ x_m z)
(if (<= z 1.06e+182) (* x_m (/ y z)) (- x_m)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -2.6e+17) {
tmp = -x_m;
} else if (z <= 5.2e-105) {
tmp = y * (x_m / z);
} else if (z <= 6.2e-47) {
tmp = x_m / z;
} else if (z <= 1.06e+182) {
tmp = x_m * (y / z);
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-2.6d+17)) then
tmp = -x_m
else if (z <= 5.2d-105) then
tmp = y * (x_m / z)
else if (z <= 6.2d-47) then
tmp = x_m / z
else if (z <= 1.06d+182) then
tmp = x_m * (y / z)
else
tmp = -x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -2.6e+17) {
tmp = -x_m;
} else if (z <= 5.2e-105) {
tmp = y * (x_m / z);
} else if (z <= 6.2e-47) {
tmp = x_m / z;
} else if (z <= 1.06e+182) {
tmp = x_m * (y / z);
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -2.6e+17: tmp = -x_m elif z <= 5.2e-105: tmp = y * (x_m / z) elif z <= 6.2e-47: tmp = x_m / z elif z <= 1.06e+182: tmp = x_m * (y / z) else: tmp = -x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -2.6e+17) tmp = Float64(-x_m); elseif (z <= 5.2e-105) tmp = Float64(y * Float64(x_m / z)); elseif (z <= 6.2e-47) tmp = Float64(x_m / z); elseif (z <= 1.06e+182) tmp = Float64(x_m * Float64(y / z)); else tmp = Float64(-x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -2.6e+17) tmp = -x_m; elseif (z <= 5.2e-105) tmp = y * (x_m / z); elseif (z <= 6.2e-47) tmp = x_m / z; elseif (z <= 1.06e+182) tmp = x_m * (y / z); else tmp = -x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -2.6e+17], (-x$95$m), If[LessEqual[z, 5.2e-105], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 6.2e-47], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 1.06e+182], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision], (-x$95$m)]]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -2.6 \cdot 10^{+17}:\\
\;\;\;\;-x_m\\
\mathbf{elif}\;z \leq 5.2 \cdot 10^{-105}:\\
\;\;\;\;y \cdot \frac{x_m}{z}\\
\mathbf{elif}\;z \leq 6.2 \cdot 10^{-47}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;z \leq 1.06 \cdot 10^{+182}:\\
\;\;\;\;x_m \cdot \frac{y}{z}\\
\mathbf{else}:\\
\;\;\;\;-x_m\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -1.0) (not (<= y 2e-10)))
(* x_m (+ -1.0 (/ y z)))
(- (/ x_m z) x_m))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2e-10)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 2d-10))) then
tmp = x_m * ((-1.0d0) + (y / z))
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 2e-10)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -1.0) or not (y <= 2e-10): tmp = x_m * (-1.0 + (y / z)) else: tmp = (x_m / z) - x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 2e-10)) tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 2e-10))) tmp = x_m * (-1.0 + (y / z)); else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 2e-10]], $MachinePrecision]], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 2 \cdot 10^{-10}\right):\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -1.05) (not (<= z 0.215)))
(* x_m (+ -1.0 (/ y z)))
(* (/ x_m z) (+ y 1.0)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 0.215)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) * (y + 1.0);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.05d0)) .or. (.not. (z <= 0.215d0))) then
tmp = x_m * ((-1.0d0) + (y / z))
else
tmp = (x_m / z) * (y + 1.0d0)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.05) || !(z <= 0.215)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) * (y + 1.0);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.05) or not (z <= 0.215): tmp = x_m * (-1.0 + (y / z)) else: tmp = (x_m / z) * (y + 1.0) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.05) || !(z <= 0.215)) tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(x_m / z) * Float64(y + 1.0)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.05) || ~((z <= 0.215))) tmp = x_m * (-1.0 + (y / z)); else tmp = (x_m / z) * (y + 1.0); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.05], N[Not[LessEqual[z, 0.215]], $MachinePrecision]], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.05 \lor \neg \left(z \leq 0.215\right):\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} \cdot \left(y + 1\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -0.98)
(- (* x_m (/ y z)) x_m)
(if (<= z 0.215) (* (/ x_m z) (+ y 1.0)) (* x_m (+ -1.0 (/ y z)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -0.98) {
tmp = (x_m * (y / z)) - x_m;
} else if (z <= 0.215) {
tmp = (x_m / z) * (y + 1.0);
} else {
tmp = x_m * (-1.0 + (y / z));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-0.98d0)) then
tmp = (x_m * (y / z)) - x_m
else if (z <= 0.215d0) then
tmp = (x_m / z) * (y + 1.0d0)
else
tmp = x_m * ((-1.0d0) + (y / z))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -0.98) {
tmp = (x_m * (y / z)) - x_m;
} else if (z <= 0.215) {
tmp = (x_m / z) * (y + 1.0);
} else {
tmp = x_m * (-1.0 + (y / z));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -0.98: tmp = (x_m * (y / z)) - x_m elif z <= 0.215: tmp = (x_m / z) * (y + 1.0) else: tmp = x_m * (-1.0 + (y / z)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -0.98) tmp = Float64(Float64(x_m * Float64(y / z)) - x_m); elseif (z <= 0.215) tmp = Float64(Float64(x_m / z) * Float64(y + 1.0)); else tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -0.98) tmp = (x_m * (y / z)) - x_m; elseif (z <= 0.215) tmp = (x_m / z) * (y + 1.0); else tmp = x_m * (-1.0 + (y / z)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -0.98], N[(N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision] - x$95$m), $MachinePrecision], If[LessEqual[z, 0.215], N[(N[(x$95$m / z), $MachinePrecision] * N[(y + 1.0), $MachinePrecision]), $MachinePrecision], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.98:\\
\;\;\;\;x_m \cdot \frac{y}{z} - x_m\\
\mathbf{elif}\;z \leq 0.215:\\
\;\;\;\;\frac{x_m}{z} \cdot \left(y + 1\right)\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= z -1.05)
(- (* x_m (/ y z)) x_m)
(if (<= z 0.215) (/ (+ x_m (* x_m y)) z) (* x_m (+ -1.0 (/ y z)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.05) {
tmp = (x_m * (y / z)) - x_m;
} else if (z <= 0.215) {
tmp = (x_m + (x_m * y)) / z;
} else {
tmp = x_m * (-1.0 + (y / z));
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.05d0)) then
tmp = (x_m * (y / z)) - x_m
else if (z <= 0.215d0) then
tmp = (x_m + (x_m * y)) / z
else
tmp = x_m * ((-1.0d0) + (y / z))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (z <= -1.05) {
tmp = (x_m * (y / z)) - x_m;
} else if (z <= 0.215) {
tmp = (x_m + (x_m * y)) / z;
} else {
tmp = x_m * (-1.0 + (y / z));
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if z <= -1.05: tmp = (x_m * (y / z)) - x_m elif z <= 0.215: tmp = (x_m + (x_m * y)) / z else: tmp = x_m * (-1.0 + (y / z)) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (z <= -1.05) tmp = Float64(Float64(x_m * Float64(y / z)) - x_m); elseif (z <= 0.215) tmp = Float64(Float64(x_m + Float64(x_m * y)) / z); else tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (z <= -1.05) tmp = (x_m * (y / z)) - x_m; elseif (z <= 0.215) tmp = (x_m + (x_m * y)) / z; else tmp = x_m * (-1.0 + (y / z)); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[z, -1.05], N[(N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision] - x$95$m), $MachinePrecision], If[LessEqual[z, 0.215], N[(N[(x$95$m + N[(x$95$m * y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.05:\\
\;\;\;\;x_m \cdot \frac{y}{z} - x_m\\
\mathbf{elif}\;z \leq 0.215:\\
\;\;\;\;\frac{x_m + x_m \cdot y}{z}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -7.8e+84)
(* y (/ x_m z))
(if (<= y 7.8e+28) (- (/ x_m z) x_m) (* x_m (/ y z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -7.8e+84) {
tmp = y * (x_m / z);
} else if (y <= 7.8e+28) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m * (y / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-7.8d+84)) then
tmp = y * (x_m / z)
else if (y <= 7.8d+28) then
tmp = (x_m / z) - x_m
else
tmp = x_m * (y / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -7.8e+84) {
tmp = y * (x_m / z);
} else if (y <= 7.8e+28) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m * (y / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -7.8e+84: tmp = y * (x_m / z) elif y <= 7.8e+28: tmp = (x_m / z) - x_m else: tmp = x_m * (y / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -7.8e+84) tmp = Float64(y * Float64(x_m / z)); elseif (y <= 7.8e+28) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(x_m * Float64(y / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -7.8e+84) tmp = y * (x_m / z); elseif (y <= 7.8e+28) tmp = (x_m / z) - x_m; else tmp = x_m * (y / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -7.8e+84], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 7.8e+28], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -7.8 \cdot 10^{+84}:\\
\;\;\;\;y \cdot \frac{x_m}{z}\\
\mathbf{elif}\;y \leq 7.8 \cdot 10^{+28}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \frac{y}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -1.75e+85)
(* y (/ x_m z))
(if (<= y 2e+28) (- (/ x_m z) x_m) (/ x_m (/ z y))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.75e+85) {
tmp = y * (x_m / z);
} else if (y <= 2e+28) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m / (z / y);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.75d+85)) then
tmp = y * (x_m / z)
else if (y <= 2d+28) then
tmp = (x_m / z) - x_m
else
tmp = x_m / (z / y)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.75e+85) {
tmp = y * (x_m / z);
} else if (y <= 2e+28) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m / (z / y);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.75e+85: tmp = y * (x_m / z) elif y <= 2e+28: tmp = (x_m / z) - x_m else: tmp = x_m / (z / y) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.75e+85) tmp = Float64(y * Float64(x_m / z)); elseif (y <= 2e+28) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(x_m / Float64(z / y)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.75e+85) tmp = y * (x_m / z); elseif (y <= 2e+28) tmp = (x_m / z) - x_m; else tmp = x_m / (z / y); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.75e+85], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 2e+28], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(x$95$m / N[(z / y), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.75 \cdot 10^{+85}:\\
\;\;\;\;y \cdot \frac{x_m}{z}\\
\mathbf{elif}\;y \leq 2 \cdot 10^{+28}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{\frac{z}{y}}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (+ (/ (+ y 1.0) z) -1.0))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y + 1.0) / z) + -1.0));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (((y + 1.0d0) / z) + (-1.0d0)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y + 1.0) / z) + -1.0));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (((y + 1.0) / z) + -1.0))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(Float64(y + 1.0) / z) + -1.0))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (((y + 1.0) / z) + -1.0)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[(y + 1.0), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(x_m \cdot \left(\frac{y + 1}{z} + -1\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -1.0) (not (<= z 1.0))) (- x_m) (/ x_m z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = -x_m
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = -x_m else: tmp = x_m / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(-x_m); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.0) || ~((z <= 1.0))) tmp = -x_m; else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], (-x$95$m), N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;-x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * -x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * -x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(-x_m)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * -x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * (-x$95$m)), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(-x_m\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
(if (< x -2.71483106713436e-162)
t_0
(if (< x 3.874108816439546e-197)
(* (* x (+ (- y z) 1.0)) (/ 1.0 z))
t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + y) * (x / z)) - x
if (x < (-2.71483106713436d-162)) then
tmp = t_0
else if (x < 3.874108816439546d-197) then
tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((1.0 + y) * (x / z)) - x tmp = 0 if x < -2.71483106713436e-162: tmp = t_0 elif x < 3.874108816439546e-197: tmp = (x * ((y - z) + 1.0)) * (1.0 / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x) tmp = 0.0 if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((1.0 + y) * (x / z)) - x; tmp = 0.0; if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = (x * ((y - z) + 1.0)) * (1.0 / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023348
(FPCore (x y z)
:name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< x -2.71483106713436e-162) (- (* (+ 1.0 y) (/ x z)) x) (if (< x 3.874108816439546e-197) (* (* x (+ (- y z) 1.0)) (/ 1.0 z)) (- (* (+ 1.0 y) (/ x z)) x)))
(/ (* x (+ (- y z) 1.0)) z))