
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 7 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (let* ((t_0 (sqrt (- (* b b) (* (* 4.0 a) c))))) (if (>= b 0.0) (/ (* 2.0 c) (- (- b) t_0)) (/ (+ (- b) t_0) (* 2.0 a)))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
t_0 = sqrt(((b * b) - ((4.0d0 * a) * c)))
if (b >= 0.0d0) then
tmp = (2.0d0 * c) / (-b - t_0)
else
tmp = (-b + t_0) / (2.0d0 * a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - ((4.0 * a) * c)));
double tmp;
if (b >= 0.0) {
tmp = (2.0 * c) / (-b - t_0);
} else {
tmp = (-b + t_0) / (2.0 * a);
}
return tmp;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - ((4.0 * a) * c))) tmp = 0 if b >= 0.0: tmp = (2.0 * c) / (-b - t_0) else: tmp = (-b + t_0) / (2.0 * a) return tmp
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c))) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(2.0 * c) / Float64(Float64(-b) - t_0)); else tmp = Float64(Float64(Float64(-b) + t_0) / Float64(2.0 * a)); end return tmp end
function tmp_2 = code(a, b, c) t_0 = sqrt(((b * b) - ((4.0 * a) * c))); tmp = 0.0; if (b >= 0.0) tmp = (2.0 * c) / (-b - t_0); else tmp = (-b + t_0) / (2.0 * a); end tmp_2 = tmp; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[GreaterEqual[b, 0.0], N[(N[(2.0 * c), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[((-b) + t$95$0), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}\\
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{2 \cdot c}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\left(-b\right) + t_0}{2 \cdot a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (fma b b (* a (* c -4.0))))))
(if (<= b -1e+147)
(if (>= b 0.0) (/ b a) (- (/ c b) (/ b a)))
(if (<= b 1.7e+87)
(if (>= b 0.0) (* c (/ 2.0 (- (- b) t_0))) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(fma(b, b, (a * (c * -4.0))));
double tmp_1;
if (b <= -1e+147) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 1.7e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = c * (2.0 / (-b - t_0));
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
function code(a, b, c) t_0 = sqrt(fma(b, b, Float64(a * Float64(c * -4.0)))) tmp_1 = 0.0 if (b <= -1e+147) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 1.7e+87) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(c * Float64(2.0 / Float64(Float64(-b) - t_0))); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp_1 end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(b * b + N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -1e+147], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.7e+87], If[GreaterEqual[b, 0.0], N[(c * N[(2.0 / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{\mathsf{fma}\left(b, b, a \cdot \left(c \cdot -4\right)\right)}\\
\mathbf{if}\;b \leq -1 \cdot 10^{+147}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.7 \cdot 10^{+87}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(let* ((t_0 (sqrt (- (* b b) (* c (* a 4.0))))))
(if (<= b -2e+154)
(if (>= b 0.0) (/ b a) (- (/ c b) (/ b a)))
(if (<= b 1.82e+87)
(if (>= b 0.0) (/ (* c 2.0) (- (- b) t_0)) (/ (- t_0 b) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a)))))))
double code(double a, double b, double c) {
double t_0 = sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 1.82e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: t_0
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
t_0 = sqrt(((b * b) - (c * (a * 4.0d0))))
if (b <= (-2d+154)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b <= 1.82d+87) then
if (b >= 0.0d0) then
tmp_3 = (c * 2.0d0) / (-b - t_0)
else
tmp_3 = (t_0 - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * ((b + b) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double t_0 = Math.sqrt(((b * b) - (c * (a * 4.0))));
double tmp_1;
if (b <= -2e+154) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 1.82e+87) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = (c * 2.0) / (-b - t_0);
} else {
tmp_3 = (t_0 - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
def code(a, b, c): t_0 = math.sqrt(((b * b) - (c * (a * 4.0)))) tmp_1 = 0 if b <= -2e+154: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b <= 1.82e+87: tmp_3 = 0 if b >= 0.0: tmp_3 = (c * 2.0) / (-b - t_0) else: tmp_3 = (t_0 - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * ((b + b) / a) return tmp_1
function code(a, b, c) t_0 = sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) tmp_1 = 0.0 if (b <= -2e+154) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 1.82e+87) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(Float64(c * 2.0) / Float64(Float64(-b) - t_0)); else tmp_3 = Float64(Float64(t_0 - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) t_0 = sqrt(((b * b) - (c * (a * 4.0)))); tmp_2 = 0.0; if (b <= -2e+154) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b <= 1.82e+87) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = (c * 2.0) / (-b - t_0); else tmp_4 = (t_0 - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * ((b + b) / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := Block[{t$95$0 = N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[b, -2e+154], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 1.82e+87], If[GreaterEqual[b, 0.0], N[(N[(c * 2.0), $MachinePrecision] / N[((-b) - t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$0 - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)}\\
\mathbf{if}\;b \leq -2 \cdot 10^{+154}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 1.82 \cdot 10^{+87}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{c \cdot 2}{\left(-b\right) - t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{t_0 - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -9.5e-107)
(if (>= b 0.0) (/ b a) (- (/ c b) (/ b a)))
(if (<= b 3.8e-236)
(if (>= b 0.0) (/ b a) (/ 0.5 (/ a (- (sqrt (* a (* c -4.0))) b))))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -9.5e-107) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 3.8e-236) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = 0.5 / (a / (sqrt((a * (c * -4.0))) - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b <= (-9.5d-107)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b <= 3.8d-236) then
if (b >= 0.0d0) then
tmp_3 = b / a
else
tmp_3 = 0.5d0 / (a / (sqrt((a * (c * (-4.0d0)))) - b))
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * ((b + b) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -9.5e-107) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 3.8e-236) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = 0.5 / (a / (Math.sqrt((a * (c * -4.0))) - b));
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -9.5e-107: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b <= 3.8e-236: tmp_3 = 0 if b >= 0.0: tmp_3 = b / a else: tmp_3 = 0.5 / (a / (math.sqrt((a * (c * -4.0))) - b)) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * ((b + b) / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -9.5e-107) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 3.8e-236) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b / a); else tmp_3 = Float64(0.5 / Float64(a / Float64(sqrt(Float64(a * Float64(c * -4.0))) - b))); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) tmp_2 = 0.0; if (b <= -9.5e-107) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b <= 3.8e-236) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = b / a; else tmp_4 = 0.5 / (a / (sqrt((a * (c * -4.0))) - b)); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * ((b + b) / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -9.5e-107], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 3.8e-236], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(0.5 / N[(a / N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -9.5 \cdot 10^{-107}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 3.8 \cdot 10^{-236}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5}{\frac{a}{\sqrt{a \cdot \left(c \cdot -4\right)} - b}}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -8.6e-105)
(if (>= b 0.0) (/ b a) (- (/ c b) (/ b a)))
(if (<= b 6.9e-242)
(if (>= b 0.0) (/ b a) (/ (- (sqrt (* a (* c -4.0))) b) (* a 2.0)))
(if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a))))))
double code(double a, double b, double c) {
double tmp_1;
if (b <= -8.6e-105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 6.9e-242) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = (sqrt((a * (c * -4.0))) - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
real(8) :: tmp_1
real(8) :: tmp_2
real(8) :: tmp_3
if (b <= (-8.6d-105)) then
if (b >= 0.0d0) then
tmp_2 = b / a
else
tmp_2 = (c / b) - (b / a)
end if
tmp_1 = tmp_2
else if (b <= 6.9d-242) then
if (b >= 0.0d0) then
tmp_3 = b / a
else
tmp_3 = (sqrt((a * (c * (-4.0d0)))) - b) / (a * 2.0d0)
end if
tmp_1 = tmp_3
else if (b >= 0.0d0) then
tmp_1 = -c / b
else
tmp_1 = (-0.5d0) * ((b + b) / a)
end if
code = tmp_1
end function
public static double code(double a, double b, double c) {
double tmp_1;
if (b <= -8.6e-105) {
double tmp_2;
if (b >= 0.0) {
tmp_2 = b / a;
} else {
tmp_2 = (c / b) - (b / a);
}
tmp_1 = tmp_2;
} else if (b <= 6.9e-242) {
double tmp_3;
if (b >= 0.0) {
tmp_3 = b / a;
} else {
tmp_3 = (Math.sqrt((a * (c * -4.0))) - b) / (a * 2.0);
}
tmp_1 = tmp_3;
} else if (b >= 0.0) {
tmp_1 = -c / b;
} else {
tmp_1 = -0.5 * ((b + b) / a);
}
return tmp_1;
}
def code(a, b, c): tmp_1 = 0 if b <= -8.6e-105: tmp_2 = 0 if b >= 0.0: tmp_2 = b / a else: tmp_2 = (c / b) - (b / a) tmp_1 = tmp_2 elif b <= 6.9e-242: tmp_3 = 0 if b >= 0.0: tmp_3 = b / a else: tmp_3 = (math.sqrt((a * (c * -4.0))) - b) / (a * 2.0) tmp_1 = tmp_3 elif b >= 0.0: tmp_1 = -c / b else: tmp_1 = -0.5 * ((b + b) / a) return tmp_1
function code(a, b, c) tmp_1 = 0.0 if (b <= -8.6e-105) tmp_2 = 0.0 if (b >= 0.0) tmp_2 = Float64(b / a); else tmp_2 = Float64(Float64(c / b) - Float64(b / a)); end tmp_1 = tmp_2; elseif (b <= 6.9e-242) tmp_3 = 0.0 if (b >= 0.0) tmp_3 = Float64(b / a); else tmp_3 = Float64(Float64(sqrt(Float64(a * Float64(c * -4.0))) - b) / Float64(a * 2.0)); end tmp_1 = tmp_3; elseif (b >= 0.0) tmp_1 = Float64(Float64(-c) / b); else tmp_1 = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp_1 end
function tmp_5 = code(a, b, c) tmp_2 = 0.0; if (b <= -8.6e-105) tmp_3 = 0.0; if (b >= 0.0) tmp_3 = b / a; else tmp_3 = (c / b) - (b / a); end tmp_2 = tmp_3; elseif (b <= 6.9e-242) tmp_4 = 0.0; if (b >= 0.0) tmp_4 = b / a; else tmp_4 = (sqrt((a * (c * -4.0))) - b) / (a * 2.0); end tmp_2 = tmp_4; elseif (b >= 0.0) tmp_2 = -c / b; else tmp_2 = -0.5 * ((b + b) / a); end tmp_5 = tmp_2; end
code[a_, b_, c_] := If[LessEqual[b, -8.6e-105], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision]], If[LessEqual[b, 6.9e-242], If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[(N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]], If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.6 \cdot 10^{-105}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\end{array}\\
\mathbf{elif}\;b \leq 6.9 \cdot 10^{-242}:\\
\;\;\;\;\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4\right)} - b}{a \cdot 2}\\
\end{array}\\
\mathbf{elif}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (* c (/ -2.0 (+ b b))) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = c * ((-2.0d0) / (b + b))
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = c * (-2.0 / (b + b));
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = c * (-2.0 / (b + b)) else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(c * Float64(-2.0 / Float64(b + b))); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = c * (-2.0 / (b + b)); else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(c * N[(-2.0 / N[(b + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;c \cdot \frac{-2}{b + b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ (- c) b) (* -0.5 (/ (+ b b) a))))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = -c / b
else
tmp = (-0.5d0) * ((b + b) / a)
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = -c / b;
} else {
tmp = -0.5 * ((b + b) / a);
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = -c / b else: tmp = -0.5 * ((b + b) / a) return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(Float64(-c) / b); else tmp = Float64(-0.5 * Float64(Float64(b + b) / a)); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = -c / b; else tmp = -0.5 * ((b + b) / a); end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[((-c) / b), $MachinePrecision], N[(-0.5 * N[(N[(b + b), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{-c}{b}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{b + b}{a}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (>= b 0.0) (/ b a) (/ (- b) a)))
double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = -b / a;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b >= 0.0d0) then
tmp = b / a
else
tmp = -b / a
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b >= 0.0) {
tmp = b / a;
} else {
tmp = -b / a;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b >= 0.0: tmp = b / a else: tmp = -b / a return tmp
function code(a, b, c) tmp = 0.0 if (b >= 0.0) tmp = Float64(b / a); else tmp = Float64(Float64(-b) / a); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b >= 0.0) tmp = b / a; else tmp = -b / a; end tmp_2 = tmp; end
code[a_, b_, c_] := If[GreaterEqual[b, 0.0], N[(b / a), $MachinePrecision], N[((-b) / a), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \geq 0:\\
\;\;\;\;\frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-b}{a}\\
\end{array}
\end{array}
herbie shell --seed 2023348
(FPCore (a b c)
:name "jeff quadratic root 2"
:precision binary64
(if (>= b 0.0) (/ (* 2.0 c) (- (- b) (sqrt (- (* b b) (* (* 4.0 a) c))))) (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a))))