
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 17 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ a b)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((a + b)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((a + b)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((a + b)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((a + b)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(a + b)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((a + b))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(a + b), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(a + b\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (fma (cos b) (cos a) (* (sin b) (- (sin a)))))))
double code(double r, double a, double b) {
return sin(b) * (r / fma(cos(b), cos(a), (sin(b) * -sin(a))));
}
function code(r, a, b) return Float64(sin(b) * Float64(r / fma(cos(b), cos(a), Float64(sin(b) * Float64(-sin(a)))))) end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision] + N[(N[Sin[b], $MachinePrecision] * (-N[Sin[a], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\mathsf{fma}\left(\cos b, \cos a, \sin b \cdot \left(-\sin a\right)\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (- (* (cos b) (cos a)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return r * (sin(b) / ((cos(b) * cos(a)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / ((cos(b) * cos(a)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / ((Math.cos(b) * Math.cos(a)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return r * (math.sin(b) / ((math.cos(b) * math.cos(a)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(Float64(cos(b) * cos(a)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / ((cos(b) * cos(a)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos b \cdot \cos a - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (- (* (cos b) (cos a)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return sin(b) * (r / ((cos(b) * cos(a)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / ((cos(b) * cos(a)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / ((Math.cos(b) * Math.cos(a)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return math.sin(b) * (r / ((math.cos(b) * math.cos(a)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(sin(b) * Float64(r / Float64(Float64(cos(b) * cos(a)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / ((cos(b) * cos(a)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos b \cdot \cos a - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (- (cos (+ b a)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return r * (sin(b) / (cos((b + a)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / (cos((b + a)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / (Math.cos((b + a)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return r * (math.sin(b) / (math.cos((b + a)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(cos(Float64(b + a)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / (cos((b + a)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(b + a\right) - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (- (cos (+ b a)) (* (sin b) (sin a))))))
double code(double r, double a, double b) {
return sin(b) * (r / (cos((b + a)) - (sin(b) * sin(a))));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / (cos((b + a)) - (sin(b) * sin(a))))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / (Math.cos((b + a)) - (Math.sin(b) * Math.sin(a))));
}
def code(r, a, b): return math.sin(b) * (r / (math.cos((b + a)) - (math.sin(b) * math.sin(a))))
function code(r, a, b) return Float64(sin(b) * Float64(r / Float64(cos(Float64(b + a)) - Float64(sin(b) * sin(a))))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / (cos((b + a)) - (sin(b) * sin(a)))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision] - N[(N[Sin[b], $MachinePrecision] * N[Sin[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos \left(b + a\right) - \sin b \cdot \sin a}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (* (cos b) (cos a)))))
double code(double r, double a, double b) {
return r * (sin(b) / (cos(b) * cos(a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / (cos(b) * cos(a)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / (Math.cos(b) * Math.cos(a)));
}
def code(r, a, b): return r * (math.sin(b) / (math.cos(b) * math.cos(a)))
function code(r, a, b) return Float64(r * Float64(sin(b) / Float64(cos(b) * cos(a)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / (cos(b) * cos(a))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos b \cdot \cos a}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (* (cos b) (cos a)))))
double code(double r, double a, double b) {
return sin(b) * (r / (cos(b) * cos(a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / (cos(b) * cos(a)))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / (Math.cos(b) * Math.cos(a)));
}
def code(r, a, b): return math.sin(b) * (r / (math.cos(b) * math.cos(a)))
function code(r, a, b) return Float64(sin(b) * Float64(r / Float64(cos(b) * cos(a)))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / (cos(b) * cos(a))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[(N[Cos[b], $MachinePrecision] * N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos b \cdot \cos a}
\end{array}
(FPCore (r a b) :precision binary64 (if (or (<= a -0.00018) (not (<= a 150.0))) (* r (/ (sin b) (cos a))) (* r (/ (sin b) (cos b)))))
double code(double r, double a, double b) {
double tmp;
if ((a <= -0.00018) || !(a <= 150.0)) {
tmp = r * (sin(b) / cos(a));
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.00018d0)) .or. (.not. (a <= 150.0d0))) then
tmp = r * (sin(b) / cos(a))
else
tmp = r * (sin(b) / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((a <= -0.00018) || !(a <= 150.0)) {
tmp = r * (Math.sin(b) / Math.cos(a));
} else {
tmp = r * (Math.sin(b) / Math.cos(b));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (a <= -0.00018) or not (a <= 150.0): tmp = r * (math.sin(b) / math.cos(a)) else: tmp = r * (math.sin(b) / math.cos(b)) return tmp
function code(r, a, b) tmp = 0.0 if ((a <= -0.00018) || !(a <= 150.0)) tmp = Float64(r * Float64(sin(b) / cos(a))); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((a <= -0.00018) || ~((a <= 150.0))) tmp = r * (sin(b) / cos(a)); else tmp = r * (sin(b) / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[a, -0.00018], N[Not[LessEqual[a, 150.0]], $MachinePrecision]], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.00018 \lor \neg \left(a \leq 150\right):\\
\;\;\;\;r \cdot \frac{\sin b}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (or (<= a -0.00075) (not (<= a 150.0))) (* (sin b) (/ r (cos a))) (* r (/ (sin b) (cos b)))))
double code(double r, double a, double b) {
double tmp;
if ((a <= -0.00075) || !(a <= 150.0)) {
tmp = sin(b) * (r / cos(a));
} else {
tmp = r * (sin(b) / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.00075d0)) .or. (.not. (a <= 150.0d0))) then
tmp = sin(b) * (r / cos(a))
else
tmp = r * (sin(b) / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((a <= -0.00075) || !(a <= 150.0)) {
tmp = Math.sin(b) * (r / Math.cos(a));
} else {
tmp = r * (Math.sin(b) / Math.cos(b));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (a <= -0.00075) or not (a <= 150.0): tmp = math.sin(b) * (r / math.cos(a)) else: tmp = r * (math.sin(b) / math.cos(b)) return tmp
function code(r, a, b) tmp = 0.0 if ((a <= -0.00075) || !(a <= 150.0)) tmp = Float64(sin(b) * Float64(r / cos(a))); else tmp = Float64(r * Float64(sin(b) / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((a <= -0.00075) || ~((a <= 150.0))) tmp = sin(b) * (r / cos(a)); else tmp = r * (sin(b) / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[a, -0.00075], N[Not[LessEqual[a, 150.0]], $MachinePrecision]], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.00075 \lor \neg \left(a \leq 150\right):\\
\;\;\;\;\sin b \cdot \frac{r}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;r \cdot \frac{\sin b}{\cos b}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (or (<= a -1.4e-5) (not (<= a 150.0))) (* (sin b) (/ r (cos a))) (* (sin b) (/ r (cos b)))))
double code(double r, double a, double b) {
double tmp;
if ((a <= -1.4e-5) || !(a <= 150.0)) {
tmp = sin(b) * (r / cos(a));
} else {
tmp = sin(b) * (r / cos(b));
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-1.4d-5)) .or. (.not. (a <= 150.0d0))) then
tmp = sin(b) * (r / cos(a))
else
tmp = sin(b) * (r / cos(b))
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((a <= -1.4e-5) || !(a <= 150.0)) {
tmp = Math.sin(b) * (r / Math.cos(a));
} else {
tmp = Math.sin(b) * (r / Math.cos(b));
}
return tmp;
}
def code(r, a, b): tmp = 0 if (a <= -1.4e-5) or not (a <= 150.0): tmp = math.sin(b) * (r / math.cos(a)) else: tmp = math.sin(b) * (r / math.cos(b)) return tmp
function code(r, a, b) tmp = 0.0 if ((a <= -1.4e-5) || !(a <= 150.0)) tmp = Float64(sin(b) * Float64(r / cos(a))); else tmp = Float64(sin(b) * Float64(r / cos(b))); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((a <= -1.4e-5) || ~((a <= 150.0))) tmp = sin(b) * (r / cos(a)); else tmp = sin(b) * (r / cos(b)); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[a, -1.4e-5], N[Not[LessEqual[a, 150.0]], $MachinePrecision]], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[b], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.4 \cdot 10^{-5} \lor \neg \left(a \leq 150\right):\\
\;\;\;\;\sin b \cdot \frac{r}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;\sin b \cdot \frac{r}{\cos b}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (if (or (<= a -0.0007) (not (<= a 150.0))) (* (sin b) (/ r (cos a))) (/ (* r (sin b)) (cos b))))
double code(double r, double a, double b) {
double tmp;
if ((a <= -0.0007) || !(a <= 150.0)) {
tmp = sin(b) * (r / cos(a));
} else {
tmp = (r * sin(b)) / cos(b);
}
return tmp;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-0.0007d0)) .or. (.not. (a <= 150.0d0))) then
tmp = sin(b) * (r / cos(a))
else
tmp = (r * sin(b)) / cos(b)
end if
code = tmp
end function
public static double code(double r, double a, double b) {
double tmp;
if ((a <= -0.0007) || !(a <= 150.0)) {
tmp = Math.sin(b) * (r / Math.cos(a));
} else {
tmp = (r * Math.sin(b)) / Math.cos(b);
}
return tmp;
}
def code(r, a, b): tmp = 0 if (a <= -0.0007) or not (a <= 150.0): tmp = math.sin(b) * (r / math.cos(a)) else: tmp = (r * math.sin(b)) / math.cos(b) return tmp
function code(r, a, b) tmp = 0.0 if ((a <= -0.0007) || !(a <= 150.0)) tmp = Float64(sin(b) * Float64(r / cos(a))); else tmp = Float64(Float64(r * sin(b)) / cos(b)); end return tmp end
function tmp_2 = code(r, a, b) tmp = 0.0; if ((a <= -0.0007) || ~((a <= 150.0))) tmp = sin(b) * (r / cos(a)); else tmp = (r * sin(b)) / cos(b); end tmp_2 = tmp; end
code[r_, a_, b_] := If[Or[LessEqual[a, -0.0007], N[Not[LessEqual[a, 150.0]], $MachinePrecision]], N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(r * N[Sin[b], $MachinePrecision]), $MachinePrecision] / N[Cos[b], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -0.0007 \lor \neg \left(a \leq 150\right):\\
\;\;\;\;\sin b \cdot \frac{r}{\cos a}\\
\mathbf{else}:\\
\;\;\;\;\frac{r \cdot \sin b}{\cos b}\\
\end{array}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos (+ b a)))))
double code(double r, double a, double b) {
return r * (sin(b) / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos((b + a)));
}
def code(r, a, b): return r * (math.sin(b) / math.cos((b + a)))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos((b + a))); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos \left(b + a\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* (sin b) (/ r (cos (+ b a)))))
double code(double r, double a, double b) {
return sin(b) * (r / cos((b + a)));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sin(b) * (r / cos((b + a)))
end function
public static double code(double r, double a, double b) {
return Math.sin(b) * (r / Math.cos((b + a)));
}
def code(r, a, b): return math.sin(b) * (r / math.cos((b + a)))
function code(r, a, b) return Float64(sin(b) * Float64(r / cos(Float64(b + a)))) end
function tmp = code(r, a, b) tmp = sin(b) * (r / cos((b + a))); end
code[r_, a_, b_] := N[(N[Sin[b], $MachinePrecision] * N[(r / N[Cos[N[(b + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin b \cdot \frac{r}{\cos \left(b + a\right)}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ (sin b) (cos a))))
double code(double r, double a, double b) {
return r * (sin(b) / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (sin(b) / cos(a))
end function
public static double code(double r, double a, double b) {
return r * (Math.sin(b) / Math.cos(a));
}
def code(r, a, b): return r * (math.sin(b) / math.cos(a))
function code(r, a, b) return Float64(r * Float64(sin(b) / cos(a))) end
function tmp = code(r, a, b) tmp = r * (sin(b) / cos(a)); end
code[r_, a_, b_] := N[(r * N[(N[Sin[b], $MachinePrecision] / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{\sin b}{\cos a}
\end{array}
(FPCore (r a b) :precision binary64 (* r (/ b (cos a))))
double code(double r, double a, double b) {
return r * (b / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * (b / cos(a))
end function
public static double code(double r, double a, double b) {
return r * (b / Math.cos(a));
}
def code(r, a, b): return r * (b / math.cos(a))
function code(r, a, b) return Float64(r * Float64(b / cos(a))) end
function tmp = code(r, a, b) tmp = r * (b / cos(a)); end
code[r_, a_, b_] := N[(r * N[(b / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
r \cdot \frac{b}{\cos a}
\end{array}
(FPCore (r a b) :precision binary64 (* b (/ r (cos a))))
double code(double r, double a, double b) {
return b * (r / cos(a));
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = b * (r / cos(a))
end function
public static double code(double r, double a, double b) {
return b * (r / Math.cos(a));
}
def code(r, a, b): return b * (r / math.cos(a))
function code(r, a, b) return Float64(b * Float64(r / cos(a))) end
function tmp = code(r, a, b) tmp = b * (r / cos(a)); end
code[r_, a_, b_] := N[(b * N[(r / N[Cos[a], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
b \cdot \frac{r}{\cos a}
\end{array}
(FPCore (r a b) :precision binary64 (* r b))
double code(double r, double a, double b) {
return r * b;
}
real(8) function code(r, a, b)
real(8), intent (in) :: r
real(8), intent (in) :: a
real(8), intent (in) :: b
code = r * b
end function
public static double code(double r, double a, double b) {
return r * b;
}
def code(r, a, b): return r * b
function code(r, a, b) return Float64(r * b) end
function tmp = code(r, a, b) tmp = r * b; end
code[r_, a_, b_] := N[(r * b), $MachinePrecision]
\begin{array}{l}
\\
r \cdot b
\end{array}
herbie shell --seed 2023347
(FPCore (r a b)
:name "rsin B (should all be same)"
:precision binary64
(* r (/ (sin b) (cos (+ a b)))))