
(FPCore (J K U) :precision binary64 (let* ((t_0 (cos (/ K 2.0)))) (* (* (* -2.0 J) t_0) (sqrt (+ 1.0 (pow (/ U (* (* 2.0 J) t_0)) 2.0))))))
double code(double J, double K, double U) {
double t_0 = cos((K / 2.0));
return ((-2.0 * J) * t_0) * sqrt((1.0 + pow((U / ((2.0 * J) * t_0)), 2.0)));
}
real(8) function code(j, k, u)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u
real(8) :: t_0
t_0 = cos((k / 2.0d0))
code = (((-2.0d0) * j) * t_0) * sqrt((1.0d0 + ((u / ((2.0d0 * j) * t_0)) ** 2.0d0)))
end function
public static double code(double J, double K, double U) {
double t_0 = Math.cos((K / 2.0));
return ((-2.0 * J) * t_0) * Math.sqrt((1.0 + Math.pow((U / ((2.0 * J) * t_0)), 2.0)));
}
def code(J, K, U): t_0 = math.cos((K / 2.0)) return ((-2.0 * J) * t_0) * math.sqrt((1.0 + math.pow((U / ((2.0 * J) * t_0)), 2.0)))
function code(J, K, U) t_0 = cos(Float64(K / 2.0)) return Float64(Float64(Float64(-2.0 * J) * t_0) * sqrt(Float64(1.0 + (Float64(U / Float64(Float64(2.0 * J) * t_0)) ^ 2.0)))) end
function tmp = code(J, K, U) t_0 = cos((K / 2.0)); tmp = ((-2.0 * J) * t_0) * sqrt((1.0 + ((U / ((2.0 * J) * t_0)) ^ 2.0))); end
code[J_, K_, U_] := Block[{t$95$0 = N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(-2.0 * J), $MachinePrecision] * t$95$0), $MachinePrecision] * N[Sqrt[N[(1.0 + N[Power[N[(U / N[(N[(2.0 * J), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\frac{K}{2}\right)\\
\left(\left(-2 \cdot J\right) \cdot t_0\right) \cdot \sqrt{1 + {\left(\frac{U}{\left(2 \cdot J\right) \cdot t_0}\right)}^{2}}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (J K U) :precision binary64 (let* ((t_0 (cos (/ K 2.0)))) (* (* (* -2.0 J) t_0) (sqrt (+ 1.0 (pow (/ U (* (* 2.0 J) t_0)) 2.0))))))
double code(double J, double K, double U) {
double t_0 = cos((K / 2.0));
return ((-2.0 * J) * t_0) * sqrt((1.0 + pow((U / ((2.0 * J) * t_0)), 2.0)));
}
real(8) function code(j, k, u)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u
real(8) :: t_0
t_0 = cos((k / 2.0d0))
code = (((-2.0d0) * j) * t_0) * sqrt((1.0d0 + ((u / ((2.0d0 * j) * t_0)) ** 2.0d0)))
end function
public static double code(double J, double K, double U) {
double t_0 = Math.cos((K / 2.0));
return ((-2.0 * J) * t_0) * Math.sqrt((1.0 + Math.pow((U / ((2.0 * J) * t_0)), 2.0)));
}
def code(J, K, U): t_0 = math.cos((K / 2.0)) return ((-2.0 * J) * t_0) * math.sqrt((1.0 + math.pow((U / ((2.0 * J) * t_0)), 2.0)))
function code(J, K, U) t_0 = cos(Float64(K / 2.0)) return Float64(Float64(Float64(-2.0 * J) * t_0) * sqrt(Float64(1.0 + (Float64(U / Float64(Float64(2.0 * J) * t_0)) ^ 2.0)))) end
function tmp = code(J, K, U) t_0 = cos((K / 2.0)); tmp = ((-2.0 * J) * t_0) * sqrt((1.0 + ((U / ((2.0 * J) * t_0)) ^ 2.0))); end
code[J_, K_, U_] := Block[{t$95$0 = N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]}, N[(N[(N[(-2.0 * J), $MachinePrecision] * t$95$0), $MachinePrecision] * N[Sqrt[N[(1.0 + N[Power[N[(U / N[(N[(2.0 * J), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \cos \left(\frac{K}{2}\right)\\
\left(\left(-2 \cdot J\right) \cdot t_0\right) \cdot \sqrt{1 + {\left(\frac{U}{\left(2 \cdot J\right) \cdot t_0}\right)}^{2}}
\end{array}
\end{array}
U_m = (fabs.f64 U)
(FPCore (J K U_m)
:precision binary64
(let* ((t_0 (cos (/ K 2.0)))
(t_1 (* J t_0))
(t_2
(*
(* t_0 (* -2.0 J))
(sqrt (+ 1.0 (pow (/ U_m (* t_0 (* J 2.0))) 2.0))))))
(if (<= t_2 (- INFINITY))
(* -2.0 (* U_m 0.5))
(if (<= t_2 5e+306)
(* -2.0 (* (hypot 1.0 (/ (/ U_m 2.0) t_1)) t_1))
U_m))))U_m = fabs(U);
double code(double J, double K, double U_m) {
double t_0 = cos((K / 2.0));
double t_1 = J * t_0;
double t_2 = (t_0 * (-2.0 * J)) * sqrt((1.0 + pow((U_m / (t_0 * (J * 2.0))), 2.0)));
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = -2.0 * (U_m * 0.5);
} else if (t_2 <= 5e+306) {
tmp = -2.0 * (hypot(1.0, ((U_m / 2.0) / t_1)) * t_1);
} else {
tmp = U_m;
}
return tmp;
}
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double t_0 = Math.cos((K / 2.0));
double t_1 = J * t_0;
double t_2 = (t_0 * (-2.0 * J)) * Math.sqrt((1.0 + Math.pow((U_m / (t_0 * (J * 2.0))), 2.0)));
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = -2.0 * (U_m * 0.5);
} else if (t_2 <= 5e+306) {
tmp = -2.0 * (Math.hypot(1.0, ((U_m / 2.0) / t_1)) * t_1);
} else {
tmp = U_m;
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): t_0 = math.cos((K / 2.0)) t_1 = J * t_0 t_2 = (t_0 * (-2.0 * J)) * math.sqrt((1.0 + math.pow((U_m / (t_0 * (J * 2.0))), 2.0))) tmp = 0 if t_2 <= -math.inf: tmp = -2.0 * (U_m * 0.5) elif t_2 <= 5e+306: tmp = -2.0 * (math.hypot(1.0, ((U_m / 2.0) / t_1)) * t_1) else: tmp = U_m return tmp
U_m = abs(U) function code(J, K, U_m) t_0 = cos(Float64(K / 2.0)) t_1 = Float64(J * t_0) t_2 = Float64(Float64(t_0 * Float64(-2.0 * J)) * sqrt(Float64(1.0 + (Float64(U_m / Float64(t_0 * Float64(J * 2.0))) ^ 2.0)))) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(-2.0 * Float64(U_m * 0.5)); elseif (t_2 <= 5e+306) tmp = Float64(-2.0 * Float64(hypot(1.0, Float64(Float64(U_m / 2.0) / t_1)) * t_1)); else tmp = U_m; end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) t_0 = cos((K / 2.0)); t_1 = J * t_0; t_2 = (t_0 * (-2.0 * J)) * sqrt((1.0 + ((U_m / (t_0 * (J * 2.0))) ^ 2.0))); tmp = 0.0; if (t_2 <= -Inf) tmp = -2.0 * (U_m * 0.5); elseif (t_2 <= 5e+306) tmp = -2.0 * (hypot(1.0, ((U_m / 2.0) / t_1)) * t_1); else tmp = U_m; end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision]
code[J_, K_, U$95$m_] := Block[{t$95$0 = N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$1 = N[(J * t$95$0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(t$95$0 * N[(-2.0 * J), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 + N[Power[N[(U$95$m / N[(t$95$0 * N[(J * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(-2.0 * N[(U$95$m * 0.5), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 5e+306], N[(-2.0 * N[(N[Sqrt[1.0 ^ 2 + N[(N[(U$95$m / 2.0), $MachinePrecision] / t$95$1), $MachinePrecision] ^ 2], $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision], U$95$m]]]]]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
t_0 := \cos \left(\frac{K}{2}\right)\\
t_1 := J \cdot t_0\\
t_2 := \left(t_0 \cdot \left(-2 \cdot J\right)\right) \cdot \sqrt{1 + {\left(\frac{U_m}{t_0 \cdot \left(J \cdot 2\right)}\right)}^{2}}\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;-2 \cdot \left(U_m \cdot 0.5\right)\\
\mathbf{elif}\;t_2 \leq 5 \cdot 10^{+306}:\\
\;\;\;\;-2 \cdot \left(\mathsf{hypot}\left(1, \frac{\frac{U_m}{2}}{t_1}\right) \cdot t_1\right)\\
\mathbf{else}:\\
\;\;\;\;U_m\\
\end{array}
\end{array}
U_m = (fabs.f64 U)
(FPCore (J K U_m)
:precision binary64
(let* ((t_0 (cos (/ K 2.0))))
(if (<= J 9.5e-225)
(* -2.0 (* U_m 0.5))
(* -2.0 (* t_0 (* J (hypot 1.0 (/ (/ U_m 2.0) (* J t_0)))))))))U_m = fabs(U);
double code(double J, double K, double U_m) {
double t_0 = cos((K / 2.0));
double tmp;
if (J <= 9.5e-225) {
tmp = -2.0 * (U_m * 0.5);
} else {
tmp = -2.0 * (t_0 * (J * hypot(1.0, ((U_m / 2.0) / (J * t_0)))));
}
return tmp;
}
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double t_0 = Math.cos((K / 2.0));
double tmp;
if (J <= 9.5e-225) {
tmp = -2.0 * (U_m * 0.5);
} else {
tmp = -2.0 * (t_0 * (J * Math.hypot(1.0, ((U_m / 2.0) / (J * t_0)))));
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): t_0 = math.cos((K / 2.0)) tmp = 0 if J <= 9.5e-225: tmp = -2.0 * (U_m * 0.5) else: tmp = -2.0 * (t_0 * (J * math.hypot(1.0, ((U_m / 2.0) / (J * t_0))))) return tmp
U_m = abs(U) function code(J, K, U_m) t_0 = cos(Float64(K / 2.0)) tmp = 0.0 if (J <= 9.5e-225) tmp = Float64(-2.0 * Float64(U_m * 0.5)); else tmp = Float64(-2.0 * Float64(t_0 * Float64(J * hypot(1.0, Float64(Float64(U_m / 2.0) / Float64(J * t_0)))))); end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) t_0 = cos((K / 2.0)); tmp = 0.0; if (J <= 9.5e-225) tmp = -2.0 * (U_m * 0.5); else tmp = -2.0 * (t_0 * (J * hypot(1.0, ((U_m / 2.0) / (J * t_0))))); end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision]
code[J_, K_, U$95$m_] := Block[{t$95$0 = N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[J, 9.5e-225], N[(-2.0 * N[(U$95$m * 0.5), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(t$95$0 * N[(J * N[Sqrt[1.0 ^ 2 + N[(N[(U$95$m / 2.0), $MachinePrecision] / N[(J * t$95$0), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
t_0 := \cos \left(\frac{K}{2}\right)\\
\mathbf{if}\;J \leq 9.5 \cdot 10^{-225}:\\
\;\;\;\;-2 \cdot \left(U_m \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(t_0 \cdot \left(J \cdot \mathsf{hypot}\left(1, \frac{\frac{U_m}{2}}{J \cdot t_0}\right)\right)\right)\\
\end{array}
\end{array}
U_m = (fabs.f64 U) (FPCore (J K U_m) :precision binary64 (if (<= J 5e-146) (* -2.0 (* U_m 0.5)) (* -2.0 (* (cos (/ K 2.0)) (* J (hypot 1.0 (* U_m (/ 0.5 J))))))))
U_m = fabs(U);
double code(double J, double K, double U_m) {
double tmp;
if (J <= 5e-146) {
tmp = -2.0 * (U_m * 0.5);
} else {
tmp = -2.0 * (cos((K / 2.0)) * (J * hypot(1.0, (U_m * (0.5 / J)))));
}
return tmp;
}
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double tmp;
if (J <= 5e-146) {
tmp = -2.0 * (U_m * 0.5);
} else {
tmp = -2.0 * (Math.cos((K / 2.0)) * (J * Math.hypot(1.0, (U_m * (0.5 / J)))));
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): tmp = 0 if J <= 5e-146: tmp = -2.0 * (U_m * 0.5) else: tmp = -2.0 * (math.cos((K / 2.0)) * (J * math.hypot(1.0, (U_m * (0.5 / J))))) return tmp
U_m = abs(U) function code(J, K, U_m) tmp = 0.0 if (J <= 5e-146) tmp = Float64(-2.0 * Float64(U_m * 0.5)); else tmp = Float64(-2.0 * Float64(cos(Float64(K / 2.0)) * Float64(J * hypot(1.0, Float64(U_m * Float64(0.5 / J)))))); end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) tmp = 0.0; if (J <= 5e-146) tmp = -2.0 * (U_m * 0.5); else tmp = -2.0 * (cos((K / 2.0)) * (J * hypot(1.0, (U_m * (0.5 / J))))); end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision] code[J_, K_, U$95$m_] := If[LessEqual[J, 5e-146], N[(-2.0 * N[(U$95$m * 0.5), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision] * N[(J * N[Sqrt[1.0 ^ 2 + N[(U$95$m * N[(0.5 / J), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
\mathbf{if}\;J \leq 5 \cdot 10^{-146}:\\
\;\;\;\;-2 \cdot \left(U_m \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(\cos \left(\frac{K}{2}\right) \cdot \left(J \cdot \mathsf{hypot}\left(1, U_m \cdot \frac{0.5}{J}\right)\right)\right)\\
\end{array}
\end{array}
U_m = (fabs.f64 U) (FPCore (J K U_m) :precision binary64 (if (<= U_m 2.8e+55) (* -2.0 (+ (* 0.125 (* U_m (/ U_m J))) (* J (cos (* K 0.5))))) (* -2.0 (* U_m 0.5))))
U_m = fabs(U);
double code(double J, double K, double U_m) {
double tmp;
if (U_m <= 2.8e+55) {
tmp = -2.0 * ((0.125 * (U_m * (U_m / J))) + (J * cos((K * 0.5))));
} else {
tmp = -2.0 * (U_m * 0.5);
}
return tmp;
}
U_m = abs(U)
real(8) function code(j, k, u_m)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u_m
real(8) :: tmp
if (u_m <= 2.8d+55) then
tmp = (-2.0d0) * ((0.125d0 * (u_m * (u_m / j))) + (j * cos((k * 0.5d0))))
else
tmp = (-2.0d0) * (u_m * 0.5d0)
end if
code = tmp
end function
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double tmp;
if (U_m <= 2.8e+55) {
tmp = -2.0 * ((0.125 * (U_m * (U_m / J))) + (J * Math.cos((K * 0.5))));
} else {
tmp = -2.0 * (U_m * 0.5);
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): tmp = 0 if U_m <= 2.8e+55: tmp = -2.0 * ((0.125 * (U_m * (U_m / J))) + (J * math.cos((K * 0.5)))) else: tmp = -2.0 * (U_m * 0.5) return tmp
U_m = abs(U) function code(J, K, U_m) tmp = 0.0 if (U_m <= 2.8e+55) tmp = Float64(-2.0 * Float64(Float64(0.125 * Float64(U_m * Float64(U_m / J))) + Float64(J * cos(Float64(K * 0.5))))); else tmp = Float64(-2.0 * Float64(U_m * 0.5)); end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) tmp = 0.0; if (U_m <= 2.8e+55) tmp = -2.0 * ((0.125 * (U_m * (U_m / J))) + (J * cos((K * 0.5)))); else tmp = -2.0 * (U_m * 0.5); end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision] code[J_, K_, U$95$m_] := If[LessEqual[U$95$m, 2.8e+55], N[(-2.0 * N[(N[(0.125 * N[(U$95$m * N[(U$95$m / J), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(J * N[Cos[N[(K * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(U$95$m * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
\mathbf{if}\;U_m \leq 2.8 \cdot 10^{+55}:\\
\;\;\;\;-2 \cdot \left(0.125 \cdot \left(U_m \cdot \frac{U_m}{J}\right) + J \cdot \cos \left(K \cdot 0.5\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(U_m \cdot 0.5\right)\\
\end{array}
\end{array}
U_m = (fabs.f64 U) (FPCore (J K U_m) :precision binary64 (if (<= U_m 1.55e+57) (* -2.0 (* J (cos (/ K 2.0)))) (* -2.0 (* U_m 0.5))))
U_m = fabs(U);
double code(double J, double K, double U_m) {
double tmp;
if (U_m <= 1.55e+57) {
tmp = -2.0 * (J * cos((K / 2.0)));
} else {
tmp = -2.0 * (U_m * 0.5);
}
return tmp;
}
U_m = abs(U)
real(8) function code(j, k, u_m)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u_m
real(8) :: tmp
if (u_m <= 1.55d+57) then
tmp = (-2.0d0) * (j * cos((k / 2.0d0)))
else
tmp = (-2.0d0) * (u_m * 0.5d0)
end if
code = tmp
end function
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double tmp;
if (U_m <= 1.55e+57) {
tmp = -2.0 * (J * Math.cos((K / 2.0)));
} else {
tmp = -2.0 * (U_m * 0.5);
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): tmp = 0 if U_m <= 1.55e+57: tmp = -2.0 * (J * math.cos((K / 2.0))) else: tmp = -2.0 * (U_m * 0.5) return tmp
U_m = abs(U) function code(J, K, U_m) tmp = 0.0 if (U_m <= 1.55e+57) tmp = Float64(-2.0 * Float64(J * cos(Float64(K / 2.0)))); else tmp = Float64(-2.0 * Float64(U_m * 0.5)); end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) tmp = 0.0; if (U_m <= 1.55e+57) tmp = -2.0 * (J * cos((K / 2.0))); else tmp = -2.0 * (U_m * 0.5); end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision] code[J_, K_, U$95$m_] := If[LessEqual[U$95$m, 1.55e+57], N[(-2.0 * N[(J * N[Cos[N[(K / 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(U$95$m * 0.5), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
\mathbf{if}\;U_m \leq 1.55 \cdot 10^{+57}:\\
\;\;\;\;-2 \cdot \left(J \cdot \cos \left(\frac{K}{2}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \left(U_m \cdot 0.5\right)\\
\end{array}
\end{array}
U_m = (fabs.f64 U) (FPCore (J K U_m) :precision binary64 (if (<= J 1.26e+84) (* -2.0 (* U_m 0.5)) (* -2.0 J)))
U_m = fabs(U);
double code(double J, double K, double U_m) {
double tmp;
if (J <= 1.26e+84) {
tmp = -2.0 * (U_m * 0.5);
} else {
tmp = -2.0 * J;
}
return tmp;
}
U_m = abs(U)
real(8) function code(j, k, u_m)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u_m
real(8) :: tmp
if (j <= 1.26d+84) then
tmp = (-2.0d0) * (u_m * 0.5d0)
else
tmp = (-2.0d0) * j
end if
code = tmp
end function
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double tmp;
if (J <= 1.26e+84) {
tmp = -2.0 * (U_m * 0.5);
} else {
tmp = -2.0 * J;
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): tmp = 0 if J <= 1.26e+84: tmp = -2.0 * (U_m * 0.5) else: tmp = -2.0 * J return tmp
U_m = abs(U) function code(J, K, U_m) tmp = 0.0 if (J <= 1.26e+84) tmp = Float64(-2.0 * Float64(U_m * 0.5)); else tmp = Float64(-2.0 * J); end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) tmp = 0.0; if (J <= 1.26e+84) tmp = -2.0 * (U_m * 0.5); else tmp = -2.0 * J; end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision] code[J_, K_, U$95$m_] := If[LessEqual[J, 1.26e+84], N[(-2.0 * N[(U$95$m * 0.5), $MachinePrecision]), $MachinePrecision], N[(-2.0 * J), $MachinePrecision]]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
\mathbf{if}\;J \leq 1.26 \cdot 10^{+84}:\\
\;\;\;\;-2 \cdot \left(U_m \cdot 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot J\\
\end{array}
\end{array}
U_m = (fabs.f64 U) (FPCore (J K U_m) :precision binary64 (if (<= K 1.35e+14) (* -2.0 J) U_m))
U_m = fabs(U);
double code(double J, double K, double U_m) {
double tmp;
if (K <= 1.35e+14) {
tmp = -2.0 * J;
} else {
tmp = U_m;
}
return tmp;
}
U_m = abs(U)
real(8) function code(j, k, u_m)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u_m
real(8) :: tmp
if (k <= 1.35d+14) then
tmp = (-2.0d0) * j
else
tmp = u_m
end if
code = tmp
end function
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
double tmp;
if (K <= 1.35e+14) {
tmp = -2.0 * J;
} else {
tmp = U_m;
}
return tmp;
}
U_m = math.fabs(U) def code(J, K, U_m): tmp = 0 if K <= 1.35e+14: tmp = -2.0 * J else: tmp = U_m return tmp
U_m = abs(U) function code(J, K, U_m) tmp = 0.0 if (K <= 1.35e+14) tmp = Float64(-2.0 * J); else tmp = U_m; end return tmp end
U_m = abs(U); function tmp_2 = code(J, K, U_m) tmp = 0.0; if (K <= 1.35e+14) tmp = -2.0 * J; else tmp = U_m; end tmp_2 = tmp; end
U_m = N[Abs[U], $MachinePrecision] code[J_, K_, U$95$m_] := If[LessEqual[K, 1.35e+14], N[(-2.0 * J), $MachinePrecision], U$95$m]
\begin{array}{l}
U_m = \left|U\right|
\\
\begin{array}{l}
\mathbf{if}\;K \leq 1.35 \cdot 10^{+14}:\\
\;\;\;\;-2 \cdot J\\
\mathbf{else}:\\
\;\;\;\;U_m\\
\end{array}
\end{array}
U_m = (fabs.f64 U) (FPCore (J K U_m) :precision binary64 U_m)
U_m = fabs(U);
double code(double J, double K, double U_m) {
return U_m;
}
U_m = abs(U)
real(8) function code(j, k, u_m)
real(8), intent (in) :: j
real(8), intent (in) :: k
real(8), intent (in) :: u_m
code = u_m
end function
U_m = Math.abs(U);
public static double code(double J, double K, double U_m) {
return U_m;
}
U_m = math.fabs(U) def code(J, K, U_m): return U_m
U_m = abs(U) function code(J, K, U_m) return U_m end
U_m = abs(U); function tmp = code(J, K, U_m) tmp = U_m; end
U_m = N[Abs[U], $MachinePrecision] code[J_, K_, U$95$m_] := U$95$m
\begin{array}{l}
U_m = \left|U\right|
\\
U_m
\end{array}
herbie shell --seed 2023347
(FPCore (J K U)
:name "Maksimov and Kolovsky, Equation (3)"
:precision binary64
(* (* (* -2.0 J) (cos (/ K 2.0))) (sqrt (+ 1.0 (pow (/ U (* (* 2.0 J) (cos (/ K 2.0)))) 2.0)))))