
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (* (/ x (sin B)) (cos B))))
double code(double B, double x) {
return (1.0 / sin(B)) - ((x / sin(B)) * cos(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - ((x / sin(b)) * cos(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - ((x / Math.sin(B)) * Math.cos(B));
}
def code(B, x): return (1.0 / math.sin(B)) - ((x / math.sin(B)) * math.cos(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(Float64(x / sin(B)) * cos(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - ((x / sin(B)) * cos(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(N[(x / N[Sin[B], $MachinePrecision]), $MachinePrecision] * N[Cos[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\sin B} \cdot \cos B
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -18000000.0)
(/ (- x) (tan B))
(if (<= x 115000.0)
(+ (/ 1.0 (sin B)) (* x (/ -1.0 B)))
(* (/ x (sin B)) (- (cos B))))))
double code(double B, double x) {
double tmp;
if (x <= -18000000.0) {
tmp = -x / tan(B);
} else if (x <= 115000.0) {
tmp = (1.0 / sin(B)) + (x * (-1.0 / B));
} else {
tmp = (x / sin(B)) * -cos(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-18000000.0d0)) then
tmp = -x / tan(b)
else if (x <= 115000.0d0) then
tmp = (1.0d0 / sin(b)) + (x * ((-1.0d0) / b))
else
tmp = (x / sin(b)) * -cos(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -18000000.0) {
tmp = -x / Math.tan(B);
} else if (x <= 115000.0) {
tmp = (1.0 / Math.sin(B)) + (x * (-1.0 / B));
} else {
tmp = (x / Math.sin(B)) * -Math.cos(B);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -18000000.0: tmp = -x / math.tan(B) elif x <= 115000.0: tmp = (1.0 / math.sin(B)) + (x * (-1.0 / B)) else: tmp = (x / math.sin(B)) * -math.cos(B) return tmp
function code(B, x) tmp = 0.0 if (x <= -18000000.0) tmp = Float64(Float64(-x) / tan(B)); elseif (x <= 115000.0) tmp = Float64(Float64(1.0 / sin(B)) + Float64(x * Float64(-1.0 / B))); else tmp = Float64(Float64(x / sin(B)) * Float64(-cos(B))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -18000000.0) tmp = -x / tan(B); elseif (x <= 115000.0) tmp = (1.0 / sin(B)) + (x * (-1.0 / B)); else tmp = (x / sin(B)) * -cos(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -18000000.0], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 115000.0], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] + N[(x * N[(-1.0 / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / N[Sin[B], $MachinePrecision]), $MachinePrecision] * (-N[Cos[B], $MachinePrecision])), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -18000000:\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{elif}\;x \leq 115000:\\
\;\;\;\;\frac{1}{\sin B} + x \cdot \frac{-1}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\sin B} \cdot \left(-\cos B\right)\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -195000.0)
(/ (- x) (tan B))
(if (<= x 7800.0)
(+ (/ 1.0 (sin B)) (* x (/ -1.0 B)))
(* x (/ 1.0 (- (tan B)))))))
double code(double B, double x) {
double tmp;
if (x <= -195000.0) {
tmp = -x / tan(B);
} else if (x <= 7800.0) {
tmp = (1.0 / sin(B)) + (x * (-1.0 / B));
} else {
tmp = x * (1.0 / -tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-195000.0d0)) then
tmp = -x / tan(b)
else if (x <= 7800.0d0) then
tmp = (1.0d0 / sin(b)) + (x * ((-1.0d0) / b))
else
tmp = x * (1.0d0 / -tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -195000.0) {
tmp = -x / Math.tan(B);
} else if (x <= 7800.0) {
tmp = (1.0 / Math.sin(B)) + (x * (-1.0 / B));
} else {
tmp = x * (1.0 / -Math.tan(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -195000.0: tmp = -x / math.tan(B) elif x <= 7800.0: tmp = (1.0 / math.sin(B)) + (x * (-1.0 / B)) else: tmp = x * (1.0 / -math.tan(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -195000.0) tmp = Float64(Float64(-x) / tan(B)); elseif (x <= 7800.0) tmp = Float64(Float64(1.0 / sin(B)) + Float64(x * Float64(-1.0 / B))); else tmp = Float64(x * Float64(1.0 / Float64(-tan(B)))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -195000.0) tmp = -x / tan(B); elseif (x <= 7800.0) tmp = (1.0 / sin(B)) + (x * (-1.0 / B)); else tmp = x * (1.0 / -tan(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -195000.0], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7800.0], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] + N[(x * N[(-1.0 / B), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / (-N[Tan[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -195000:\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{elif}\;x \leq 7800:\\
\;\;\;\;\frac{1}{\sin B} + x \cdot \frac{-1}{B}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{-\tan B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (<= x -200000.0) (/ (- x) (tan B)) (if (<= x 680000.0) (- (/ 1.0 (sin B)) (/ x B)) (* x (/ 1.0 (- (tan B)))))))
double code(double B, double x) {
double tmp;
if (x <= -200000.0) {
tmp = -x / tan(B);
} else if (x <= 680000.0) {
tmp = (1.0 / sin(B)) - (x / B);
} else {
tmp = x * (1.0 / -tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-200000.0d0)) then
tmp = -x / tan(b)
else if (x <= 680000.0d0) then
tmp = (1.0d0 / sin(b)) - (x / b)
else
tmp = x * (1.0d0 / -tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -200000.0) {
tmp = -x / Math.tan(B);
} else if (x <= 680000.0) {
tmp = (1.0 / Math.sin(B)) - (x / B);
} else {
tmp = x * (1.0 / -Math.tan(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -200000.0: tmp = -x / math.tan(B) elif x <= 680000.0: tmp = (1.0 / math.sin(B)) - (x / B) else: tmp = x * (1.0 / -math.tan(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -200000.0) tmp = Float64(Float64(-x) / tan(B)); elseif (x <= 680000.0) tmp = Float64(Float64(1.0 / sin(B)) - Float64(x / B)); else tmp = Float64(x * Float64(1.0 / Float64(-tan(B)))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -200000.0) tmp = -x / tan(B); elseif (x <= 680000.0) tmp = (1.0 / sin(B)) - (x / B); else tmp = x * (1.0 / -tan(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -200000.0], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 680000.0], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / (-N[Tan[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -200000:\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{elif}\;x \leq 680000:\\
\;\;\;\;\frac{1}{\sin B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{-\tan B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (<= x -24000000.0) (/ (- x) (tan B)) (if (<= x 1.15) (/ (- 1.0 x) (sin B)) (* x (/ 1.0 (- (tan B)))))))
double code(double B, double x) {
double tmp;
if (x <= -24000000.0) {
tmp = -x / tan(B);
} else if (x <= 1.15) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = x * (1.0 / -tan(B));
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-24000000.0d0)) then
tmp = -x / tan(b)
else if (x <= 1.15d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = x * (1.0d0 / -tan(b))
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -24000000.0) {
tmp = -x / Math.tan(B);
} else if (x <= 1.15) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = x * (1.0 / -Math.tan(B));
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -24000000.0: tmp = -x / math.tan(B) elif x <= 1.15: tmp = (1.0 - x) / math.sin(B) else: tmp = x * (1.0 / -math.tan(B)) return tmp
function code(B, x) tmp = 0.0 if (x <= -24000000.0) tmp = Float64(Float64(-x) / tan(B)); elseif (x <= 1.15) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = Float64(x * Float64(1.0 / Float64(-tan(B)))); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -24000000.0) tmp = -x / tan(B); elseif (x <= 1.15) tmp = (1.0 - x) / sin(B); else tmp = x * (1.0 / -tan(B)); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -24000000.0], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.15], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 / (-N[Tan[B], $MachinePrecision])), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -24000000:\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{elif}\;x \leq 1.15:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{1}{-\tan B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -9000000.0) (not (<= x 1.15))) (/ (- x) (tan B)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -9000000.0) || !(x <= 1.15)) {
tmp = -x / tan(B);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-9000000.0d0)) .or. (.not. (x <= 1.15d0))) then
tmp = -x / tan(b)
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -9000000.0) || !(x <= 1.15)) {
tmp = -x / Math.tan(B);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -9000000.0) or not (x <= 1.15): tmp = -x / math.tan(B) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -9000000.0) || !(x <= 1.15)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -9000000.0) || ~((x <= 1.15))) tmp = -x / tan(B); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -9000000.0], N[Not[LessEqual[x, 1.15]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -9000000 \lor \neg \left(x \leq 1.15\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -2.5) (not (<= x 1.16))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -2.5) || !(x <= 1.16)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-2.5d0)) .or. (.not. (x <= 1.16d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -2.5) || !(x <= 1.16)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -2.5) or not (x <= 1.16): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -2.5) || !(x <= 1.16)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -2.5) || ~((x <= 1.16))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -2.5], N[Not[LessEqual[x, 1.16]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.5 \lor \neg \left(x \leq 1.16\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= B 95.0)
(-
(+ (/ 1.0 B) (* B (+ 0.16666666666666666 (* x 0.3333333333333333))))
(/ x B))
(/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 95.0) {
tmp = ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 95.0d0) then
tmp = ((1.0d0 / b) + (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0)))) - (x / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 95.0) {
tmp = ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 95.0: tmp = ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 95.0) tmp = Float64(Float64(Float64(1.0 / B) + Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333)))) - Float64(x / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 95.0) tmp = ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 95.0], N[(N[(N[(1.0 / B), $MachinePrecision] + N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 95:\\
\;\;\;\;\left(\frac{1}{B} + B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right)\right) - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (- (+ (/ 1.0 B) (* B (+ 0.16666666666666666 (* x 0.3333333333333333)))) (/ x B)))
double code(double B, double x) {
return ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 / b) + (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0)))) - (x / b)
end function
public static double code(double B, double x) {
return ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B);
}
def code(B, x): return ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B)
function code(B, x) return Float64(Float64(Float64(1.0 / B) + Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333)))) - Float64(x / B)) end
function tmp = code(B, x) tmp = ((1.0 / B) + (B * (0.16666666666666666 + (x * 0.3333333333333333)))) - (x / B); end
code[B_, x_] := N[(N[(N[(1.0 / B), $MachinePrecision] + N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{1}{B} + B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right)\right) - \frac{x}{B}
\end{array}
(FPCore (B x) :precision binary64 (+ (* B (+ 0.16666666666666666 (* x 0.3333333333333333))) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * (0.16666666666666666d0 + (x * 0.3333333333333333d0))) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B);
}
def code(B, x): return (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * Float64(0.16666666666666666 + Float64(x * 0.3333333333333333))) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * (0.16666666666666666 + (x * 0.3333333333333333))) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * N[(0.16666666666666666 + N[(x * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot \left(0.16666666666666666 + x \cdot 0.3333333333333333\right) + \frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (+ (/ (- 1.0 x) B) (* B 0.16666666666666666)))
double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = ((1.0d0 - x) / b) + (b * 0.16666666666666666d0)
end function
public static double code(double B, double x) {
return ((1.0 - x) / B) + (B * 0.16666666666666666);
}
def code(B, x): return ((1.0 - x) / B) + (B * 0.16666666666666666)
function code(B, x) return Float64(Float64(Float64(1.0 - x) / B) + Float64(B * 0.16666666666666666)) end
function tmp = code(B, x) tmp = ((1.0 - x) / B) + (B * 0.16666666666666666); end
code[B_, x_] := N[(N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision] + N[(B * 0.16666666666666666), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B} + B \cdot 0.16666666666666666
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -5.2e+15) (not (<= x 1750000.0))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -5.2e+15) || !(x <= 1750000.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-5.2d+15)) .or. (.not. (x <= 1750000.0d0))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -5.2e+15) || !(x <= 1750000.0)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -5.2e+15) or not (x <= 1750000.0): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -5.2e+15) || !(x <= 1750000.0)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -5.2e+15) || ~((x <= 1750000.0))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -5.2e+15], N[Not[LessEqual[x, 1750000.0]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.2 \cdot 10^{+15} \lor \neg \left(x \leq 1750000\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 B) (/ x B)))
double code(double B, double x) {
return (1.0 / B) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / b) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / B) - (x / B);
}
def code(B, x): return (1.0 / B) - (x / B)
function code(B, x) return Float64(Float64(1.0 / B) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / B) - (x / B); end
code[B_, x_] := N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B} - \frac{x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
herbie shell --seed 2023347
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))