
(FPCore (a b) :precision binary64 (* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
def code(a, b): return ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
function code(a, b) return Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b))) end
function tmp = code(a, b) tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b)); end
code[a_, b_] := N[(N[(N[(Pi / 2.0), $MachinePrecision] * N[(1.0 / N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / a), $MachinePrecision] - N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\pi}{2} \cdot \frac{1}{b \cdot b - a \cdot a}\right) \cdot \left(\frac{1}{a} - \frac{1}{b}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b) :precision binary64 (* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b));
}
def code(a, b): return ((math.pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b))
function code(a, b) return Float64(Float64(Float64(pi / 2.0) * Float64(1.0 / Float64(Float64(b * b) - Float64(a * a)))) * Float64(Float64(1.0 / a) - Float64(1.0 / b))) end
function tmp = code(a, b) tmp = ((pi / 2.0) * (1.0 / ((b * b) - (a * a)))) * ((1.0 / a) - (1.0 / b)); end
code[a_, b_] := N[(N[(N[(Pi / 2.0), $MachinePrecision] * N[(1.0 / N[(N[(b * b), $MachinePrecision] - N[(a * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 / a), $MachinePrecision] - N[(1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\frac{\pi}{2} \cdot \frac{1}{b \cdot b - a \cdot a}\right) \cdot \left(\frac{1}{a} - \frac{1}{b}\right)
\end{array}
(FPCore (a b) :precision binary64 (/ (/ (* PI 0.5) (/ (+ a b) (+ (/ 1.0 a) (/ -1.0 b)))) (- b a)))
double code(double a, double b) {
return ((((double) M_PI) * 0.5) / ((a + b) / ((1.0 / a) + (-1.0 / b)))) / (b - a);
}
public static double code(double a, double b) {
return ((Math.PI * 0.5) / ((a + b) / ((1.0 / a) + (-1.0 / b)))) / (b - a);
}
def code(a, b): return ((math.pi * 0.5) / ((a + b) / ((1.0 / a) + (-1.0 / b)))) / (b - a)
function code(a, b) return Float64(Float64(Float64(pi * 0.5) / Float64(Float64(a + b) / Float64(Float64(1.0 / a) + Float64(-1.0 / b)))) / Float64(b - a)) end
function tmp = code(a, b) tmp = ((pi * 0.5) / ((a + b) / ((1.0 / a) + (-1.0 / b)))) / (b - a); end
code[a_, b_] := N[(N[(N[(Pi * 0.5), $MachinePrecision] / N[(N[(a + b), $MachinePrecision] / N[(N[(1.0 / a), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(b - a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\pi \cdot 0.5}{\frac{a + b}{\frac{1}{a} + \frac{-1}{b}}}}{b - a}
\end{array}
(FPCore (a b) :precision binary64 (* (/ (/ PI 2.0) (- b a)) (/ (+ (/ 1.0 a) (/ -1.0 b)) (+ a b))))
double code(double a, double b) {
return ((((double) M_PI) / 2.0) / (b - a)) * (((1.0 / a) + (-1.0 / b)) / (a + b));
}
public static double code(double a, double b) {
return ((Math.PI / 2.0) / (b - a)) * (((1.0 / a) + (-1.0 / b)) / (a + b));
}
def code(a, b): return ((math.pi / 2.0) / (b - a)) * (((1.0 / a) + (-1.0 / b)) / (a + b))
function code(a, b) return Float64(Float64(Float64(pi / 2.0) / Float64(b - a)) * Float64(Float64(Float64(1.0 / a) + Float64(-1.0 / b)) / Float64(a + b))) end
function tmp = code(a, b) tmp = ((pi / 2.0) / (b - a)) * (((1.0 / a) + (-1.0 / b)) / (a + b)); end
code[a_, b_] := N[(N[(N[(Pi / 2.0), $MachinePrecision] / N[(b - a), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(1.0 / a), $MachinePrecision] + N[(-1.0 / b), $MachinePrecision]), $MachinePrecision] / N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{\pi}{2}}{b - a} \cdot \frac{\frac{1}{a} + \frac{-1}{b}}{a + b}
\end{array}
(FPCore (a b) :precision binary64 (if (<= a -1.55e-84) (/ (- (/ (* PI -0.5) a)) (* a b)) (* 0.5 (/ (/ PI b) (* a b)))))
double code(double a, double b) {
double tmp;
if (a <= -1.55e-84) {
tmp = -((((double) M_PI) * -0.5) / a) / (a * b);
} else {
tmp = 0.5 * ((((double) M_PI) / b) / (a * b));
}
return tmp;
}
public static double code(double a, double b) {
double tmp;
if (a <= -1.55e-84) {
tmp = -((Math.PI * -0.5) / a) / (a * b);
} else {
tmp = 0.5 * ((Math.PI / b) / (a * b));
}
return tmp;
}
def code(a, b): tmp = 0 if a <= -1.55e-84: tmp = -((math.pi * -0.5) / a) / (a * b) else: tmp = 0.5 * ((math.pi / b) / (a * b)) return tmp
function code(a, b) tmp = 0.0 if (a <= -1.55e-84) tmp = Float64(Float64(-Float64(Float64(pi * -0.5) / a)) / Float64(a * b)); else tmp = Float64(0.5 * Float64(Float64(pi / b) / Float64(a * b))); end return tmp end
function tmp_2 = code(a, b) tmp = 0.0; if (a <= -1.55e-84) tmp = -((pi * -0.5) / a) / (a * b); else tmp = 0.5 * ((pi / b) / (a * b)); end tmp_2 = tmp; end
code[a_, b_] := If[LessEqual[a, -1.55e-84], N[((-N[(N[(Pi * -0.5), $MachinePrecision] / a), $MachinePrecision]) / N[(a * b), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(N[(Pi / b), $MachinePrecision] / N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -1.55 \cdot 10^{-84}:\\
\;\;\;\;\frac{-\frac{\pi \cdot -0.5}{a}}{a \cdot b}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{\frac{\pi}{b}}{a \cdot b}\\
\end{array}
\end{array}
(FPCore (a b) :precision binary64 (* (/ PI (* a b)) (/ 0.5 (+ a b))))
double code(double a, double b) {
return (((double) M_PI) / (a * b)) * (0.5 / (a + b));
}
public static double code(double a, double b) {
return (Math.PI / (a * b)) * (0.5 / (a + b));
}
def code(a, b): return (math.pi / (a * b)) * (0.5 / (a + b))
function code(a, b) return Float64(Float64(pi / Float64(a * b)) * Float64(0.5 / Float64(a + b))) end
function tmp = code(a, b) tmp = (pi / (a * b)) * (0.5 / (a + b)); end
code[a_, b_] := N[(N[(Pi / N[(a * b), $MachinePrecision]), $MachinePrecision] * N[(0.5 / N[(a + b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\pi}{a \cdot b} \cdot \frac{0.5}{a + b}
\end{array}
(FPCore (a b) :precision binary64 (* 0.5 (/ (/ PI b) (* a b))))
double code(double a, double b) {
return 0.5 * ((((double) M_PI) / b) / (a * b));
}
public static double code(double a, double b) {
return 0.5 * ((Math.PI / b) / (a * b));
}
def code(a, b): return 0.5 * ((math.pi / b) / (a * b))
function code(a, b) return Float64(0.5 * Float64(Float64(pi / b) / Float64(a * b))) end
function tmp = code(a, b) tmp = 0.5 * ((pi / b) / (a * b)); end
code[a_, b_] := N[(0.5 * N[(N[(Pi / b), $MachinePrecision] / N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \frac{\frac{\pi}{b}}{a \cdot b}
\end{array}
herbie shell --seed 2023347
(FPCore (a b)
:name "NMSE Section 6.1 mentioned, B"
:precision binary64
(* (* (/ PI 2.0) (/ 1.0 (- (* b b) (* a a)))) (- (/ 1.0 a) (/ 1.0 b))))