
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 5.0) (pow x 5.0)))
double code(double x, double eps) {
return pow((x + eps), 5.0) - pow(x, 5.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
}
def code(x, eps): return math.pow((x + eps), 5.0) - math.pow(x, 5.0)
function code(x, eps) return Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) end
function tmp = code(x, eps) tmp = ((x + eps) ^ 5.0) - (x ^ 5.0); end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + \varepsilon\right)}^{5} - {x}^{5}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (pow (+ x eps) 5.0) (pow x 5.0)))
double code(double x, double eps) {
return pow((x + eps), 5.0) - pow(x, 5.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
end function
public static double code(double x, double eps) {
return Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
}
def code(x, eps): return math.pow((x + eps), 5.0) - math.pow(x, 5.0)
function code(x, eps) return Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) end
function tmp = code(x, eps) tmp = ((x + eps) ^ 5.0) - (x ^ 5.0); end
code[x_, eps_] := N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
{\left(x + \varepsilon\right)}^{5} - {x}^{5}
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (pow (+ x eps) 5.0) (pow x 5.0))))
(if (<= t_0 -2e-301)
t_0
(if (<= t_0 0.0)
(* eps (* 5.0 (pow x 4.0)))
(+ (* 5.0 (* x (pow eps 4.0))) (pow eps 5.0))))))
double code(double x, double eps) {
double t_0 = pow((x + eps), 5.0) - pow(x, 5.0);
double tmp;
if (t_0 <= -2e-301) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = eps * (5.0 * pow(x, 4.0));
} else {
tmp = (5.0 * (x * pow(eps, 4.0))) + pow(eps, 5.0);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
if (t_0 <= (-2d-301)) then
tmp = t_0
else if (t_0 <= 0.0d0) then
tmp = eps * (5.0d0 * (x ** 4.0d0))
else
tmp = (5.0d0 * (x * (eps ** 4.0d0))) + (eps ** 5.0d0)
end if
code = tmp
end function
public static double code(double x, double eps) {
double t_0 = Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
double tmp;
if (t_0 <= -2e-301) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = eps * (5.0 * Math.pow(x, 4.0));
} else {
tmp = (5.0 * (x * Math.pow(eps, 4.0))) + Math.pow(eps, 5.0);
}
return tmp;
}
def code(x, eps): t_0 = math.pow((x + eps), 5.0) - math.pow(x, 5.0) tmp = 0 if t_0 <= -2e-301: tmp = t_0 elif t_0 <= 0.0: tmp = eps * (5.0 * math.pow(x, 4.0)) else: tmp = (5.0 * (x * math.pow(eps, 4.0))) + math.pow(eps, 5.0) return tmp
function code(x, eps) t_0 = Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) tmp = 0.0 if (t_0 <= -2e-301) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(eps * Float64(5.0 * (x ^ 4.0))); else tmp = Float64(Float64(5.0 * Float64(x * (eps ^ 4.0))) + (eps ^ 5.0)); end return tmp end
function tmp_2 = code(x, eps) t_0 = ((x + eps) ^ 5.0) - (x ^ 5.0); tmp = 0.0; if (t_0 <= -2e-301) tmp = t_0; elseif (t_0 <= 0.0) tmp = eps * (5.0 * (x ^ 4.0)); else tmp = (5.0 * (x * (eps ^ 4.0))) + (eps ^ 5.0); end tmp_2 = tmp; end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-301], t$95$0, If[LessEqual[t$95$0, 0.0], N[(eps * N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(5.0 * N[(x * N[Power[eps, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[Power[eps, 5.0], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-301}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;\varepsilon \cdot \left(5 \cdot {x}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;5 \cdot \left(x \cdot {\varepsilon}^{4}\right) + {\varepsilon}^{5}\\
\end{array}
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (pow (+ x eps) 5.0) (pow x 5.0))))
(if (or (<= t_0 -2e-301) (not (<= t_0 0.0)))
t_0
(* eps (* 5.0 (pow x 4.0))))))
double code(double x, double eps) {
double t_0 = pow((x + eps), 5.0) - pow(x, 5.0);
double tmp;
if ((t_0 <= -2e-301) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = eps * (5.0 * pow(x, 4.0));
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + eps) ** 5.0d0) - (x ** 5.0d0)
if ((t_0 <= (-2d-301)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = eps * (5.0d0 * (x ** 4.0d0))
end if
code = tmp
end function
public static double code(double x, double eps) {
double t_0 = Math.pow((x + eps), 5.0) - Math.pow(x, 5.0);
double tmp;
if ((t_0 <= -2e-301) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = eps * (5.0 * Math.pow(x, 4.0));
}
return tmp;
}
def code(x, eps): t_0 = math.pow((x + eps), 5.0) - math.pow(x, 5.0) tmp = 0 if (t_0 <= -2e-301) or not (t_0 <= 0.0): tmp = t_0 else: tmp = eps * (5.0 * math.pow(x, 4.0)) return tmp
function code(x, eps) t_0 = Float64((Float64(x + eps) ^ 5.0) - (x ^ 5.0)) tmp = 0.0 if ((t_0 <= -2e-301) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(eps * Float64(5.0 * (x ^ 4.0))); end return tmp end
function tmp_2 = code(x, eps) t_0 = ((x + eps) ^ 5.0) - (x ^ 5.0); tmp = 0.0; if ((t_0 <= -2e-301) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = eps * (5.0 * (x ^ 4.0)); end tmp_2 = tmp; end
code[x_, eps_] := Block[{t$95$0 = N[(N[Power[N[(x + eps), $MachinePrecision], 5.0], $MachinePrecision] - N[Power[x, 5.0], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -2e-301], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(eps * N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := {\left(x + \varepsilon\right)}^{5} - {x}^{5}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-301} \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left(5 \cdot {x}^{4}\right)\\
\end{array}
\end{array}
(FPCore (x eps) :precision binary64 (if (or (<= x -1.6e-45) (not (<= x 1.65e-44))) (* 5.0 (* eps (pow x 4.0))) (pow eps 5.0)))
double code(double x, double eps) {
double tmp;
if ((x <= -1.6e-45) || !(x <= 1.65e-44)) {
tmp = 5.0 * (eps * pow(x, 4.0));
} else {
tmp = pow(eps, 5.0);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((x <= (-1.6d-45)) .or. (.not. (x <= 1.65d-44))) then
tmp = 5.0d0 * (eps * (x ** 4.0d0))
else
tmp = eps ** 5.0d0
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((x <= -1.6e-45) || !(x <= 1.65e-44)) {
tmp = 5.0 * (eps * Math.pow(x, 4.0));
} else {
tmp = Math.pow(eps, 5.0);
}
return tmp;
}
def code(x, eps): tmp = 0 if (x <= -1.6e-45) or not (x <= 1.65e-44): tmp = 5.0 * (eps * math.pow(x, 4.0)) else: tmp = math.pow(eps, 5.0) return tmp
function code(x, eps) tmp = 0.0 if ((x <= -1.6e-45) || !(x <= 1.65e-44)) tmp = Float64(5.0 * Float64(eps * (x ^ 4.0))); else tmp = eps ^ 5.0; end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((x <= -1.6e-45) || ~((x <= 1.65e-44))) tmp = 5.0 * (eps * (x ^ 4.0)); else tmp = eps ^ 5.0; end tmp_2 = tmp; end
code[x_, eps_] := If[Or[LessEqual[x, -1.6e-45], N[Not[LessEqual[x, 1.65e-44]], $MachinePrecision]], N[(5.0 * N[(eps * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Power[eps, 5.0], $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-45} \lor \neg \left(x \leq 1.65 \cdot 10^{-44}\right):\\
\;\;\;\;5 \cdot \left(\varepsilon \cdot {x}^{4}\right)\\
\mathbf{else}:\\
\;\;\;\;{\varepsilon}^{5}\\
\end{array}
\end{array}
(FPCore (x eps) :precision binary64 (if (<= x -1.6e-45) (* eps (* 5.0 (pow x 4.0))) (if (<= x 1.3e-52) (pow eps 5.0) (* 5.0 (* eps (pow x 4.0))))))
double code(double x, double eps) {
double tmp;
if (x <= -1.6e-45) {
tmp = eps * (5.0 * pow(x, 4.0));
} else if (x <= 1.3e-52) {
tmp = pow(eps, 5.0);
} else {
tmp = 5.0 * (eps * pow(x, 4.0));
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if (x <= (-1.6d-45)) then
tmp = eps * (5.0d0 * (x ** 4.0d0))
else if (x <= 1.3d-52) then
tmp = eps ** 5.0d0
else
tmp = 5.0d0 * (eps * (x ** 4.0d0))
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if (x <= -1.6e-45) {
tmp = eps * (5.0 * Math.pow(x, 4.0));
} else if (x <= 1.3e-52) {
tmp = Math.pow(eps, 5.0);
} else {
tmp = 5.0 * (eps * Math.pow(x, 4.0));
}
return tmp;
}
def code(x, eps): tmp = 0 if x <= -1.6e-45: tmp = eps * (5.0 * math.pow(x, 4.0)) elif x <= 1.3e-52: tmp = math.pow(eps, 5.0) else: tmp = 5.0 * (eps * math.pow(x, 4.0)) return tmp
function code(x, eps) tmp = 0.0 if (x <= -1.6e-45) tmp = Float64(eps * Float64(5.0 * (x ^ 4.0))); elseif (x <= 1.3e-52) tmp = eps ^ 5.0; else tmp = Float64(5.0 * Float64(eps * (x ^ 4.0))); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if (x <= -1.6e-45) tmp = eps * (5.0 * (x ^ 4.0)); elseif (x <= 1.3e-52) tmp = eps ^ 5.0; else tmp = 5.0 * (eps * (x ^ 4.0)); end tmp_2 = tmp; end
code[x_, eps_] := If[LessEqual[x, -1.6e-45], N[(eps * N[(5.0 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.3e-52], N[Power[eps, 5.0], $MachinePrecision], N[(5.0 * N[(eps * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.6 \cdot 10^{-45}:\\
\;\;\;\;\varepsilon \cdot \left(5 \cdot {x}^{4}\right)\\
\mathbf{elif}\;x \leq 1.3 \cdot 10^{-52}:\\
\;\;\;\;{\varepsilon}^{5}\\
\mathbf{else}:\\
\;\;\;\;5 \cdot \left(\varepsilon \cdot {x}^{4}\right)\\
\end{array}
\end{array}
(FPCore (x eps) :precision binary64 (pow eps 5.0))
double code(double x, double eps) {
return pow(eps, 5.0);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps ** 5.0d0
end function
public static double code(double x, double eps) {
return Math.pow(eps, 5.0);
}
def code(x, eps): return math.pow(eps, 5.0)
function code(x, eps) return eps ^ 5.0 end
function tmp = code(x, eps) tmp = eps ^ 5.0; end
code[x_, eps_] := N[Power[eps, 5.0], $MachinePrecision]
\begin{array}{l}
\\
{\varepsilon}^{5}
\end{array}
(FPCore (x eps) :precision binary64 0.0)
double code(double x, double eps) {
return 0.0;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = 0.0d0
end function
public static double code(double x, double eps) {
return 0.0;
}
def code(x, eps): return 0.0
function code(x, eps) return 0.0 end
function tmp = code(x, eps) tmp = 0.0; end
code[x_, eps_] := 0.0
\begin{array}{l}
\\
0
\end{array}
herbie shell --seed 2023347
(FPCore (x eps)
:name "ENA, Section 1.4, Exercise 4b, n=5"
:precision binary64
:pre (and (and (<= -1000000000.0 x) (<= x 1000000000.0)) (and (<= -1.0 eps) (<= eps 1.0)))
(- (pow (+ x eps) 5.0) (pow x 5.0)))