
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(-
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ 1.0 v))
0.6931)
(log (/ 1.0 (* 2.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (1.0f / v)) + 0.6931f) + logf((1.0f / (2.0f * v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) - (1.0e0 / v)) + 0.6931e0) + log((1.0e0 / (2.0e0 * v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) - Float32(Float32(1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(Float32(2.0) * v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (single(1.0) / v)) + single(0.6931)) + log((single(1.0) / (single(2.0) * v))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) - \frac{1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{2 \cdot v}\right)}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(exp
(+
(+
(-
(- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v))
(/ 1.0 v))
0.6931)
(log (/ 1.0 (* 2.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (1.0f / v)) + 0.6931f) + logf((1.0f / (2.0f * v)))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp(((((((costheta_i * costheta_o) / v) - ((sintheta_i * sintheta_o) / v)) - (1.0e0 / v)) + 0.6931e0) + log((1.0e0 / (2.0e0 * v)))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(Float32(Float32(Float32(cosTheta_i * cosTheta_O) / v) - Float32(Float32(sinTheta_i * sinTheta_O) / v)) - Float32(Float32(1.0) / v)) + Float32(0.6931)) + log(Float32(Float32(1.0) / Float32(Float32(2.0) * v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((((((cosTheta_i * cosTheta_O) / v) - ((sinTheta_i * sinTheta_O) / v)) - (single(1.0) / v)) + single(0.6931)) + log((single(1.0) / (single(2.0) * v))))); end
\begin{array}{l}
\\
e^{\left(\left(\left(\frac{cosTheta_i \cdot cosTheta_O}{v} - \frac{sinTheta_i \cdot sinTheta_O}{v}\right) - \frac{1}{v}\right) + 0.6931\right) + \log \left(\frac{1}{2 \cdot v}\right)}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(pow
(pow
(pow
(*
(exp
(+
(fma
(/ cosTheta_i v)
cosTheta_O
(- (fma (/ sinTheta_i v) sinTheta_O (/ 1.0 v))))
0.6931))
(/ 0.5 v))
0.16666666666666666)
2.0)
3.0))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(powf(powf((expf((fmaf((cosTheta_i / v), cosTheta_O, -fmaf((sinTheta_i / v), sinTheta_O, (1.0f / v))) + 0.6931f)) * (0.5f / v)), 0.16666666666666666f), 2.0f), 3.0f);
}
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return ((Float32(exp(Float32(fma(Float32(cosTheta_i / v), cosTheta_O, Float32(-fma(Float32(sinTheta_i / v), sinTheta_O, Float32(Float32(1.0) / v)))) + Float32(0.6931))) * Float32(Float32(0.5) / v)) ^ Float32(0.16666666666666666)) ^ Float32(2.0)) ^ Float32(3.0) end
\begin{array}{l}
\\
{\left({\left({\left(e^{\mathsf{fma}\left(\frac{cosTheta_i}{v}, cosTheta_O, -\mathsf{fma}\left(\frac{sinTheta_i}{v}, sinTheta_O, \frac{1}{v}\right)\right) + 0.6931} \cdot \frac{0.5}{v}\right)}^{0.16666666666666666}\right)}^{2}\right)}^{3}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (pow (pow (pow (/ (* 0.5 (exp (+ 0.6931 (/ -1.0 v)))) v) 0.16666666666666666) 2.0) 3.0))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(powf(powf(((0.5f * expf((0.6931f + (-1.0f / v)))) / v), 0.16666666666666666f), 2.0f), 3.0f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((((0.5e0 * exp((0.6931e0 + ((-1.0e0) / v)))) / v) ** 0.16666666666666666e0) ** 2.0e0) ** 3.0e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return ((Float32(Float32(Float32(0.5) * exp(Float32(Float32(0.6931) + Float32(Float32(-1.0) / v)))) / v) ^ Float32(0.16666666666666666)) ^ Float32(2.0)) ^ Float32(3.0) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((((single(0.5) * exp((single(0.6931) + (single(-1.0) / v)))) / v) ^ single(0.16666666666666666)) ^ single(2.0)) ^ single(3.0); end
\begin{array}{l}
\\
{\left({\left({\left(\frac{0.5 \cdot e^{0.6931 + \frac{-1}{v}}}{v}\right)}^{0.16666666666666666}\right)}^{2}\right)}^{3}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (- (* (exp 0.6931) (exp (/ (+ -1.0 (* cosTheta_i cosTheta_O)) v))) (/ (* (exp (+ 0.6931 (/ -1.0 v))) (* sinTheta_i sinTheta_O)) v))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * ((expf(0.6931f) * expf(((-1.0f + (cosTheta_i * cosTheta_O)) / v))) - ((expf((0.6931f + (-1.0f / v))) * (sinTheta_i * sinTheta_O)) / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * ((exp(0.6931e0) * exp((((-1.0e0) + (costheta_i * costheta_o)) / v))) - ((exp((0.6931e0 + ((-1.0e0) / v))) * (sintheta_i * sintheta_o)) / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * Float32(Float32(exp(Float32(0.6931)) * exp(Float32(Float32(Float32(-1.0) + Float32(cosTheta_i * cosTheta_O)) / v))) - Float32(Float32(exp(Float32(Float32(0.6931) + Float32(Float32(-1.0) / v))) * Float32(sinTheta_i * sinTheta_O)) / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * ((exp(single(0.6931)) * exp(((single(-1.0) + (cosTheta_i * cosTheta_O)) / v))) - ((exp((single(0.6931) + (single(-1.0) / v))) * (sinTheta_i * sinTheta_O)) / v)); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot \left(e^{0.6931} \cdot e^{\frac{-1 + cosTheta_i \cdot cosTheta_O}{v}} - \frac{e^{0.6931 + \frac{-1}{v}} \cdot \left(sinTheta_i \cdot sinTheta_O\right)}{v}\right)
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(*
0.5
(/
(-
(* (exp 0.6931) (exp (/ -1.0 v)))
(/ (* sinTheta_O (* sinTheta_i (exp (+ 0.6931 (/ -1.0 v))))) v))
v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * (((expf(0.6931f) * expf((-1.0f / v))) - ((sinTheta_O * (sinTheta_i * expf((0.6931f + (-1.0f / v))))) / v)) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * (((exp(0.6931e0) * exp(((-1.0e0) / v))) - ((sintheta_o * (sintheta_i * exp((0.6931e0 + ((-1.0e0) / v))))) / v)) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(Float32(exp(Float32(0.6931)) * exp(Float32(Float32(-1.0) / v))) - Float32(Float32(sinTheta_O * Float32(sinTheta_i * exp(Float32(Float32(0.6931) + Float32(Float32(-1.0) / v))))) / v)) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * (((exp(single(0.6931)) * exp((single(-1.0) / v))) - ((sinTheta_O * (sinTheta_i * exp((single(0.6931) + (single(-1.0) / v))))) / v)) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{e^{0.6931} \cdot e^{\frac{-1}{v}} - \frac{sinTheta_O \cdot \left(sinTheta_i \cdot e^{0.6931 + \frac{-1}{v}}\right)}{v}}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:precision binary32
(pow
(cbrt
(*
(/ 0.5 v)
(exp (+ (+ 0.6931 (/ (* cosTheta_i cosTheta_O) v)) (/ -1.0 v)))))
3.0))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return powf(cbrtf(((0.5f / v) * expf(((0.6931f + ((cosTheta_i * cosTheta_O) / v)) + (-1.0f / v))))), 3.0f);
}
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return cbrt(Float32(Float32(Float32(0.5) / v) * exp(Float32(Float32(Float32(0.6931) + Float32(Float32(cosTheta_i * cosTheta_O) / v)) + Float32(Float32(-1.0) / v))))) ^ Float32(3.0) end
\begin{array}{l}
\\
{\left(\sqrt[3]{\frac{0.5}{v} \cdot e^{\left(0.6931 + \frac{cosTheta_i \cdot cosTheta_O}{v}\right) + \frac{-1}{v}}}\right)}^{3}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (let* ((t_0 (exp (+ 0.6931 (/ -1.0 v))))) (* (/ 0.5 v) (- t_0 (/ (* t_0 (* sinTheta_i sinTheta_O)) v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float t_0 = expf((0.6931f + (-1.0f / v)));
return (0.5f / v) * (t_0 - ((t_0 * (sinTheta_i * sinTheta_O)) / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: t_0
t_0 = exp((0.6931e0 + ((-1.0e0) / v)))
code = (0.5e0 / v) * (t_0 - ((t_0 * (sintheta_i * sintheta_o)) / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) t_0 = exp(Float32(Float32(0.6931) + Float32(Float32(-1.0) / v))) return Float32(Float32(Float32(0.5) / v) * Float32(t_0 - Float32(Float32(t_0 * Float32(sinTheta_i * sinTheta_O)) / v))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) t_0 = exp((single(0.6931) + (single(-1.0) / v))); tmp = (single(0.5) / v) * (t_0 - ((t_0 * (sinTheta_i * sinTheta_O)) / v)); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := e^{0.6931 + \frac{-1}{v}}\\
\frac{0.5}{v} \cdot \left(t_0 - \frac{t_0 \cdot \left(sinTheta_i \cdot sinTheta_O\right)}{v}\right)
\end{array}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* 0.5 (/ (* (exp 0.6931) (exp (/ (+ -1.0 (* cosTheta_i cosTheta_O)) v))) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 0.5f * ((expf(0.6931f) * expf(((-1.0f + (cosTheta_i * cosTheta_O)) / v))) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 0.5e0 * ((exp(0.6931e0) * exp((((-1.0e0) + (costheta_i * costheta_o)) / v))) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(0.5) * Float32(Float32(exp(Float32(0.6931)) * exp(Float32(Float32(Float32(-1.0) + Float32(cosTheta_i * cosTheta_O)) / v))) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.5) * ((exp(single(0.6931)) * exp(((single(-1.0) + (cosTheta_i * cosTheta_O)) / v))) / v); end
\begin{array}{l}
\\
0.5 \cdot \frac{e^{0.6931} \cdot e^{\frac{-1 + cosTheta_i \cdot cosTheta_O}{v}}}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ 0.5 v) (exp (+ (+ 0.6931 (/ (* cosTheta_i cosTheta_O) v)) (/ -1.0 v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (0.5f / v) * expf(((0.6931f + ((cosTheta_i * cosTheta_O) / v)) + (-1.0f / v)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (0.5e0 / v) * exp(((0.6931e0 + ((costheta_i * costheta_o) / v)) + ((-1.0e0) / v)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(0.5) / v) * exp(Float32(Float32(Float32(0.6931) + Float32(Float32(cosTheta_i * cosTheta_O) / v)) + Float32(Float32(-1.0) / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (single(0.5) / v) * exp(((single(0.6931) + ((cosTheta_i * cosTheta_O) / v)) + (single(-1.0) / v))); end
\begin{array}{l}
\\
\frac{0.5}{v} \cdot e^{\left(0.6931 + \frac{cosTheta_i \cdot cosTheta_O}{v}\right) + \frac{-1}{v}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (if (<= sinTheta_i 5.219999894930545e-24) (/ (* sinTheta_i (- sinTheta_O)) v) (exp (* (/ sinTheta_i v) (- sinTheta_O)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
float tmp;
if (sinTheta_i <= 5.219999894930545e-24f) {
tmp = (sinTheta_i * -sinTheta_O) / v;
} else {
tmp = expf(((sinTheta_i / v) * -sinTheta_O));
}
return tmp;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
real(4) :: tmp
if (sintheta_i <= 5.219999894930545e-24) then
tmp = (sintheta_i * -sintheta_o) / v
else
tmp = exp(((sintheta_i / v) * -sintheta_o))
end if
code = tmp
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = Float32(0.0) if (sinTheta_i <= Float32(5.219999894930545e-24)) tmp = Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v); else tmp = exp(Float32(Float32(sinTheta_i / v) * Float32(-sinTheta_O))); end return tmp end
function tmp_2 = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(0.0); if (sinTheta_i <= single(5.219999894930545e-24)) tmp = (sinTheta_i * -sinTheta_O) / v; else tmp = exp(((sinTheta_i / v) * -sinTheta_O)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;sinTheta_i \leq 5.219999894930545 \cdot 10^{-24}:\\
\;\;\;\;\frac{sinTheta_i \cdot \left(-sinTheta_O\right)}{v}\\
\mathbf{else}:\\
\;\;\;\;e^{\frac{sinTheta_i}{v} \cdot \left(-sinTheta_O\right)}\\
\end{array}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (exp (/ (+ -1.0 (* cosTheta_i cosTheta_O)) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return expf(((-1.0f + (cosTheta_i * cosTheta_O)) / v));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = exp((((-1.0e0) + (costheta_i * costheta_o)) / v))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return exp(Float32(Float32(Float32(-1.0) + Float32(cosTheta_i * cosTheta_O)) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = exp(((single(-1.0) + (cosTheta_i * cosTheta_O)) / v)); end
\begin{array}{l}
\\
e^{\frac{-1 + cosTheta_i \cdot cosTheta_O}{v}}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ sinTheta_i v) (- sinTheta_O)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (sinTheta_i / v) * -sinTheta_O;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (sintheta_i / v) * -sintheta_o
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(sinTheta_i / v) * Float32(-sinTheta_O)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (sinTheta_i / v) * -sinTheta_O; end
\begin{array}{l}
\\
\frac{sinTheta_i}{v} \cdot \left(-sinTheta_O\right)
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* sinTheta_i (- sinTheta_O)) v))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (sinTheta_i * -sinTheta_O) / v;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (sintheta_i * -sintheta_o) / v
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(sinTheta_i * Float32(-sinTheta_O)) / v) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (sinTheta_i * -sinTheta_O) / v; end
\begin{array}{l}
\\
\frac{sinTheta_i \cdot \left(-sinTheta_O\right)}{v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 1.0)
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return 1.0f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = 1.0e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(1.0) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = single(1.0); end
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2023347
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, lower"
:precision binary32
:pre (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (and (<= -1.5707964 v) (<= v 0.1)))
(exp (+ (+ (- (- (/ (* cosTheta_i cosTheta_O) v) (/ (* sinTheta_i sinTheta_O) v)) (/ 1.0 v)) 0.6931) (log (/ 1.0 (* 2.0 v))))))