
(FPCore (ux uy maxCos) :precision binary32 (let* ((t_0 (+ (- 1.0 ux) (* ux maxCos)))) (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* t_0 t_0))))))
float code(float ux, float uy, float maxCos) {
float t_0 = (1.0f - ux) + (ux * maxCos);
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (t_0 * t_0)));
}
function code(ux, uy, maxCos) t_0 = Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0)))) end
function tmp = code(ux, uy, maxCos) t_0 = (single(1.0) - ux) + (ux * maxCos); tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) - (t_0 * t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - ux\right) + ux \cdot maxCos\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - t_0 \cdot t_0}
\end{array}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (ux uy maxCos) :precision binary32 (let* ((t_0 (+ (- 1.0 ux) (* ux maxCos)))) (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* t_0 t_0))))))
float code(float ux, float uy, float maxCos) {
float t_0 = (1.0f - ux) + (ux * maxCos);
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (t_0 * t_0)));
}
function code(ux, uy, maxCos) t_0 = Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(t_0 * t_0)))) end
function tmp = code(ux, uy, maxCos) t_0 = (single(1.0) - ux) + (ux * maxCos); tmp = sin(((uy * single(2.0)) * single(pi))) * sqrt((single(1.0) - (t_0 * t_0))); end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 - ux\right) + ux \cdot maxCos\\
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - t_0 \cdot t_0}
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(sin (* uy (* 2.0 PI)))
(cbrt
(pow
(fma
ux
(* 2.0 (- 1.0 maxCos))
(* (pow ux 2.0) (* (+ maxCos -1.0) (- 1.0 maxCos))))
1.5))))
float code(float ux, float uy, float maxCos) {
return sinf((uy * (2.0f * ((float) M_PI)))) * cbrtf(powf(fmaf(ux, (2.0f * (1.0f - maxCos)), (powf(ux, 2.0f) * ((maxCos + -1.0f) * (1.0f - maxCos)))), 1.5f));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(uy * Float32(Float32(2.0) * Float32(pi)))) * cbrt((fma(ux, Float32(Float32(2.0) * Float32(Float32(1.0) - maxCos)), Float32((ux ^ Float32(2.0)) * Float32(Float32(maxCos + Float32(-1.0)) * Float32(Float32(1.0) - maxCos)))) ^ Float32(1.5)))) end
\begin{array}{l}
\\
\sin \left(uy \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt[3]{{\left(\mathsf{fma}\left(ux, 2 \cdot \left(1 - maxCos\right), {ux}^{2} \cdot \left(\left(maxCos + -1\right) \cdot \left(1 - maxCos\right)\right)\right)\right)}^{1.5}}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(sin (* uy (* 2.0 PI)))
(sqrt
(fma
ux
(+ (- 1.0 maxCos) (- 1.0 maxCos))
(* (pow ux 2.0) (* (+ maxCos -1.0) (- 1.0 maxCos)))))))
float code(float ux, float uy, float maxCos) {
return sinf((uy * (2.0f * ((float) M_PI)))) * sqrtf(fmaf(ux, ((1.0f - maxCos) + (1.0f - maxCos)), (powf(ux, 2.0f) * ((maxCos + -1.0f) * (1.0f - maxCos)))));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(uy * Float32(Float32(2.0) * Float32(pi)))) * sqrt(fma(ux, Float32(Float32(Float32(1.0) - maxCos) + Float32(Float32(1.0) - maxCos)), Float32((ux ^ Float32(2.0)) * Float32(Float32(maxCos + Float32(-1.0)) * Float32(Float32(1.0) - maxCos)))))) end
\begin{array}{l}
\\
\sin \left(uy \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{\mathsf{fma}\left(ux, \left(1 - maxCos\right) + \left(1 - maxCos\right), {ux}^{2} \cdot \left(\left(maxCos + -1\right) \cdot \left(1 - maxCos\right)\right)\right)}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(*
(sin (* 2.0 (* uy PI)))
(sqrt
(+
(* (pow ux 2.0) (* (+ maxCos -1.0) (- 1.0 maxCos)))
(* ux (- 2.0 (* 2.0 maxCos)))))))
float code(float ux, float uy, float maxCos) {
return sinf((2.0f * (uy * ((float) M_PI)))) * sqrtf(((powf(ux, 2.0f) * ((maxCos + -1.0f) * (1.0f - maxCos))) + (ux * (2.0f - (2.0f * maxCos)))));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(Float32(2.0) * Float32(uy * Float32(pi)))) * sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(maxCos + Float32(-1.0)) * Float32(Float32(1.0) - maxCos))) + Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos)))))) end
function tmp = code(ux, uy, maxCos) tmp = sin((single(2.0) * (uy * single(pi)))) * sqrt((((ux ^ single(2.0)) * ((maxCos + single(-1.0)) * (single(1.0) - maxCos))) + (ux * (single(2.0) - (single(2.0) * maxCos))))); end
\begin{array}{l}
\\
\sin \left(2 \cdot \left(uy \cdot \pi\right)\right) \cdot \sqrt{{ux}^{2} \cdot \left(\left(maxCos + -1\right) \cdot \left(1 - maxCos\right)\right) + ux \cdot \left(2 - 2 \cdot maxCos\right)}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(if (<= (* uy 2.0) 0.0003600000054575503)
(*
2.0
(*
(* uy PI)
(sqrt
(+
(* (pow ux 2.0) (* (+ maxCos -1.0) (- 1.0 maxCos)))
(* ux (- 2.0 (* 2.0 maxCos)))))))
(* (sin (* uy (* 2.0 PI))) (sqrt (- (* 2.0 ux) (pow ux 2.0))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if ((uy * 2.0f) <= 0.0003600000054575503f) {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf(((powf(ux, 2.0f) * ((maxCos + -1.0f) * (1.0f - maxCos))) + (ux * (2.0f - (2.0f * maxCos))))));
} else {
tmp = sinf((uy * (2.0f * ((float) M_PI)))) * sqrtf(((2.0f * ux) - powf(ux, 2.0f)));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (Float32(uy * Float32(2.0)) <= Float32(0.0003600000054575503)) tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(maxCos + Float32(-1.0)) * Float32(Float32(1.0) - maxCos))) + Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))))))); else tmp = Float32(sin(Float32(uy * Float32(Float32(2.0) * Float32(pi)))) * sqrt(Float32(Float32(Float32(2.0) * ux) - (ux ^ Float32(2.0))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if ((uy * single(2.0)) <= single(0.0003600000054575503)) tmp = single(2.0) * ((uy * single(pi)) * sqrt((((ux ^ single(2.0)) * ((maxCos + single(-1.0)) * (single(1.0) - maxCos))) + (ux * (single(2.0) - (single(2.0) * maxCos)))))); else tmp = sin((uy * (single(2.0) * single(pi)))) * sqrt(((single(2.0) * ux) - (ux ^ single(2.0)))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;uy \cdot 2 \leq 0.0003600000054575503:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{{ux}^{2} \cdot \left(\left(maxCos + -1\right) \cdot \left(1 - maxCos\right)\right) + ux \cdot \left(2 - 2 \cdot maxCos\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(uy \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{2 \cdot ux - {ux}^{2}}\\
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(let* ((t_0 (sin (* PI (* uy 2.0))))
(t_1
(+
1.0
(* (+ (- 1.0 ux) (* ux maxCos)) (- (+ ux -1.0) (* ux maxCos))))))
(if (<= t_1 0.0002800000074785203)
(* t_0 (sqrt (* ux (- 2.0 (* 2.0 maxCos)))))
(* t_0 (sqrt t_1)))))
float code(float ux, float uy, float maxCos) {
float t_0 = sinf((((float) M_PI) * (uy * 2.0f)));
float t_1 = 1.0f + (((1.0f - ux) + (ux * maxCos)) * ((ux + -1.0f) - (ux * maxCos)));
float tmp;
if (t_1 <= 0.0002800000074785203f) {
tmp = t_0 * sqrtf((ux * (2.0f - (2.0f * maxCos))));
} else {
tmp = t_0 * sqrtf(t_1);
}
return tmp;
}
function code(ux, uy, maxCos) t_0 = sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) t_1 = Float32(Float32(1.0) + Float32(Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) * Float32(Float32(ux + Float32(-1.0)) - Float32(ux * maxCos)))) tmp = Float32(0.0) if (t_1 <= Float32(0.0002800000074785203)) tmp = Float32(t_0 * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))))); else tmp = Float32(t_0 * sqrt(t_1)); end return tmp end
function tmp_2 = code(ux, uy, maxCos) t_0 = sin((single(pi) * (uy * single(2.0)))); t_1 = single(1.0) + (((single(1.0) - ux) + (ux * maxCos)) * ((ux + single(-1.0)) - (ux * maxCos))); tmp = single(0.0); if (t_1 <= single(0.0002800000074785203)) tmp = t_0 * sqrt((ux * (single(2.0) - (single(2.0) * maxCos)))); else tmp = t_0 * sqrt(t_1); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\pi \cdot \left(uy \cdot 2\right)\right)\\
t_1 := 1 + \left(\left(1 - ux\right) + ux \cdot maxCos\right) \cdot \left(\left(ux + -1\right) - ux \cdot maxCos\right)\\
\mathbf{if}\;t_1 \leq 0.0002800000074785203:\\
\;\;\;\;t_0 \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\\
\mathbf{else}:\\
\;\;\;\;t_0 \cdot \sqrt{t_1}\\
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(let* ((t_0 (* ux (- 2.0 (* 2.0 maxCos)))))
(if (<= (* uy 2.0) 0.002050000010058284)
(*
2.0
(*
(* uy PI)
(sqrt (+ (* (pow ux 2.0) (* (+ maxCos -1.0) (- 1.0 maxCos))) t_0))))
(* (sin (* PI (* uy 2.0))) (sqrt t_0)))))
float code(float ux, float uy, float maxCos) {
float t_0 = ux * (2.0f - (2.0f * maxCos));
float tmp;
if ((uy * 2.0f) <= 0.002050000010058284f) {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf(((powf(ux, 2.0f) * ((maxCos + -1.0f) * (1.0f - maxCos))) + t_0)));
} else {
tmp = sinf((((float) M_PI) * (uy * 2.0f))) * sqrtf(t_0);
}
return tmp;
}
function code(ux, uy, maxCos) t_0 = Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))) tmp = Float32(0.0) if (Float32(uy * Float32(2.0)) <= Float32(0.002050000010058284)) tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(Float32((ux ^ Float32(2.0)) * Float32(Float32(maxCos + Float32(-1.0)) * Float32(Float32(1.0) - maxCos))) + t_0)))); else tmp = Float32(sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(t_0)); end return tmp end
function tmp_2 = code(ux, uy, maxCos) t_0 = ux * (single(2.0) - (single(2.0) * maxCos)); tmp = single(0.0); if ((uy * single(2.0)) <= single(0.002050000010058284)) tmp = single(2.0) * ((uy * single(pi)) * sqrt((((ux ^ single(2.0)) * ((maxCos + single(-1.0)) * (single(1.0) - maxCos))) + t_0))); else tmp = sin((single(pi) * (uy * single(2.0)))) * sqrt(t_0); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
t_0 := ux \cdot \left(2 - 2 \cdot maxCos\right)\\
\mathbf{if}\;uy \cdot 2 \leq 0.002050000010058284:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{{ux}^{2} \cdot \left(\left(maxCos + -1\right) \cdot \left(1 - maxCos\right)\right) + t_0}\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{t_0}\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (if (<= ux 0.00010379999730503187) (* (sin (* PI (* uy 2.0))) (sqrt (* ux (- 2.0 (* 2.0 maxCos))))) (* (sin (* uy (* 2.0 PI))) (sqrt (+ 1.0 (- -1.0 (* ux (+ ux -2.0))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.00010379999730503187f) {
tmp = sinf((((float) M_PI) * (uy * 2.0f))) * sqrtf((ux * (2.0f - (2.0f * maxCos))));
} else {
tmp = sinf((uy * (2.0f * ((float) M_PI)))) * sqrtf((1.0f + (-1.0f - (ux * (ux + -2.0f)))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.00010379999730503187)) tmp = Float32(sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))))); else tmp = Float32(sin(Float32(uy * Float32(Float32(2.0) * Float32(pi)))) * sqrt(Float32(Float32(1.0) + Float32(Float32(-1.0) - Float32(ux * Float32(ux + Float32(-2.0))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.00010379999730503187)) tmp = sin((single(pi) * (uy * single(2.0)))) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos)))); else tmp = sin((uy * (single(2.0) * single(pi)))) * sqrt((single(1.0) + (single(-1.0) - (ux * (ux + single(-2.0)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.00010379999730503187:\\
\;\;\;\;\sin \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\\
\mathbf{else}:\\
\;\;\;\;\sin \left(uy \cdot \left(2 \cdot \pi\right)\right) \cdot \sqrt{1 + \left(-1 - ux \cdot \left(ux + -2\right)\right)}\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (if (<= (* uy 2.0) 0.013000000268220901) (* 2.0 (* uy (* PI (sqrt (- (* 2.0 ux) (pow ux 2.0)))))) (* (sin (* PI (* uy 2.0))) (sqrt (* 2.0 ux)))))
float code(float ux, float uy, float maxCos) {
float tmp;
if ((uy * 2.0f) <= 0.013000000268220901f) {
tmp = 2.0f * (uy * (((float) M_PI) * sqrtf(((2.0f * ux) - powf(ux, 2.0f)))));
} else {
tmp = sinf((((float) M_PI) * (uy * 2.0f))) * sqrtf((2.0f * ux));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (Float32(uy * Float32(2.0)) <= Float32(0.013000000268220901)) tmp = Float32(Float32(2.0) * Float32(uy * Float32(Float32(pi) * sqrt(Float32(Float32(Float32(2.0) * ux) - (ux ^ Float32(2.0))))))); else tmp = Float32(sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(Float32(2.0) * ux))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if ((uy * single(2.0)) <= single(0.013000000268220901)) tmp = single(2.0) * (uy * (single(pi) * sqrt(((single(2.0) * ux) - (ux ^ single(2.0)))))); else tmp = sin((single(pi) * (uy * single(2.0)))) * sqrt((single(2.0) * ux)); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;uy \cdot 2 \leq 0.013000000268220901:\\
\;\;\;\;2 \cdot \left(uy \cdot \left(\pi \cdot \sqrt{2 \cdot ux - {ux}^{2}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\sin \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{2 \cdot ux}\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (if (<= ux 0.00014000000373926014) (* (sin (* PI (* uy 2.0))) (sqrt (* ux (- 2.0 (* 2.0 maxCos))))) (* 2.0 (* uy (* PI (sqrt (- (* 2.0 ux) (pow ux 2.0))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.00014000000373926014f) {
tmp = sinf((((float) M_PI) * (uy * 2.0f))) * sqrtf((ux * (2.0f - (2.0f * maxCos))));
} else {
tmp = 2.0f * (uy * (((float) M_PI) * sqrtf(((2.0f * ux) - powf(ux, 2.0f)))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.00014000000373926014)) tmp = Float32(sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))))); else tmp = Float32(Float32(2.0) * Float32(uy * Float32(Float32(pi) * sqrt(Float32(Float32(Float32(2.0) * ux) - (ux ^ Float32(2.0))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.00014000000373926014)) tmp = sin((single(pi) * (uy * single(2.0)))) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos)))); else tmp = single(2.0) * (uy * (single(pi) * sqrt(((single(2.0) * ux) - (ux ^ single(2.0)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.00014000000373926014:\\
\;\;\;\;\sin \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(uy \cdot \left(\pi \cdot \sqrt{2 \cdot ux - {ux}^{2}}\right)\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (if (<= ux 0.00014000000373926014) (* (sin (* PI (* uy 2.0))) (sqrt (* ux (- 2.0 (* 2.0 maxCos))))) (* 2.0 (* (* uy PI) (sqrt (- (* 2.0 ux) (pow ux 2.0)))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.00014000000373926014f) {
tmp = sinf((((float) M_PI) * (uy * 2.0f))) * sqrtf((ux * (2.0f - (2.0f * maxCos))));
} else {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf(((2.0f * ux) - powf(ux, 2.0f))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.00014000000373926014)) tmp = Float32(sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos))))); else tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(Float32(Float32(2.0) * ux) - (ux ^ Float32(2.0)))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.00014000000373926014)) tmp = sin((single(pi) * (uy * single(2.0)))) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos)))); else tmp = single(2.0) * ((uy * single(pi)) * sqrt(((single(2.0) * ux) - (ux ^ single(2.0))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.00014000000373926014:\\
\;\;\;\;\sin \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{2 \cdot ux - {ux}^{2}}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(if (<= ux 0.0008999999845400453)
(* (sin (* PI (* uy 2.0))) (sqrt (* 2.0 ux)))
(*
2.0
(*
(* uy PI)
(sqrt
(+
1.0
(* (+ 1.0 (* ux (+ maxCos -1.0))) (+ ux (- -1.0 (* ux maxCos))))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.0008999999845400453f) {
tmp = sinf((((float) M_PI) * (uy * 2.0f))) * sqrtf((2.0f * ux));
} else {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf((1.0f + ((1.0f + (ux * (maxCos + -1.0f))) * (ux + (-1.0f - (ux * maxCos)))))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.0008999999845400453)) tmp = Float32(sin(Float32(Float32(pi) * Float32(uy * Float32(2.0)))) * sqrt(Float32(Float32(2.0) * ux))); else tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(1.0) + Float32(ux * Float32(maxCos + Float32(-1.0)))) * Float32(ux + Float32(Float32(-1.0) - Float32(ux * maxCos)))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.0008999999845400453)) tmp = sin((single(pi) * (uy * single(2.0)))) * sqrt((single(2.0) * ux)); else tmp = single(2.0) * ((uy * single(pi)) * sqrt((single(1.0) + ((single(1.0) + (ux * (maxCos + single(-1.0)))) * (ux + (single(-1.0) - (ux * maxCos))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.0008999999845400453:\\
\;\;\;\;\sin \left(\pi \cdot \left(uy \cdot 2\right)\right) \cdot \sqrt{2 \cdot ux}\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{1 + \left(1 + ux \cdot \left(maxCos + -1\right)\right) \cdot \left(ux + \left(-1 - ux \cdot maxCos\right)\right)}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos)
:precision binary32
(if (<= ux 0.00014000000373926014)
(* 2.0 (* (* uy PI) (sqrt (* ux (- 2.0 (* 2.0 maxCos))))))
(*
2.0
(*
(* uy PI)
(sqrt
(+
1.0
(* (+ 1.0 (* ux (+ maxCos -1.0))) (+ ux (- -1.0 (* ux maxCos))))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.00014000000373926014f) {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf((ux * (2.0f - (2.0f * maxCos)))));
} else {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf((1.0f + ((1.0f + (ux * (maxCos + -1.0f))) * (ux + (-1.0f - (ux * maxCos)))))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.00014000000373926014)) tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos)))))); else tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(1.0) + Float32(ux * Float32(maxCos + Float32(-1.0)))) * Float32(ux + Float32(Float32(-1.0) - Float32(ux * maxCos)))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.00014000000373926014)) tmp = single(2.0) * ((uy * single(pi)) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos))))); else tmp = single(2.0) * ((uy * single(pi)) * sqrt((single(1.0) + ((single(1.0) + (ux * (maxCos + single(-1.0)))) * (ux + (single(-1.0) - (ux * maxCos))))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.00014000000373926014:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{1 + \left(1 + ux \cdot \left(maxCos + -1\right)\right) \cdot \left(ux + \left(-1 - ux \cdot maxCos\right)\right)}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (if (<= ux 0.0002300000051036477) (* 2.0 (* (* uy PI) (sqrt (* ux (- 2.0 (* 2.0 maxCos)))))) (* 2.0 (* (* uy PI) (sqrt (+ 1.0 (* (- 1.0 ux) (+ ux -1.0))))))))
float code(float ux, float uy, float maxCos) {
float tmp;
if (ux <= 0.0002300000051036477f) {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf((ux * (2.0f - (2.0f * maxCos)))));
} else {
tmp = 2.0f * ((uy * ((float) M_PI)) * sqrtf((1.0f + ((1.0f - ux) * (ux + -1.0f)))));
}
return tmp;
}
function code(ux, uy, maxCos) tmp = Float32(0.0) if (ux <= Float32(0.0002300000051036477)) tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos)))))); else tmp = Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(Float32(1.0) + Float32(Float32(Float32(1.0) - ux) * Float32(ux + Float32(-1.0))))))); end return tmp end
function tmp_2 = code(ux, uy, maxCos) tmp = single(0.0); if (ux <= single(0.0002300000051036477)) tmp = single(2.0) * ((uy * single(pi)) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos))))); else tmp = single(2.0) * ((uy * single(pi)) * sqrt((single(1.0) + ((single(1.0) - ux) * (ux + single(-1.0)))))); end tmp_2 = tmp; end
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;ux \leq 0.0002300000051036477:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{1 + \left(1 - ux\right) \cdot \left(ux + -1\right)}\right)\\
\end{array}
\end{array}
(FPCore (ux uy maxCos) :precision binary32 (* 2.0 (* (* uy PI) (sqrt (* ux (- 2.0 (* 2.0 maxCos)))))))
float code(float ux, float uy, float maxCos) {
return 2.0f * ((uy * ((float) M_PI)) * sqrtf((ux * (2.0f - (2.0f * maxCos)))));
}
function code(ux, uy, maxCos) return Float32(Float32(2.0) * Float32(Float32(uy * Float32(pi)) * sqrt(Float32(ux * Float32(Float32(2.0) - Float32(Float32(2.0) * maxCos)))))) end
function tmp = code(ux, uy, maxCos) tmp = single(2.0) * ((uy * single(pi)) * sqrt((ux * (single(2.0) - (single(2.0) * maxCos))))); end
\begin{array}{l}
\\
2 \cdot \left(\left(uy \cdot \pi\right) \cdot \sqrt{ux \cdot \left(2 - 2 \cdot maxCos\right)}\right)
\end{array}
(FPCore (ux uy maxCos) :precision binary32 0.0)
float code(float ux, float uy, float maxCos) {
return 0.0f;
}
real(4) function code(ux, uy, maxcos)
real(4), intent (in) :: ux
real(4), intent (in) :: uy
real(4), intent (in) :: maxcos
code = 0.0e0
end function
function code(ux, uy, maxCos) return Float32(0.0) end
function tmp = code(ux, uy, maxCos) tmp = single(0.0); end
\begin{array}{l}
\\
0
\end{array}
herbie shell --seed 2023347
(FPCore (ux uy maxCos)
:name "UniformSampleCone, y"
:precision binary32
:pre (and (and (and (<= 2.328306437e-10 ux) (<= ux 1.0)) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (+ (- 1.0 ux) (* ux maxCos)) (+ (- 1.0 ux) (* ux maxCos)))))))