
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (+ y (* (+ y 1.0) x)))
assert(x < y);
double code(double x, double y) {
return y + ((y + 1.0) * x);
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + ((y + 1.0d0) * x)
end function
assert x < y;
public static double code(double x, double y) {
return y + ((y + 1.0) * x);
}
[x, y] = sort([x, y]) def code(x, y): return y + ((y + 1.0) * x)
x, y = sort([x, y]) function code(x, y) return Float64(y + Float64(Float64(y + 1.0) * x)) end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y + ((y + 1.0) * x);
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := N[(y + N[(N[(y + 1.0), $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y + \left(y + 1\right) \cdot x
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= y -2.9e+54) (* y x) (if (<= y 1.0) (+ y x) (+ y (* y x)))))
assert(x < y);
double code(double x, double y) {
double tmp;
if (y <= -2.9e+54) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = y + x;
} else {
tmp = y + (y * x);
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-2.9d+54)) then
tmp = y * x
else if (y <= 1.0d0) then
tmp = y + x
else
tmp = y + (y * x)
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (y <= -2.9e+54) {
tmp = y * x;
} else if (y <= 1.0) {
tmp = y + x;
} else {
tmp = y + (y * x);
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if y <= -2.9e+54: tmp = y * x elif y <= 1.0: tmp = y + x else: tmp = y + (y * x) return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (y <= -2.9e+54) tmp = Float64(y * x); elseif (y <= 1.0) tmp = Float64(y + x); else tmp = Float64(y + Float64(y * x)); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (y <= -2.9e+54)
tmp = y * x;
elseif (y <= 1.0)
tmp = y + x;
else
tmp = y + (y * x);
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[y, -2.9e+54], N[(y * x), $MachinePrecision], If[LessEqual[y, 1.0], N[(y + x), $MachinePrecision], N[(y + N[(y * x), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;y \leq -2.9 \cdot 10^{+54}:\\
\;\;\;\;y \cdot x\\
\mathbf{elif}\;y \leq 1:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y + y \cdot x\\
\end{array}
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (or (<= x -7.5) (not (<= x 1.0))) (* y x) y))
assert(x < y);
double code(double x, double y) {
double tmp;
if ((x <= -7.5) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-7.5d0)) .or. (.not. (x <= 1.0d0))) then
tmp = y * x
else
tmp = y
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if ((x <= -7.5) || !(x <= 1.0)) {
tmp = y * x;
} else {
tmp = y;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if (x <= -7.5) or not (x <= 1.0): tmp = y * x else: tmp = y return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if ((x <= -7.5) || !(x <= 1.0)) tmp = Float64(y * x); else tmp = y; end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if ((x <= -7.5) || ~((x <= 1.0)))
tmp = y * x;
else
tmp = y;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[Or[LessEqual[x, -7.5], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(y * x), $MachinePrecision], y]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -7.5 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;y \cdot x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 (if (<= x 40.0) (+ y x) (* y x)))
assert(x < y);
double code(double x, double y) {
double tmp;
if (x <= 40.0) {
tmp = y + x;
} else {
tmp = y * x;
}
return tmp;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= 40.0d0) then
tmp = y + x
else
tmp = y * x
end if
code = tmp
end function
assert x < y;
public static double code(double x, double y) {
double tmp;
if (x <= 40.0) {
tmp = y + x;
} else {
tmp = y * x;
}
return tmp;
}
[x, y] = sort([x, y]) def code(x, y): tmp = 0 if x <= 40.0: tmp = y + x else: tmp = y * x return tmp
x, y = sort([x, y]) function code(x, y) tmp = 0.0 if (x <= 40.0) tmp = Float64(y + x); else tmp = Float64(y * x); end return tmp end
x, y = num2cell(sort([x, y])){:}
function tmp_2 = code(x, y)
tmp = 0.0;
if (x <= 40.0)
tmp = y + x;
else
tmp = y * x;
end
tmp_2 = tmp;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := If[LessEqual[x, 40.0], N[(y + x), $MachinePrecision], N[(y * x), $MachinePrecision]]
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq 40:\\
\;\;\;\;y + x\\
\mathbf{else}:\\
\;\;\;\;y \cdot x\\
\end{array}
\end{array}
NOTE: x and y should be sorted in increasing order before calling this function. (FPCore (x y) :precision binary64 y)
assert(x < y);
double code(double x, double y) {
return y;
}
NOTE: x and y should be sorted in increasing order before calling this function.
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
assert x < y;
public static double code(double x, double y) {
return y;
}
[x, y] = sort([x, y]) def code(x, y): return y
x, y = sort([x, y]) function code(x, y) return y end
x, y = num2cell(sort([x, y])){:}
function tmp = code(x, y)
tmp = y;
end
NOTE: x and y should be sorted in increasing order before calling this function. code[x_, y_] := y
\begin{array}{l}
[x, y] = \mathsf{sort}([x, y])\\
\\
y
\end{array}
herbie shell --seed 2023347
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))