
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 2e+213) (/ (fma x y (* z (* t -9.0))) (* a 2.0)) (fma -4.5 (* z (/ t a)) (/ (* x (* y 0.5)) a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 2e+213) {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
} else {
tmp = fma(-4.5, (z * (t / a)), ((x * (y * 0.5)) / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 2e+213) tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); else tmp = fma(-4.5, Float64(z * Float64(t / a)), Float64(Float64(x * Float64(y * 0.5)) / a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 2e+213], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision] + N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(-4.5, z \cdot \frac{t}{a}, \frac{x \cdot \left(y \cdot 0.5\right)}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 2e+213) (/ (fma x y (* z (* t -9.0))) (* a 2.0)) (* z (* t (/ -4.5 a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 2e+213) {
tmp = fma(x, y, (z * (t * -9.0))) / (a * 2.0);
} else {
tmp = z * (t * (-4.5 / a));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 2e+213) tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(a * 2.0)); else tmp = Float64(z * Float64(t * Float64(-4.5 / a))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 2e+213], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* (* z 9.0) t) 2e+213) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (* z (* t (/ -4.5 a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 2e+213) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = z * (t * (-4.5 / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (((z * 9.0d0) * t) <= 2d+213) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = z * (t * ((-4.5d0) / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (((z * 9.0) * t) <= 2e+213) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = z * (t * (-4.5 / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if ((z * 9.0) * t) <= 2e+213: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = z * (t * (-4.5 / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(Float64(z * 9.0) * t) <= 2e+213) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(z * Float64(t * Float64(-4.5 / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (((z * 9.0) * t) <= 2e+213)
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
else
tmp = z * (t * (-4.5 / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision], 2e+213], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;\left(z \cdot 9\right) \cdot t \leq 2 \cdot 10^{+213}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* x (/ y a)))))
(if (<= x -1.8e+72)
t_1
(if (<= x -7.5e+44)
(* -4.5 (* t (/ z a)))
(if (or (<= x -3.8e+33) (not (<= x 7.8e-74)))
t_1
(* -4.5 (/ (* z t) a)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if (x <= -1.8e+72) {
tmp = t_1;
} else if (x <= -7.5e+44) {
tmp = -4.5 * (t * (z / a));
} else if ((x <= -3.8e+33) || !(x <= 7.8e-74)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (x * (y / a))
if (x <= (-1.8d+72)) then
tmp = t_1
else if (x <= (-7.5d+44)) then
tmp = (-4.5d0) * (t * (z / a))
else if ((x <= (-3.8d+33)) .or. (.not. (x <= 7.8d-74))) then
tmp = t_1
else
tmp = (-4.5d0) * ((z * t) / a)
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if (x <= -1.8e+72) {
tmp = t_1;
} else if (x <= -7.5e+44) {
tmp = -4.5 * (t * (z / a));
} else if ((x <= -3.8e+33) || !(x <= 7.8e-74)) {
tmp = t_1;
} else {
tmp = -4.5 * ((z * t) / a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (x * (y / a)) tmp = 0 if x <= -1.8e+72: tmp = t_1 elif x <= -7.5e+44: tmp = -4.5 * (t * (z / a)) elif (x <= -3.8e+33) or not (x <= 7.8e-74): tmp = t_1 else: tmp = -4.5 * ((z * t) / a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(x * Float64(y / a))) tmp = 0.0 if (x <= -1.8e+72) tmp = t_1; elseif (x <= -7.5e+44) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); elseif ((x <= -3.8e+33) || !(x <= 7.8e-74)) tmp = t_1; else tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (x * (y / a));
tmp = 0.0;
if (x <= -1.8e+72)
tmp = t_1;
elseif (x <= -7.5e+44)
tmp = -4.5 * (t * (z / a));
elseif ((x <= -3.8e+33) || ~((x <= 7.8e-74)))
tmp = t_1;
else
tmp = -4.5 * ((z * t) / a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.8e+72], t$95$1, If[LessEqual[x, -7.5e+44], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[x, -3.8e+33], N[Not[LessEqual[x, 7.8e-74]], $MachinePrecision]], t$95$1, N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{if}\;x \leq -1.8 \cdot 10^{+72}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -7.5 \cdot 10^{+44}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;x \leq -3.8 \cdot 10^{+33} \lor \neg \left(x \leq 7.8 \cdot 10^{-74}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* x (/ y a)))))
(if (<= x -1.2e+76)
t_1
(if (<= x -2.75e-67)
(* -4.5 (* z (/ t a)))
(if (<= x -1.9e-85)
(* 0.5 (/ x (/ a y)))
(if (<= x 1.85e-73) (* -4.5 (/ (* z t) a)) t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if (x <= -1.2e+76) {
tmp = t_1;
} else if (x <= -2.75e-67) {
tmp = -4.5 * (z * (t / a));
} else if (x <= -1.9e-85) {
tmp = 0.5 * (x / (a / y));
} else if (x <= 1.85e-73) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (x * (y / a))
if (x <= (-1.2d+76)) then
tmp = t_1
else if (x <= (-2.75d-67)) then
tmp = (-4.5d0) * (z * (t / a))
else if (x <= (-1.9d-85)) then
tmp = 0.5d0 * (x / (a / y))
else if (x <= 1.85d-73) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if (x <= -1.2e+76) {
tmp = t_1;
} else if (x <= -2.75e-67) {
tmp = -4.5 * (z * (t / a));
} else if (x <= -1.9e-85) {
tmp = 0.5 * (x / (a / y));
} else if (x <= 1.85e-73) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (x * (y / a)) tmp = 0 if x <= -1.2e+76: tmp = t_1 elif x <= -2.75e-67: tmp = -4.5 * (z * (t / a)) elif x <= -1.9e-85: tmp = 0.5 * (x / (a / y)) elif x <= 1.85e-73: tmp = -4.5 * ((z * t) / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(x * Float64(y / a))) tmp = 0.0 if (x <= -1.2e+76) tmp = t_1; elseif (x <= -2.75e-67) tmp = Float64(-4.5 * Float64(z * Float64(t / a))); elseif (x <= -1.9e-85) tmp = Float64(0.5 * Float64(x / Float64(a / y))); elseif (x <= 1.85e-73) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (x * (y / a));
tmp = 0.0;
if (x <= -1.2e+76)
tmp = t_1;
elseif (x <= -2.75e-67)
tmp = -4.5 * (z * (t / a));
elseif (x <= -1.9e-85)
tmp = 0.5 * (x / (a / y));
elseif (x <= 1.85e-73)
tmp = -4.5 * ((z * t) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.2e+76], t$95$1, If[LessEqual[x, -2.75e-67], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.9e-85], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.85e-73], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{if}\;x \leq -1.2 \cdot 10^{+76}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -2.75 \cdot 10^{-67}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\mathbf{elif}\;x \leq -1.9 \cdot 10^{-85}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;x \leq 1.85 \cdot 10^{-73}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* 0.5 (* x (/ y a)))))
(if (<= x -8.5e+74)
t_1
(if (<= x -1.55e-67)
(* z (* t (/ -4.5 a)))
(if (<= x -1.4e-85)
(* 0.5 (/ x (/ a y)))
(if (<= x 7.5e-74) (* -4.5 (/ (* z t) a)) t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if (x <= -8.5e+74) {
tmp = t_1;
} else if (x <= -1.55e-67) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -1.4e-85) {
tmp = 0.5 * (x / (a / y));
} else if (x <= 7.5e-74) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = 0.5d0 * (x * (y / a))
if (x <= (-8.5d+74)) then
tmp = t_1
else if (x <= (-1.55d-67)) then
tmp = z * (t * ((-4.5d0) / a))
else if (x <= (-1.4d-85)) then
tmp = 0.5d0 * (x / (a / y))
else if (x <= 7.5d-74) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = 0.5 * (x * (y / a));
double tmp;
if (x <= -8.5e+74) {
tmp = t_1;
} else if (x <= -1.55e-67) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -1.4e-85) {
tmp = 0.5 * (x / (a / y));
} else if (x <= 7.5e-74) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = 0.5 * (x * (y / a)) tmp = 0 if x <= -8.5e+74: tmp = t_1 elif x <= -1.55e-67: tmp = z * (t * (-4.5 / a)) elif x <= -1.4e-85: tmp = 0.5 * (x / (a / y)) elif x <= 7.5e-74: tmp = -4.5 * ((z * t) / a) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(0.5 * Float64(x * Float64(y / a))) tmp = 0.0 if (x <= -8.5e+74) tmp = t_1; elseif (x <= -1.55e-67) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); elseif (x <= -1.4e-85) tmp = Float64(0.5 * Float64(x / Float64(a / y))); elseif (x <= 7.5e-74) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = 0.5 * (x * (y / a));
tmp = 0.0;
if (x <= -8.5e+74)
tmp = t_1;
elseif (x <= -1.55e-67)
tmp = z * (t * (-4.5 / a));
elseif (x <= -1.4e-85)
tmp = 0.5 * (x / (a / y));
elseif (x <= 7.5e-74)
tmp = -4.5 * ((z * t) / a);
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -8.5e+74], t$95$1, If[LessEqual[x, -1.55e-67], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.4e-85], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 7.5e-74], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := 0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{if}\;x \leq -8.5 \cdot 10^{+74}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -1.55 \cdot 10^{-67}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \leq -1.4 \cdot 10^{-85}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;x \leq 7.5 \cdot 10^{-74}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= x -2.9e+73)
(* x (* y (/ 0.5 a)))
(if (<= x -1.8e-67)
(* z (* t (/ -4.5 a)))
(if (<= x -2.1e-85)
(* 0.5 (/ x (/ a y)))
(if (<= x 9.8e-80) (* -4.5 (/ (* z t) a)) (* 0.5 (* x (/ y a))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -2.9e+73) {
tmp = x * (y * (0.5 / a));
} else if (x <= -1.8e-67) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -2.1e-85) {
tmp = 0.5 * (x / (a / y));
} else if (x <= 9.8e-80) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (x <= (-2.9d+73)) then
tmp = x * (y * (0.5d0 / a))
else if (x <= (-1.8d-67)) then
tmp = z * (t * ((-4.5d0) / a))
else if (x <= (-2.1d-85)) then
tmp = 0.5d0 * (x / (a / y))
else if (x <= 9.8d-80) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -2.9e+73) {
tmp = x * (y * (0.5 / a));
} else if (x <= -1.8e-67) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -2.1e-85) {
tmp = 0.5 * (x / (a / y));
} else if (x <= 9.8e-80) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if x <= -2.9e+73: tmp = x * (y * (0.5 / a)) elif x <= -1.8e-67: tmp = z * (t * (-4.5 / a)) elif x <= -2.1e-85: tmp = 0.5 * (x / (a / y)) elif x <= 9.8e-80: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (x <= -2.9e+73) tmp = Float64(x * Float64(y * Float64(0.5 / a))); elseif (x <= -1.8e-67) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); elseif (x <= -2.1e-85) tmp = Float64(0.5 * Float64(x / Float64(a / y))); elseif (x <= 9.8e-80) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (x <= -2.9e+73)
tmp = x * (y * (0.5 / a));
elseif (x <= -1.8e-67)
tmp = z * (t * (-4.5 / a));
elseif (x <= -2.1e-85)
tmp = 0.5 * (x / (a / y));
elseif (x <= 9.8e-80)
tmp = -4.5 * ((z * t) / a);
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[x, -2.9e+73], N[(x * N[(y * N[(0.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.8e-67], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.1e-85], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 9.8e-80], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2.9 \cdot 10^{+73}:\\
\;\;\;\;x \cdot \left(y \cdot \frac{0.5}{a}\right)\\
\mathbf{elif}\;x \leq -1.8 \cdot 10^{-67}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \leq -2.1 \cdot 10^{-85}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\mathbf{elif}\;x \leq 9.8 \cdot 10^{-80}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ (* x 0.5) a))))
(if (<= x -2.25e+72)
t_1
(if (<= x -1.95e-66)
(* z (* t (/ -4.5 a)))
(if (<= x -1.3e-85)
t_1
(if (<= x 2.65e-81) (* -4.5 (/ (* z t) a)) (* 0.5 (* x (/ y a)))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((x * 0.5) / a);
double tmp;
if (x <= -2.25e+72) {
tmp = t_1;
} else if (x <= -1.95e-66) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -1.3e-85) {
tmp = t_1;
} else if (x <= 2.65e-81) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((x * 0.5d0) / a)
if (x <= (-2.25d+72)) then
tmp = t_1
else if (x <= (-1.95d-66)) then
tmp = z * (t * ((-4.5d0) / a))
else if (x <= (-1.3d-85)) then
tmp = t_1
else if (x <= 2.65d-81) then
tmp = (-4.5d0) * ((z * t) / a)
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((x * 0.5) / a);
double tmp;
if (x <= -2.25e+72) {
tmp = t_1;
} else if (x <= -1.95e-66) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -1.3e-85) {
tmp = t_1;
} else if (x <= 2.65e-81) {
tmp = -4.5 * ((z * t) / a);
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = y * ((x * 0.5) / a) tmp = 0 if x <= -2.25e+72: tmp = t_1 elif x <= -1.95e-66: tmp = z * (t * (-4.5 / a)) elif x <= -1.3e-85: tmp = t_1 elif x <= 2.65e-81: tmp = -4.5 * ((z * t) / a) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(x * 0.5) / a)) tmp = 0.0 if (x <= -2.25e+72) tmp = t_1; elseif (x <= -1.95e-66) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); elseif (x <= -1.3e-85) tmp = t_1; elseif (x <= 2.65e-81) tmp = Float64(-4.5 * Float64(Float64(z * t) / a)); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = y * ((x * 0.5) / a);
tmp = 0.0;
if (x <= -2.25e+72)
tmp = t_1;
elseif (x <= -1.95e-66)
tmp = z * (t * (-4.5 / a));
elseif (x <= -1.3e-85)
tmp = t_1;
elseif (x <= 2.65e-81)
tmp = -4.5 * ((z * t) / a);
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -2.25e+72], t$95$1, If[LessEqual[x, -1.95e-66], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -1.3e-85], t$95$1, If[LessEqual[x, 2.65e-81], N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot \frac{x \cdot 0.5}{a}\\
\mathbf{if}\;x \leq -2.25 \cdot 10^{+72}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -1.95 \cdot 10^{-66}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \leq -1.3 \cdot 10^{-85}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 2.65 \cdot 10^{-81}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* y (/ (* x 0.5) a))))
(if (<= x -1.9e+72)
t_1
(if (<= x -4.3e-66)
(* z (* t (/ -4.5 a)))
(if (<= x -2.05e-85)
t_1
(if (<= x 1.5e-76) (/ (* t (* z -4.5)) a) (* 0.5 (* x (/ y a)))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((x * 0.5) / a);
double tmp;
if (x <= -1.9e+72) {
tmp = t_1;
} else if (x <= -4.3e-66) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -2.05e-85) {
tmp = t_1;
} else if (x <= 1.5e-76) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = y * ((x * 0.5d0) / a)
if (x <= (-1.9d+72)) then
tmp = t_1
else if (x <= (-4.3d-66)) then
tmp = z * (t * ((-4.5d0) / a))
else if (x <= (-2.05d-85)) then
tmp = t_1
else if (x <= 1.5d-76) then
tmp = (t * (z * (-4.5d0))) / a
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = y * ((x * 0.5) / a);
double tmp;
if (x <= -1.9e+72) {
tmp = t_1;
} else if (x <= -4.3e-66) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -2.05e-85) {
tmp = t_1;
} else if (x <= 1.5e-76) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = y * ((x * 0.5) / a) tmp = 0 if x <= -1.9e+72: tmp = t_1 elif x <= -4.3e-66: tmp = z * (t * (-4.5 / a)) elif x <= -2.05e-85: tmp = t_1 elif x <= 1.5e-76: tmp = (t * (z * -4.5)) / a else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(y * Float64(Float64(x * 0.5) / a)) tmp = 0.0 if (x <= -1.9e+72) tmp = t_1; elseif (x <= -4.3e-66) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); elseif (x <= -2.05e-85) tmp = t_1; elseif (x <= 1.5e-76) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = y * ((x * 0.5) / a);
tmp = 0.0;
if (x <= -1.9e+72)
tmp = t_1;
elseif (x <= -4.3e-66)
tmp = z * (t * (-4.5 / a));
elseif (x <= -2.05e-85)
tmp = t_1;
elseif (x <= 1.5e-76)
tmp = (t * (z * -4.5)) / a;
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -1.9e+72], t$95$1, If[LessEqual[x, -4.3e-66], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -2.05e-85], t$95$1, If[LessEqual[x, 1.5e-76], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := y \cdot \frac{x \cdot 0.5}{a}\\
\mathbf{if}\;x \leq -1.9 \cdot 10^{+72}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq -4.3 \cdot 10^{-66}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \leq -2.05 \cdot 10^{-85}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \leq 1.5 \cdot 10^{-76}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (<= x -1.36e+75)
(* y (/ (* x 0.5) a))
(if (<= x -3.5e-66)
(* z (* t (/ -4.5 a)))
(if (<= x -4.4e-86)
(/ (* x (* y 0.5)) a)
(if (<= x 8.2e-82) (/ (* t (* z -4.5)) a) (* 0.5 (* x (/ y a))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -1.36e+75) {
tmp = y * ((x * 0.5) / a);
} else if (x <= -3.5e-66) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -4.4e-86) {
tmp = (x * (y * 0.5)) / a;
} else if (x <= 8.2e-82) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (x <= (-1.36d+75)) then
tmp = y * ((x * 0.5d0) / a)
else if (x <= (-3.5d-66)) then
tmp = z * (t * ((-4.5d0) / a))
else if (x <= (-4.4d-86)) then
tmp = (x * (y * 0.5d0)) / a
else if (x <= 8.2d-82) then
tmp = (t * (z * (-4.5d0))) / a
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (x <= -1.36e+75) {
tmp = y * ((x * 0.5) / a);
} else if (x <= -3.5e-66) {
tmp = z * (t * (-4.5 / a));
} else if (x <= -4.4e-86) {
tmp = (x * (y * 0.5)) / a;
} else if (x <= 8.2e-82) {
tmp = (t * (z * -4.5)) / a;
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if x <= -1.36e+75: tmp = y * ((x * 0.5) / a) elif x <= -3.5e-66: tmp = z * (t * (-4.5 / a)) elif x <= -4.4e-86: tmp = (x * (y * 0.5)) / a elif x <= 8.2e-82: tmp = (t * (z * -4.5)) / a else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (x <= -1.36e+75) tmp = Float64(y * Float64(Float64(x * 0.5) / a)); elseif (x <= -3.5e-66) tmp = Float64(z * Float64(t * Float64(-4.5 / a))); elseif (x <= -4.4e-86) tmp = Float64(Float64(x * Float64(y * 0.5)) / a); elseif (x <= 8.2e-82) tmp = Float64(Float64(t * Float64(z * -4.5)) / a); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (x <= -1.36e+75)
tmp = y * ((x * 0.5) / a);
elseif (x <= -3.5e-66)
tmp = z * (t * (-4.5 / a));
elseif (x <= -4.4e-86)
tmp = (x * (y * 0.5)) / a;
elseif (x <= 8.2e-82)
tmp = (t * (z * -4.5)) / a;
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[x, -1.36e+75], N[(y * N[(N[(x * 0.5), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -3.5e-66], N[(z * N[(t * N[(-4.5 / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, -4.4e-86], N[(N[(x * N[(y * 0.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], If[LessEqual[x, 8.2e-82], N[(N[(t * N[(z * -4.5), $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.36 \cdot 10^{+75}:\\
\;\;\;\;y \cdot \frac{x \cdot 0.5}{a}\\
\mathbf{elif}\;x \leq -3.5 \cdot 10^{-66}:\\
\;\;\;\;z \cdot \left(t \cdot \frac{-4.5}{a}\right)\\
\mathbf{elif}\;x \leq -4.4 \cdot 10^{-86}:\\
\;\;\;\;\frac{x \cdot \left(y \cdot 0.5\right)}{a}\\
\mathbf{elif}\;x \leq 8.2 \cdot 10^{-82}:\\
\;\;\;\;\frac{t \cdot \left(z \cdot -4.5\right)}{a}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= z -3e-105) (* -4.5 (* t (/ z a))) (* -4.5 (* z (/ t a)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3e-105) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (z <= (-3d-105)) then
tmp = (-4.5d0) * (t * (z / a))
else
tmp = (-4.5d0) * (z * (t / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (z <= -3e-105) {
tmp = -4.5 * (t * (z / a));
} else {
tmp = -4.5 * (z * (t / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if z <= -3e-105: tmp = -4.5 * (t * (z / a)) else: tmp = -4.5 * (z * (t / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (z <= -3e-105) tmp = Float64(-4.5 * Float64(t * Float64(z / a))); else tmp = Float64(-4.5 * Float64(z * Float64(t / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (z <= -3e-105)
tmp = -4.5 * (t * (z / a));
else
tmp = -4.5 * (z * (t / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[z, -3e-105], N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;z \leq -3 \cdot 10^{-105}:\\
\;\;\;\;-4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \left(z \cdot \frac{t}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (* z (/ t a))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (z * (t / a))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (z * (t / a));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (z * (t / a))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(z * Float64(t / a))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (z * (t / a));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(z * N[(t / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \left(z \cdot \frac{t}{a}\right)
\end{array}
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023347
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))