
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* (cosh x) (/ y x)) z))
double code(double x, double y, double z) {
return (cosh(x) * (y / x)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (cosh(x) * (y / x)) / z
end function
public static double code(double x, double y, double z) {
return (Math.cosh(x) * (y / x)) / z;
}
def code(x, y, z): return (math.cosh(x) * (y / x)) / z
function code(x, y, z) return Float64(Float64(cosh(x) * Float64(y / x)) / z) end
function tmp = code(x, y, z) tmp = (cosh(x) * (y / x)) / z; end
code[x_, y_, z_] := N[(N[(N[Cosh[x], $MachinePrecision] * N[(y / x), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{\cosh x \cdot \frac{y}{x}}{z}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= (/ (* (cosh x_m) (/ y_m x_m)) z_m) 2e-38)
(/ (/ 1.0 z_m) (/ x_m y_m))
(/ (* y_m (/ (cosh x_m) z_m)) x_m))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 2e-38) {
tmp = (1.0 / z_m) / (x_m / y_m);
} else {
tmp = (y_m * (cosh(x_m) / z_m)) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 2d-38) then
tmp = (1.0d0 / z_m) / (x_m / y_m)
else
tmp = (y_m * (cosh(x_m) / z_m)) / x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (((Math.cosh(x_m) * (y_m / x_m)) / z_m) <= 2e-38) {
tmp = (1.0 / z_m) / (x_m / y_m);
} else {
tmp = (y_m * (Math.cosh(x_m) / z_m)) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if ((math.cosh(x_m) * (y_m / x_m)) / z_m) <= 2e-38: tmp = (1.0 / z_m) / (x_m / y_m) else: tmp = (y_m * (math.cosh(x_m) / z_m)) / x_m return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (Float64(Float64(cosh(x_m) * Float64(y_m / x_m)) / z_m) <= 2e-38) tmp = Float64(Float64(1.0 / z_m) / Float64(x_m / y_m)); else tmp = Float64(Float64(y_m * Float64(cosh(x_m) / z_m)) / x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (((cosh(x_m) * (y_m / x_m)) / z_m) <= 2e-38) tmp = (1.0 / z_m) / (x_m / y_m); else tmp = (y_m * (cosh(x_m) / z_m)) / x_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(N[Cosh[x$95$m], $MachinePrecision] * N[(y$95$m / x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], 2e-38], N[(N[(1.0 / z$95$m), $MachinePrecision] / N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{\cosh x_m \cdot \frac{y_m}{x_m}}{z_m} \leq 2 \cdot 10^{-38}:\\
\;\;\;\;\frac{\frac{1}{z_m}}{\frac{x_m}{y_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y_m \cdot \frac{\cosh x_m}{z_m}}{x_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (* (/ y_m x_m) (/ (cosh x_m) z_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * ((y_m / x_m) * (cosh(x_m) / z_m))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * ((y_m / x_m) * (cosh(x_m) / z_m))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * ((y_m / x_m) * (Math.cosh(x_m) / z_m))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * ((y_m / x_m) * (math.cosh(x_m) / z_m))))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(Float64(y_m / x_m) * Float64(cosh(x_m) / z_m))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * ((y_m / x_m) * (cosh(x_m) / z_m)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(N[Cosh[x$95$m], $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \left(\frac{y_m}{x_m} \cdot \frac{\cosh x_m}{z_m}\right)\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (/ (* y_m (/ (cosh x_m) x_m)) z_m)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * ((y_m * (cosh(x_m) / x_m)) / z_m)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * ((y_m * (cosh(x_m) / x_m)) / z_m)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * ((y_m * (Math.cosh(x_m) / x_m)) / z_m)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * ((y_m * (math.cosh(x_m) / x_m)) / z_m)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(Float64(y_m * Float64(cosh(x_m) / x_m)) / z_m)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * ((y_m * (cosh(x_m) / x_m)) / z_m))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(N[(y$95$m * N[(N[Cosh[x$95$m], $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \frac{y_m \cdot \frac{\cosh x_m}{x_m}}{z_m}\right)\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= y_m 200000.0)
(/ (+ (/ y_m x_m) (* 0.5 (* x_m y_m))) z_m)
(+ (* 0.5 (/ (* x_m y_m) z_m)) (/ y_m (* x_m z_m))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 200000.0) {
tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z_m;
} else {
tmp = (0.5 * ((x_m * y_m) / z_m)) + (y_m / (x_m * z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 200000.0d0) then
tmp = ((y_m / x_m) + (0.5d0 * (x_m * y_m))) / z_m
else
tmp = (0.5d0 * ((x_m * y_m) / z_m)) + (y_m / (x_m * z_m))
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 200000.0) {
tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z_m;
} else {
tmp = (0.5 * ((x_m * y_m) / z_m)) + (y_m / (x_m * z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 200000.0: tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z_m else: tmp = (0.5 * ((x_m * y_m) / z_m)) + (y_m / (x_m * z_m)) return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 200000.0) tmp = Float64(Float64(Float64(y_m / x_m) + Float64(0.5 * Float64(x_m * y_m))) / z_m); else tmp = Float64(Float64(0.5 * Float64(Float64(x_m * y_m) / z_m)) + Float64(y_m / Float64(x_m * z_m))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 200000.0) tmp = ((y_m / x_m) + (0.5 * (x_m * y_m))) / z_m; else tmp = (0.5 * ((x_m * y_m) / z_m)) + (y_m / (x_m * z_m)); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 200000.0], N[(N[(N[(y$95$m / x$95$m), $MachinePrecision] + N[(0.5 * N[(x$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision], N[(N[(0.5 * N[(N[(x$95$m * y$95$m), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision] + N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 200000:\\
\;\;\;\;\frac{\frac{y_m}{x_m} + 0.5 \cdot \left(x_m \cdot y_m\right)}{z_m}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x_m \cdot y_m}{z_m} + \frac{y_m}{x_m \cdot z_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (/ (* y_m (+ (* x_m 0.5) (/ 1.0 x_m))) z_m)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * ((y_m * ((x_m * 0.5) + (1.0 / x_m))) / z_m)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * ((y_m * ((x_m * 0.5d0) + (1.0d0 / x_m))) / z_m)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * ((y_m * ((x_m * 0.5) + (1.0 / x_m))) / z_m)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * ((y_m * ((x_m * 0.5) + (1.0 / x_m))) / z_m)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(Float64(y_m * Float64(Float64(x_m * 0.5) + Float64(1.0 / x_m))) / z_m)))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * ((y_m * ((x_m * 0.5) + (1.0 / x_m))) / z_m))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(N[(y$95$m * N[(N[(x$95$m * 0.5), $MachinePrecision] + N[(1.0 / x$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \frac{y_m \cdot \left(x_m \cdot 0.5 + \frac{1}{x_m}\right)}{z_m}\right)\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= y_m 5e-21) (* (/ y_m x_m) (/ 1.0 z_m)) (/ (/ y_m z_m) x_m))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 5e-21) {
tmp = (y_m / x_m) * (1.0 / z_m);
} else {
tmp = (y_m / z_m) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 5d-21) then
tmp = (y_m / x_m) * (1.0d0 / z_m)
else
tmp = (y_m / z_m) / x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 5e-21) {
tmp = (y_m / x_m) * (1.0 / z_m);
} else {
tmp = (y_m / z_m) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 5e-21: tmp = (y_m / x_m) * (1.0 / z_m) else: tmp = (y_m / z_m) / x_m return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 5e-21) tmp = Float64(Float64(y_m / x_m) * Float64(1.0 / z_m)); else tmp = Float64(Float64(y_m / z_m) / x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 5e-21) tmp = (y_m / x_m) * (1.0 / z_m); else tmp = (y_m / z_m) / x_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 5e-21], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m / z$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 5 \cdot 10^{-21}:\\
\;\;\;\;\frac{y_m}{x_m} \cdot \frac{1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y_m}{z_m}}{x_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= z_m 7.5e+39) (/ (/ y_m z_m) x_m) (* y_m (/ (/ 1.0 z_m) x_m)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 7.5e+39) {
tmp = (y_m / z_m) / x_m;
} else {
tmp = y_m * ((1.0 / z_m) / x_m);
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (z_m <= 7.5d+39) then
tmp = (y_m / z_m) / x_m
else
tmp = y_m * ((1.0d0 / z_m) / x_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (z_m <= 7.5e+39) {
tmp = (y_m / z_m) / x_m;
} else {
tmp = y_m * ((1.0 / z_m) / x_m);
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if z_m <= 7.5e+39: tmp = (y_m / z_m) / x_m else: tmp = y_m * ((1.0 / z_m) / x_m) return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (z_m <= 7.5e+39) tmp = Float64(Float64(y_m / z_m) / x_m); else tmp = Float64(y_m * Float64(Float64(1.0 / z_m) / x_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (z_m <= 7.5e+39) tmp = (y_m / z_m) / x_m; else tmp = y_m * ((1.0 / z_m) / x_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[z$95$m, 7.5e+39], N[(N[(y$95$m / z$95$m), $MachinePrecision] / x$95$m), $MachinePrecision], N[(y$95$m * N[(N[(1.0 / z$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 7.5 \cdot 10^{+39}:\\
\;\;\;\;\frac{\frac{y_m}{z_m}}{x_m}\\
\mathbf{else}:\\
\;\;\;\;y_m \cdot \frac{\frac{1}{z_m}}{x_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= y_m 3.05e-10)
(* (/ y_m x_m) (/ 1.0 z_m))
(/ 1.0 (/ x_m (/ y_m z_m))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 3.05e-10) {
tmp = (y_m / x_m) * (1.0 / z_m);
} else {
tmp = 1.0 / (x_m / (y_m / z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 3.05d-10) then
tmp = (y_m / x_m) * (1.0d0 / z_m)
else
tmp = 1.0d0 / (x_m / (y_m / z_m))
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 3.05e-10) {
tmp = (y_m / x_m) * (1.0 / z_m);
} else {
tmp = 1.0 / (x_m / (y_m / z_m));
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 3.05e-10: tmp = (y_m / x_m) * (1.0 / z_m) else: tmp = 1.0 / (x_m / (y_m / z_m)) return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 3.05e-10) tmp = Float64(Float64(y_m / x_m) * Float64(1.0 / z_m)); else tmp = Float64(1.0 / Float64(x_m / Float64(y_m / z_m))); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 3.05e-10) tmp = (y_m / x_m) * (1.0 / z_m); else tmp = 1.0 / (x_m / (y_m / z_m)); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 3.05e-10], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(x$95$m / N[(y$95$m / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 3.05 \cdot 10^{-10}:\\
\;\;\;\;\frac{y_m}{x_m} \cdot \frac{1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{x_m}{\frac{y_m}{z_m}}}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= x_m 0.000245)
(* (/ y_m x_m) (/ 1.0 z_m))
(/ (* y_m (* x_m 0.5)) z_m))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (x_m <= 0.000245) {
tmp = (y_m / x_m) * (1.0 / z_m);
} else {
tmp = (y_m * (x_m * 0.5)) / z_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (x_m <= 0.000245d0) then
tmp = (y_m / x_m) * (1.0d0 / z_m)
else
tmp = (y_m * (x_m * 0.5d0)) / z_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (x_m <= 0.000245) {
tmp = (y_m / x_m) * (1.0 / z_m);
} else {
tmp = (y_m * (x_m * 0.5)) / z_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if x_m <= 0.000245: tmp = (y_m / x_m) * (1.0 / z_m) else: tmp = (y_m * (x_m * 0.5)) / z_m return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (x_m <= 0.000245) tmp = Float64(Float64(y_m / x_m) * Float64(1.0 / z_m)); else tmp = Float64(Float64(y_m * Float64(x_m * 0.5)) / z_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (x_m <= 0.000245) tmp = (y_m / x_m) * (1.0 / z_m); else tmp = (y_m * (x_m * 0.5)) / z_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 0.000245], N[(N[(y$95$m / x$95$m), $MachinePrecision] * N[(1.0 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m * 0.5), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 0.000245:\\
\;\;\;\;\frac{y_m}{x_m} \cdot \frac{1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y_m \cdot \left(x_m \cdot 0.5\right)}{z_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s y_s x_s x_m y_m z_m)
:precision binary64
(*
z_s
(*
y_s
(*
x_s
(if (<= x_m 0.000245)
(/ (/ 1.0 z_m) (/ x_m y_m))
(/ (* y_m (* x_m 0.5)) z_m))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (x_m <= 0.000245) {
tmp = (1.0 / z_m) / (x_m / y_m);
} else {
tmp = (y_m * (x_m * 0.5)) / z_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (x_m <= 0.000245d0) then
tmp = (1.0d0 / z_m) / (x_m / y_m)
else
tmp = (y_m * (x_m * 0.5d0)) / z_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (x_m <= 0.000245) {
tmp = (1.0 / z_m) / (x_m / y_m);
} else {
tmp = (y_m * (x_m * 0.5)) / z_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if x_m <= 0.000245: tmp = (1.0 / z_m) / (x_m / y_m) else: tmp = (y_m * (x_m * 0.5)) / z_m return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (x_m <= 0.000245) tmp = Float64(Float64(1.0 / z_m) / Float64(x_m / y_m)); else tmp = Float64(Float64(y_m * Float64(x_m * 0.5)) / z_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (x_m <= 0.000245) tmp = (1.0 / z_m) / (x_m / y_m); else tmp = (y_m * (x_m * 0.5)) / z_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[x$95$m, 0.000245], N[(N[(1.0 / z$95$m), $MachinePrecision] / N[(x$95$m / y$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m * 0.5), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 0.000245:\\
\;\;\;\;\frac{\frac{1}{z_m}}{\frac{x_m}{y_m}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y_m \cdot \left(x_m \cdot 0.5\right)}{z_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (if (<= y_m 200000.0) (/ (/ y_m x_m) z_m) (/ y_m (* x_m z_m)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 200000.0) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 200000.0d0) then
tmp = (y_m / x_m) / z_m
else
tmp = y_m / (x_m * z_m)
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 200000.0) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = y_m / (x_m * z_m);
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 200000.0: tmp = (y_m / x_m) / z_m else: tmp = y_m / (x_m * z_m) return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 200000.0) tmp = Float64(Float64(y_m / x_m) / z_m); else tmp = Float64(y_m / Float64(x_m * z_m)); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 200000.0) tmp = (y_m / x_m) / z_m; else tmp = y_m / (x_m * z_m); end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 200000.0], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z$95$m), $MachinePrecision], N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 200000:\\
\;\;\;\;\frac{\frac{y_m}{x_m}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{y_m}{x_m \cdot z_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (if (<= y_m 500000.0) (/ (/ y_m x_m) z_m) (/ (/ y_m z_m) x_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 500000.0) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = (y_m / z_m) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
real(8) :: tmp
if (y_m <= 500000.0d0) then
tmp = (y_m / x_m) / z_m
else
tmp = (y_m / z_m) / x_m
end if
code = z_s * (y_s * (x_s * tmp))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
double tmp;
if (y_m <= 500000.0) {
tmp = (y_m / x_m) / z_m;
} else {
tmp = (y_m / z_m) / x_m;
}
return z_s * (y_s * (x_s * tmp));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): tmp = 0 if y_m <= 500000.0: tmp = (y_m / x_m) / z_m else: tmp = (y_m / z_m) / x_m return z_s * (y_s * (x_s * tmp))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0 if (y_m <= 500000.0) tmp = Float64(Float64(y_m / x_m) / z_m); else tmp = Float64(Float64(y_m / z_m) / x_m); end return Float64(z_s * Float64(y_s * Float64(x_s * tmp))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = 0.0; if (y_m <= 500000.0) tmp = (y_m / x_m) / z_m; else tmp = (y_m / z_m) / x_m; end tmp_2 = z_s * (y_s * (x_s * tmp)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 500000.0], N[(N[(y$95$m / x$95$m), $MachinePrecision] / z$95$m), $MachinePrecision], N[(N[(y$95$m / z$95$m), $MachinePrecision] / x$95$m), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 500000:\\
\;\;\;\;\frac{\frac{y_m}{x_m}}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y_m}{z_m}}{x_m}\\
\end{array}\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s y_s x_s x_m y_m z_m) :precision binary64 (* z_s (* y_s (* x_s (/ y_m (* x_m z_m))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (y_m / (x_m * z_m))));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, y_s, x_s, x_m, y_m, z_m)
real(8), intent (in) :: z_s
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z_m
code = z_s * (y_s * (x_s * (y_m / (x_m * z_m))))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double y_s, double x_s, double x_m, double y_m, double z_m) {
return z_s * (y_s * (x_s * (y_m / (x_m * z_m))));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, y_s, x_s, x_m, y_m, z_m): return z_s * (y_s * (x_s * (y_m / (x_m * z_m))))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, y_s, x_s, x_m, y_m, z_m) return Float64(z_s * Float64(y_s * Float64(x_s * Float64(y_m / Float64(x_m * z_m))))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); y_m = abs(y); y_s = sign(y) * abs(1.0); z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, y_s, x_s, x_m, y_m, z_m) tmp = z_s * (y_s * (x_s * (y_m / (x_m * z_m)))); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, y$95$s_, x$95$s_, x$95$m_, y$95$m_, z$95$m_] := N[(z$95$s * N[(y$95$s * N[(x$95$s * N[(y$95$m / N[(x$95$m * z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(y_s \cdot \left(x_s \cdot \frac{y_m}{x_m \cdot z_m}\right)\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* (/ (/ y z) x) (cosh x))))
(if (< y -4.618902267687042e-52)
t_0
(if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) t_0))))
double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((y / z) / x) * cosh(x)
if (y < (-4.618902267687042d-52)) then
tmp = t_0
else if (y < 1.038530535935153d-39) then
tmp = ((cosh(x) * y) / x) / z
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((y / z) / x) * Math.cosh(x);
double tmp;
if (y < -4.618902267687042e-52) {
tmp = t_0;
} else if (y < 1.038530535935153e-39) {
tmp = ((Math.cosh(x) * y) / x) / z;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((y / z) / x) * math.cosh(x) tmp = 0 if y < -4.618902267687042e-52: tmp = t_0 elif y < 1.038530535935153e-39: tmp = ((math.cosh(x) * y) / x) / z else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(y / z) / x) * cosh(x)) tmp = 0.0 if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = Float64(Float64(Float64(cosh(x) * y) / x) / z); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((y / z) / x) * cosh(x); tmp = 0.0; if (y < -4.618902267687042e-52) tmp = t_0; elseif (y < 1.038530535935153e-39) tmp = ((cosh(x) * y) / x) / z; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(y / z), $MachinePrecision] / x), $MachinePrecision] * N[Cosh[x], $MachinePrecision]), $MachinePrecision]}, If[Less[y, -4.618902267687042e-52], t$95$0, If[Less[y, 1.038530535935153e-39], N[(N[(N[(N[Cosh[x], $MachinePrecision] * y), $MachinePrecision] / x), $MachinePrecision] / z), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{\frac{y}{z}}{x} \cdot \cosh x\\
\mathbf{if}\;y < -4.618902267687042 \cdot 10^{-52}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y < 1.038530535935153 \cdot 10^{-39}:\\
\;\;\;\;\frac{\frac{\cosh x \cdot y}{x}}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023347
(FPCore (x y z)
:name "Linear.Quaternion:$ctan from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< y -4.618902267687042e-52) (* (/ (/ y z) x) (cosh x)) (if (< y 1.038530535935153e-39) (/ (/ (* (cosh x) y) x) z) (* (/ (/ y z) x) (cosh x))))
(/ (* (cosh x) (/ y x)) z))