
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))
double code(double x) {
return 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x)))));
}
public static double code(double x) {
return 1.0 - Math.sqrt((0.5 * (1.0 + (1.0 / Math.hypot(1.0, x)))));
}
def code(x): return 1.0 - math.sqrt((0.5 * (1.0 + (1.0 / math.hypot(1.0, x)))))
function code(x) return Float64(1.0 - sqrt(Float64(0.5 * Float64(1.0 + Float64(1.0 / hypot(1.0, x)))))) end
function tmp = code(x) tmp = 1.0 - sqrt((0.5 * (1.0 + (1.0 / hypot(1.0, x))))); end
code[x_] := N[(1.0 - N[Sqrt[N[(0.5 * N[(1.0 + N[(1.0 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
1 - \sqrt{0.5 \cdot \left(1 + \frac{1}{\mathsf{hypot}\left(1, x\right)}\right)}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (/ 0.5 (hypot 1.0 x))))
(if (<= (hypot 1.0 x) 2.0)
(+ (* -0.0859375 (pow x 4.0)) (* 0.125 (pow x 2.0)))
(/ (- 0.5 t_0) (+ 1.0 (sqrt (+ 0.5 t_0)))))))
double code(double x) {
double t_0 = 0.5 / hypot(1.0, x);
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = (-0.0859375 * pow(x, 4.0)) + (0.125 * pow(x, 2.0));
} else {
tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0)));
}
return tmp;
}
public static double code(double x) {
double t_0 = 0.5 / Math.hypot(1.0, x);
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = (-0.0859375 * Math.pow(x, 4.0)) + (0.125 * Math.pow(x, 2.0));
} else {
tmp = (0.5 - t_0) / (1.0 + Math.sqrt((0.5 + t_0)));
}
return tmp;
}
def code(x): t_0 = 0.5 / math.hypot(1.0, x) tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = (-0.0859375 * math.pow(x, 4.0)) + (0.125 * math.pow(x, 2.0)) else: tmp = (0.5 - t_0) / (1.0 + math.sqrt((0.5 + t_0))) return tmp
function code(x) t_0 = Float64(0.5 / hypot(1.0, x)) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64(Float64(-0.0859375 * (x ^ 4.0)) + Float64(0.125 * (x ^ 2.0))); else tmp = Float64(Float64(0.5 - t_0) / Float64(1.0 + sqrt(Float64(0.5 + t_0)))); end return tmp end
function tmp_2 = code(x) t_0 = 0.5 / hypot(1.0, x); tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (-0.0859375 * (x ^ 4.0)) + (0.125 * (x ^ 2.0)); else tmp = (0.5 - t_0) / (1.0 + sqrt((0.5 + t_0))); end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[(-0.0859375 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(0.125 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - t$95$0), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + t$95$0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{0.5}{\mathsf{hypot}\left(1, x\right)}\\
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;-0.0859375 \cdot {x}^{4} + 0.125 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - t_0}{1 + \sqrt{0.5 + t_0}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (+ (* -0.0859375 (pow x 4.0)) (* 0.125 (pow x 2.0))) (/ (- 0.5 (/ 0.5 (hypot 1.0 x))) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = (-0.0859375 * pow(x, 4.0)) + (0.125 * pow(x, 2.0));
} else {
tmp = (0.5 - (0.5 / hypot(1.0, x))) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = (-0.0859375 * Math.pow(x, 4.0)) + (0.125 * Math.pow(x, 2.0));
} else {
tmp = (0.5 - (0.5 / Math.hypot(1.0, x))) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = (-0.0859375 * math.pow(x, 4.0)) + (0.125 * math.pow(x, 2.0)) else: tmp = (0.5 - (0.5 / math.hypot(1.0, x))) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64(Float64(-0.0859375 * (x ^ 4.0)) + Float64(0.125 * (x ^ 2.0))); else tmp = Float64(Float64(0.5 - Float64(0.5 / hypot(1.0, x))) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (-0.0859375 * (x ^ 4.0)) + (0.125 * (x ^ 2.0)); else tmp = (0.5 - (0.5 / hypot(1.0, x))) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[(-0.0859375 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(0.125 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;-0.0859375 \cdot {x}^{4} + 0.125 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{\mathsf{hypot}\left(1, x\right)}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (+ (* -0.0859375 (pow x 4.0)) (* 0.125 (pow x 2.0))) (- 1.0 (sqrt (+ 0.5 (/ 0.5 (hypot 1.0 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = (-0.0859375 * pow(x, 4.0)) + (0.125 * pow(x, 2.0));
} else {
tmp = 1.0 - sqrt((0.5 + (0.5 / hypot(1.0, x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = (-0.0859375 * Math.pow(x, 4.0)) + (0.125 * Math.pow(x, 2.0));
} else {
tmp = 1.0 - Math.sqrt((0.5 + (0.5 / Math.hypot(1.0, x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = (-0.0859375 * math.pow(x, 4.0)) + (0.125 * math.pow(x, 2.0)) else: tmp = 1.0 - math.sqrt((0.5 + (0.5 / math.hypot(1.0, x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64(Float64(-0.0859375 * (x ^ 4.0)) + Float64(0.125 * (x ^ 2.0))); else tmp = Float64(1.0 - sqrt(Float64(0.5 + Float64(0.5 / hypot(1.0, x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = (-0.0859375 * (x ^ 4.0)) + (0.125 * (x ^ 2.0)); else tmp = 1.0 - sqrt((0.5 + (0.5 / hypot(1.0, x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(N[(-0.0859375 * N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision] + N[(0.125 * N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[N[(0.5 + N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;-0.0859375 \cdot {x}^{4} + 0.125 \cdot {x}^{2}\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5 + \frac{0.5}{\mathsf{hypot}\left(1, x\right)}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= (hypot 1.0 x) 2.0) (* x (* x 0.125)) (- 1.0 (sqrt (+ 0.5 (/ 0.5 (hypot 1.0 x)))))))
double code(double x) {
double tmp;
if (hypot(1.0, x) <= 2.0) {
tmp = x * (x * 0.125);
} else {
tmp = 1.0 - sqrt((0.5 + (0.5 / hypot(1.0, x))));
}
return tmp;
}
public static double code(double x) {
double tmp;
if (Math.hypot(1.0, x) <= 2.0) {
tmp = x * (x * 0.125);
} else {
tmp = 1.0 - Math.sqrt((0.5 + (0.5 / Math.hypot(1.0, x))));
}
return tmp;
}
def code(x): tmp = 0 if math.hypot(1.0, x) <= 2.0: tmp = x * (x * 0.125) else: tmp = 1.0 - math.sqrt((0.5 + (0.5 / math.hypot(1.0, x)))) return tmp
function code(x) tmp = 0.0 if (hypot(1.0, x) <= 2.0) tmp = Float64(x * Float64(x * 0.125)); else tmp = Float64(1.0 - sqrt(Float64(0.5 + Float64(0.5 / hypot(1.0, x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (hypot(1.0, x) <= 2.0) tmp = x * (x * 0.125); else tmp = 1.0 - sqrt((0.5 + (0.5 / hypot(1.0, x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision], 2.0], N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[N[(0.5 + N[(0.5 / N[Sqrt[1.0 ^ 2 + x ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\mathsf{hypot}\left(1, x\right) \leq 2:\\
\;\;\;\;x \cdot \left(x \cdot 0.125\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5 + \frac{0.5}{\mathsf{hypot}\left(1, x\right)}}\\
\end{array}
\end{array}
(FPCore (x)
:precision binary64
(if (<= x -1.2)
(/ (- 0.5 (/ -0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ -0.5 x)))))
(if (<= x 1.25)
(* x (* x 0.125))
(/ (- 0.5 (/ 0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ 0.5 x))))))))
double code(double x) {
double tmp;
if (x <= -1.2) {
tmp = (0.5 - (-0.5 / x)) / (1.0 + sqrt((0.5 + (-0.5 / x))));
} else if (x <= 1.25) {
tmp = x * (x * 0.125);
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.2d0)) then
tmp = (0.5d0 - ((-0.5d0) / x)) / (1.0d0 + sqrt((0.5d0 + ((-0.5d0) / x))))
else if (x <= 1.25d0) then
tmp = x * (x * 0.125d0)
else
tmp = (0.5d0 - (0.5d0 / x)) / (1.0d0 + sqrt((0.5d0 + (0.5d0 / x))))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.2) {
tmp = (0.5 - (-0.5 / x)) / (1.0 + Math.sqrt((0.5 + (-0.5 / x))));
} else if (x <= 1.25) {
tmp = x * (x * 0.125);
} else {
tmp = (0.5 - (0.5 / x)) / (1.0 + Math.sqrt((0.5 + (0.5 / x))));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.2: tmp = (0.5 - (-0.5 / x)) / (1.0 + math.sqrt((0.5 + (-0.5 / x)))) elif x <= 1.25: tmp = x * (x * 0.125) else: tmp = (0.5 - (0.5 / x)) / (1.0 + math.sqrt((0.5 + (0.5 / x)))) return tmp
function code(x) tmp = 0.0 if (x <= -1.2) tmp = Float64(Float64(0.5 - Float64(-0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(-0.5 / x))))); elseif (x <= 1.25) tmp = Float64(x * Float64(x * 0.125)); else tmp = Float64(Float64(0.5 - Float64(0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(0.5 / x))))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.2) tmp = (0.5 - (-0.5 / x)) / (1.0 + sqrt((0.5 + (-0.5 / x)))); elseif (x <= 1.25) tmp = x * (x * 0.125); else tmp = (0.5 - (0.5 / x)) / (1.0 + sqrt((0.5 + (0.5 / x)))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.2], N[(N[(0.5 - N[(-0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(-0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.25], N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision], N[(N[(0.5 - N[(0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2:\\
\;\;\;\;\frac{0.5 - \frac{-0.5}{x}}{1 + \sqrt{0.5 + \frac{-0.5}{x}}}\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x \cdot \left(x \cdot 0.125\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{0.5 - \frac{0.5}{x}}{1 + \sqrt{0.5 + \frac{0.5}{x}}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -1.2) (/ (- 0.5 (/ -0.5 x)) (+ 1.0 (sqrt (+ 0.5 (/ -0.5 x))))) (if (<= x 1.25) (* x (* x 0.125)) (- 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (x <= -1.2) {
tmp = (0.5 - (-0.5 / x)) / (1.0 + sqrt((0.5 + (-0.5 / x))));
} else if (x <= 1.25) {
tmp = x * (x * 0.125);
} else {
tmp = 1.0 - sqrt((0.5 + (0.5 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.2d0)) then
tmp = (0.5d0 - ((-0.5d0) / x)) / (1.0d0 + sqrt((0.5d0 + ((-0.5d0) / x))))
else if (x <= 1.25d0) then
tmp = x * (x * 0.125d0)
else
tmp = 1.0d0 - sqrt((0.5d0 + (0.5d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.2) {
tmp = (0.5 - (-0.5 / x)) / (1.0 + Math.sqrt((0.5 + (-0.5 / x))));
} else if (x <= 1.25) {
tmp = x * (x * 0.125);
} else {
tmp = 1.0 - Math.sqrt((0.5 + (0.5 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.2: tmp = (0.5 - (-0.5 / x)) / (1.0 + math.sqrt((0.5 + (-0.5 / x)))) elif x <= 1.25: tmp = x * (x * 0.125) else: tmp = 1.0 - math.sqrt((0.5 + (0.5 / x))) return tmp
function code(x) tmp = 0.0 if (x <= -1.2) tmp = Float64(Float64(0.5 - Float64(-0.5 / x)) / Float64(1.0 + sqrt(Float64(0.5 + Float64(-0.5 / x))))); elseif (x <= 1.25) tmp = Float64(x * Float64(x * 0.125)); else tmp = Float64(1.0 - sqrt(Float64(0.5 + Float64(0.5 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.2) tmp = (0.5 - (-0.5 / x)) / (1.0 + sqrt((0.5 + (-0.5 / x)))); elseif (x <= 1.25) tmp = x * (x * 0.125); else tmp = 1.0 - sqrt((0.5 + (0.5 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.2], N[(N[(0.5 - N[(-0.5 / x), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[Sqrt[N[(0.5 + N[(-0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.25], N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.2:\\
\;\;\;\;\frac{0.5 - \frac{-0.5}{x}}{1 + \sqrt{0.5 + \frac{-0.5}{x}}}\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x \cdot \left(x \cdot 0.125\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5 + \frac{0.5}{x}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (<= x -1.5) (/ 0.5 (+ 1.0 (sqrt 0.5))) (if (<= x 1.25) (* x (* x 0.125)) (- 1.0 (sqrt (+ 0.5 (/ 0.5 x)))))))
double code(double x) {
double tmp;
if (x <= -1.5) {
tmp = 0.5 / (1.0 + sqrt(0.5));
} else if (x <= 1.25) {
tmp = x * (x * 0.125);
} else {
tmp = 1.0 - sqrt((0.5 + (0.5 / x)));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.5d0)) then
tmp = 0.5d0 / (1.0d0 + sqrt(0.5d0))
else if (x <= 1.25d0) then
tmp = x * (x * 0.125d0)
else
tmp = 1.0d0 - sqrt((0.5d0 + (0.5d0 / x)))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.5) {
tmp = 0.5 / (1.0 + Math.sqrt(0.5));
} else if (x <= 1.25) {
tmp = x * (x * 0.125);
} else {
tmp = 1.0 - Math.sqrt((0.5 + (0.5 / x)));
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.5: tmp = 0.5 / (1.0 + math.sqrt(0.5)) elif x <= 1.25: tmp = x * (x * 0.125) else: tmp = 1.0 - math.sqrt((0.5 + (0.5 / x))) return tmp
function code(x) tmp = 0.0 if (x <= -1.5) tmp = Float64(0.5 / Float64(1.0 + sqrt(0.5))); elseif (x <= 1.25) tmp = Float64(x * Float64(x * 0.125)); else tmp = Float64(1.0 - sqrt(Float64(0.5 + Float64(0.5 / x)))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.5) tmp = 0.5 / (1.0 + sqrt(0.5)); elseif (x <= 1.25) tmp = x * (x * 0.125); else tmp = 1.0 - sqrt((0.5 + (0.5 / x))); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.5], N[(0.5 / N[(1.0 + N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 1.25], N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[Sqrt[N[(0.5 + N[(0.5 / x), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5:\\
\;\;\;\;\frac{0.5}{1 + \sqrt{0.5}}\\
\mathbf{elif}\;x \leq 1.25:\\
\;\;\;\;x \cdot \left(x \cdot 0.125\right)\\
\mathbf{else}:\\
\;\;\;\;1 - \sqrt{0.5 + \frac{0.5}{x}}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -1.5) (not (<= x 1.5))) (/ 0.5 (+ 1.0 (sqrt 0.5))) (* x (* x 0.125))))
double code(double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.5)) {
tmp = 0.5 / (1.0 + sqrt(0.5));
} else {
tmp = x * (x * 0.125);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 1.5d0))) then
tmp = 0.5d0 / (1.0d0 + sqrt(0.5d0))
else
tmp = x * (x * 0.125d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.5)) {
tmp = 0.5 / (1.0 + Math.sqrt(0.5));
} else {
tmp = x * (x * 0.125);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.5) or not (x <= 1.5): tmp = 0.5 / (1.0 + math.sqrt(0.5)) else: tmp = x * (x * 0.125) return tmp
function code(x) tmp = 0.0 if ((x <= -1.5) || !(x <= 1.5)) tmp = Float64(0.5 / Float64(1.0 + sqrt(0.5))); else tmp = Float64(x * Float64(x * 0.125)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.5) || ~((x <= 1.5))) tmp = 0.5 / (1.0 + sqrt(0.5)); else tmp = x * (x * 0.125); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 1.5]], $MachinePrecision]], N[(0.5 / N[(1.0 + N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 1.5\right):\\
\;\;\;\;\frac{0.5}{1 + \sqrt{0.5}}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 0.125\right)\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -1.5) (not (<= x 1.5))) (- 1.0 (sqrt 0.5)) (* x (* x 0.125))))
double code(double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.5)) {
tmp = 1.0 - sqrt(0.5);
} else {
tmp = x * (x * 0.125);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 1.5d0))) then
tmp = 1.0d0 - sqrt(0.5d0)
else
tmp = x * (x * 0.125d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.5)) {
tmp = 1.0 - Math.sqrt(0.5);
} else {
tmp = x * (x * 0.125);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.5) or not (x <= 1.5): tmp = 1.0 - math.sqrt(0.5) else: tmp = x * (x * 0.125) return tmp
function code(x) tmp = 0.0 if ((x <= -1.5) || !(x <= 1.5)) tmp = Float64(1.0 - sqrt(0.5)); else tmp = Float64(x * Float64(x * 0.125)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.5) || ~((x <= 1.5))) tmp = 1.0 - sqrt(0.5); else tmp = x * (x * 0.125); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 1.5]], $MachinePrecision]], N[(1.0 - N[Sqrt[0.5], $MachinePrecision]), $MachinePrecision], N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 1.5\right):\\
\;\;\;\;1 - \sqrt{0.5}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(x \cdot 0.125\right)\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (* x (* x 0.125)))
double code(double x) {
return x * (x * 0.125);
}
real(8) function code(x)
real(8), intent (in) :: x
code = x * (x * 0.125d0)
end function
public static double code(double x) {
return x * (x * 0.125);
}
def code(x): return x * (x * 0.125)
function code(x) return Float64(x * Float64(x * 0.125)) end
function tmp = code(x) tmp = x * (x * 0.125); end
code[x_] := N[(x * N[(x * 0.125), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(x \cdot 0.125\right)
\end{array}
(FPCore (x) :precision binary64 0.0)
double code(double x) {
return 0.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 0.0d0
end function
public static double code(double x) {
return 0.0;
}
def code(x): return 0.0
function code(x) return 0.0 end
function tmp = code(x) tmp = 0.0; end
code[x_] := 0.0
\begin{array}{l}
\\
0
\end{array}
herbie shell --seed 2023343
(FPCore (x)
:name "Given's Rotation SVD example, simplified"
:precision binary64
(- 1.0 (sqrt (* 0.5 (+ 1.0 (/ 1.0 (hypot 1.0 x)))))))