
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x) :precision binary64 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))
double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
real(8) function code(x)
real(8), intent (in) :: x
code = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x - 1.0d0))
end function
public static double code(double x) {
return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0));
}
def code(x): return (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0))
function code(x) return Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x - 1.0))) end
function tmp = code(x) tmp = (x / (x + 1.0)) - ((x + 1.0) / (x - 1.0)); end
code[x_] := N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x - 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{x + 1} - \frac{x + 1}{x - 1}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0)))))
(if (<= t_0 1e-13)
(-
(/ -3.0 (pow x 3.0))
(+ (/ 3.0 x) (+ (/ (/ 1.0 x) x) (/ 1.0 (pow x 4.0)))))
t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = (-3.0 / pow(x, 3.0)) - ((3.0 / x) + (((1.0 / x) / x) + (1.0 / pow(x, 4.0))));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 1d-13) then
tmp = ((-3.0d0) / (x ** 3.0d0)) - ((3.0d0 / x) + (((1.0d0 / x) / x) + (1.0d0 / (x ** 4.0d0))))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = (-3.0 / Math.pow(x, 3.0)) - ((3.0 / x) + (((1.0 / x) / x) + (1.0 / Math.pow(x, 4.0))));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 1e-13: tmp = (-3.0 / math.pow(x, 3.0)) - ((3.0 / x) + (((1.0 / x) / x) + (1.0 / math.pow(x, 4.0)))) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 1e-13) tmp = Float64(Float64(-3.0 / (x ^ 3.0)) - Float64(Float64(3.0 / x) + Float64(Float64(Float64(1.0 / x) / x) + Float64(1.0 / (x ^ 4.0))))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 1e-13) tmp = (-3.0 / (x ^ 3.0)) - ((3.0 / x) + (((1.0 / x) / x) + (1.0 / (x ^ 4.0)))); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-13], N[(N[(-3.0 / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] - N[(N[(3.0 / x), $MachinePrecision] + N[(N[(N[(1.0 / x), $MachinePrecision] / x), $MachinePrecision] + N[(1.0 / N[Power[x, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 10^{-13}:\\
\;\;\;\;\frac{-3}{{x}^{3}} - \left(\frac{3}{x} + \left(\frac{\frac{1}{x}}{x} + \frac{1}{{x}^{4}}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (x)
:precision binary64
(let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0)))))
(if (<= t_0 1e-13)
(+ (/ -3.0 (pow x 3.0)) (- (/ -3.0 x) (pow x -2.0)))
t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = (-3.0 / pow(x, 3.0)) + ((-3.0 / x) - pow(x, -2.0));
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 1d-13) then
tmp = ((-3.0d0) / (x ** 3.0d0)) + (((-3.0d0) / x) - (x ** (-2.0d0)))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = (-3.0 / Math.pow(x, 3.0)) + ((-3.0 / x) - Math.pow(x, -2.0));
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 1e-13: tmp = (-3.0 / math.pow(x, 3.0)) + ((-3.0 / x) - math.pow(x, -2.0)) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 1e-13) tmp = Float64(Float64(-3.0 / (x ^ 3.0)) + Float64(Float64(-3.0 / x) - (x ^ -2.0))); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 1e-13) tmp = (-3.0 / (x ^ 3.0)) + ((-3.0 / x) - (x ^ -2.0)); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-13], N[(N[(-3.0 / N[Power[x, 3.0], $MachinePrecision]), $MachinePrecision] + N[(N[(-3.0 / x), $MachinePrecision] - N[Power[x, -2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 10^{-13}:\\
\;\;\;\;\frac{-3}{{x}^{3}} + \left(\frac{-3}{x} - {x}^{-2}\right)\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 1e-13) (- (/ -3.0 x) (pow x -2.0)) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = (-3.0 / x) - pow(x, -2.0);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 1d-13) then
tmp = ((-3.0d0) / x) - (x ** (-2.0d0))
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = (-3.0 / x) - Math.pow(x, -2.0);
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 1e-13: tmp = (-3.0 / x) - math.pow(x, -2.0) else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 1e-13) tmp = Float64(Float64(-3.0 / x) - (x ^ -2.0)); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 1e-13) tmp = (-3.0 / x) - (x ^ -2.0); else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-13], N[(N[(-3.0 / x), $MachinePrecision] - N[Power[x, -2.0], $MachinePrecision]), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 10^{-13}:\\
\;\;\;\;\frac{-3}{x} - {x}^{-2}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (let* ((t_0 (- (/ x (+ x 1.0)) (/ (+ x 1.0) (+ x -1.0))))) (if (<= t_0 1e-13) (/ -3.0 x) t_0)))
double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = -3.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: t_0
real(8) :: tmp
t_0 = (x / (x + 1.0d0)) - ((x + 1.0d0) / (x + (-1.0d0)))
if (t_0 <= 1d-13) then
tmp = (-3.0d0) / x
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x) {
double t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0));
double tmp;
if (t_0 <= 1e-13) {
tmp = -3.0 / x;
} else {
tmp = t_0;
}
return tmp;
}
def code(x): t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)) tmp = 0 if t_0 <= 1e-13: tmp = -3.0 / x else: tmp = t_0 return tmp
function code(x) t_0 = Float64(Float64(x / Float64(x + 1.0)) - Float64(Float64(x + 1.0) / Float64(x + -1.0))) tmp = 0.0 if (t_0 <= 1e-13) tmp = Float64(-3.0 / x); else tmp = t_0; end return tmp end
function tmp_2 = code(x) t_0 = (x / (x + 1.0)) - ((x + 1.0) / (x + -1.0)); tmp = 0.0; if (t_0 <= 1e-13) tmp = -3.0 / x; else tmp = t_0; end tmp_2 = tmp; end
code[x_] := Block[{t$95$0 = N[(N[(x / N[(x + 1.0), $MachinePrecision]), $MachinePrecision] - N[(N[(x + 1.0), $MachinePrecision] / N[(x + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 1e-13], N[(-3.0 / x), $MachinePrecision], t$95$0]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{x}{x + 1} - \frac{x + 1}{x + -1}\\
\mathbf{if}\;t_0 \leq 10^{-13}:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
(FPCore (x)
:precision binary64
(if (<= x -1.0)
(/ -3.0 x)
(if (<= x 1.0)
(+ 1.0 (* x (+ x 3.0)))
(/ (* (/ 1.0 x) (+ x 0.3333333333333333)) (* x -0.3333333333333333)))))
double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = ((1.0 / x) * (x + 0.3333333333333333)) / (x * -0.3333333333333333);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1.0d0)) then
tmp = (-3.0d0) / x
else if (x <= 1.0d0) then
tmp = 1.0d0 + (x * (x + 3.0d0))
else
tmp = ((1.0d0 / x) * (x + 0.3333333333333333d0)) / (x * (-0.3333333333333333d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if (x <= -1.0) {
tmp = -3.0 / x;
} else if (x <= 1.0) {
tmp = 1.0 + (x * (x + 3.0));
} else {
tmp = ((1.0 / x) * (x + 0.3333333333333333)) / (x * -0.3333333333333333);
}
return tmp;
}
def code(x): tmp = 0 if x <= -1.0: tmp = -3.0 / x elif x <= 1.0: tmp = 1.0 + (x * (x + 3.0)) else: tmp = ((1.0 / x) * (x + 0.3333333333333333)) / (x * -0.3333333333333333) return tmp
function code(x) tmp = 0.0 if (x <= -1.0) tmp = Float64(-3.0 / x); elseif (x <= 1.0) tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); else tmp = Float64(Float64(Float64(1.0 / x) * Float64(x + 0.3333333333333333)) / Float64(x * -0.3333333333333333)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if (x <= -1.0) tmp = -3.0 / x; elseif (x <= 1.0) tmp = 1.0 + (x * (x + 3.0)); else tmp = ((1.0 / x) * (x + 0.3333333333333333)) / (x * -0.3333333333333333); end tmp_2 = tmp; end
code[x_] := If[LessEqual[x, -1.0], N[(-3.0 / x), $MachinePrecision], If[LessEqual[x, 1.0], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 / x), $MachinePrecision] * N[(x + 0.3333333333333333), $MachinePrecision]), $MachinePrecision] / N[(x * -0.3333333333333333), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1:\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{elif}\;x \leq 1:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{x} \cdot \left(x + 0.3333333333333333\right)}{x \cdot -0.3333333333333333}\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x (+ x 3.0)))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * (x + 3.0d0))
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * (x + 3.0));
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * (x + 3.0)) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * Float64(x + 3.0))); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * (x + 3.0)); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * N[(x + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot \left(x + 3\right)\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (+ 1.0 (* x 3.0))))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = 1.0d0 + (x * 3.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = 1.0 + (x * 3.0);
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = 1.0 + (x * 3.0) return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(1.0 + Float64(x * 3.0)); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = 1.0 + (x * 3.0); end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(1.0 + N[(x * 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;1 + x \cdot 3\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (/ -3.0 x) (- x -1.0)))
double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = x - -1.0;
}
return tmp;
}
real(8) function code(x)
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = (-3.0d0) / x
else
tmp = x - (-1.0d0)
end if
code = tmp
end function
public static double code(double x) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = -3.0 / x;
} else {
tmp = x - -1.0;
}
return tmp;
}
def code(x): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = -3.0 / x else: tmp = x - -1.0 return tmp
function code(x) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(-3.0 / x); else tmp = Float64(x - -1.0); end return tmp end
function tmp_2 = code(x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = -3.0 / x; else tmp = x - -1.0; end tmp_2 = tmp; end
code[x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(-3.0 / x), $MachinePrecision], N[(x - -1.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;\frac{-3}{x}\\
\mathbf{else}:\\
\;\;\;\;x - -1\\
\end{array}
\end{array}
(FPCore (x) :precision binary64 1.0)
double code(double x) {
return 1.0;
}
real(8) function code(x)
real(8), intent (in) :: x
code = 1.0d0
end function
public static double code(double x) {
return 1.0;
}
def code(x): return 1.0
function code(x) return 1.0 end
function tmp = code(x) tmp = 1.0; end
code[x_] := 1.0
\begin{array}{l}
\\
1
\end{array}
herbie shell --seed 2023343
(FPCore (x)
:name "Asymptote C"
:precision binary64
(- (/ x (+ x 1.0)) (/ (+ x 1.0) (- x 1.0))))