
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))
double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = (-b + sqrt(((b * b) - ((4.0d0 * a) * c)))) / (2.0d0 * a)
end function
public static double code(double a, double b, double c) {
return (-b + Math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a);
}
def code(a, b, c): return (-b + math.sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a)
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(4.0 * a) * c)))) / Float64(2.0 * a)) end
function tmp = code(a, b, c) tmp = (-b + sqrt(((b * b) - ((4.0 * a) * c)))) / (2.0 * a); end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(4.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(4 \cdot a\right) \cdot c}}{2 \cdot a}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -1e+121)
(- (/ c b) (/ b a))
(if (<= b 6.4e-56)
(/ (- (sqrt (- (* b b) (* c (* a 4.0)))) b) (* a 2.0))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -1e+121) {
tmp = (c / b) - (b / a);
} else if (b <= 6.4e-56) {
tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-1d+121)) then
tmp = (c / b) - (b / a)
else if (b <= 6.4d-56) then
tmp = (sqrt(((b * b) - (c * (a * 4.0d0)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -1e+121) {
tmp = (c / b) - (b / a);
} else if (b <= 6.4e-56) {
tmp = (Math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -1e+121: tmp = (c / b) - (b / a) elif b <= 6.4e-56: tmp = (math.sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -1e+121) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 6.4e-56) tmp = Float64(Float64(sqrt(Float64(Float64(b * b) - Float64(c * Float64(a * 4.0)))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -1e+121) tmp = (c / b) - (b / a); elseif (b <= 6.4e-56) tmp = (sqrt(((b * b) - (c * (a * 4.0)))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -1e+121], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 6.4e-56], N[(N[(N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(c * N[(a * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+121}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 6.4 \cdot 10^{-56}:\\
\;\;\;\;\frac{\sqrt{b \cdot b - c \cdot \left(a \cdot 4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -5.1e-15)
(- (/ c b) (/ b a))
(if (<= b 7.6e-54)
(/ (- (/ 1.0 (sqrt (/ (/ -0.25 a) c))) b) (* a 2.0))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5.1e-15) {
tmp = (c / b) - (b / a);
} else if (b <= 7.6e-54) {
tmp = ((1.0 / sqrt(((-0.25 / a) / c))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5.1d-15)) then
tmp = (c / b) - (b / a)
else if (b <= 7.6d-54) then
tmp = ((1.0d0 / sqrt((((-0.25d0) / a) / c))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5.1e-15) {
tmp = (c / b) - (b / a);
} else if (b <= 7.6e-54) {
tmp = ((1.0 / Math.sqrt(((-0.25 / a) / c))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5.1e-15: tmp = (c / b) - (b / a) elif b <= 7.6e-54: tmp = ((1.0 / math.sqrt(((-0.25 / a) / c))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5.1e-15) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 7.6e-54) tmp = Float64(Float64(Float64(1.0 / sqrt(Float64(Float64(-0.25 / a) / c))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5.1e-15) tmp = (c / b) - (b / a); elseif (b <= 7.6e-54) tmp = ((1.0 / sqrt(((-0.25 / a) / c))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5.1e-15], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 7.6e-54], N[(N[(N[(1.0 / N[Sqrt[N[(N[(-0.25 / a), $MachinePrecision] / c), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5.1 \cdot 10^{-15}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 7.6 \cdot 10^{-54}:\\
\;\;\;\;\frac{\frac{1}{\sqrt{\frac{\frac{-0.25}{a}}{c}}} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b -5.5e-16) (- (/ c b) (/ b a)) (if (<= b 6e-53) (* (/ 0.5 a) (- (sqrt (* a (* c -4.0))) b)) (/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -5.5e-16) {
tmp = (c / b) - (b / a);
} else if (b <= 6e-53) {
tmp = (0.5 / a) * (sqrt((a * (c * -4.0))) - b);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5.5d-16)) then
tmp = (c / b) - (b / a)
else if (b <= 6d-53) then
tmp = (0.5d0 / a) * (sqrt((a * (c * (-4.0d0)))) - b)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5.5e-16) {
tmp = (c / b) - (b / a);
} else if (b <= 6e-53) {
tmp = (0.5 / a) * (Math.sqrt((a * (c * -4.0))) - b);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5.5e-16: tmp = (c / b) - (b / a) elif b <= 6e-53: tmp = (0.5 / a) * (math.sqrt((a * (c * -4.0))) - b) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5.5e-16) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 6e-53) tmp = Float64(Float64(0.5 / a) * Float64(sqrt(Float64(a * Float64(c * -4.0))) - b)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5.5e-16) tmp = (c / b) - (b / a); elseif (b <= 6e-53) tmp = (0.5 / a) * (sqrt((a * (c * -4.0))) - b); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5.5e-16], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 6e-53], N[(N[(0.5 / a), $MachinePrecision] * N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5.5 \cdot 10^{-16}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 6 \cdot 10^{-53}:\\
\;\;\;\;\frac{0.5}{a} \cdot \left(\sqrt{a \cdot \left(c \cdot -4\right)} - b\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c)
:precision binary64
(if (<= b -8e-17)
(- (/ c b) (/ b a))
(if (<= b 6.6e-58)
(/ (- (sqrt (* a (* c -4.0))) b) (* a 2.0))
(/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -8e-17) {
tmp = (c / b) - (b / a);
} else if (b <= 6.6e-58) {
tmp = (sqrt((a * (c * -4.0))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-8d-17)) then
tmp = (c / b) - (b / a)
else if (b <= 6.6d-58) then
tmp = (sqrt((a * (c * (-4.0d0)))) - b) / (a * 2.0d0)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -8e-17) {
tmp = (c / b) - (b / a);
} else if (b <= 6.6e-58) {
tmp = (Math.sqrt((a * (c * -4.0))) - b) / (a * 2.0);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -8e-17: tmp = (c / b) - (b / a) elif b <= 6.6e-58: tmp = (math.sqrt((a * (c * -4.0))) - b) / (a * 2.0) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -8e-17) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 6.6e-58) tmp = Float64(Float64(sqrt(Float64(a * Float64(c * -4.0))) - b) / Float64(a * 2.0)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -8e-17) tmp = (c / b) - (b / a); elseif (b <= 6.6e-58) tmp = (sqrt((a * (c * -4.0))) - b) / (a * 2.0); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -8e-17], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 6.6e-58], N[(N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8 \cdot 10^{-17}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 6.6 \cdot 10^{-58}:\\
\;\;\;\;\frac{\sqrt{a \cdot \left(c \cdot -4\right)} - b}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b -7.6e-17) (- (/ c b) (/ b a)) (if (<= b 8.6e-54) (* 0.5 (/ (sqrt (* a (* c -4.0))) a)) (/ (- c) b))))
double code(double a, double b, double c) {
double tmp;
if (b <= -7.6e-17) {
tmp = (c / b) - (b / a);
} else if (b <= 8.6e-54) {
tmp = 0.5 * (sqrt((a * (c * -4.0))) / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-7.6d-17)) then
tmp = (c / b) - (b / a)
else if (b <= 8.6d-54) then
tmp = 0.5d0 * (sqrt((a * (c * (-4.0d0)))) / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -7.6e-17) {
tmp = (c / b) - (b / a);
} else if (b <= 8.6e-54) {
tmp = 0.5 * (Math.sqrt((a * (c * -4.0))) / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -7.6e-17: tmp = (c / b) - (b / a) elif b <= 8.6e-54: tmp = 0.5 * (math.sqrt((a * (c * -4.0))) / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -7.6e-17) tmp = Float64(Float64(c / b) - Float64(b / a)); elseif (b <= 8.6e-54) tmp = Float64(0.5 * Float64(sqrt(Float64(a * Float64(c * -4.0))) / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -7.6e-17) tmp = (c / b) - (b / a); elseif (b <= 8.6e-54) tmp = 0.5 * (sqrt((a * (c * -4.0))) / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -7.6e-17], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 8.6e-54], N[(0.5 * N[(N[Sqrt[N[(a * N[(c * -4.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -7.6 \cdot 10^{-17}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{elif}\;b \leq 8.6 \cdot 10^{-54}:\\
\;\;\;\;0.5 \cdot \frac{\sqrt{a \cdot \left(c \cdot -4\right)}}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b -5e-310) (- (/ c b) (/ b a)) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= (-5d-310)) then
tmp = (c / b) - (b / a)
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= -5e-310) {
tmp = (c / b) - (b / a);
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= -5e-310: tmp = (c / b) - (b / a) else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= -5e-310) tmp = Float64(Float64(c / b) - Float64(b / a)); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= -5e-310) tmp = (c / b) - (b / a); else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, -5e-310], N[(N[(c / b), $MachinePrecision] - N[(b / a), $MachinePrecision]), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -5 \cdot 10^{-310}:\\
\;\;\;\;\frac{c}{b} - \frac{b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b 0.24) (/ (- b) a) (/ c b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 0.24) {
tmp = -b / a;
} else {
tmp = c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 0.24d0) then
tmp = -b / a
else
tmp = c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 0.24) {
tmp = -b / a;
} else {
tmp = c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 0.24: tmp = -b / a else: tmp = c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 0.24) tmp = Float64(Float64(-b) / a); else tmp = Float64(c / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 0.24) tmp = -b / a; else tmp = c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 0.24], N[((-b) / a), $MachinePrecision], N[(c / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 0.24:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (if (<= b 4e-290) (/ (- b) a) (/ (- c) b)))
double code(double a, double b, double c) {
double tmp;
if (b <= 4e-290) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8) :: tmp
if (b <= 4d-290) then
tmp = -b / a
else
tmp = -c / b
end if
code = tmp
end function
public static double code(double a, double b, double c) {
double tmp;
if (b <= 4e-290) {
tmp = -b / a;
} else {
tmp = -c / b;
}
return tmp;
}
def code(a, b, c): tmp = 0 if b <= 4e-290: tmp = -b / a else: tmp = -c / b return tmp
function code(a, b, c) tmp = 0.0 if (b <= 4e-290) tmp = Float64(Float64(-b) / a); else tmp = Float64(Float64(-c) / b); end return tmp end
function tmp_2 = code(a, b, c) tmp = 0.0; if (b <= 4e-290) tmp = -b / a; else tmp = -c / b; end tmp_2 = tmp; end
code[a_, b_, c_] := If[LessEqual[b, 4e-290], N[((-b) / a), $MachinePrecision], N[((-c) / b), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq 4 \cdot 10^{-290}:\\
\;\;\;\;\frac{-b}{a}\\
\mathbf{else}:\\
\;\;\;\;\frac{-c}{b}\\
\end{array}
\end{array}
(FPCore (a b c) :precision binary64 (/ b a))
double code(double a, double b, double c) {
return b / a;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = b / a
end function
public static double code(double a, double b, double c) {
return b / a;
}
def code(a, b, c): return b / a
function code(a, b, c) return Float64(b / a) end
function tmp = code(a, b, c) tmp = b / a; end
code[a_, b_, c_] := N[(b / a), $MachinePrecision]
\begin{array}{l}
\\
\frac{b}{a}
\end{array}
(FPCore (a b c) :precision binary64 (/ c b))
double code(double a, double b, double c) {
return c / b;
}
real(8) function code(a, b, c)
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
code = c / b
end function
public static double code(double a, double b, double c) {
return c / b;
}
def code(a, b, c): return c / b
function code(a, b, c) return Float64(c / b) end
function tmp = code(a, b, c) tmp = c / b; end
code[a_, b_, c_] := N[(c / b), $MachinePrecision]
\begin{array}{l}
\\
\frac{c}{b}
\end{array}
herbie shell --seed 2023343
(FPCore (a b c)
:name "Quadratic roots, full range"
:precision binary64
(/ (+ (- b) (sqrt (- (* b b) (* (* 4.0 a) c)))) (* 2.0 a)))