
(FPCore (x)
:precision binary64
(let* ((t_0 (* (* (fabs x) (fabs x)) (fabs x)))
(t_1 (* (* t_0 (fabs x)) (fabs x))))
(fabs
(*
(/ 1.0 (sqrt PI))
(+
(+ (+ (* 2.0 (fabs x)) (* (/ 2.0 3.0) t_0)) (* (/ 1.0 5.0) t_1))
(* (/ 1.0 21.0) (* (* t_1 (fabs x)) (fabs x))))))))
double code(double x) {
double t_0 = (fabs(x) * fabs(x)) * fabs(x);
double t_1 = (t_0 * fabs(x)) * fabs(x);
return fabs(((1.0 / sqrt(((double) M_PI))) * ((((2.0 * fabs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * fabs(x)) * fabs(x))))));
}
public static double code(double x) {
double t_0 = (Math.abs(x) * Math.abs(x)) * Math.abs(x);
double t_1 = (t_0 * Math.abs(x)) * Math.abs(x);
return Math.abs(((1.0 / Math.sqrt(Math.PI)) * ((((2.0 * Math.abs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * Math.abs(x)) * Math.abs(x))))));
}
def code(x): t_0 = (math.fabs(x) * math.fabs(x)) * math.fabs(x) t_1 = (t_0 * math.fabs(x)) * math.fabs(x) return math.fabs(((1.0 / math.sqrt(math.pi)) * ((((2.0 * math.fabs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * math.fabs(x)) * math.fabs(x))))))
function code(x) t_0 = Float64(Float64(abs(x) * abs(x)) * abs(x)) t_1 = Float64(Float64(t_0 * abs(x)) * abs(x)) return abs(Float64(Float64(1.0 / sqrt(pi)) * Float64(Float64(Float64(Float64(2.0 * abs(x)) + Float64(Float64(2.0 / 3.0) * t_0)) + Float64(Float64(1.0 / 5.0) * t_1)) + Float64(Float64(1.0 / 21.0) * Float64(Float64(t_1 * abs(x)) * abs(x)))))) end
function tmp = code(x) t_0 = (abs(x) * abs(x)) * abs(x); t_1 = (t_0 * abs(x)) * abs(x); tmp = abs(((1.0 / sqrt(pi)) * ((((2.0 * abs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * abs(x)) * abs(x)))))); end
code[x_] := Block[{t$95$0 = N[(N[(N[Abs[x], $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 * N[Abs[x], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]}, N[Abs[N[(N[(1.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(2.0 * N[Abs[x], $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 / 3.0), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / 5.0), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / 21.0), $MachinePrecision] * N[(N[(t$95$1 * N[Abs[x], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left|x\right| \cdot \left|x\right|\right) \cdot \left|x\right|\\
t_1 := \left(t_0 \cdot \left|x\right|\right) \cdot \left|x\right|\\
\left|\frac{1}{\sqrt{\pi}} \cdot \left(\left(\left(2 \cdot \left|x\right| + \frac{2}{3} \cdot t_0\right) + \frac{1}{5} \cdot t_1\right) + \frac{1}{21} \cdot \left(\left(t_1 \cdot \left|x\right|\right) \cdot \left|x\right|\right)\right)\right|
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 8 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x)
:precision binary64
(let* ((t_0 (* (* (fabs x) (fabs x)) (fabs x)))
(t_1 (* (* t_0 (fabs x)) (fabs x))))
(fabs
(*
(/ 1.0 (sqrt PI))
(+
(+ (+ (* 2.0 (fabs x)) (* (/ 2.0 3.0) t_0)) (* (/ 1.0 5.0) t_1))
(* (/ 1.0 21.0) (* (* t_1 (fabs x)) (fabs x))))))))
double code(double x) {
double t_0 = (fabs(x) * fabs(x)) * fabs(x);
double t_1 = (t_0 * fabs(x)) * fabs(x);
return fabs(((1.0 / sqrt(((double) M_PI))) * ((((2.0 * fabs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * fabs(x)) * fabs(x))))));
}
public static double code(double x) {
double t_0 = (Math.abs(x) * Math.abs(x)) * Math.abs(x);
double t_1 = (t_0 * Math.abs(x)) * Math.abs(x);
return Math.abs(((1.0 / Math.sqrt(Math.PI)) * ((((2.0 * Math.abs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * Math.abs(x)) * Math.abs(x))))));
}
def code(x): t_0 = (math.fabs(x) * math.fabs(x)) * math.fabs(x) t_1 = (t_0 * math.fabs(x)) * math.fabs(x) return math.fabs(((1.0 / math.sqrt(math.pi)) * ((((2.0 * math.fabs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * math.fabs(x)) * math.fabs(x))))))
function code(x) t_0 = Float64(Float64(abs(x) * abs(x)) * abs(x)) t_1 = Float64(Float64(t_0 * abs(x)) * abs(x)) return abs(Float64(Float64(1.0 / sqrt(pi)) * Float64(Float64(Float64(Float64(2.0 * abs(x)) + Float64(Float64(2.0 / 3.0) * t_0)) + Float64(Float64(1.0 / 5.0) * t_1)) + Float64(Float64(1.0 / 21.0) * Float64(Float64(t_1 * abs(x)) * abs(x)))))) end
function tmp = code(x) t_0 = (abs(x) * abs(x)) * abs(x); t_1 = (t_0 * abs(x)) * abs(x); tmp = abs(((1.0 / sqrt(pi)) * ((((2.0 * abs(x)) + ((2.0 / 3.0) * t_0)) + ((1.0 / 5.0) * t_1)) + ((1.0 / 21.0) * ((t_1 * abs(x)) * abs(x)))))); end
code[x_] := Block[{t$95$0 = N[(N[(N[Abs[x], $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(t$95$0 * N[Abs[x], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]}, N[Abs[N[(N[(1.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[(2.0 * N[Abs[x], $MachinePrecision]), $MachinePrecision] + N[(N[(2.0 / 3.0), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / 5.0), $MachinePrecision] * t$95$1), $MachinePrecision]), $MachinePrecision] + N[(N[(1.0 / 21.0), $MachinePrecision] * N[(N[(t$95$1 * N[Abs[x], $MachinePrecision]), $MachinePrecision] * N[Abs[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\left|x\right| \cdot \left|x\right|\right) \cdot \left|x\right|\\
t_1 := \left(t_0 \cdot \left|x\right|\right) \cdot \left|x\right|\\
\left|\frac{1}{\sqrt{\pi}} \cdot \left(\left(\left(2 \cdot \left|x\right| + \frac{2}{3} \cdot t_0\right) + \frac{1}{5} \cdot t_1\right) + \frac{1}{21} \cdot \left(\left(t_1 \cdot \left|x\right|\right) \cdot \left|x\right|\right)\right)\right|
\end{array}
\end{array}
x_m = (fabs.f64 x)
(FPCore (x_m)
:precision binary64
(*
(* x_m (pow PI -0.5))
(+
2.0
(+
(+ (* 0.6666666666666666 (pow x_m 2.0)) (* 0.2 (pow x_m 4.0)))
(* 0.047619047619047616 (pow x_m 6.0))))))x_m = fabs(x);
double code(double x_m) {
return (x_m * pow(((double) M_PI), -0.5)) * (2.0 + (((0.6666666666666666 * pow(x_m, 2.0)) + (0.2 * pow(x_m, 4.0))) + (0.047619047619047616 * pow(x_m, 6.0))));
}
x_m = Math.abs(x);
public static double code(double x_m) {
return (x_m * Math.pow(Math.PI, -0.5)) * (2.0 + (((0.6666666666666666 * Math.pow(x_m, 2.0)) + (0.2 * Math.pow(x_m, 4.0))) + (0.047619047619047616 * Math.pow(x_m, 6.0))));
}
x_m = math.fabs(x) def code(x_m): return (x_m * math.pow(math.pi, -0.5)) * (2.0 + (((0.6666666666666666 * math.pow(x_m, 2.0)) + (0.2 * math.pow(x_m, 4.0))) + (0.047619047619047616 * math.pow(x_m, 6.0))))
x_m = abs(x) function code(x_m) return Float64(Float64(x_m * (pi ^ -0.5)) * Float64(2.0 + Float64(Float64(Float64(0.6666666666666666 * (x_m ^ 2.0)) + Float64(0.2 * (x_m ^ 4.0))) + Float64(0.047619047619047616 * (x_m ^ 6.0))))) end
x_m = abs(x); function tmp = code(x_m) tmp = (x_m * (pi ^ -0.5)) * (2.0 + (((0.6666666666666666 * (x_m ^ 2.0)) + (0.2 * (x_m ^ 4.0))) + (0.047619047619047616 * (x_m ^ 6.0)))); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[(x$95$m * N[Power[Pi, -0.5], $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(N[(N[(0.6666666666666666 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision] + N[(0.2 * N[Power[x$95$m, 4.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(0.047619047619047616 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
\left(x_m \cdot {\pi}^{-0.5}\right) \cdot \left(2 + \left(\left(0.6666666666666666 \cdot {x_m}^{2} + 0.2 \cdot {x_m}^{4}\right) + 0.047619047619047616 \cdot {x_m}^{6}\right)\right)
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* (pow PI -0.5) (+ (* 0.047619047619047616 (pow x_m 7.0)) (+ (* 0.2 (pow x_m 5.0)) (* x_m 2.0)))))
x_m = fabs(x);
double code(double x_m) {
return pow(((double) M_PI), -0.5) * ((0.047619047619047616 * pow(x_m, 7.0)) + ((0.2 * pow(x_m, 5.0)) + (x_m * 2.0)));
}
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.pow(Math.PI, -0.5) * ((0.047619047619047616 * Math.pow(x_m, 7.0)) + ((0.2 * Math.pow(x_m, 5.0)) + (x_m * 2.0)));
}
x_m = math.fabs(x) def code(x_m): return math.pow(math.pi, -0.5) * ((0.047619047619047616 * math.pow(x_m, 7.0)) + ((0.2 * math.pow(x_m, 5.0)) + (x_m * 2.0)))
x_m = abs(x) function code(x_m) return Float64((pi ^ -0.5) * Float64(Float64(0.047619047619047616 * (x_m ^ 7.0)) + Float64(Float64(0.2 * (x_m ^ 5.0)) + Float64(x_m * 2.0)))) end
x_m = abs(x); function tmp = code(x_m) tmp = (pi ^ -0.5) * ((0.047619047619047616 * (x_m ^ 7.0)) + ((0.2 * (x_m ^ 5.0)) + (x_m * 2.0))); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[Power[Pi, -0.5], $MachinePrecision] * N[(N[(0.047619047619047616 * N[Power[x$95$m, 7.0], $MachinePrecision]), $MachinePrecision] + N[(N[(0.2 * N[Power[x$95$m, 5.0], $MachinePrecision]), $MachinePrecision] + N[(x$95$m * 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
{\pi}^{-0.5} \cdot \left(0.047619047619047616 \cdot {x_m}^{7} + \left(0.2 \cdot {x_m}^{5} + x_m \cdot 2\right)\right)
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 2.2) (* (* x_m (pow PI -0.5)) (+ 2.0 (* 0.6666666666666666 (pow x_m 2.0)))) (* (* 0.047619047619047616 (pow x_m 7.0)) (sqrt (/ 1.0 PI)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 2.2) {
tmp = (x_m * pow(((double) M_PI), -0.5)) * (2.0 + (0.6666666666666666 * pow(x_m, 2.0)));
} else {
tmp = (0.047619047619047616 * pow(x_m, 7.0)) * sqrt((1.0 / ((double) M_PI)));
}
return tmp;
}
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 2.2) {
tmp = (x_m * Math.pow(Math.PI, -0.5)) * (2.0 + (0.6666666666666666 * Math.pow(x_m, 2.0)));
} else {
tmp = (0.047619047619047616 * Math.pow(x_m, 7.0)) * Math.sqrt((1.0 / Math.PI));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 2.2: tmp = (x_m * math.pow(math.pi, -0.5)) * (2.0 + (0.6666666666666666 * math.pow(x_m, 2.0))) else: tmp = (0.047619047619047616 * math.pow(x_m, 7.0)) * math.sqrt((1.0 / math.pi)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 2.2) tmp = Float64(Float64(x_m * (pi ^ -0.5)) * Float64(2.0 + Float64(0.6666666666666666 * (x_m ^ 2.0)))); else tmp = Float64(Float64(0.047619047619047616 * (x_m ^ 7.0)) * sqrt(Float64(1.0 / pi))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 2.2) tmp = (x_m * (pi ^ -0.5)) * (2.0 + (0.6666666666666666 * (x_m ^ 2.0))); else tmp = (0.047619047619047616 * (x_m ^ 7.0)) * sqrt((1.0 / pi)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 2.2], N[(N[(x$95$m * N[Power[Pi, -0.5], $MachinePrecision]), $MachinePrecision] * N[(2.0 + N[(0.6666666666666666 * N[Power[x$95$m, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.047619047619047616 * N[Power[x$95$m, 7.0], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 2.2:\\
\;\;\;\;\left(x_m \cdot {\pi}^{-0.5}\right) \cdot \left(2 + 0.6666666666666666 \cdot {x_m}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;\left(0.047619047619047616 \cdot {x_m}^{7}\right) \cdot \sqrt{\frac{1}{\pi}}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* (pow PI -0.5) (* x_m (+ 2.0 (* 0.047619047619047616 (pow x_m 6.0))))))
x_m = fabs(x);
double code(double x_m) {
return pow(((double) M_PI), -0.5) * (x_m * (2.0 + (0.047619047619047616 * pow(x_m, 6.0))));
}
x_m = Math.abs(x);
public static double code(double x_m) {
return Math.pow(Math.PI, -0.5) * (x_m * (2.0 + (0.047619047619047616 * Math.pow(x_m, 6.0))));
}
x_m = math.fabs(x) def code(x_m): return math.pow(math.pi, -0.5) * (x_m * (2.0 + (0.047619047619047616 * math.pow(x_m, 6.0))))
x_m = abs(x) function code(x_m) return Float64((pi ^ -0.5) * Float64(x_m * Float64(2.0 + Float64(0.047619047619047616 * (x_m ^ 6.0))))) end
x_m = abs(x); function tmp = code(x_m) tmp = (pi ^ -0.5) * (x_m * (2.0 + (0.047619047619047616 * (x_m ^ 6.0)))); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(N[Power[Pi, -0.5], $MachinePrecision] * N[(x$95$m * N[(2.0 + N[(0.047619047619047616 * N[Power[x$95$m, 6.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
{\pi}^{-0.5} \cdot \left(x_m \cdot \left(2 + 0.047619047619047616 \cdot {x_m}^{6}\right)\right)
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.85) (* x_m (/ 2.0 (sqrt PI))) (* (* 0.047619047619047616 (pow x_m 7.0)) (sqrt (/ 1.0 PI)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.85) {
tmp = x_m * (2.0 / sqrt(((double) M_PI)));
} else {
tmp = (0.047619047619047616 * pow(x_m, 7.0)) * sqrt((1.0 / ((double) M_PI)));
}
return tmp;
}
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.85) {
tmp = x_m * (2.0 / Math.sqrt(Math.PI));
} else {
tmp = (0.047619047619047616 * Math.pow(x_m, 7.0)) * Math.sqrt((1.0 / Math.PI));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.85: tmp = x_m * (2.0 / math.sqrt(math.pi)) else: tmp = (0.047619047619047616 * math.pow(x_m, 7.0)) * math.sqrt((1.0 / math.pi)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.85) tmp = Float64(x_m * Float64(2.0 / sqrt(pi))); else tmp = Float64(Float64(0.047619047619047616 * (x_m ^ 7.0)) * sqrt(Float64(1.0 / pi))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.85) tmp = x_m * (2.0 / sqrt(pi)); else tmp = (0.047619047619047616 * (x_m ^ 7.0)) * sqrt((1.0 / pi)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.85], N[(x$95$m * N[(2.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(0.047619047619047616 * N[Power[x$95$m, 7.0], $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[(1.0 / Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 1.85:\\
\;\;\;\;x_m \cdot \frac{2}{\sqrt{\pi}}\\
\mathbf{else}:\\
\;\;\;\;\left(0.047619047619047616 \cdot {x_m}^{7}\right) \cdot \sqrt{\frac{1}{\pi}}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1.85) (* x_m (/ 2.0 (sqrt PI))) (* 0.047619047619047616 (* (pow PI -0.5) (pow x_m 7.0)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1.85) {
tmp = x_m * (2.0 / sqrt(((double) M_PI)));
} else {
tmp = 0.047619047619047616 * (pow(((double) M_PI), -0.5) * pow(x_m, 7.0));
}
return tmp;
}
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1.85) {
tmp = x_m * (2.0 / Math.sqrt(Math.PI));
} else {
tmp = 0.047619047619047616 * (Math.pow(Math.PI, -0.5) * Math.pow(x_m, 7.0));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1.85: tmp = x_m * (2.0 / math.sqrt(math.pi)) else: tmp = 0.047619047619047616 * (math.pow(math.pi, -0.5) * math.pow(x_m, 7.0)) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1.85) tmp = Float64(x_m * Float64(2.0 / sqrt(pi))); else tmp = Float64(0.047619047619047616 * Float64((pi ^ -0.5) * (x_m ^ 7.0))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1.85) tmp = x_m * (2.0 / sqrt(pi)); else tmp = 0.047619047619047616 * ((pi ^ -0.5) * (x_m ^ 7.0)); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1.85], N[(x$95$m * N[(2.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.047619047619047616 * N[(N[Power[Pi, -0.5], $MachinePrecision] * N[Power[x$95$m, 7.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 1.85:\\
\;\;\;\;x_m \cdot \frac{2}{\sqrt{\pi}}\\
\mathbf{else}:\\
\;\;\;\;0.047619047619047616 \cdot \left({\pi}^{-0.5} \cdot {x_m}^{7}\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (if (<= x_m 1e-22) (* x_m (/ 2.0 (sqrt PI))) (sqrt (* (pow x_m 2.0) (/ 4.0 PI)))))
x_m = fabs(x);
double code(double x_m) {
double tmp;
if (x_m <= 1e-22) {
tmp = x_m * (2.0 / sqrt(((double) M_PI)));
} else {
tmp = sqrt((pow(x_m, 2.0) * (4.0 / ((double) M_PI))));
}
return tmp;
}
x_m = Math.abs(x);
public static double code(double x_m) {
double tmp;
if (x_m <= 1e-22) {
tmp = x_m * (2.0 / Math.sqrt(Math.PI));
} else {
tmp = Math.sqrt((Math.pow(x_m, 2.0) * (4.0 / Math.PI)));
}
return tmp;
}
x_m = math.fabs(x) def code(x_m): tmp = 0 if x_m <= 1e-22: tmp = x_m * (2.0 / math.sqrt(math.pi)) else: tmp = math.sqrt((math.pow(x_m, 2.0) * (4.0 / math.pi))) return tmp
x_m = abs(x) function code(x_m) tmp = 0.0 if (x_m <= 1e-22) tmp = Float64(x_m * Float64(2.0 / sqrt(pi))); else tmp = sqrt(Float64((x_m ^ 2.0) * Float64(4.0 / pi))); end return tmp end
x_m = abs(x); function tmp_2 = code(x_m) tmp = 0.0; if (x_m <= 1e-22) tmp = x_m * (2.0 / sqrt(pi)); else tmp = sqrt(((x_m ^ 2.0) * (4.0 / pi))); end tmp_2 = tmp; end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := If[LessEqual[x$95$m, 1e-22], N[(x$95$m * N[(2.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[Sqrt[N[(N[Power[x$95$m, 2.0], $MachinePrecision] * N[(4.0 / Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
\begin{array}{l}
\mathbf{if}\;x_m \leq 10^{-22}:\\
\;\;\;\;x_m \cdot \frac{2}{\sqrt{\pi}}\\
\mathbf{else}:\\
\;\;\;\;\sqrt{{x_m}^{2} \cdot \frac{4}{\pi}}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) (FPCore (x_m) :precision binary64 (* x_m (/ 2.0 (sqrt PI))))
x_m = fabs(x);
double code(double x_m) {
return x_m * (2.0 / sqrt(((double) M_PI)));
}
x_m = Math.abs(x);
public static double code(double x_m) {
return x_m * (2.0 / Math.sqrt(Math.PI));
}
x_m = math.fabs(x) def code(x_m): return x_m * (2.0 / math.sqrt(math.pi))
x_m = abs(x) function code(x_m) return Float64(x_m * Float64(2.0 / sqrt(pi))) end
x_m = abs(x); function tmp = code(x_m) tmp = x_m * (2.0 / sqrt(pi)); end
x_m = N[Abs[x], $MachinePrecision] code[x$95$m_] := N[(x$95$m * N[(2.0 / N[Sqrt[Pi], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_m \cdot \frac{2}{\sqrt{\pi}}
\end{array}
herbie shell --seed 2023343
(FPCore (x)
:name "Jmat.Real.erfi, branch x less than or equal to 0.5"
:precision binary64
:pre (<= x 0.5)
(fabs (* (/ 1.0 (sqrt PI)) (+ (+ (+ (* 2.0 (fabs x)) (* (/ 2.0 3.0) (* (* (fabs x) (fabs x)) (fabs x)))) (* (/ 1.0 5.0) (* (* (* (* (fabs x) (fabs x)) (fabs x)) (fabs x)) (fabs x)))) (* (/ 1.0 21.0) (* (* (* (* (* (* (fabs x) (fabs x)) (fabs x)) (fabs x)) (fabs x)) (fabs x)) (fabs x)))))))