
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ alpha (+ beta 2.0))))
(if (<= beta 1.8e+51)
(/ (/ (+ 1.0 (+ beta alpha)) t_0) (* t_0 (+ 3.0 (+ beta alpha))))
(*
(/ (+ 1.0 alpha) t_0)
(/ (- 1.0 (/ alpha beta)) (+ alpha (+ beta 3.0)))))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 1.8e+51) {
tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * (3.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = alpha + (beta + 2.0d0)
if (beta <= 1.8d+51) then
tmp = ((1.0d0 + (beta + alpha)) / t_0) / (t_0 * (3.0d0 + (beta + alpha)))
else
tmp = ((1.0d0 + alpha) / t_0) * ((1.0d0 - (alpha / beta)) / (alpha + (beta + 3.0d0)))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 1.8e+51) {
tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * (3.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = alpha + (beta + 2.0) tmp = 0 if beta <= 1.8e+51: tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * (3.0 + (beta + alpha))) else: tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0))) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) tmp = 0.0 if (beta <= 1.8e+51) tmp = Float64(Float64(Float64(1.0 + Float64(beta + alpha)) / t_0) / Float64(t_0 * Float64(3.0 + Float64(beta + alpha)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) * Float64(Float64(1.0 - Float64(alpha / beta)) / Float64(alpha + Float64(beta + 3.0)))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = alpha + (beta + 2.0);
tmp = 0.0;
if (beta <= 1.8e+51)
tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * (3.0 + (beta + alpha)));
else
tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1.8e+51], N[(N[(N[(1.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 * N[(3.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 - N[(alpha / beta), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\mathbf{if}\;\beta \leq 1.8 \cdot 10^{+51}:\\
\;\;\;\;\frac{\frac{1 + \left(\beta + \alpha\right)}{t_0}}{t_0 \cdot \left(3 + \left(\beta + \alpha\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{t_0} \cdot \frac{1 - \frac{\alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ alpha (+ beta 2.0)))) (* (/ (/ (+ 1.0 beta) t_0) (+ alpha (+ beta 3.0))) (/ (+ 1.0 alpha) t_0))))
assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
return (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0);
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = alpha + (beta + 2.0d0)
code = (((1.0d0 + beta) / t_0) / (alpha + (beta + 3.0d0))) * ((1.0d0 + alpha) / t_0)
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
return (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0);
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = alpha + (beta + 2.0) return (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0)
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) return Float64(Float64(Float64(Float64(1.0 + beta) / t_0) / Float64(alpha + Float64(beta + 3.0))) * Float64(Float64(1.0 + alpha) / t_0)) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = alpha + (beta + 2.0);
tmp = (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0);
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(1.0 + beta), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\frac{\frac{1 + \beta}{t_0}}{\alpha + \left(\beta + 3\right)} \cdot \frac{1 + \alpha}{t_0}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= alpha 2.3e-31)
(* (/ (/ 1.0 (+ beta 2.0)) (+ beta 2.0)) (/ (+ 1.0 beta) (+ beta 3.0)))
(*
(/ (+ 1.0 alpha) (+ alpha (+ beta 2.0)))
(/ (- 1.0 (/ alpha beta)) (+ alpha (+ beta 3.0))))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (alpha <= 2.3e-31) {
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 2.3d-31) then
tmp = ((1.0d0 / (beta + 2.0d0)) / (beta + 2.0d0)) * ((1.0d0 + beta) / (beta + 3.0d0))
else
tmp = ((1.0d0 + alpha) / (alpha + (beta + 2.0d0))) * ((1.0d0 - (alpha / beta)) / (alpha + (beta + 3.0d0)))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 2.3e-31) {
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if alpha <= 2.3e-31: tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0)) else: tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0))) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (alpha <= 2.3e-31) tmp = Float64(Float64(Float64(1.0 / Float64(beta + 2.0)) / Float64(beta + 2.0)) * Float64(Float64(1.0 + beta) / Float64(beta + 3.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(alpha + Float64(beta + 2.0))) * Float64(Float64(1.0 - Float64(alpha / beta)) / Float64(alpha + Float64(beta + 3.0)))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (alpha <= 2.3e-31)
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
else
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[alpha, 2.3e-31], N[(N[(N[(1.0 / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[(alpha / beta), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 2.3 \cdot 10^{-31}:\\
\;\;\;\;\frac{\frac{1}{\beta + 2}}{\beta + 2} \cdot \frac{1 + \beta}{\beta + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\alpha + \left(\beta + 2\right)} \cdot \frac{1 - \frac{\alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ alpha (+ beta 2.0))))
(if (<= beta 1.28e+42)
(/ (/ (+ 1.0 beta) (+ beta 2.0)) (* t_0 (+ 3.0 (+ beta alpha))))
(/ (/ (+ 1.0 alpha) t_0) (+ alpha (+ beta 3.0))))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 1.28e+42) {
tmp = ((1.0 + beta) / (beta + 2.0)) / (t_0 * (3.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / t_0) / (alpha + (beta + 3.0));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = alpha + (beta + 2.0d0)
if (beta <= 1.28d+42) then
tmp = ((1.0d0 + beta) / (beta + 2.0d0)) / (t_0 * (3.0d0 + (beta + alpha)))
else
tmp = ((1.0d0 + alpha) / t_0) / (alpha + (beta + 3.0d0))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 1.28e+42) {
tmp = ((1.0 + beta) / (beta + 2.0)) / (t_0 * (3.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / t_0) / (alpha + (beta + 3.0));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = alpha + (beta + 2.0) tmp = 0 if beta <= 1.28e+42: tmp = ((1.0 + beta) / (beta + 2.0)) / (t_0 * (3.0 + (beta + alpha))) else: tmp = ((1.0 + alpha) / t_0) / (alpha + (beta + 3.0)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) tmp = 0.0 if (beta <= 1.28e+42) tmp = Float64(Float64(Float64(1.0 + beta) / Float64(beta + 2.0)) / Float64(t_0 * Float64(3.0 + Float64(beta + alpha)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) / Float64(alpha + Float64(beta + 3.0))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = alpha + (beta + 2.0);
tmp = 0.0;
if (beta <= 1.28e+42)
tmp = ((1.0 + beta) / (beta + 2.0)) / (t_0 * (3.0 + (beta + alpha)));
else
tmp = ((1.0 + alpha) / t_0) / (alpha + (beta + 3.0));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1.28e+42], N[(N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(t$95$0 * N[(3.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\mathbf{if}\;\beta \leq 1.28 \cdot 10^{+42}:\\
\;\;\;\;\frac{\frac{1 + \beta}{\beta + 2}}{t_0 \cdot \left(3 + \left(\beta + \alpha\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{t_0}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= alpha 6.8e-7) (* (/ (/ 1.0 (+ beta 2.0)) (+ beta 2.0)) (/ (+ 1.0 beta) (+ beta 3.0))) (/ 1.0 (* (+ alpha (+ beta 2.0)) (/ beta (+ 1.0 alpha))))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (alpha <= 6.8e-7) {
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
} else {
tmp = 1.0 / ((alpha + (beta + 2.0)) * (beta / (1.0 + alpha)));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 6.8d-7) then
tmp = ((1.0d0 / (beta + 2.0d0)) / (beta + 2.0d0)) * ((1.0d0 + beta) / (beta + 3.0d0))
else
tmp = 1.0d0 / ((alpha + (beta + 2.0d0)) * (beta / (1.0d0 + alpha)))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 6.8e-7) {
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
} else {
tmp = 1.0 / ((alpha + (beta + 2.0)) * (beta / (1.0 + alpha)));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if alpha <= 6.8e-7: tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0)) else: tmp = 1.0 / ((alpha + (beta + 2.0)) * (beta / (1.0 + alpha))) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (alpha <= 6.8e-7) tmp = Float64(Float64(Float64(1.0 / Float64(beta + 2.0)) / Float64(beta + 2.0)) * Float64(Float64(1.0 + beta) / Float64(beta + 3.0))); else tmp = Float64(1.0 / Float64(Float64(alpha + Float64(beta + 2.0)) * Float64(beta / Float64(1.0 + alpha)))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (alpha <= 6.8e-7)
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
else
tmp = 1.0 / ((alpha + (beta + 2.0)) * (beta / (1.0 + alpha)));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[alpha, 6.8e-7], N[(N[(N[(1.0 / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] * N[(beta / N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 6.8 \cdot 10^{-7}:\\
\;\;\;\;\frac{\frac{1}{\beta + 2}}{\beta + 2} \cdot \frac{1 + \beta}{\beta + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\alpha + \left(\beta + 2\right)\right) \cdot \frac{\beta}{1 + \alpha}}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= alpha 2e-6)
(* (/ (/ 1.0 (+ beta 2.0)) (+ beta 2.0)) (/ (+ 1.0 beta) (+ beta 3.0)))
(/
1.0
(* (+ alpha (+ beta 3.0)) (/ (+ alpha (+ beta 2.0)) (+ 1.0 alpha))))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (alpha <= 2e-6) {
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
} else {
tmp = 1.0 / ((alpha + (beta + 3.0)) * ((alpha + (beta + 2.0)) / (1.0 + alpha)));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (alpha <= 2d-6) then
tmp = ((1.0d0 / (beta + 2.0d0)) / (beta + 2.0d0)) * ((1.0d0 + beta) / (beta + 3.0d0))
else
tmp = 1.0d0 / ((alpha + (beta + 3.0d0)) * ((alpha + (beta + 2.0d0)) / (1.0d0 + alpha)))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (alpha <= 2e-6) {
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
} else {
tmp = 1.0 / ((alpha + (beta + 3.0)) * ((alpha + (beta + 2.0)) / (1.0 + alpha)));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if alpha <= 2e-6: tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0)) else: tmp = 1.0 / ((alpha + (beta + 3.0)) * ((alpha + (beta + 2.0)) / (1.0 + alpha))) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (alpha <= 2e-6) tmp = Float64(Float64(Float64(1.0 / Float64(beta + 2.0)) / Float64(beta + 2.0)) * Float64(Float64(1.0 + beta) / Float64(beta + 3.0))); else tmp = Float64(1.0 / Float64(Float64(alpha + Float64(beta + 3.0)) * Float64(Float64(alpha + Float64(beta + 2.0)) / Float64(1.0 + alpha)))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (alpha <= 2e-6)
tmp = ((1.0 / (beta + 2.0)) / (beta + 2.0)) * ((1.0 + beta) / (beta + 3.0));
else
tmp = 1.0 / ((alpha + (beta + 3.0)) * ((alpha + (beta + 2.0)) / (1.0 + alpha)));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[alpha, 2e-6], N[(N[(N[(1.0 / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision] * N[(N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(1.0 + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\alpha \leq 2 \cdot 10^{-6}:\\
\;\;\;\;\frac{\frac{1}{\beta + 2}}{\beta + 2} \cdot \frac{1 + \beta}{\beta + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\left(\alpha + \left(\beta + 3\right)\right) \cdot \frac{\alpha + \left(\beta + 2\right)}{1 + \alpha}}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.3) (/ (/ (+ 1.0 beta) (+ beta 2.0)) (+ 6.0 (* beta 5.0))) (/ (/ (+ 1.0 alpha) (+ alpha (+ beta 2.0))) (+ alpha (+ beta 3.0)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.3) {
tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0));
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.3d0) then
tmp = ((1.0d0 + beta) / (beta + 2.0d0)) / (6.0d0 + (beta * 5.0d0))
else
tmp = ((1.0d0 + alpha) / (alpha + (beta + 2.0d0))) / (alpha + (beta + 3.0d0))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.3) {
tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0));
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.3: tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0)) else: tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.3) tmp = Float64(Float64(Float64(1.0 + beta) / Float64(beta + 2.0)) / Float64(6.0 + Float64(beta * 5.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(alpha + Float64(beta + 2.0))) / Float64(alpha + Float64(beta + 3.0))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.3)
tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0));
else
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.3], N[(N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(6.0 + N[(beta * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.3:\\
\;\;\;\;\frac{\frac{1 + \beta}{\beta + 2}}{6 + \beta \cdot 5}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\alpha + \left(\beta + 2\right)}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 3.0) (/ (/ (/ (+ 1.0 alpha) (+ alpha 2.0)) (+ alpha 2.0)) (+ alpha 3.0)) (/ (/ (+ 1.0 alpha) (+ alpha (+ beta 2.0))) (+ alpha (+ beta 3.0)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 3.0) {
tmp = (((1.0 + alpha) / (alpha + 2.0)) / (alpha + 2.0)) / (alpha + 3.0);
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 3.0d0) then
tmp = (((1.0d0 + alpha) / (alpha + 2.0d0)) / (alpha + 2.0d0)) / (alpha + 3.0d0)
else
tmp = ((1.0d0 + alpha) / (alpha + (beta + 2.0d0))) / (alpha + (beta + 3.0d0))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 3.0) {
tmp = (((1.0 + alpha) / (alpha + 2.0)) / (alpha + 2.0)) / (alpha + 3.0);
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 3.0: tmp = (((1.0 + alpha) / (alpha + 2.0)) / (alpha + 2.0)) / (alpha + 3.0) else: tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 3.0) tmp = Float64(Float64(Float64(Float64(1.0 + alpha) / Float64(alpha + 2.0)) / Float64(alpha + 2.0)) / Float64(alpha + 3.0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(alpha + Float64(beta + 2.0))) / Float64(alpha + Float64(beta + 3.0))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 3.0)
tmp = (((1.0 + alpha) / (alpha + 2.0)) / (alpha + 2.0)) / (alpha + 3.0);
else
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) / (alpha + (beta + 3.0));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 3.0], N[(N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + 2.0), $MachinePrecision]), $MachinePrecision] / N[(alpha + 2.0), $MachinePrecision]), $MachinePrecision] / N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3:\\
\;\;\;\;\frac{\frac{\frac{1 + \alpha}{\alpha + 2}}{\alpha + 2}}{\alpha + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\alpha + \left(\beta + 2\right)}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 5.2) (/ (/ (+ 1.0 beta) (+ beta 2.0)) (+ 6.0 (* beta 5.0))) (/ (/ (+ 1.0 alpha) (+ 2.0 (+ beta alpha))) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 5.2) {
tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0));
} else {
tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 5.2d0) then
tmp = ((1.0d0 + beta) / (beta + 2.0d0)) / (6.0d0 + (beta * 5.0d0))
else
tmp = ((1.0d0 + alpha) / (2.0d0 + (beta + alpha))) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 5.2) {
tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0));
} else {
tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 5.2: tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0)) else: tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 5.2) tmp = Float64(Float64(Float64(1.0 + beta) / Float64(beta + 2.0)) / Float64(6.0 + Float64(beta * 5.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + Float64(beta + alpha))) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 5.2)
tmp = ((1.0 + beta) / (beta + 2.0)) / (6.0 + (beta * 5.0));
else
tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 5.2], N[(N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(6.0 + N[(beta * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 5.2:\\
\;\;\;\;\frac{\frac{1 + \beta}{\beta + 2}}{6 + \beta \cdot 5}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{2 + \left(\beta + \alpha\right)}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 6.0) (/ 0.5 (* (+ beta 2.0) (+ beta 3.0))) (/ (/ (+ 1.0 alpha) (+ 2.0 (+ beta alpha))) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 6.0) {
tmp = 0.5 / ((beta + 2.0) * (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 6.0d0) then
tmp = 0.5d0 / ((beta + 2.0d0) * (beta + 3.0d0))
else
tmp = ((1.0d0 + alpha) / (2.0d0 + (beta + alpha))) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 6.0) {
tmp = 0.5 / ((beta + 2.0) * (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 6.0: tmp = 0.5 / ((beta + 2.0) * (beta + 3.0)) else: tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 6.0) tmp = Float64(0.5 / Float64(Float64(beta + 2.0) * Float64(beta + 3.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(2.0 + Float64(beta + alpha))) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 6.0)
tmp = 0.5 / ((beta + 2.0) * (beta + 3.0));
else
tmp = ((1.0 + alpha) / (2.0 + (beta + alpha))) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 6.0], N[(0.5 / N[(N[(beta + 2.0), $MachinePrecision] * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 6:\\
\;\;\;\;\frac{0.5}{\left(\beta + 2\right) \cdot \left(\beta + 3\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{2 + \left(\beta + \alpha\right)}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 9.5) (/ 0.5 (* (+ beta 2.0) (+ beta 3.0))) (/ (/ (+ 1.0 alpha) beta) beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 9.5) {
tmp = 0.5 / ((beta + 2.0) * (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / beta) / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 9.5d0) then
tmp = 0.5d0 / ((beta + 2.0d0) * (beta + 3.0d0))
else
tmp = ((1.0d0 + alpha) / beta) / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 9.5) {
tmp = 0.5 / ((beta + 2.0) * (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / beta) / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 9.5: tmp = 0.5 / ((beta + 2.0) * (beta + 3.0)) else: tmp = ((1.0 + alpha) / beta) / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 9.5) tmp = Float64(0.5 / Float64(Float64(beta + 2.0) * Float64(beta + 3.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 9.5)
tmp = 0.5 / ((beta + 2.0) * (beta + 3.0));
else
tmp = ((1.0 + alpha) / beta) / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 9.5], N[(0.5 / N[(N[(beta + 2.0), $MachinePrecision] * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 9.5:\\
\;\;\;\;\frac{0.5}{\left(\beta + 2\right) \cdot \left(\beta + 3\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ 1.0 (* beta (+ beta 3.0))))
assert(alpha < beta);
double code(double alpha, double beta) {
return 1.0 / (beta * (beta + 3.0));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 1.0d0 / (beta * (beta + 3.0d0))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return 1.0 / (beta * (beta + 3.0));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return 1.0 / (beta * (beta + 3.0))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(1.0 / Float64(beta * Float64(beta + 3.0))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = 1.0 / (beta * (beta + 3.0));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(1.0 / N[(beta * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{1}{\beta \cdot \left(\beta + 3\right)}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ (/ (+ 1.0 alpha) beta) beta))
assert(alpha < beta);
double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / beta;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = ((1.0d0 + alpha) / beta) / beta
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return ((1.0 + alpha) / beta) / beta;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return ((1.0 + alpha) / beta) / beta
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(Float64(1.0 + alpha) / beta) / beta) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = ((1.0 + alpha) / beta) / beta;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / beta), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{\frac{1 + \alpha}{\beta}}{\beta}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ (- -0.3333333333333333) beta))
assert(alpha < beta);
double code(double alpha, double beta) {
return -(-0.3333333333333333) / beta;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = -(-0.3333333333333333d0) / beta
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return -(-0.3333333333333333) / beta;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return -(-0.3333333333333333) / beta
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(Float64(-(-0.3333333333333333)) / beta) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = -(-0.3333333333333333) / beta;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[((--0.3333333333333333) / beta), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{--0.3333333333333333}{\beta}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (/ -1.0 beta))
assert(alpha < beta);
double code(double alpha, double beta) {
return -1.0 / beta;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = (-1.0d0) / beta
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return -1.0 / beta;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return -1.0 / beta
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return Float64(-1.0 / beta) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = -1.0 / beta;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := N[(-1.0 / beta), $MachinePrecision]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\frac{-1}{\beta}
\end{array}
herbie shell --seed 2023343
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/3"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ (+ alpha beta) (* 2.0 1.0)) 1.0)))