
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ (* x y) 2.0)))))
double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + ((x * y) / 2.0d0)))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + ((x * y) / 2.0)));
}
def code(x, y): return x - (y / (1.0 + ((x * y) / 2.0)))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(Float64(x * y) / 2.0)))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + ((x * y) / 2.0))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(N[(x * y), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x \cdot y}{2}}
\end{array}
(FPCore (x y) :precision binary64 (- x (/ y (+ 1.0 (/ x (/ 2.0 y))))))
double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x - (y / (1.0d0 + (x / (2.0d0 / y))))
end function
public static double code(double x, double y) {
return x - (y / (1.0 + (x / (2.0 / y))));
}
def code(x, y): return x - (y / (1.0 + (x / (2.0 / y))))
function code(x, y) return Float64(x - Float64(y / Float64(1.0 + Float64(x / Float64(2.0 / y))))) end
function tmp = code(x, y) tmp = x - (y / (1.0 + (x / (2.0 / y)))); end
code[x_, y_] := N[(x - N[(y / N[(1.0 + N[(x / N[(2.0 / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x - \frac{y}{1 + \frac{x}{\frac{2}{y}}}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= y -4.5e+115) (not (<= y 2.55e+107))) (- x (/ 2.0 x)) (- x y)))
double code(double x, double y) {
double tmp;
if ((y <= -4.5e+115) || !(y <= 2.55e+107)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-4.5d+115)) .or. (.not. (y <= 2.55d+107))) then
tmp = x - (2.0d0 / x)
else
tmp = x - y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -4.5e+115) || !(y <= 2.55e+107)) {
tmp = x - (2.0 / x);
} else {
tmp = x - y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -4.5e+115) or not (y <= 2.55e+107): tmp = x - (2.0 / x) else: tmp = x - y return tmp
function code(x, y) tmp = 0.0 if ((y <= -4.5e+115) || !(y <= 2.55e+107)) tmp = Float64(x - Float64(2.0 / x)); else tmp = Float64(x - y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -4.5e+115) || ~((y <= 2.55e+107))) tmp = x - (2.0 / x); else tmp = x - y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -4.5e+115], N[Not[LessEqual[y, 2.55e+107]], $MachinePrecision]], N[(x - N[(2.0 / x), $MachinePrecision]), $MachinePrecision], N[(x - y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -4.5 \cdot 10^{+115} \lor \neg \left(y \leq 2.55 \cdot 10^{+107}\right):\\
\;\;\;\;x - \frac{2}{x}\\
\mathbf{else}:\\
\;\;\;\;x - y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -5.8e-12) x (if (<= x 4.5) (- x y) x)))
double code(double x, double y) {
double tmp;
if (x <= -5.8e-12) {
tmp = x;
} else if (x <= 4.5) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-5.8d-12)) then
tmp = x
else if (x <= 4.5d0) then
tmp = x - y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -5.8e-12) {
tmp = x;
} else if (x <= 4.5) {
tmp = x - y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -5.8e-12: tmp = x elif x <= 4.5: tmp = x - y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -5.8e-12) tmp = x; elseif (x <= 4.5) tmp = Float64(x - y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -5.8e-12) tmp = x; elseif (x <= 4.5) tmp = x - y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -5.8e-12], x, If[LessEqual[x, 4.5], N[(x - y), $MachinePrecision], x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -5.8 \cdot 10^{-12}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 4.5:\\
\;\;\;\;x - y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= x -1.1e-184) x (if (<= x 9e-77) (- y) x)))
double code(double x, double y) {
double tmp;
if (x <= -1.1e-184) {
tmp = x;
} else if (x <= 9e-77) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (x <= (-1.1d-184)) then
tmp = x
else if (x <= 9d-77) then
tmp = -y
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (x <= -1.1e-184) {
tmp = x;
} else if (x <= 9e-77) {
tmp = -y;
} else {
tmp = x;
}
return tmp;
}
def code(x, y): tmp = 0 if x <= -1.1e-184: tmp = x elif x <= 9e-77: tmp = -y else: tmp = x return tmp
function code(x, y) tmp = 0.0 if (x <= -1.1e-184) tmp = x; elseif (x <= 9e-77) tmp = Float64(-y); else tmp = x; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (x <= -1.1e-184) tmp = x; elseif (x <= 9e-77) tmp = -y; else tmp = x; end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[x, -1.1e-184], x, If[LessEqual[x, 9e-77], (-y), x]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.1 \cdot 10^{-184}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 9 \cdot 10^{-77}:\\
\;\;\;\;-y\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 x)
double code(double x, double y) {
return x;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = x
end function
public static double code(double x, double y) {
return x;
}
def code(x, y): return x
function code(x, y) return x end
function tmp = code(x, y) tmp = x; end
code[x_, y_] := x
\begin{array}{l}
\\
x
\end{array}
herbie shell --seed 2023343
(FPCore (x y)
:name "Data.Number.Erf:$cinvnormcdf from erf-2.0.0.0, B"
:precision binary64
(- x (/ y (+ 1.0 (/ (* x y) 2.0)))))