Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5

Percentage Accurate: 99.3% → 99.3%
Time: 47.1s
Alternatives: 23
Speedup: 1.0×

Specification

?
\[\begin{array}{l} \\ \frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (+
   2.0
   (*
    (*
     (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
     (- (sin y) (/ (sin x) 16.0)))
    (- (cos x) (cos y))))
  (*
   3.0
   (+
    (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
    (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
	return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
	return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y):
	return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y)
	return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y)))))
end
function tmp = code(x, y)
	tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 23 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (+
   2.0
   (*
    (*
     (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0)))
     (- (sin y) (/ (sin x) 16.0)))
    (- (cos x) (cos y))))
  (*
   3.0
   (+
    (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x)))
    (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))
double code(double x, double y) {
	return (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 + (((sqrt(2.0d0) * (sin(x) - (sin(y) / 16.0d0))) * (sin(y) - (sin(x) / 16.0d0))) * (cos(x) - cos(y)))) / (3.0d0 * ((1.0d0 + (((sqrt(5.0d0) - 1.0d0) / 2.0d0) * cos(x))) + (((3.0d0 - sqrt(5.0d0)) / 2.0d0) * cos(y))))
end function
public static double code(double x, double y) {
	return (2.0 + (((Math.sqrt(2.0) * (Math.sin(x) - (Math.sin(y) / 16.0))) * (Math.sin(y) - (Math.sin(x) / 16.0))) * (Math.cos(x) - Math.cos(y)))) / (3.0 * ((1.0 + (((Math.sqrt(5.0) - 1.0) / 2.0) * Math.cos(x))) + (((3.0 - Math.sqrt(5.0)) / 2.0) * Math.cos(y))));
}
def code(x, y):
	return (2.0 + (((math.sqrt(2.0) * (math.sin(x) - (math.sin(y) / 16.0))) * (math.sin(y) - (math.sin(x) / 16.0))) * (math.cos(x) - math.cos(y)))) / (3.0 * ((1.0 + (((math.sqrt(5.0) - 1.0) / 2.0) * math.cos(x))) + (((3.0 - math.sqrt(5.0)) / 2.0) * math.cos(y))))
function code(x, y)
	return Float64(Float64(2.0 + Float64(Float64(Float64(sqrt(2.0) * Float64(sin(x) - Float64(sin(y) / 16.0))) * Float64(sin(y) - Float64(sin(x) / 16.0))) * Float64(cos(x) - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(Float64(Float64(sqrt(5.0) - 1.0) / 2.0) * cos(x))) + Float64(Float64(Float64(3.0 - sqrt(5.0)) / 2.0) * cos(y)))))
end
function tmp = code(x, y)
	tmp = (2.0 + (((sqrt(2.0) * (sin(x) - (sin(y) / 16.0))) * (sin(y) - (sin(x) / 16.0))) * (cos(x) - cos(y)))) / (3.0 * ((1.0 + (((sqrt(5.0) - 1.0) / 2.0) * cos(x))) + (((3.0 - sqrt(5.0)) / 2.0) * cos(y))));
end
code[x_, y_] := N[(N[(2.0 + N[(N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] - 1.0), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{2 + \left(\left(\sqrt{2} \cdot \left(\sin x - \frac{\sin y}{16}\right)\right) \cdot \left(\sin y - \frac{\sin x}{16}\right)\right) \cdot \left(\cos x - \cos y\right)}{3 \cdot \left(\left(1 + \frac{\sqrt{5} - 1}{2} \cdot \cos x\right) + \frac{3 - \sqrt{5}}{2} \cdot \cos y\right)}
\end{array}

Alternative 1: 99.3% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \mathsf{fma}\left(\sqrt{2}, \left(\mathsf{fma}\left(\sin y, -0.0625, \sin x\right) \cdot \mathsf{fma}\left(-0.0625, \sin x, \sin y\right)\right) \cdot \left(\cos x - \cos y\right), 2\right) \cdot \frac{1}{3 + \mathsf{fma}\left(\sqrt{5} + -1, \cos x \cdot 1.5, \cos y \cdot \frac{6}{3 + \sqrt{5}}\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (*
  (fma
   (sqrt 2.0)
   (*
    (* (fma (sin y) -0.0625 (sin x)) (fma -0.0625 (sin x) (sin y)))
    (- (cos x) (cos y)))
   2.0)
  (/
   1.0
   (+
    3.0
    (fma
     (+ (sqrt 5.0) -1.0)
     (* (cos x) 1.5)
     (* (cos y) (/ 6.0 (+ 3.0 (sqrt 5.0)))))))))
double code(double x, double y) {
	return fma(sqrt(2.0), ((fma(sin(y), -0.0625, sin(x)) * fma(-0.0625, sin(x), sin(y))) * (cos(x) - cos(y))), 2.0) * (1.0 / (3.0 + fma((sqrt(5.0) + -1.0), (cos(x) * 1.5), (cos(y) * (6.0 / (3.0 + sqrt(5.0)))))));
}
function code(x, y)
	return Float64(fma(sqrt(2.0), Float64(Float64(fma(sin(y), -0.0625, sin(x)) * fma(-0.0625, sin(x), sin(y))) * Float64(cos(x) - cos(y))), 2.0) * Float64(1.0 / Float64(3.0 + fma(Float64(sqrt(5.0) + -1.0), Float64(cos(x) * 1.5), Float64(cos(y) * Float64(6.0 / Float64(3.0 + sqrt(5.0))))))))
end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[(N[Sin[y], $MachinePrecision] * -0.0625 + N[Sin[x], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[Sin[x], $MachinePrecision] + N[Sin[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] * N[(1.0 / N[(3.0 + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 1.5), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(6.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\mathsf{fma}\left(\sqrt{2}, \left(\mathsf{fma}\left(\sin y, -0.0625, \sin x\right) \cdot \mathsf{fma}\left(-0.0625, \sin x, \sin y\right)\right) \cdot \left(\cos x - \cos y\right), 2\right) \cdot \frac{1}{3 + \mathsf{fma}\left(\sqrt{5} + -1, \cos x \cdot 1.5, \cos y \cdot \frac{6}{3 + \sqrt{5}}\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 2: 99.4% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right), 2\right)}{3 + \mathsf{fma}\left(\frac{6}{3 + \sqrt{5}}, \cos y, \left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 1.5\right)\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (fma
   (sqrt 2.0)
   (*
    (+ (sin x) (* (sin y) -0.0625))
    (* (- (cos x) (cos y)) (+ (sin y) (* -0.0625 (sin x)))))
   2.0)
  (+
   3.0
   (fma
    (/ 6.0 (+ 3.0 (sqrt 5.0)))
    (cos y)
    (* (+ (sqrt 5.0) -1.0) (* (cos x) 1.5))))))
double code(double x, double y) {
	return fma(sqrt(2.0), ((sin(x) + (sin(y) * -0.0625)) * ((cos(x) - cos(y)) * (sin(y) + (-0.0625 * sin(x))))), 2.0) / (3.0 + fma((6.0 / (3.0 + sqrt(5.0))), cos(y), ((sqrt(5.0) + -1.0) * (cos(x) * 1.5))));
}
function code(x, y)
	return Float64(fma(sqrt(2.0), Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(Float64(cos(x) - cos(y)) * Float64(sin(y) + Float64(-0.0625 * sin(x))))), 2.0) / Float64(3.0 + fma(Float64(6.0 / Float64(3.0 + sqrt(5.0))), cos(y), Float64(Float64(sqrt(5.0) + -1.0) * Float64(cos(x) * 1.5)))))
end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(6.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[y], $MachinePrecision] + N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right), 2\right)}{3 + \mathsf{fma}\left(\frac{6}{3 + \sqrt{5}}, \cos y, \left(\sqrt{5} + -1\right) \cdot \left(\cos x \cdot 1.5\right)\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 3: 99.4% accurate, 0.9× speedup?

\[\begin{array}{l} \\ \frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right), 2\right)}{3 + \left(\cos y \cdot \frac{6}{3 + \sqrt{5}} + \cos x \cdot \left(\left(\sqrt{5} + -1\right) \cdot 1.5\right)\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (fma
   (sqrt 2.0)
   (*
    (+ (sin x) (* (sin y) -0.0625))
    (* (- (cos x) (cos y)) (+ (sin y) (* -0.0625 (sin x)))))
   2.0)
  (+
   3.0
   (+
    (* (cos y) (/ 6.0 (+ 3.0 (sqrt 5.0))))
    (* (cos x) (* (+ (sqrt 5.0) -1.0) 1.5))))))
double code(double x, double y) {
	return fma(sqrt(2.0), ((sin(x) + (sin(y) * -0.0625)) * ((cos(x) - cos(y)) * (sin(y) + (-0.0625 * sin(x))))), 2.0) / (3.0 + ((cos(y) * (6.0 / (3.0 + sqrt(5.0)))) + (cos(x) * ((sqrt(5.0) + -1.0) * 1.5))));
}
function code(x, y)
	return Float64(fma(sqrt(2.0), Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(Float64(cos(x) - cos(y)) * Float64(sin(y) + Float64(-0.0625 * sin(x))))), 2.0) / Float64(3.0 + Float64(Float64(cos(y) * Float64(6.0 / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) * 1.5)))))
end
code[x_, y_] := N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(N[Cos[y], $MachinePrecision] * N[(6.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right), 2\right)}{3 + \left(\cos y \cdot \frac{6}{3 + \sqrt{5}} + \cos x \cdot \left(\left(\sqrt{5} + -1\right) \cdot 1.5\right)\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 4: 99.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{5}}{2}\\ \frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \left(\sin y - \sin x \cdot 0.0625\right)\right) \cdot \left(\sin x - \sin y \cdot 0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (sqrt 5.0) 2.0)))
   (/
    (+
     2.0
     (*
      (- (cos x) (cos y))
      (*
       (* (sqrt 2.0) (- (sin y) (* (sin x) 0.0625)))
       (- (sin x) (* (sin y) 0.0625)))))
    (* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) / 2.0;
	return (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(y) - (sin(x) * 0.0625))) * (sin(x) - (sin(y) * 0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = sqrt(5.0d0) / 2.0d0
    code = (2.0d0 + ((cos(x) - cos(y)) * ((sqrt(2.0d0) * (sin(y) - (sin(x) * 0.0625d0))) * (sin(x) - (sin(y) * 0.0625d0))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) / 2.0;
	return (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sqrt(2.0) * (Math.sin(y) - (Math.sin(x) * 0.0625))) * (Math.sin(x) - (Math.sin(y) * 0.0625))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
}
def code(x, y):
	t_0 = math.sqrt(5.0) / 2.0
	return (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sqrt(2.0) * (math.sin(y) - (math.sin(x) * 0.0625))) * (math.sin(x) - (math.sin(y) * 0.0625))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
function code(x, y)
	t_0 = Float64(sqrt(5.0) / 2.0)
	return Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sqrt(2.0) * Float64(sin(y) - Float64(sin(x) * 0.0625))) * Float64(sin(x) - Float64(sin(y) * 0.0625))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0))))))
end
function tmp = code(x, y)
	t_0 = sqrt(5.0) / 2.0;
	tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * (sin(y) - (sin(x) * 0.0625))) * (sin(x) - (sin(y) * 0.0625))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] * 0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \left(\sin y - \sin x \cdot 0.0625\right)\right) \cdot \left(\sin x - \sin y \cdot 0.0625\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 5: 99.2% accurate, 1.0× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \cdot \frac{2 + \sqrt{2} \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (*
  0.3333333333333333
  (/
   (+
    2.0
    (*
     (sqrt 2.0)
     (*
      (- (cos x) (cos y))
      (* (+ (sin x) (* (sin y) -0.0625)) (+ (sin y) (* -0.0625 (sin x)))))))
   (+
    1.0
    (*
     0.5
     (+ (* (cos x) (+ (sqrt 5.0) -1.0)) (* (cos y) (- 3.0 (sqrt 5.0)))))))))
double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (sqrt(2.0) * ((cos(x) - cos(y)) * ((sin(x) + (sin(y) * -0.0625)) * (sin(y) + (-0.0625 * sin(x))))))) / (1.0 + (0.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0)))))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 0.3333333333333333d0 * ((2.0d0 + (sqrt(2.0d0) * ((cos(x) - cos(y)) * ((sin(x) + (sin(y) * (-0.0625d0))) * (sin(y) + ((-0.0625d0) * sin(x))))))) / (1.0d0 + (0.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (cos(y) * (3.0d0 - sqrt(5.0d0)))))))
end function
public static double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (Math.sqrt(2.0) * ((Math.cos(x) - Math.cos(y)) * ((Math.sin(x) + (Math.sin(y) * -0.0625)) * (Math.sin(y) + (-0.0625 * Math.sin(x))))))) / (1.0 + (0.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (Math.cos(y) * (3.0 - Math.sqrt(5.0)))))));
}
def code(x, y):
	return 0.3333333333333333 * ((2.0 + (math.sqrt(2.0) * ((math.cos(x) - math.cos(y)) * ((math.sin(x) + (math.sin(y) * -0.0625)) * (math.sin(y) + (-0.0625 * math.sin(x))))))) / (1.0 + (0.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (math.cos(y) * (3.0 - math.sqrt(5.0)))))))
function code(x, y)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(sin(y) + Float64(-0.0625 * sin(x))))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(cos(y) * Float64(3.0 - sqrt(5.0))))))))
end
function tmp = code(x, y)
	tmp = 0.3333333333333333 * ((2.0 + (sqrt(2.0) * ((cos(x) - cos(y)) * ((sin(x) + (sin(y) * -0.0625)) * (sin(y) + (-0.0625 * sin(x))))))) / (1.0 + (0.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (cos(y) * (3.0 - sqrt(5.0)))))));
end
code[x_, y_] := N[(0.3333333333333333 * N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
0.3333333333333333 \cdot \frac{2 + \sqrt{2} \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \cos y \cdot \left(3 - \sqrt{5}\right)\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 6: 99.3% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \frac{2 + \sqrt{2} \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right)\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (/
  (+
   2.0
   (*
    (sqrt 2.0)
    (*
     (+ (sin x) (* (sin y) -0.0625))
     (* (- (cos x) (cos y)) (+ (sin y) (* -0.0625 (sin x)))))))
  (+
   3.0
   (+
    (* 1.5 (* (cos x) (+ (sqrt 5.0) -1.0)))
    (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
	return (2.0 + (sqrt(2.0) * ((sin(x) + (sin(y) * -0.0625)) * ((cos(x) - cos(y)) * (sin(y) + (-0.0625 * sin(x))))))) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (2.0d0 + (sqrt(2.0d0) * ((sin(x) + (sin(y) * (-0.0625d0))) * ((cos(x) - cos(y)) * (sin(y) + ((-0.0625d0) * sin(x))))))) / (3.0d0 + ((1.5d0 * (cos(x) * (sqrt(5.0d0) + (-1.0d0)))) + (6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
	return (2.0 + (Math.sqrt(2.0) * ((Math.sin(x) + (Math.sin(y) * -0.0625)) * ((Math.cos(x) - Math.cos(y)) * (Math.sin(y) + (-0.0625 * Math.sin(x))))))) / (3.0 + ((1.5 * (Math.cos(x) * (Math.sqrt(5.0) + -1.0))) + (6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0))))));
}
def code(x, y):
	return (2.0 + (math.sqrt(2.0) * ((math.sin(x) + (math.sin(y) * -0.0625)) * ((math.cos(x) - math.cos(y)) * (math.sin(y) + (-0.0625 * math.sin(x))))))) / (3.0 + ((1.5 * (math.cos(x) * (math.sqrt(5.0) + -1.0))) + (6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0))))))
function code(x, y)
	return Float64(Float64(2.0 + Float64(sqrt(2.0) * Float64(Float64(sin(x) + Float64(sin(y) * -0.0625)) * Float64(Float64(cos(x) - cos(y)) * Float64(sin(y) + Float64(-0.0625 * sin(x))))))) / Float64(3.0 + Float64(Float64(1.5 * Float64(cos(x) * Float64(sqrt(5.0) + -1.0))) + Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))))))
end
function tmp = code(x, y)
	tmp = (2.0 + (sqrt(2.0) * ((sin(x) + (sin(y) * -0.0625)) * ((cos(x) - cos(y)) * (sin(y) + (-0.0625 * sin(x))))))) / (3.0 + ((1.5 * (cos(x) * (sqrt(5.0) + -1.0))) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
end
code[x_, y_] := N[(N[(2.0 + N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision] * N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sin[y], $MachinePrecision] + N[(-0.0625 * N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(1.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{2 + \sqrt{2} \cdot \left(\left(\sin x + \sin y \cdot -0.0625\right) \cdot \left(\left(\cos x - \cos y\right) \cdot \left(\sin y + -0.0625 \cdot \sin x\right)\right)\right)}{3 + \left(1.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right)\right) + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 7: 81.1% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sin y - \frac{\sin x}{16}\\ t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\ t_2 := \cos x - \cos y\\ \mathbf{if}\;x \leq -0.03 \lor \neg \left(x \leq 0.028\right):\\ \;\;\;\;\frac{2 + t_2 \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{t_1}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
        (t_1
         (*
          3.0
          (+
           (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
           (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
        (t_2 (- (cos x) (cos y))))
   (if (or (<= x -0.03) (not (<= x 0.028)))
     (/ (+ 2.0 (* t_2 (* (* (sqrt 2.0) (sin x)) t_0))) t_1)
     (/
      (+ 2.0 (* t_2 (* t_0 (* (sqrt 2.0) (+ x (* (sin y) -0.0625))))))
      t_1))))
double code(double x, double y) {
	double t_0 = sin(y) - (sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	double t_2 = cos(x) - cos(y);
	double tmp;
	if ((x <= -0.03) || !(x <= 0.028)) {
		tmp = (2.0 + (t_2 * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_1;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = sin(y) - (sin(x) / 16.0d0)
    t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
    t_2 = cos(x) - cos(y)
    if ((x <= (-0.03d0)) .or. (.not. (x <= 0.028d0))) then
        tmp = (2.0d0 + (t_2 * ((sqrt(2.0d0) * sin(x)) * t_0))) / t_1
    else
        tmp = (2.0d0 + (t_2 * (t_0 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))))) / t_1
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
	double t_2 = Math.cos(x) - Math.cos(y);
	double tmp;
	if ((x <= -0.03) || !(x <= 0.028)) {
		tmp = (2.0 + (t_2 * ((Math.sqrt(2.0) * Math.sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + (t_2 * (t_0 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))))) / t_1;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sin(y) - (math.sin(x) / 16.0)
	t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))
	t_2 = math.cos(x) - math.cos(y)
	tmp = 0
	if (x <= -0.03) or not (x <= 0.028):
		tmp = (2.0 + (t_2 * ((math.sqrt(2.0) * math.sin(x)) * t_0))) / t_1
	else:
		tmp = (2.0 + (t_2 * (t_0 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))))) / t_1
	return tmp
function code(x, y)
	t_0 = Float64(sin(y) - Float64(sin(x) / 16.0))
	t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))
	t_2 = Float64(cos(x) - cos(y))
	tmp = 0.0
	if ((x <= -0.03) || !(x <= 0.028))
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(Float64(sqrt(2.0) * sin(x)) * t_0))) / t_1);
	else
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))))) / t_1);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sin(y) - (sin(x) / 16.0);
	t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	t_2 = cos(x) - cos(y);
	tmp = 0.0;
	if ((x <= -0.03) || ~((x <= 0.028)))
		tmp = (2.0 + (t_2 * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	else
		tmp = (2.0 + (t_2 * (t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))))) / t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.03], N[Not[LessEqual[x, 0.028]], $MachinePrecision]], N[(N[(2.0 + N[(t$95$2 * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(t$95$2 * N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
t_2 := \cos x - \cos y\\
\mathbf{if}\;x \leq -0.03 \lor \neg \left(x \leq 0.028\right):\\
\;\;\;\;\frac{2 + t_2 \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right)}{t_1}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 8: 81.0% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sin y - \frac{\sin x}{16}\\ t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\ \mathbf{if}\;x \leq -0.0125 \lor \neg \left(x \leq 0.0082\right):\\ \;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- (sin y) (/ (sin x) 16.0)))
        (t_1
         (*
          3.0
          (+
           (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
           (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0))))))
   (if (or (<= x -0.0125) (not (<= x 0.0082)))
     (/ (+ 2.0 (* (- (cos x) (cos y)) (* (* (sqrt 2.0) (sin x)) t_0))) t_1)
     (/
      (+
       2.0
       (* (* t_0 (* (sqrt 2.0) (+ x (* (sin y) -0.0625)))) (- 1.0 (cos y))))
      t_1))))
double code(double x, double y) {
	double t_0 = sin(y) - (sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	double tmp;
	if ((x <= -0.0125) || !(x <= 0.0082)) {
		tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + ((t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = sin(y) - (sin(x) / 16.0d0)
    t_1 = 3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0)))
    if ((x <= (-0.0125d0)) .or. (.not. (x <= 0.0082d0))) then
        tmp = (2.0d0 + ((cos(x) - cos(y)) * ((sqrt(2.0d0) * sin(x)) * t_0))) / t_1
    else
        tmp = (2.0d0 + ((t_0 * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))) * (1.0d0 - cos(y)))) / t_1
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sin(y) - (Math.sin(x) / 16.0);
	double t_1 = 3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0)));
	double tmp;
	if ((x <= -0.0125) || !(x <= 0.0082)) {
		tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * ((Math.sqrt(2.0) * Math.sin(x)) * t_0))) / t_1;
	} else {
		tmp = (2.0 + ((t_0 * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))) * (1.0 - Math.cos(y)))) / t_1;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sin(y) - (math.sin(x) / 16.0)
	t_1 = 3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0)))
	tmp = 0
	if (x <= -0.0125) or not (x <= 0.0082):
		tmp = (2.0 + ((math.cos(x) - math.cos(y)) * ((math.sqrt(2.0) * math.sin(x)) * t_0))) / t_1
	else:
		tmp = (2.0 + ((t_0 * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))) * (1.0 - math.cos(y)))) / t_1
	return tmp
function code(x, y)
	t_0 = Float64(sin(y) - Float64(sin(x) / 16.0))
	t_1 = Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0))))
	tmp = 0.0
	if ((x <= -0.0125) || !(x <= 0.0082))
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(Float64(sqrt(2.0) * sin(x)) * t_0))) / t_1);
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(t_0 * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / t_1);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sin(y) - (sin(x) / 16.0);
	t_1 = 3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0)));
	tmp = 0.0;
	if ((x <= -0.0125) || ~((x <= 0.0082)))
		tmp = (2.0 + ((cos(x) - cos(y)) * ((sqrt(2.0) * sin(x)) * t_0))) / t_1;
	else
		tmp = (2.0 + ((t_0 * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / t_1;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[x, -0.0125], N[Not[LessEqual[x, 0.0082]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[Sin[x], $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision], N[(N[(2.0 + N[(N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$1), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sin y - \frac{\sin x}{16}\\
t_1 := 3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)\\
\mathbf{if}\;x \leq -0.0125 \lor \neg \left(x \leq 0.0082\right):\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\left(\sqrt{2} \cdot \sin x\right) \cdot t_0\right)}{t_1}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(t_0 \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{t_1}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 9: 79.3% accurate, 1.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} + -1\\ t_1 := \frac{\sqrt{5}}{2}\\ t_2 := \sin y \cdot -0.0625\\ \mathbf{if}\;x \leq -0.0048:\\ \;\;\;\;\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + t_2\right) \cdot \left(\sin x \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right), 2\right)}{3 + \left(\cos y \cdot \frac{6}{3 + \sqrt{5}} + \cos x \cdot \left(t_0 \cdot 1.5\right)\right)}\\ \mathbf{elif}\;x \leq 0.0018:\\ \;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + t_2\right)\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot \left(\cos x + -1\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (sqrt 5.0) -1.0))
        (t_1 (/ (sqrt 5.0) 2.0))
        (t_2 (* (sin y) -0.0625)))
   (if (<= x -0.0048)
     (/
      (fma
       (sqrt 2.0)
       (* (+ (sin x) t_2) (* (sin x) (+ 0.0625 (* -0.0625 (cos x)))))
       2.0)
      (+
       3.0
       (+ (* (cos y) (/ 6.0 (+ 3.0 (sqrt 5.0)))) (* (cos x) (* t_0 1.5)))))
     (if (<= x 0.0018)
       (/
        (+
         2.0
         (*
          (* (- (sin y) (/ (sin x) 16.0)) (* (sqrt 2.0) (+ x t_2)))
          (- 1.0 (cos y))))
        (*
         3.0
         (+
          (+ 1.0 (* (cos x) (/ t_0 2.0)))
          (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
       (/
        (+
         2.0
         (* (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))) (+ (cos x) -1.0)))
        (*
         3.0
         (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1))))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) + -1.0;
	double t_1 = sqrt(5.0) / 2.0;
	double t_2 = sin(y) * -0.0625;
	double tmp;
	if (x <= -0.0048) {
		tmp = fma(sqrt(2.0), ((sin(x) + t_2) * (sin(x) * (0.0625 + (-0.0625 * cos(x))))), 2.0) / (3.0 + ((cos(y) * (6.0 / (3.0 + sqrt(5.0)))) + (cos(x) * (t_0 * 1.5))));
	} else if (x <= 0.0018) {
		tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (x + t_2))) * (1.0 - cos(y)))) / (3.0 * ((1.0 + (cos(x) * (t_0 / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))) * (cos(x) + -1.0))) / (3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1)))));
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(sqrt(5.0) + -1.0)
	t_1 = Float64(sqrt(5.0) / 2.0)
	t_2 = Float64(sin(y) * -0.0625)
	tmp = 0.0
	if (x <= -0.0048)
		tmp = Float64(fma(sqrt(2.0), Float64(Float64(sin(x) + t_2) * Float64(sin(x) * Float64(0.0625 + Float64(-0.0625 * cos(x))))), 2.0) / Float64(3.0 + Float64(Float64(cos(y) * Float64(6.0 / Float64(3.0 + sqrt(5.0)))) + Float64(cos(x) * Float64(t_0 * 1.5)))));
	elseif (x <= 0.0018)
		tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * Float64(x + t_2))) * Float64(1.0 - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(t_0 / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))));
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))) * Float64(cos(x) + -1.0))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1))))));
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]}, If[LessEqual[x, -0.0048], N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[x], $MachinePrecision] + t$95$2), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] * N[(0.0625 + N[(-0.0625 * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + 2.0), $MachinePrecision] / N[(3.0 + N[(N[(N[Cos[y], $MachinePrecision] * N[(6.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 * 1.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.0018], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := \sin y \cdot -0.0625\\
\mathbf{if}\;x \leq -0.0048:\\
\;\;\;\;\frac{\mathsf{fma}\left(\sqrt{2}, \left(\sin x + t_2\right) \cdot \left(\sin x \cdot \left(0.0625 + -0.0625 \cdot \cos x\right)\right), 2\right)}{3 + \left(\cos y \cdot \frac{6}{3 + \sqrt{5}} + \cos x \cdot \left(t_0 \cdot 1.5\right)\right)}\\

\mathbf{elif}\;x \leq 0.0018:\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + t_2\right)\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{t_0}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot \left(\cos x + -1\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 10: 79.3% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \cos x + -1\\ t_1 := \frac{\sqrt{5}}{2}\\ t_2 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)\\ \mathbf{if}\;x \leq -0.01:\\ \;\;\;\;\frac{2 + t_0 \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{t_2}\\ \mathbf{elif}\;x \leq 0.0024:\\ \;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot t_0}{t_2}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (cos x) -1.0))
        (t_1 (/ (sqrt 5.0) 2.0))
        (t_2
         (* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1)))))))
   (if (<= x -0.01)
     (/
      (+
       2.0
       (* t_0 (* (sqrt 2.0) (* -0.0625 (- 0.5 (/ (cos (* 2.0 x)) 2.0))))))
      t_2)
     (if (<= x 0.0024)
       (/
        (+
         2.0
         (*
          (*
           (- (sin y) (/ (sin x) 16.0))
           (* (sqrt 2.0) (+ x (* (sin y) -0.0625))))
          (- 1.0 (cos y))))
        (*
         3.0
         (+
          (+ 1.0 (* (cos x) (/ (+ (sqrt 5.0) -1.0) 2.0)))
          (* (cos y) (/ (- 3.0 (sqrt 5.0)) 2.0)))))
       (/ (+ 2.0 (* (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))) t_0)) t_2)))))
double code(double x, double y) {
	double t_0 = cos(x) + -1.0;
	double t_1 = sqrt(5.0) / 2.0;
	double t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))));
	double tmp;
	if (x <= -0.01) {
		tmp = (2.0 + (t_0 * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / t_2;
	} else if (x <= 0.0024) {
		tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))) * t_0)) / t_2;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = cos(x) + (-1.0d0)
    t_1 = sqrt(5.0d0) / 2.0d0
    t_2 = 3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1))))
    if (x <= (-0.01d0)) then
        tmp = (2.0d0 + (t_0 * (sqrt(2.0d0) * ((-0.0625d0) * (0.5d0 - (cos((2.0d0 * x)) / 2.0d0)))))) / t_2
    else if (x <= 0.0024d0) then
        tmp = (2.0d0 + (((sin(y) - (sin(x) / 16.0d0)) * (sqrt(2.0d0) * (x + (sin(y) * (-0.0625d0))))) * (1.0d0 - cos(y)))) / (3.0d0 * ((1.0d0 + (cos(x) * ((sqrt(5.0d0) + (-1.0d0)) / 2.0d0))) + (cos(y) * ((3.0d0 - sqrt(5.0d0)) / 2.0d0))))
    else
        tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))) * t_0)) / t_2
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.cos(x) + -1.0;
	double t_1 = Math.sqrt(5.0) / 2.0;
	double t_2 = 3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1))));
	double tmp;
	if (x <= -0.01) {
		tmp = (2.0 + (t_0 * (Math.sqrt(2.0) * (-0.0625 * (0.5 - (Math.cos((2.0 * x)) / 2.0)))))) / t_2;
	} else if (x <= 0.0024) {
		tmp = (2.0 + (((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sqrt(2.0) * (x + (Math.sin(y) * -0.0625)))) * (1.0 - Math.cos(y)))) / (3.0 * ((1.0 + (Math.cos(x) * ((Math.sqrt(5.0) + -1.0) / 2.0))) + (Math.cos(y) * ((3.0 - Math.sqrt(5.0)) / 2.0))));
	} else {
		tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))) * t_0)) / t_2;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.cos(x) + -1.0
	t_1 = math.sqrt(5.0) / 2.0
	t_2 = 3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1))))
	tmp = 0
	if x <= -0.01:
		tmp = (2.0 + (t_0 * (math.sqrt(2.0) * (-0.0625 * (0.5 - (math.cos((2.0 * x)) / 2.0)))))) / t_2
	elif x <= 0.0024:
		tmp = (2.0 + (((math.sin(y) - (math.sin(x) / 16.0)) * (math.sqrt(2.0) * (x + (math.sin(y) * -0.0625)))) * (1.0 - math.cos(y)))) / (3.0 * ((1.0 + (math.cos(x) * ((math.sqrt(5.0) + -1.0) / 2.0))) + (math.cos(y) * ((3.0 - math.sqrt(5.0)) / 2.0))))
	else:
		tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0))) * t_0)) / t_2
	return tmp
function code(x, y)
	t_0 = Float64(cos(x) + -1.0)
	t_1 = Float64(sqrt(5.0) / 2.0)
	t_2 = Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1)))))
	tmp = 0.0
	if (x <= -0.01)
		tmp = Float64(Float64(2.0 + Float64(t_0 * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0)))))) / t_2);
	elseif (x <= 0.0024)
		tmp = Float64(Float64(2.0 + Float64(Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sqrt(2.0) * Float64(x + Float64(sin(y) * -0.0625)))) * Float64(1.0 - cos(y)))) / Float64(3.0 * Float64(Float64(1.0 + Float64(cos(x) * Float64(Float64(sqrt(5.0) + -1.0) / 2.0))) + Float64(cos(y) * Float64(Float64(3.0 - sqrt(5.0)) / 2.0)))));
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))) * t_0)) / t_2);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = cos(x) + -1.0;
	t_1 = sqrt(5.0) / 2.0;
	t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))));
	tmp = 0.0;
	if (x <= -0.01)
		tmp = (2.0 + (t_0 * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / t_2;
	elseif (x <= 0.0024)
		tmp = (2.0 + (((sin(y) - (sin(x) / 16.0)) * (sqrt(2.0) * (x + (sin(y) * -0.0625)))) * (1.0 - cos(y)))) / (3.0 * ((1.0 + (cos(x) * ((sqrt(5.0) + -1.0) / 2.0))) + (cos(y) * ((3.0 - sqrt(5.0)) / 2.0))));
	else
		tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0))) * t_0)) / t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -0.01], N[(N[(2.0 + N[(t$95$0 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[x, 0.0024], N[(N[(2.0 + N[(N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(x + N[(N[Sin[y], $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(N[(1.0 + N[(N[Cos[x], $MachinePrecision] * N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \cos x + -1\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)\\
\mathbf{if}\;x \leq -0.01:\\
\;\;\;\;\frac{2 + t_0 \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{t_2}\\

\mathbf{elif}\;x \leq 0.0024:\\
\;\;\;\;\frac{2 + \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sqrt{2} \cdot \left(x + \sin y \cdot -0.0625\right)\right)\right) \cdot \left(1 - \cos y\right)}{3 \cdot \left(\left(1 + \cos x \cdot \frac{\sqrt{5} + -1}{2}\right) + \cos y \cdot \frac{3 - \sqrt{5}}{2}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot t_0}{t_2}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 11: 79.0% accurate, 1.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} \cdot 0.5\\ t_1 := \frac{\sqrt{5}}{2}\\ t_2 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)\\ \mathbf{if}\;x \leq -180:\\ \;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{t_2}\\ \mathbf{elif}\;x \leq 0.00037:\\ \;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sin x - \frac{\sin y}{16}\right)\right)\right)}{3 \cdot \left(1 + \left(\left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right) - 0.5\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot \left(\cos x + -1\right)}{t_2}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt 5.0) 0.5))
        (t_1 (/ (sqrt 5.0) 2.0))
        (t_2
         (* 3.0 (+ 1.0 (+ (* (cos x) (- t_1 0.5)) (* (cos y) (- 1.5 t_1)))))))
   (if (<= x -180.0)
     (/
      (+
       2.0
       (*
        (- (cos x) (cos y))
        (* (sqrt 2.0) (* -0.0625 (- 0.5 (/ (cos (* 2.0 x)) 2.0))))))
      t_2)
     (if (<= x 0.00037)
       (/
        (+
         2.0
         (*
          (- 1.0 (cos y))
          (*
           (sqrt 2.0)
           (* (- (sin y) (/ (sin x) 16.0)) (- (sin x) (/ (sin y) 16.0))))))
        (* 3.0 (+ 1.0 (- (+ t_0 (* (cos y) (- 1.5 t_0))) 0.5))))
       (/
        (+
         2.0
         (* (* (sqrt 2.0) (* -0.0625 (pow (sin x) 2.0))) (+ (cos x) -1.0)))
        t_2)))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) * 0.5;
	double t_1 = sqrt(5.0) / 2.0;
	double t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))));
	double tmp;
	if (x <= -180.0) {
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / t_2;
	} else if (x <= 0.00037) {
		tmp = (2.0 + ((1.0 - cos(y)) * (sqrt(2.0) * ((sin(y) - (sin(x) / 16.0)) * (sin(x) - (sin(y) / 16.0)))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5)));
	} else {
		tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * pow(sin(x), 2.0))) * (cos(x) + -1.0))) / t_2;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: tmp
    t_0 = sqrt(5.0d0) * 0.5d0
    t_1 = sqrt(5.0d0) / 2.0d0
    t_2 = 3.0d0 * (1.0d0 + ((cos(x) * (t_1 - 0.5d0)) + (cos(y) * (1.5d0 - t_1))))
    if (x <= (-180.0d0)) then
        tmp = (2.0d0 + ((cos(x) - cos(y)) * (sqrt(2.0d0) * ((-0.0625d0) * (0.5d0 - (cos((2.0d0 * x)) / 2.0d0)))))) / t_2
    else if (x <= 0.00037d0) then
        tmp = (2.0d0 + ((1.0d0 - cos(y)) * (sqrt(2.0d0) * ((sin(y) - (sin(x) / 16.0d0)) * (sin(x) - (sin(y) / 16.0d0)))))) / (3.0d0 * (1.0d0 + ((t_0 + (cos(y) * (1.5d0 - t_0))) - 0.5d0)))
    else
        tmp = (2.0d0 + ((sqrt(2.0d0) * ((-0.0625d0) * (sin(x) ** 2.0d0))) * (cos(x) + (-1.0d0)))) / t_2
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) * 0.5;
	double t_1 = Math.sqrt(5.0) / 2.0;
	double t_2 = 3.0 * (1.0 + ((Math.cos(x) * (t_1 - 0.5)) + (Math.cos(y) * (1.5 - t_1))));
	double tmp;
	if (x <= -180.0) {
		tmp = (2.0 + ((Math.cos(x) - Math.cos(y)) * (Math.sqrt(2.0) * (-0.0625 * (0.5 - (Math.cos((2.0 * x)) / 2.0)))))) / t_2;
	} else if (x <= 0.00037) {
		tmp = (2.0 + ((1.0 - Math.cos(y)) * (Math.sqrt(2.0) * ((Math.sin(y) - (Math.sin(x) / 16.0)) * (Math.sin(x) - (Math.sin(y) / 16.0)))))) / (3.0 * (1.0 + ((t_0 + (Math.cos(y) * (1.5 - t_0))) - 0.5)));
	} else {
		tmp = (2.0 + ((Math.sqrt(2.0) * (-0.0625 * Math.pow(Math.sin(x), 2.0))) * (Math.cos(x) + -1.0))) / t_2;
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) * 0.5
	t_1 = math.sqrt(5.0) / 2.0
	t_2 = 3.0 * (1.0 + ((math.cos(x) * (t_1 - 0.5)) + (math.cos(y) * (1.5 - t_1))))
	tmp = 0
	if x <= -180.0:
		tmp = (2.0 + ((math.cos(x) - math.cos(y)) * (math.sqrt(2.0) * (-0.0625 * (0.5 - (math.cos((2.0 * x)) / 2.0)))))) / t_2
	elif x <= 0.00037:
		tmp = (2.0 + ((1.0 - math.cos(y)) * (math.sqrt(2.0) * ((math.sin(y) - (math.sin(x) / 16.0)) * (math.sin(x) - (math.sin(y) / 16.0)))))) / (3.0 * (1.0 + ((t_0 + (math.cos(y) * (1.5 - t_0))) - 0.5)))
	else:
		tmp = (2.0 + ((math.sqrt(2.0) * (-0.0625 * math.pow(math.sin(x), 2.0))) * (math.cos(x) + -1.0))) / t_2
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) * 0.5)
	t_1 = Float64(sqrt(5.0) / 2.0)
	t_2 = Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_1 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_1)))))
	tmp = 0.0
	if (x <= -180.0)
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) - cos(y)) * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0)))))) / t_2);
	elseif (x <= 0.00037)
		tmp = Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(sqrt(2.0) * Float64(Float64(sin(y) - Float64(sin(x) / 16.0)) * Float64(sin(x) - Float64(sin(y) / 16.0)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(t_0 + Float64(cos(y) * Float64(1.5 - t_0))) - 0.5))));
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(sqrt(2.0) * Float64(-0.0625 * (sin(x) ^ 2.0))) * Float64(cos(x) + -1.0))) / t_2);
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) * 0.5;
	t_1 = sqrt(5.0) / 2.0;
	t_2 = 3.0 * (1.0 + ((cos(x) * (t_1 - 0.5)) + (cos(y) * (1.5 - t_1))));
	tmp = 0.0;
	if (x <= -180.0)
		tmp = (2.0 + ((cos(x) - cos(y)) * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / t_2;
	elseif (x <= 0.00037)
		tmp = (2.0 + ((1.0 - cos(y)) * (sqrt(2.0) * ((sin(y) - (sin(x) / 16.0)) * (sin(x) - (sin(y) / 16.0)))))) / (3.0 * (1.0 + ((t_0 + (cos(y) * (1.5 - t_0))) - 0.5)));
	else
		tmp = (2.0 + ((sqrt(2.0) * (-0.0625 * (sin(x) ^ 2.0))) * (cos(x) + -1.0))) / t_2;
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$1 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -180.0], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision], If[LessEqual[x, 0.00037], N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[(N[Sin[y], $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sin[x], $MachinePrecision] - N[(N[Sin[y], $MachinePrecision] / 16.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(t$95$0 + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$2), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
t_1 := \frac{\sqrt{5}}{2}\\
t_2 := 3 \cdot \left(1 + \left(\cos x \cdot \left(t_1 - 0.5\right) + \cos y \cdot \left(1.5 - t_1\right)\right)\right)\\
\mathbf{if}\;x \leq -180:\\
\;\;\;\;\frac{2 + \left(\cos x - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{t_2}\\

\mathbf{elif}\;x \leq 0.00037:\\
\;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(\sqrt{2} \cdot \left(\left(\sin y - \frac{\sin x}{16}\right) \cdot \left(\sin x - \frac{\sin y}{16}\right)\right)\right)}{3 \cdot \left(1 + \left(\left(t_0 + \cos y \cdot \left(1.5 - t_0\right)\right) - 0.5\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(\sqrt{2} \cdot \left(-0.0625 \cdot {\sin x}^{2}\right)\right) \cdot \left(\cos x + -1\right)}{t_2}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 12: 79.0% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{5}}{2}\\ \mathbf{if}\;y \leq -5.5 \cdot 10^{-6} \lor \neg \left(y \leq 1.7 \cdot 10^{-13}\right):\\ \;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{3 + \mathsf{fma}\left(1.5, \cos x \cdot \left(\sqrt{5} + -1\right), \frac{6}{3 + \sqrt{5}}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (sqrt 5.0) 2.0)))
   (if (or (<= y -5.5e-6) (not (<= y 1.7e-13)))
     (/
      (+ 2.0 (* (- 1.0 (cos y)) (* -0.0625 (* (sqrt 2.0) (pow (sin y) 2.0)))))
      (* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))
     (/
      (+ 2.0 (* (* -0.0625 (pow (sin x) 2.0)) (* (sqrt 2.0) (+ (cos x) -1.0))))
      (+
       3.0
       (fma
        1.5
        (* (cos x) (+ (sqrt 5.0) -1.0))
        (/ 6.0 (+ 3.0 (sqrt 5.0)))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) / 2.0;
	double tmp;
	if ((y <= -5.5e-6) || !(y <= 1.7e-13)) {
		tmp = (2.0 + ((1.0 - cos(y)) * (-0.0625 * (sqrt(2.0) * pow(sin(y), 2.0))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
	} else {
		tmp = (2.0 + ((-0.0625 * pow(sin(x), 2.0)) * (sqrt(2.0) * (cos(x) + -1.0)))) / (3.0 + fma(1.5, (cos(x) * (sqrt(5.0) + -1.0)), (6.0 / (3.0 + sqrt(5.0)))));
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(sqrt(5.0) / 2.0)
	tmp = 0.0
	if ((y <= -5.5e-6) || !(y <= 1.7e-13))
		tmp = Float64(Float64(2.0 + Float64(Float64(1.0 - cos(y)) * Float64(-0.0625 * Float64(sqrt(2.0) * (sin(y) ^ 2.0))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0))))));
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(-0.0625 * (sin(x) ^ 2.0)) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))) / Float64(3.0 + fma(1.5, Float64(cos(x) * Float64(sqrt(5.0) + -1.0)), Float64(6.0 / Float64(3.0 + sqrt(5.0))))));
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[y, -5.5e-6], N[Not[LessEqual[y, 1.7e-13]], $MachinePrecision]], N[(N[(2.0 + N[(N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision] * N[(-0.0625 * N[(N[Sqrt[2.0], $MachinePrecision] * N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(6.0 / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;y \leq -5.5 \cdot 10^{-6} \lor \neg \left(y \leq 1.7 \cdot 10^{-13}\right):\\
\;\;\;\;\frac{2 + \left(1 - \cos y\right) \cdot \left(-0.0625 \cdot \left(\sqrt{2} \cdot {\sin y}^{2}\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)}{3 + \mathsf{fma}\left(1.5, \cos x \cdot \left(\sqrt{5} + -1\right), \frac{6}{3 + \sqrt{5}}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 13: 79.0% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{5}}{2}\\ \mathbf{if}\;x \leq -6.5 \cdot 10^{-6} \lor \neg \left(x \leq 5.1 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{2 + \left(\cos x + -1\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \mathsf{fma}\left(1.5, \sqrt{5} + -1, \frac{\cos y \cdot 6}{3 + \sqrt{5}}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (sqrt 5.0) 2.0)))
   (if (or (<= x -6.5e-6) (not (<= x 5.1e-5)))
     (/
      (+
       2.0
       (*
        (+ (cos x) -1.0)
        (* (sqrt 2.0) (* -0.0625 (- 0.5 (/ (cos (* 2.0 x)) 2.0))))))
      (* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
      (+
       3.0
       (fma
        1.5
        (+ (sqrt 5.0) -1.0)
        (/ (* (cos y) 6.0) (+ 3.0 (sqrt 5.0)))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) / 2.0;
	double tmp;
	if ((x <= -6.5e-6) || !(x <= 5.1e-5)) {
		tmp = (2.0 + ((cos(x) + -1.0) * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
	} else {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + fma(1.5, (sqrt(5.0) + -1.0), ((cos(y) * 6.0) / (3.0 + sqrt(5.0)))));
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(sqrt(5.0) / 2.0)
	tmp = 0.0
	if ((x <= -6.5e-6) || !(x <= 5.1e-5))
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) + -1.0) * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0))))));
	else
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + fma(1.5, Float64(sqrt(5.0) + -1.0), Float64(Float64(cos(y) * 6.0) / Float64(3.0 + sqrt(5.0))))));
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -6.5e-6], N[Not[LessEqual[x, 5.1e-5]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] + N[(N[(N[Cos[y], $MachinePrecision] * 6.0), $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -6.5 \cdot 10^{-6} \lor \neg \left(x \leq 5.1 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{2 + \left(\cos x + -1\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \mathsf{fma}\left(1.5, \sqrt{5} + -1, \frac{\cos y \cdot 6}{3 + \sqrt{5}}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 14: 78.8% accurate, 1.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} + -1\\ t_1 := 3 + \sqrt{5}\\ t_2 := \cos x + -1\\ t_3 := \frac{\sqrt{5}}{2}\\ \mathbf{if}\;x \leq -5.6 \cdot 10^{-6}:\\ \;\;\;\;\frac{2 + t_2 \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_3 - 0.5\right) + \cos y \cdot \left(1.5 - t_3\right)\right)\right)}\\ \mathbf{elif}\;x \leq 6.5 \cdot 10^{-5}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \mathsf{fma}\left(1.5, t_0, \frac{\cos y \cdot 6}{t_1}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot t_2\right)}{3 + \mathsf{fma}\left(1.5, \cos x \cdot t_0, \frac{6}{t_1}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (sqrt 5.0) -1.0))
        (t_1 (+ 3.0 (sqrt 5.0)))
        (t_2 (+ (cos x) -1.0))
        (t_3 (/ (sqrt 5.0) 2.0)))
   (if (<= x -5.6e-6)
     (/
      (+
       2.0
       (* t_2 (* (sqrt 2.0) (* -0.0625 (- 0.5 (/ (cos (* 2.0 x)) 2.0))))))
      (* 3.0 (+ 1.0 (+ (* (cos x) (- t_3 0.5)) (* (cos y) (- 1.5 t_3))))))
     (if (<= x 6.5e-5)
       (/
        (+
         2.0
         (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
        (+ 3.0 (fma 1.5 t_0 (/ (* (cos y) 6.0) t_1))))
       (/
        (+ 2.0 (* (* -0.0625 (pow (sin x) 2.0)) (* (sqrt 2.0) t_2)))
        (+ 3.0 (fma 1.5 (* (cos x) t_0) (/ 6.0 t_1))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) + -1.0;
	double t_1 = 3.0 + sqrt(5.0);
	double t_2 = cos(x) + -1.0;
	double t_3 = sqrt(5.0) / 2.0;
	double tmp;
	if (x <= -5.6e-6) {
		tmp = (2.0 + (t_2 * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_3 - 0.5)) + (cos(y) * (1.5 - t_3)))));
	} else if (x <= 6.5e-5) {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + fma(1.5, t_0, ((cos(y) * 6.0) / t_1)));
	} else {
		tmp = (2.0 + ((-0.0625 * pow(sin(x), 2.0)) * (sqrt(2.0) * t_2))) / (3.0 + fma(1.5, (cos(x) * t_0), (6.0 / t_1)));
	}
	return tmp;
}
function code(x, y)
	t_0 = Float64(sqrt(5.0) + -1.0)
	t_1 = Float64(3.0 + sqrt(5.0))
	t_2 = Float64(cos(x) + -1.0)
	t_3 = Float64(sqrt(5.0) / 2.0)
	tmp = 0.0
	if (x <= -5.6e-6)
		tmp = Float64(Float64(2.0 + Float64(t_2 * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_3 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_3))))));
	elseif (x <= 6.5e-5)
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + fma(1.5, t_0, Float64(Float64(cos(y) * 6.0) / t_1))));
	else
		tmp = Float64(Float64(2.0 + Float64(Float64(-0.0625 * (sin(x) ^ 2.0)) * Float64(sqrt(2.0) * t_2))) / Float64(3.0 + fma(1.5, Float64(cos(x) * t_0), Float64(6.0 / t_1))));
	end
	return tmp
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$1 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[LessEqual[x, -5.6e-6], N[(N[(2.0 + N[(t$95$2 * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$3 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 6.5e-5], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * t$95$0 + N[(N[(N[Cos[y], $MachinePrecision] * 6.0), $MachinePrecision] / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(N[(-0.0625 * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * t$95$2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(1.5 * N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision] + N[(6.0 / t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
t_1 := 3 + \sqrt{5}\\
t_2 := \cos x + -1\\
t_3 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -5.6 \cdot 10^{-6}:\\
\;\;\;\;\frac{2 + t_2 \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_3 - 0.5\right) + \cos y \cdot \left(1.5 - t_3\right)\right)\right)}\\

\mathbf{elif}\;x \leq 6.5 \cdot 10^{-5}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \mathsf{fma}\left(1.5, t_0, \frac{\cos y \cdot 6}{t_1}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + \left(-0.0625 \cdot {\sin x}^{2}\right) \cdot \left(\sqrt{2} \cdot t_2\right)}{3 + \mathsf{fma}\left(1.5, \cos x \cdot t_0, \frac{6}{t_1}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 15: 79.0% accurate, 1.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sqrt{5}}{2}\\ \mathbf{if}\;x \leq -8.5 \cdot 10^{-6} \lor \neg \left(x \leq 6.2 \cdot 10^{-5}\right):\\ \;\;\;\;\frac{2 + \left(\cos x + -1\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(\left(\sqrt{5} + -1\right) \cdot 1.5 + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (/ (sqrt 5.0) 2.0)))
   (if (or (<= x -8.5e-6) (not (<= x 6.2e-5)))
     (/
      (+
       2.0
       (*
        (+ (cos x) -1.0)
        (* (sqrt 2.0) (* -0.0625 (- 0.5 (/ (cos (* 2.0 x)) 2.0))))))
      (* 3.0 (+ 1.0 (+ (* (cos x) (- t_0 0.5)) (* (cos y) (- 1.5 t_0))))))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
      (+
       3.0
       (+
        (* (+ (sqrt 5.0) -1.0) 1.5)
        (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) / 2.0;
	double tmp;
	if ((x <= -8.5e-6) || !(x <= 6.2e-5)) {
		tmp = (2.0 + ((cos(x) + -1.0) * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
	} else {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + (((sqrt(5.0) + -1.0) * 1.5) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(5.0d0) / 2.0d0
    if ((x <= (-8.5d-6)) .or. (.not. (x <= 6.2d-5))) then
        tmp = (2.0d0 + ((cos(x) + (-1.0d0)) * (sqrt(2.0d0) * ((-0.0625d0) * (0.5d0 - (cos((2.0d0 * x)) / 2.0d0)))))) / (3.0d0 * (1.0d0 + ((cos(x) * (t_0 - 0.5d0)) + (cos(y) * (1.5d0 - t_0)))))
    else
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + (((sqrt(5.0d0) + (-1.0d0)) * 1.5d0) + (6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0))))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) / 2.0;
	double tmp;
	if ((x <= -8.5e-6) || !(x <= 6.2e-5)) {
		tmp = (2.0 + ((Math.cos(x) + -1.0) * (Math.sqrt(2.0) * (-0.0625 * (0.5 - (Math.cos((2.0 * x)) / 2.0)))))) / (3.0 * (1.0 + ((Math.cos(x) * (t_0 - 0.5)) + (Math.cos(y) * (1.5 - t_0)))));
	} else {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + (((Math.sqrt(5.0) + -1.0) * 1.5) + (6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0))))));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) / 2.0
	tmp = 0
	if (x <= -8.5e-6) or not (x <= 6.2e-5):
		tmp = (2.0 + ((math.cos(x) + -1.0) * (math.sqrt(2.0) * (-0.0625 * (0.5 - (math.cos((2.0 * x)) / 2.0)))))) / (3.0 * (1.0 + ((math.cos(x) * (t_0 - 0.5)) + (math.cos(y) * (1.5 - t_0)))))
	else:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + (((math.sqrt(5.0) + -1.0) * 1.5) + (6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0))))))
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) / 2.0)
	tmp = 0.0
	if ((x <= -8.5e-6) || !(x <= 6.2e-5))
		tmp = Float64(Float64(2.0 + Float64(Float64(cos(x) + -1.0) * Float64(sqrt(2.0) * Float64(-0.0625 * Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0)))))) / Float64(3.0 * Float64(1.0 + Float64(Float64(cos(x) * Float64(t_0 - 0.5)) + Float64(cos(y) * Float64(1.5 - t_0))))));
	else
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(Float64(sqrt(5.0) + -1.0) * 1.5) + Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) / 2.0;
	tmp = 0.0;
	if ((x <= -8.5e-6) || ~((x <= 6.2e-5)))
		tmp = (2.0 + ((cos(x) + -1.0) * (sqrt(2.0) * (-0.0625 * (0.5 - (cos((2.0 * x)) / 2.0)))))) / (3.0 * (1.0 + ((cos(x) * (t_0 - 0.5)) + (cos(y) * (1.5 - t_0)))));
	else
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + (((sqrt(5.0) + -1.0) * 1.5) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] / 2.0), $MachinePrecision]}, If[Or[LessEqual[x, -8.5e-6], N[Not[LessEqual[x, 6.2e-5]], $MachinePrecision]], N[(N[(2.0 + N[(N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(-0.0625 * N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 * N[(1.0 + N[(N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] + N[(N[Cos[y], $MachinePrecision] * N[(1.5 - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision] * 1.5), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sqrt{5}}{2}\\
\mathbf{if}\;x \leq -8.5 \cdot 10^{-6} \lor \neg \left(x \leq 6.2 \cdot 10^{-5}\right):\\
\;\;\;\;\frac{2 + \left(\cos x + -1\right) \cdot \left(\sqrt{2} \cdot \left(-0.0625 \cdot \left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right)\right)\right)}{3 \cdot \left(1 + \left(\cos x \cdot \left(t_0 - 0.5\right) + \cos y \cdot \left(1.5 - t_0\right)\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(\left(\sqrt{5} + -1\right) \cdot 1.5 + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 16: 78.3% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 3 + \sqrt{5}\\ t_1 := 2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)\\ t_2 := \sqrt{5} + -1\\ t_3 := \cos x \cdot t_2\\ \mathbf{if}\;x \leq -180:\\ \;\;\;\;0.3333333333333333 \cdot \frac{t_1}{1 + 0.5 \cdot \left(t_3 + \left(3 - \sqrt{5}\right)\right)}\\ \mathbf{elif}\;x \leq 0.000155:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(t_2 \cdot 1.5 + 6 \cdot \frac{\cos y}{t_0}\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{t_1}{3 + \left(1.5 \cdot t_3 + 6 \cdot \frac{1}{t_0}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ 3.0 (sqrt 5.0)))
        (t_1
         (+
          2.0
          (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0))))))
        (t_2 (+ (sqrt 5.0) -1.0))
        (t_3 (* (cos x) t_2)))
   (if (<= x -180.0)
     (* 0.3333333333333333 (/ t_1 (+ 1.0 (* 0.5 (+ t_3 (- 3.0 (sqrt 5.0)))))))
     (if (<= x 0.000155)
       (/
        (+
         2.0
         (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
        (+ 3.0 (+ (* t_2 1.5) (* 6.0 (/ (cos y) t_0)))))
       (/ t_1 (+ 3.0 (+ (* 1.5 t_3) (* 6.0 (/ 1.0 t_0)))))))))
double code(double x, double y) {
	double t_0 = 3.0 + sqrt(5.0);
	double t_1 = 2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))));
	double t_2 = sqrt(5.0) + -1.0;
	double t_3 = cos(x) * t_2;
	double tmp;
	if (x <= -180.0) {
		tmp = 0.3333333333333333 * (t_1 / (1.0 + (0.5 * (t_3 + (3.0 - sqrt(5.0))))));
	} else if (x <= 0.000155) {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((t_2 * 1.5) + (6.0 * (cos(y) / t_0))));
	} else {
		tmp = t_1 / (3.0 + ((1.5 * t_3) + (6.0 * (1.0 / t_0))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: t_2
    real(8) :: t_3
    real(8) :: tmp
    t_0 = 3.0d0 + sqrt(5.0d0)
    t_1 = 2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))
    t_2 = sqrt(5.0d0) + (-1.0d0)
    t_3 = cos(x) * t_2
    if (x <= (-180.0d0)) then
        tmp = 0.3333333333333333d0 * (t_1 / (1.0d0 + (0.5d0 * (t_3 + (3.0d0 - sqrt(5.0d0))))))
    else if (x <= 0.000155d0) then
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + ((t_2 * 1.5d0) + (6.0d0 * (cos(y) / t_0))))
    else
        tmp = t_1 / (3.0d0 + ((1.5d0 * t_3) + (6.0d0 * (1.0d0 / t_0))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = 3.0 + Math.sqrt(5.0);
	double t_1 = 2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))));
	double t_2 = Math.sqrt(5.0) + -1.0;
	double t_3 = Math.cos(x) * t_2;
	double tmp;
	if (x <= -180.0) {
		tmp = 0.3333333333333333 * (t_1 / (1.0 + (0.5 * (t_3 + (3.0 - Math.sqrt(5.0))))));
	} else if (x <= 0.000155) {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + ((t_2 * 1.5) + (6.0 * (Math.cos(y) / t_0))));
	} else {
		tmp = t_1 / (3.0 + ((1.5 * t_3) + (6.0 * (1.0 / t_0))));
	}
	return tmp;
}
def code(x, y):
	t_0 = 3.0 + math.sqrt(5.0)
	t_1 = 2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))
	t_2 = math.sqrt(5.0) + -1.0
	t_3 = math.cos(x) * t_2
	tmp = 0
	if x <= -180.0:
		tmp = 0.3333333333333333 * (t_1 / (1.0 + (0.5 * (t_3 + (3.0 - math.sqrt(5.0))))))
	elif x <= 0.000155:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + ((t_2 * 1.5) + (6.0 * (math.cos(y) / t_0))))
	else:
		tmp = t_1 / (3.0 + ((1.5 * t_3) + (6.0 * (1.0 / t_0))))
	return tmp
function code(x, y)
	t_0 = Float64(3.0 + sqrt(5.0))
	t_1 = Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0)))))
	t_2 = Float64(sqrt(5.0) + -1.0)
	t_3 = Float64(cos(x) * t_2)
	tmp = 0.0
	if (x <= -180.0)
		tmp = Float64(0.3333333333333333 * Float64(t_1 / Float64(1.0 + Float64(0.5 * Float64(t_3 + Float64(3.0 - sqrt(5.0)))))));
	elseif (x <= 0.000155)
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(t_2 * 1.5) + Float64(6.0 * Float64(cos(y) / t_0)))));
	else
		tmp = Float64(t_1 / Float64(3.0 + Float64(Float64(1.5 * t_3) + Float64(6.0 * Float64(1.0 / t_0)))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = 3.0 + sqrt(5.0);
	t_1 = 2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))));
	t_2 = sqrt(5.0) + -1.0;
	t_3 = cos(x) * t_2;
	tmp = 0.0;
	if (x <= -180.0)
		tmp = 0.3333333333333333 * (t_1 / (1.0 + (0.5 * (t_3 + (3.0 - sqrt(5.0))))));
	elseif (x <= 0.000155)
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((t_2 * 1.5) + (6.0 * (cos(y) / t_0))));
	else
		tmp = t_1 / (3.0 + ((1.5 * t_3) + (6.0 * (1.0 / t_0))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, Block[{t$95$3 = N[(N[Cos[x], $MachinePrecision] * t$95$2), $MachinePrecision]}, If[LessEqual[x, -180.0], N[(0.3333333333333333 * N[(t$95$1 / N[(1.0 + N[(0.5 * N[(t$95$3 + N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 0.000155], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(t$95$2 * 1.5), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(3.0 + N[(N[(1.5 * t$95$3), $MachinePrecision] + N[(6.0 * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 3 + \sqrt{5}\\
t_1 := 2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)\\
t_2 := \sqrt{5} + -1\\
t_3 := \cos x \cdot t_2\\
\mathbf{if}\;x \leq -180:\\
\;\;\;\;0.3333333333333333 \cdot \frac{t_1}{1 + 0.5 \cdot \left(t_3 + \left(3 - \sqrt{5}\right)\right)}\\

\mathbf{elif}\;x \leq 0.000155:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(t_2 \cdot 1.5 + 6 \cdot \frac{\cos y}{t_0}\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{t_1}{3 + \left(1.5 \cdot t_3 + 6 \cdot \frac{1}{t_0}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 17: 78.2% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := 3 - \sqrt{5}\\ t_1 := \sqrt{5} + -1\\ \mathbf{if}\;x \leq -180 \lor \neg \left(x \leq 0.000105\right):\\ \;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot t_1 + t_0\right)}\\ \mathbf{else}:\\ \;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{1 + 0.5 \cdot \left(t_1 + \cos y \cdot t_0\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (- 3.0 (sqrt 5.0))) (t_1 (+ (sqrt 5.0) -1.0)))
   (if (or (<= x -180.0) (not (<= x 0.000105)))
     (*
      0.3333333333333333
      (/
       (+
        2.0
        (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
       (+ 1.0 (* 0.5 (+ (* (cos x) t_1) t_0)))))
     (*
      0.3333333333333333
      (/
       (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
       (+ 1.0 (* 0.5 (+ t_1 (* (cos y) t_0)))))))))
double code(double x, double y) {
	double t_0 = 3.0 - sqrt(5.0);
	double t_1 = sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -180.0) || !(x <= 0.000105)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((cos(x) * t_1) + t_0))));
	} else {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (1.0 + (0.5 * (t_1 + (cos(y) * t_0)))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: t_1
    real(8) :: tmp
    t_0 = 3.0d0 - sqrt(5.0d0)
    t_1 = sqrt(5.0d0) + (-1.0d0)
    if ((x <= (-180.0d0)) .or. (.not. (x <= 0.000105d0))) then
        tmp = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (1.0d0 + (0.5d0 * ((cos(x) * t_1) + t_0))))
    else
        tmp = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (1.0d0 + (0.5d0 * (t_1 + (cos(y) * t_0)))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = 3.0 - Math.sqrt(5.0);
	double t_1 = Math.sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -180.0) || !(x <= 0.000105)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((Math.cos(x) * t_1) + t_0))));
	} else {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (1.0 + (0.5 * (t_1 + (Math.cos(y) * t_0)))));
	}
	return tmp;
}
def code(x, y):
	t_0 = 3.0 - math.sqrt(5.0)
	t_1 = math.sqrt(5.0) + -1.0
	tmp = 0
	if (x <= -180.0) or not (x <= 0.000105):
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((math.cos(x) * t_1) + t_0))))
	else:
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (1.0 + (0.5 * (t_1 + (math.cos(y) * t_0)))))
	return tmp
function code(x, y)
	t_0 = Float64(3.0 - sqrt(5.0))
	t_1 = Float64(sqrt(5.0) + -1.0)
	tmp = 0.0
	if ((x <= -180.0) || !(x <= 0.000105))
		tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(cos(x) * t_1) + t_0)))));
	else
		tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(1.0 + Float64(0.5 * Float64(t_1 + Float64(cos(y) * t_0))))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = 3.0 - sqrt(5.0);
	t_1 = sqrt(5.0) + -1.0;
	tmp = 0.0;
	if ((x <= -180.0) || ~((x <= 0.000105)))
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((cos(x) * t_1) + t_0))));
	else
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (1.0 + (0.5 * (t_1 + (cos(y) * t_0)))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -180.0], N[Not[LessEqual[x, 0.000105]], $MachinePrecision]], N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(N[Cos[x], $MachinePrecision] * t$95$1), $MachinePrecision] + t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(t$95$1 + N[(N[Cos[y], $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := 3 - \sqrt{5}\\
t_1 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -180 \lor \neg \left(x \leq 0.000105\right):\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot t_1 + t_0\right)}\\

\mathbf{else}:\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{1 + 0.5 \cdot \left(t_1 + \cos y \cdot t_0\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 18: 78.3% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} + -1\\ \mathbf{if}\;x \leq -180 \lor \neg \left(x \leq 7 \cdot 10^{-5}\right):\\ \;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot t_0 + \left(3 - \sqrt{5}\right)\right)}\\ \mathbf{else}:\\ \;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(t_0 \cdot 1.5 + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}\\ \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (sqrt 5.0) -1.0)))
   (if (or (<= x -180.0) (not (<= x 7e-5)))
     (*
      0.3333333333333333
      (/
       (+
        2.0
        (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
       (+ 1.0 (* 0.5 (+ (* (cos x) t_0) (- 3.0 (sqrt 5.0)))))))
     (/
      (+ 2.0 (* -0.0625 (* (pow (sin y) 2.0) (* (sqrt 2.0) (- 1.0 (cos y))))))
      (+ 3.0 (+ (* t_0 1.5) (* 6.0 (/ (cos y) (+ 3.0 (sqrt 5.0))))))))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -180.0) || !(x <= 7e-5)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((cos(x) * t_0) + (3.0 - sqrt(5.0))))));
	} else {
		tmp = (2.0 + (-0.0625 * (pow(sin(y), 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((t_0 * 1.5) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = sqrt(5.0d0) + (-1.0d0)
    if ((x <= (-180.0d0)) .or. (.not. (x <= 7d-5))) then
        tmp = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (1.0d0 + (0.5d0 * ((cos(x) * t_0) + (3.0d0 - sqrt(5.0d0))))))
    else
        tmp = (2.0d0 + ((-0.0625d0) * ((sin(y) ** 2.0d0) * (sqrt(2.0d0) * (1.0d0 - cos(y)))))) / (3.0d0 + ((t_0 * 1.5d0) + (6.0d0 * (cos(y) / (3.0d0 + sqrt(5.0d0))))))
    end if
    code = tmp
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) + -1.0;
	double tmp;
	if ((x <= -180.0) || !(x <= 7e-5)) {
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((Math.cos(x) * t_0) + (3.0 - Math.sqrt(5.0))))));
	} else {
		tmp = (2.0 + (-0.0625 * (Math.pow(Math.sin(y), 2.0) * (Math.sqrt(2.0) * (1.0 - Math.cos(y)))))) / (3.0 + ((t_0 * 1.5) + (6.0 * (Math.cos(y) / (3.0 + Math.sqrt(5.0))))));
	}
	return tmp;
}
def code(x, y):
	t_0 = math.sqrt(5.0) + -1.0
	tmp = 0
	if (x <= -180.0) or not (x <= 7e-5):
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((math.cos(x) * t_0) + (3.0 - math.sqrt(5.0))))))
	else:
		tmp = (2.0 + (-0.0625 * (math.pow(math.sin(y), 2.0) * (math.sqrt(2.0) * (1.0 - math.cos(y)))))) / (3.0 + ((t_0 * 1.5) + (6.0 * (math.cos(y) / (3.0 + math.sqrt(5.0))))))
	return tmp
function code(x, y)
	t_0 = Float64(sqrt(5.0) + -1.0)
	tmp = 0.0
	if ((x <= -180.0) || !(x <= 7e-5))
		tmp = Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(cos(x) * t_0) + Float64(3.0 - sqrt(5.0)))))));
	else
		tmp = Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(y) ^ 2.0) * Float64(sqrt(2.0) * Float64(1.0 - cos(y)))))) / Float64(3.0 + Float64(Float64(t_0 * 1.5) + Float64(6.0 * Float64(cos(y) / Float64(3.0 + sqrt(5.0)))))));
	end
	return tmp
end
function tmp_2 = code(x, y)
	t_0 = sqrt(5.0) + -1.0;
	tmp = 0.0;
	if ((x <= -180.0) || ~((x <= 7e-5)))
		tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((cos(x) * t_0) + (3.0 - sqrt(5.0))))));
	else
		tmp = (2.0 + (-0.0625 * ((sin(y) ^ 2.0) * (sqrt(2.0) * (1.0 - cos(y)))))) / (3.0 + ((t_0 * 1.5) + (6.0 * (cos(y) / (3.0 + sqrt(5.0))))));
	end
	tmp_2 = tmp;
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]}, If[Or[LessEqual[x, -180.0], N[Not[LessEqual[x, 7e-5]], $MachinePrecision]], N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(N[Cos[x], $MachinePrecision] * t$95$0), $MachinePrecision] + N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[y], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(1.0 - N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(3.0 + N[(N[(t$95$0 * 1.5), $MachinePrecision] + N[(6.0 * N[(N[Cos[y], $MachinePrecision] / N[(3.0 + N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} + -1\\
\mathbf{if}\;x \leq -180 \lor \neg \left(x \leq 7 \cdot 10^{-5}\right):\\
\;\;\;\;0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot t_0 + \left(3 - \sqrt{5}\right)\right)}\\

\mathbf{else}:\\
\;\;\;\;\frac{2 + -0.0625 \cdot \left({\sin y}^{2} \cdot \left(\sqrt{2} \cdot \left(1 - \cos y\right)\right)\right)}{3 + \left(t_0 \cdot 1.5 + 6 \cdot \frac{\cos y}{3 + \sqrt{5}}\right)}\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 19: 59.5% accurate, 1.6× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} \cdot 0.5\\ 0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\left(2.5 + \cos x \cdot \left(t_0 - 0.5\right)\right) - t_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt 5.0) 0.5)))
   (*
    0.3333333333333333
    (/
     (+ 2.0 (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
     (- (+ 2.5 (* (cos x) (- t_0 0.5))) t_0)))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) * 0.5;
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.5 + (cos(x) * (t_0 - 0.5))) - t_0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = sqrt(5.0d0) * 0.5d0
    code = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / ((2.5d0 + (cos(x) * (t_0 - 0.5d0))) - t_0))
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) * 0.5;
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / ((2.5 + (Math.cos(x) * (t_0 - 0.5))) - t_0));
}
def code(x, y):
	t_0 = math.sqrt(5.0) * 0.5
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / ((2.5 + (math.cos(x) * (t_0 - 0.5))) - t_0))
function code(x, y)
	t_0 = Float64(sqrt(5.0) * 0.5)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(Float64(2.5 + Float64(cos(x) * Float64(t_0 - 0.5))) - t_0)))
end
function tmp = code(x, y)
	t_0 = sqrt(5.0) * 0.5;
	tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.5 + (cos(x) * (t_0 - 0.5))) - t_0));
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(2.5 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\left(2.5 + \cos x \cdot \left(t_0 - 0.5\right)\right) - t_0}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 20: 59.5% accurate, 1.6× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \left(3 - \sqrt{5}\right)\right)} \end{array} \]
(FPCore (x y)
 :precision binary64
 (*
  0.3333333333333333
  (/
   (+ 2.0 (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
   (+ 1.0 (* 0.5 (+ (* (cos x) (+ (sqrt 5.0) -1.0)) (- 3.0 (sqrt 5.0))))))))
double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (3.0 - sqrt(5.0))))));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / (1.0d0 + (0.5d0 * ((cos(x) * (sqrt(5.0d0) + (-1.0d0))) + (3.0d0 - sqrt(5.0d0))))))
end function
public static double code(double x, double y) {
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((Math.cos(x) * (Math.sqrt(5.0) + -1.0)) + (3.0 - Math.sqrt(5.0))))));
}
def code(x, y):
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / (1.0 + (0.5 * ((math.cos(x) * (math.sqrt(5.0) + -1.0)) + (3.0 - math.sqrt(5.0))))))
function code(x, y)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(1.0 + Float64(0.5 * Float64(Float64(cos(x) * Float64(sqrt(5.0) + -1.0)) + Float64(3.0 - sqrt(5.0)))))))
end
function tmp = code(x, y)
	tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / (1.0 + (0.5 * ((cos(x) * (sqrt(5.0) + -1.0)) + (3.0 - sqrt(5.0))))));
end
code[x_, y_] := N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(1.0 + N[(0.5 * N[(N[(N[Cos[x], $MachinePrecision] * N[(N[Sqrt[5.0], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision] + N[(3.0 - N[Sqrt[5.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{1 + 0.5 \cdot \left(\cos x \cdot \left(\sqrt{5} + -1\right) + \left(3 - \sqrt{5}\right)\right)}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 21: 59.4% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} \cdot 0.5\\ 0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left(\left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\left(2.5 + \cos x \cdot \left(t_0 - 0.5\right)\right) - t_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt 5.0) 0.5)))
   (*
    0.3333333333333333
    (/
     (+
      2.0
      (*
       -0.0625
       (* (- 0.5 (/ (cos (* 2.0 x)) 2.0)) (* (sqrt 2.0) (+ (cos x) -1.0)))))
     (- (+ 2.5 (* (cos x) (- t_0 0.5))) t_0)))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) * 0.5;
	return 0.3333333333333333 * ((2.0 + (-0.0625 * ((0.5 - (cos((2.0 * x)) / 2.0)) * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.5 + (cos(x) * (t_0 - 0.5))) - t_0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = sqrt(5.0d0) * 0.5d0
    code = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((0.5d0 - (cos((2.0d0 * x)) / 2.0d0)) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / ((2.5d0 + (cos(x) * (t_0 - 0.5d0))) - t_0))
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) * 0.5;
	return 0.3333333333333333 * ((2.0 + (-0.0625 * ((0.5 - (Math.cos((2.0 * x)) / 2.0)) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / ((2.5 + (Math.cos(x) * (t_0 - 0.5))) - t_0));
}
def code(x, y):
	t_0 = math.sqrt(5.0) * 0.5
	return 0.3333333333333333 * ((2.0 + (-0.0625 * ((0.5 - (math.cos((2.0 * x)) / 2.0)) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / ((2.5 + (math.cos(x) * (t_0 - 0.5))) - t_0))
function code(x, y)
	t_0 = Float64(sqrt(5.0) * 0.5)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64(Float64(0.5 - Float64(cos(Float64(2.0 * x)) / 2.0)) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(Float64(2.5 + Float64(cos(x) * Float64(t_0 - 0.5))) - t_0)))
end
function tmp = code(x, y)
	t_0 = sqrt(5.0) * 0.5;
	tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((0.5 - (cos((2.0 * x)) / 2.0)) * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.5 + (cos(x) * (t_0 - 0.5))) - t_0));
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[(0.5 - N[(N[Cos[N[(2.0 * x), $MachinePrecision]], $MachinePrecision] / 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(2.5 + N[(N[Cos[x], $MachinePrecision] * N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left(\left(0.5 - \frac{\cos \left(2 \cdot x\right)}{2}\right) \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\left(2.5 + \cos x \cdot \left(t_0 - 0.5\right)\right) - t_0}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 22: 40.1% accurate, 1.8× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \sqrt{5} \cdot 0.5\\ 0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\left(2.5 + \left(t_0 - 0.5\right)\right) - t_0} \end{array} \end{array} \]
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (* (sqrt 5.0) 0.5)))
   (*
    0.3333333333333333
    (/
     (+ 2.0 (* -0.0625 (* (pow (sin x) 2.0) (* (sqrt 2.0) (+ (cos x) -1.0)))))
     (- (+ 2.5 (- t_0 0.5)) t_0)))))
double code(double x, double y) {
	double t_0 = sqrt(5.0) * 0.5;
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (pow(sin(x), 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.5 + (t_0 - 0.5)) - t_0));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    t_0 = sqrt(5.0d0) * 0.5d0
    code = 0.3333333333333333d0 * ((2.0d0 + ((-0.0625d0) * ((sin(x) ** 2.0d0) * (sqrt(2.0d0) * (cos(x) + (-1.0d0)))))) / ((2.5d0 + (t_0 - 0.5d0)) - t_0))
end function
public static double code(double x, double y) {
	double t_0 = Math.sqrt(5.0) * 0.5;
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (Math.pow(Math.sin(x), 2.0) * (Math.sqrt(2.0) * (Math.cos(x) + -1.0))))) / ((2.5 + (t_0 - 0.5)) - t_0));
}
def code(x, y):
	t_0 = math.sqrt(5.0) * 0.5
	return 0.3333333333333333 * ((2.0 + (-0.0625 * (math.pow(math.sin(x), 2.0) * (math.sqrt(2.0) * (math.cos(x) + -1.0))))) / ((2.5 + (t_0 - 0.5)) - t_0))
function code(x, y)
	t_0 = Float64(sqrt(5.0) * 0.5)
	return Float64(0.3333333333333333 * Float64(Float64(2.0 + Float64(-0.0625 * Float64((sin(x) ^ 2.0) * Float64(sqrt(2.0) * Float64(cos(x) + -1.0))))) / Float64(Float64(2.5 + Float64(t_0 - 0.5)) - t_0)))
end
function tmp = code(x, y)
	t_0 = sqrt(5.0) * 0.5;
	tmp = 0.3333333333333333 * ((2.0 + (-0.0625 * ((sin(x) ^ 2.0) * (sqrt(2.0) * (cos(x) + -1.0))))) / ((2.5 + (t_0 - 0.5)) - t_0));
end
code[x_, y_] := Block[{t$95$0 = N[(N[Sqrt[5.0], $MachinePrecision] * 0.5), $MachinePrecision]}, N[(0.3333333333333333 * N[(N[(2.0 + N[(-0.0625 * N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] * N[(N[Sqrt[2.0], $MachinePrecision] * N[(N[Cos[x], $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(2.5 + N[(t$95$0 - 0.5), $MachinePrecision]), $MachinePrecision] - t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \sqrt{5} \cdot 0.5\\
0.3333333333333333 \cdot \frac{2 + -0.0625 \cdot \left({\sin x}^{2} \cdot \left(\sqrt{2} \cdot \left(\cos x + -1\right)\right)\right)}{\left(2.5 + \left(t_0 - 0.5\right)\right) - t_0}
\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 23: 40.0% accurate, 1139.0× speedup?

\[\begin{array}{l} \\ 0.3333333333333333 \end{array} \]
(FPCore (x y) :precision binary64 0.3333333333333333)
double code(double x, double y) {
	return 0.3333333333333333;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = 0.3333333333333333d0
end function
public static double code(double x, double y) {
	return 0.3333333333333333;
}
def code(x, y):
	return 0.3333333333333333
function code(x, y)
	return 0.3333333333333333
end
function tmp = code(x, y)
	tmp = 0.3333333333333333;
end
code[x_, y_] := 0.3333333333333333
\begin{array}{l}

\\
0.3333333333333333
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Reproduce

?
herbie shell --seed 2023343 
(FPCore (x y)
  :name "Diagrams.TwoD.Path.Metafont.Internal:hobbyF from diagrams-contrib-1.3.0.5"
  :precision binary64
  (/ (+ 2.0 (* (* (* (sqrt 2.0) (- (sin x) (/ (sin y) 16.0))) (- (sin y) (/ (sin x) 16.0))) (- (cos x) (cos y)))) (* 3.0 (+ (+ 1.0 (* (/ (- (sqrt 5.0) 1.0) 2.0) (cos x))) (* (/ (- 3.0 (sqrt 5.0)) 2.0) (cos y))))))