
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (+ (+ (* x y) x) y))
double code(double x, double y) {
return ((x * y) + x) + y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x * y) + x) + y
end function
public static double code(double x, double y) {
return ((x * y) + x) + y;
}
def code(x, y): return ((x * y) + x) + y
function code(x, y) return Float64(Float64(Float64(x * y) + x) + y) end
function tmp = code(x, y) tmp = ((x * y) + x) + y; end
code[x_, y_] := N[(N[(N[(x * y), $MachinePrecision] + x), $MachinePrecision] + y), $MachinePrecision]
\begin{array}{l}
\\
\left(x \cdot y + x\right) + y
\end{array}
(FPCore (x y) :precision binary64 (+ y (+ x (* x y))))
double code(double x, double y) {
return y + (x + (x * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x + (x * y))
end function
public static double code(double x, double y) {
return y + (x + (x * y));
}
def code(x, y): return y + (x + (x * y))
function code(x, y) return Float64(y + Float64(x + Float64(x * y))) end
function tmp = code(x, y) tmp = y + (x + (x * y)); end
code[x_, y_] := N[(y + N[(x + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + \left(x + x \cdot y\right)
\end{array}
(FPCore (x y)
:precision binary64
(if (or (<= y -17.0)
(not
(or (<= y 1.75e+159) (and (not (<= y 1.05e+175)) (<= y 4.8e+260)))))
(* x y)
(+ x y)))
double code(double x, double y) {
double tmp;
if ((y <= -17.0) || !((y <= 1.75e+159) || (!(y <= 1.05e+175) && (y <= 4.8e+260)))) {
tmp = x * y;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((y <= (-17.0d0)) .or. (.not. (y <= 1.75d+159) .or. (.not. (y <= 1.05d+175)) .and. (y <= 4.8d+260))) then
tmp = x * y
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((y <= -17.0) || !((y <= 1.75e+159) || (!(y <= 1.05e+175) && (y <= 4.8e+260)))) {
tmp = x * y;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y): tmp = 0 if (y <= -17.0) or not ((y <= 1.75e+159) or (not (y <= 1.05e+175) and (y <= 4.8e+260))): tmp = x * y else: tmp = x + y return tmp
function code(x, y) tmp = 0.0 if ((y <= -17.0) || !((y <= 1.75e+159) || (!(y <= 1.05e+175) && (y <= 4.8e+260)))) tmp = Float64(x * y); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((y <= -17.0) || ~(((y <= 1.75e+159) || (~((y <= 1.05e+175)) && (y <= 4.8e+260))))) tmp = x * y; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[y, -17.0], N[Not[Or[LessEqual[y, 1.75e+159], And[N[Not[LessEqual[y, 1.05e+175]], $MachinePrecision], LessEqual[y, 4.8e+260]]]], $MachinePrecision]], N[(x * y), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -17 \lor \neg \left(y \leq 1.75 \cdot 10^{+159} \lor \neg \left(y \leq 1.05 \cdot 10^{+175}\right) \land y \leq 4.8 \cdot 10^{+260}\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (<= y -17.0) (* x y) (if (<= y 1.75e-7) (+ x y) (+ y (* x y)))))
double code(double x, double y) {
double tmp;
if (y <= -17.0) {
tmp = x * y;
} else if (y <= 1.75e-7) {
tmp = x + y;
} else {
tmp = y + (x * y);
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if (y <= (-17.0d0)) then
tmp = x * y
else if (y <= 1.75d-7) then
tmp = x + y
else
tmp = y + (x * y)
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if (y <= -17.0) {
tmp = x * y;
} else if (y <= 1.75e-7) {
tmp = x + y;
} else {
tmp = y + (x * y);
}
return tmp;
}
def code(x, y): tmp = 0 if y <= -17.0: tmp = x * y elif y <= 1.75e-7: tmp = x + y else: tmp = y + (x * y) return tmp
function code(x, y) tmp = 0.0 if (y <= -17.0) tmp = Float64(x * y); elseif (y <= 1.75e-7) tmp = Float64(x + y); else tmp = Float64(y + Float64(x * y)); end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if (y <= -17.0) tmp = x * y; elseif (y <= 1.75e-7) tmp = x + y; else tmp = y + (x * y); end tmp_2 = tmp; end
code[x_, y_] := If[LessEqual[y, -17.0], N[(x * y), $MachinePrecision], If[LessEqual[y, 1.75e-7], N[(x + y), $MachinePrecision], N[(y + N[(x * y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -17:\\
\;\;\;\;x \cdot y\\
\mathbf{elif}\;y \leq 1.75 \cdot 10^{-7}:\\
\;\;\;\;x + y\\
\mathbf{else}:\\
\;\;\;\;y + x \cdot y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (if (or (<= x -1.0) (not (<= x 1.0))) (* x y) y))
double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * y;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 1.0d0))) then
tmp = x * y
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y) {
double tmp;
if ((x <= -1.0) || !(x <= 1.0)) {
tmp = x * y;
} else {
tmp = y;
}
return tmp;
}
def code(x, y): tmp = 0 if (x <= -1.0) or not (x <= 1.0): tmp = x * y else: tmp = y return tmp
function code(x, y) tmp = 0.0 if ((x <= -1.0) || !(x <= 1.0)) tmp = Float64(x * y); else tmp = y; end return tmp end
function tmp_2 = code(x, y) tmp = 0.0; if ((x <= -1.0) || ~((x <= 1.0))) tmp = x * y; else tmp = y; end tmp_2 = tmp; end
code[x_, y_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 1.0]], $MachinePrecision]], N[(x * y), $MachinePrecision], y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 1\right):\\
\;\;\;\;x \cdot y\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
(FPCore (x y) :precision binary64 (+ y (* x (+ y 1.0))))
double code(double x, double y) {
return y + (x * (y + 1.0));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y + (x * (y + 1.0d0))
end function
public static double code(double x, double y) {
return y + (x * (y + 1.0));
}
def code(x, y): return y + (x * (y + 1.0))
function code(x, y) return Float64(y + Float64(x * Float64(y + 1.0))) end
function tmp = code(x, y) tmp = y + (x * (y + 1.0)); end
code[x_, y_] := N[(y + N[(x * N[(y + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
y + x \cdot \left(y + 1\right)
\end{array}
(FPCore (x y) :precision binary64 y)
double code(double x, double y) {
return y;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = y
end function
public static double code(double x, double y) {
return y;
}
def code(x, y): return y
function code(x, y) return y end
function tmp = code(x, y) tmp = y; end
code[x_, y_] := y
\begin{array}{l}
\\
y
\end{array}
herbie shell --seed 2023343
(FPCore (x y)
:name "Numeric.Log:$cexpm1 from log-domain-0.10.2.1, B"
:precision binary64
(+ (+ (* x y) x) y))