
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 12 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - ((z * 9.0d0) * t)) / (a * 2.0d0)
end function
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
def code(x, y, z, t, a): return ((x * y) - ((z * 9.0) * t)) / (a * 2.0)
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function tmp = code(x, y, z, t, a) tmp = ((x * y) - ((z * 9.0) * t)) / (a * 2.0); end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 1e+303)))
(fma (/ x 2.0) (/ y a) (/ (* t -4.5) (/ a z)))
(/ t_1 (* 2.0 a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 1e+303)) {
tmp = fma((x / 2.0), (y / a), ((t * -4.5) / (a / z)));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 1e+303)) tmp = fma(Float64(x / 2.0), Float64(y / a), Float64(Float64(t * -4.5) / Float64(a / z))); else tmp = Float64(t_1 / Float64(2.0 * a)); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 1e+303]], $MachinePrecision]], N[(N[(x / 2.0), $MachinePrecision] * N[(y / a), $MachinePrecision] + N[(N[(t * -4.5), $MachinePrecision] / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -\infty \lor \neg \left(t_1 \leq 10^{+303}\right):\\
\;\;\;\;\mathsf{fma}\left(\frac{x}{2}, \frac{y}{a}, \frac{t \cdot -4.5}{\frac{a}{z}}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{2 \cdot a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* 2.0 a) 1e-16) (/ 0.5 (/ a (fma x y (* z (* t -9.0))))) (+ (* (/ y a) (* x 0.5)) (* -4.5 (* t (/ z a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((2.0 * a) <= 1e-16) {
tmp = 0.5 / (a / fma(x, y, (z * (t * -9.0))));
} else {
tmp = ((y / a) * (x * 0.5)) + (-4.5 * (t * (z / a)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(2.0 * a) <= 1e-16) tmp = Float64(0.5 / Float64(a / fma(x, y, Float64(z * Float64(t * -9.0))))); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) + Float64(-4.5 * Float64(t * Float64(z / a)))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], 1e-16], N[(0.5 / N[(a / N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] + N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq 10^{-16}:\\
\;\;\;\;\frac{0.5}{\frac{a}{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) + -4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= (* 2.0 a) 1e-16) (/ (fma x y (* z (* t -9.0))) (* 2.0 a)) (+ (* (/ y a) (* x 0.5)) (* -4.5 (* t (/ z a))))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((2.0 * a) <= 1e-16) {
tmp = fma(x, y, (z * (t * -9.0))) / (2.0 * a);
} else {
tmp = ((y / a) * (x * 0.5)) + (-4.5 * (t * (z / a)));
}
return tmp;
}
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (Float64(2.0 * a) <= 1e-16) tmp = Float64(fma(x, y, Float64(z * Float64(t * -9.0))) / Float64(2.0 * a)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) + Float64(-4.5 * Float64(t * Float64(z / a)))); end return tmp end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[N[(2.0 * a), $MachinePrecision], 1e-16], N[(N[(x * y + N[(z * N[(t * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] + N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;2 \cdot a \leq 10^{-16}:\\
\;\;\;\;\frac{\mathsf{fma}\left(x, y, z \cdot \left(t \cdot -9\right)\right)}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) + -4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (- (* x y) (* (* z 9.0) t))))
(if (or (<= t_1 (- INFINITY)) (not (<= t_1 2e+247)))
(+ (* (/ y a) (* x 0.5)) (* -4.5 (* t (/ z a))))
(/ t_1 (* 2.0 a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -((double) INFINITY)) || !(t_1 <= 2e+247)) {
tmp = ((y / a) * (x * 0.5)) + (-4.5 * (t * (z / a)));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (x * y) - ((z * 9.0) * t);
double tmp;
if ((t_1 <= -Double.POSITIVE_INFINITY) || !(t_1 <= 2e+247)) {
tmp = ((y / a) * (x * 0.5)) + (-4.5 * (t * (z / a)));
} else {
tmp = t_1 / (2.0 * a);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (x * y) - ((z * 9.0) * t) tmp = 0 if (t_1 <= -math.inf) or not (t_1 <= 2e+247): tmp = ((y / a) * (x * 0.5)) + (-4.5 * (t * (z / a))) else: tmp = t_1 / (2.0 * a) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) tmp = 0.0 if ((t_1 <= Float64(-Inf)) || !(t_1 <= 2e+247)) tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) + Float64(-4.5 * Float64(t * Float64(z / a)))); else tmp = Float64(t_1 / Float64(2.0 * a)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (x * y) - ((z * 9.0) * t);
tmp = 0.0;
if ((t_1 <= -Inf) || ~((t_1 <= 2e+247)))
tmp = ((y / a) * (x * 0.5)) + (-4.5 * (t * (z / a)));
else
tmp = t_1 / (2.0 * a);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, (-Infinity)], N[Not[LessEqual[t$95$1, 2e+247]], $MachinePrecision]], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] + N[(-4.5 * N[(t * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := x \cdot y - \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -\infty \lor \neg \left(t_1 \leq 2 \cdot 10^{+247}\right):\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) + -4.5 \cdot \left(t \cdot \frac{z}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t_1}{2 \cdot a}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* (* z 9.0) t)))
(if (<= t_1 (- INFINITY))
(* t (* -4.5 (/ z a)))
(if (<= t_1 5e+302)
(/ (- (* x y) t_1) (* 2.0 a))
(* -4.5 (/ t (/ a z)))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = t * (-4.5 * (z / a));
} else if (t_1 <= 5e+302) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = (z * 9.0) * t;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = t * (-4.5 * (z / a));
} else if (t_1 <= 5e+302) {
tmp = ((x * y) - t_1) / (2.0 * a);
} else {
tmp = -4.5 * (t / (a / z));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = (z * 9.0) * t tmp = 0 if t_1 <= -math.inf: tmp = t * (-4.5 * (z / a)) elif t_1 <= 5e+302: tmp = ((x * y) - t_1) / (2.0 * a) else: tmp = -4.5 * (t / (a / z)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(Float64(z * 9.0) * t) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(t * Float64(-4.5 * Float64(z / a))); elseif (t_1 <= 5e+302) tmp = Float64(Float64(Float64(x * y) - t_1) / Float64(2.0 * a)); else tmp = Float64(-4.5 * Float64(t / Float64(a / z))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = (z * 9.0) * t;
tmp = 0.0;
if (t_1 <= -Inf)
tmp = t * (-4.5 * (z / a));
elseif (t_1 <= 5e+302)
tmp = ((x * y) - t_1) / (2.0 * a);
else
tmp = -4.5 * (t / (a / z));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+302], N[(N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := \left(z \cdot 9\right) \cdot t\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;t_1 \leq 5 \cdot 10^{+302}:\\
\;\;\;\;\frac{x \cdot y - t_1}{2 \cdot a}\\
\mathbf{else}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(if (or (<= t -2.7e-135)
(not
(or (<= t 6.5e+27) (and (not (<= t 8.6e+212)) (<= t 1.22e+228)))))
(* -4.5 (/ t (/ a z)))
(* 0.5 (* x (/ y a)))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.7e-135) || !((t <= 6.5e+27) || (!(t <= 8.6e+212) && (t <= 1.22e+228)))) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if ((t <= (-2.7d-135)) .or. (.not. (t <= 6.5d+27) .or. (.not. (t <= 8.6d+212)) .and. (t <= 1.22d+228))) then
tmp = (-4.5d0) * (t / (a / z))
else
tmp = 0.5d0 * (x * (y / a))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if ((t <= -2.7e-135) || !((t <= 6.5e+27) || (!(t <= 8.6e+212) && (t <= 1.22e+228)))) {
tmp = -4.5 * (t / (a / z));
} else {
tmp = 0.5 * (x * (y / a));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if (t <= -2.7e-135) or not ((t <= 6.5e+27) or (not (t <= 8.6e+212) and (t <= 1.22e+228))): tmp = -4.5 * (t / (a / z)) else: tmp = 0.5 * (x * (y / a)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if ((t <= -2.7e-135) || !((t <= 6.5e+27) || (!(t <= 8.6e+212) && (t <= 1.22e+228)))) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); else tmp = Float64(0.5 * Float64(x * Float64(y / a))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if ((t <= -2.7e-135) || ~(((t <= 6.5e+27) || (~((t <= 8.6e+212)) && (t <= 1.22e+228)))))
tmp = -4.5 * (t / (a / z));
else
tmp = 0.5 * (x * (y / a));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[Or[LessEqual[t, -2.7e-135], N[Not[Or[LessEqual[t, 6.5e+27], And[N[Not[LessEqual[t, 8.6e+212]], $MachinePrecision], LessEqual[t, 1.22e+228]]]], $MachinePrecision]], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.7 \cdot 10^{-135} \lor \neg \left(t \leq 6.5 \cdot 10^{+27} \lor \neg \left(t \leq 8.6 \cdot 10^{+212}\right) \land t \leq 1.22 \cdot 10^{+228}\right):\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* -4.5 (/ t (/ a z)))))
(if (<= t -1.95e-135)
t_1
(if (<= t 5.5e+26)
(* 0.5 (* x (/ y a)))
(if (or (<= t 6.8e+212) (not (<= t 1.22e+228)))
t_1
(* 0.5 (/ x (/ a y))))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * (t / (a / z));
double tmp;
if (t <= -1.95e-135) {
tmp = t_1;
} else if (t <= 5.5e+26) {
tmp = 0.5 * (x * (y / a));
} else if ((t <= 6.8e+212) || !(t <= 1.22e+228)) {
tmp = t_1;
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (-4.5d0) * (t / (a / z))
if (t <= (-1.95d-135)) then
tmp = t_1
else if (t <= 5.5d+26) then
tmp = 0.5d0 * (x * (y / a))
else if ((t <= 6.8d+212) .or. (.not. (t <= 1.22d+228))) then
tmp = t_1
else
tmp = 0.5d0 * (x / (a / y))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * (t / (a / z));
double tmp;
if (t <= -1.95e-135) {
tmp = t_1;
} else if (t <= 5.5e+26) {
tmp = 0.5 * (x * (y / a));
} else if ((t <= 6.8e+212) || !(t <= 1.22e+228)) {
tmp = t_1;
} else {
tmp = 0.5 * (x / (a / y));
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = -4.5 * (t / (a / z)) tmp = 0 if t <= -1.95e-135: tmp = t_1 elif t <= 5.5e+26: tmp = 0.5 * (x * (y / a)) elif (t <= 6.8e+212) or not (t <= 1.22e+228): tmp = t_1 else: tmp = 0.5 * (x / (a / y)) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(-4.5 * Float64(t / Float64(a / z))) tmp = 0.0 if (t <= -1.95e-135) tmp = t_1; elseif (t <= 5.5e+26) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif ((t <= 6.8e+212) || !(t <= 1.22e+228)) tmp = t_1; else tmp = Float64(0.5 * Float64(x / Float64(a / y))); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = -4.5 * (t / (a / z));
tmp = 0.0;
if (t <= -1.95e-135)
tmp = t_1;
elseif (t <= 5.5e+26)
tmp = 0.5 * (x * (y / a));
elseif ((t <= 6.8e+212) || ~((t <= 1.22e+228)))
tmp = t_1;
else
tmp = 0.5 * (x / (a / y));
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -1.95e-135], t$95$1, If[LessEqual[t, 5.5e+26], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[t, 6.8e+212], N[Not[LessEqual[t, 1.22e+228]], $MachinePrecision]], t$95$1, N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := -4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{if}\;t \leq -1.95 \cdot 10^{-135}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 5.5 \cdot 10^{+26}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;t \leq 6.8 \cdot 10^{+212} \lor \neg \left(t \leq 1.22 \cdot 10^{+228}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (* -4.5 (/ t (/ a z)))))
(if (<= t -2.7e-135)
t_1
(if (<= t 1.95e+27)
(* 0.5 (* x (/ y a)))
(if (<= t 8.6e+212)
(* t (* -4.5 (/ z a)))
(if (<= t 1.22e+228) (* 0.5 (/ x (/ a y))) t_1))))))assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * (t / (a / z));
double tmp;
if (t <= -2.7e-135) {
tmp = t_1;
} else if (t <= 1.95e+27) {
tmp = 0.5 * (x * (y / a));
} else if (t <= 8.6e+212) {
tmp = t * (-4.5 * (z / a));
} else if (t <= 1.22e+228) {
tmp = 0.5 * (x / (a / y));
} else {
tmp = t_1;
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: t_1
real(8) :: tmp
t_1 = (-4.5d0) * (t / (a / z))
if (t <= (-2.7d-135)) then
tmp = t_1
else if (t <= 1.95d+27) then
tmp = 0.5d0 * (x * (y / a))
else if (t <= 8.6d+212) then
tmp = t * ((-4.5d0) * (z / a))
else if (t <= 1.22d+228) then
tmp = 0.5d0 * (x / (a / y))
else
tmp = t_1
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double t_1 = -4.5 * (t / (a / z));
double tmp;
if (t <= -2.7e-135) {
tmp = t_1;
} else if (t <= 1.95e+27) {
tmp = 0.5 * (x * (y / a));
} else if (t <= 8.6e+212) {
tmp = t * (-4.5 * (z / a));
} else if (t <= 1.22e+228) {
tmp = 0.5 * (x / (a / y));
} else {
tmp = t_1;
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): t_1 = -4.5 * (t / (a / z)) tmp = 0 if t <= -2.7e-135: tmp = t_1 elif t <= 1.95e+27: tmp = 0.5 * (x * (y / a)) elif t <= 8.6e+212: tmp = t * (-4.5 * (z / a)) elif t <= 1.22e+228: tmp = 0.5 * (x / (a / y)) else: tmp = t_1 return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) t_1 = Float64(-4.5 * Float64(t / Float64(a / z))) tmp = 0.0 if (t <= -2.7e-135) tmp = t_1; elseif (t <= 1.95e+27) tmp = Float64(0.5 * Float64(x * Float64(y / a))); elseif (t <= 8.6e+212) tmp = Float64(t * Float64(-4.5 * Float64(z / a))); elseif (t <= 1.22e+228) tmp = Float64(0.5 * Float64(x / Float64(a / y))); else tmp = t_1; end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
t_1 = -4.5 * (t / (a / z));
tmp = 0.0;
if (t <= -2.7e-135)
tmp = t_1;
elseif (t <= 1.95e+27)
tmp = 0.5 * (x * (y / a));
elseif (t <= 8.6e+212)
tmp = t * (-4.5 * (z / a));
elseif (t <= 1.22e+228)
tmp = 0.5 * (x / (a / y));
else
tmp = t_1;
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2.7e-135], t$95$1, If[LessEqual[t, 1.95e+27], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 8.6e+212], N[(t * N[(-4.5 * N[(z / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.22e+228], N[(0.5 * N[(x / N[(a / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
t_1 := -4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{if}\;t \leq -2.7 \cdot 10^{-135}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq 1.95 \cdot 10^{+27}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{elif}\;t \leq 8.6 \cdot 10^{+212}:\\
\;\;\;\;t \cdot \left(-4.5 \cdot \frac{z}{a}\right)\\
\mathbf{elif}\;t \leq 1.22 \cdot 10^{+228}:\\
\;\;\;\;0.5 \cdot \frac{x}{\frac{a}{y}}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* z (* 9.0 t))) (* 2.0 a)))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * (9.0 * t))) / (2.0 * a);
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = ((x * y) - (z * (9.0d0 * t))) / (2.0d0 * a)
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return ((x * y) - (z * (9.0 * t))) / (2.0 * a);
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return ((x * y) - (z * (9.0 * t))) / (2.0 * a)
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(2.0 * a)) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = ((x * y) - (z * (9.0 * t))) / (2.0 * a);
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(2.0 * a), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{2 \cdot a}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -2.7e-135) (* -4.5 (/ t (/ a z))) (if (<= t 5e+26) (* 0.5 (* x (/ y a))) (* (/ t a) (* z -4.5)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.7e-135) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 5e+26) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = (t / a) * (z * -4.5);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-2.7d-135)) then
tmp = (-4.5d0) * (t / (a / z))
else if (t <= 5d+26) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (t / a) * (z * (-4.5d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.7e-135) {
tmp = -4.5 * (t / (a / z));
} else if (t <= 5e+26) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = (t / a) * (z * -4.5);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -2.7e-135: tmp = -4.5 * (t / (a / z)) elif t <= 5e+26: tmp = 0.5 * (x * (y / a)) else: tmp = (t / a) * (z * -4.5) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -2.7e-135) tmp = Float64(-4.5 * Float64(t / Float64(a / z))); elseif (t <= 5e+26) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(Float64(t / a) * Float64(z * -4.5)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -2.7e-135)
tmp = -4.5 * (t / (a / z));
elseif (t <= 5e+26)
tmp = 0.5 * (x * (y / a));
else
tmp = (t / a) * (z * -4.5);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -2.7e-135], N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5e+26], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.7 \cdot 10^{-135}:\\
\;\;\;\;-4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 5 \cdot 10^{+26}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a} \cdot \left(z \cdot -4.5\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (if (<= t -2.7e-135) (/ (* t -4.5) (/ a z)) (if (<= t 1.05e+27) (* 0.5 (* x (/ y a))) (* (/ t a) (* z -4.5)))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.7e-135) {
tmp = (t * -4.5) / (a / z);
} else if (t <= 1.05e+27) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = (t / a) * (z * -4.5);
}
return tmp;
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (t <= (-2.7d-135)) then
tmp = (t * (-4.5d0)) / (a / z)
else if (t <= 1.05d+27) then
tmp = 0.5d0 * (x * (y / a))
else
tmp = (t / a) * (z * (-4.5d0))
end if
code = tmp
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (t <= -2.7e-135) {
tmp = (t * -4.5) / (a / z);
} else if (t <= 1.05e+27) {
tmp = 0.5 * (x * (y / a));
} else {
tmp = (t / a) * (z * -4.5);
}
return tmp;
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): tmp = 0 if t <= -2.7e-135: tmp = (t * -4.5) / (a / z) elif t <= 1.05e+27: tmp = 0.5 * (x * (y / a)) else: tmp = (t / a) * (z * -4.5) return tmp
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) tmp = 0.0 if (t <= -2.7e-135) tmp = Float64(Float64(t * -4.5) / Float64(a / z)); elseif (t <= 1.05e+27) tmp = Float64(0.5 * Float64(x * Float64(y / a))); else tmp = Float64(Float64(t / a) * Float64(z * -4.5)); end return tmp end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp_2 = code(x, y, z, t, a)
tmp = 0.0;
if (t <= -2.7e-135)
tmp = (t * -4.5) / (a / z);
elseif (t <= 1.05e+27)
tmp = 0.5 * (x * (y / a));
else
tmp = (t / a) * (z * -4.5);
end
tmp_2 = tmp;
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := If[LessEqual[t, -2.7e-135], N[(N[(t * -4.5), $MachinePrecision] / N[(a / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 1.05e+27], N[(0.5 * N[(x * N[(y / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t / a), $MachinePrecision] * N[(z * -4.5), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
\begin{array}{l}
\mathbf{if}\;t \leq -2.7 \cdot 10^{-135}:\\
\;\;\;\;\frac{t \cdot -4.5}{\frac{a}{z}}\\
\mathbf{elif}\;t \leq 1.05 \cdot 10^{+27}:\\
\;\;\;\;0.5 \cdot \left(x \cdot \frac{y}{a}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{t}{a} \cdot \left(z \cdot -4.5\right)\\
\end{array}
\end{array}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. (FPCore (x y z t a) :precision binary64 (* -4.5 (/ t (/ a z))))
assert(x < y && y < z && z < t && t < a);
double code(double x, double y, double z, double t, double a) {
return -4.5 * (t / (a / z));
}
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function.
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
code = (-4.5d0) * (t / (a / z))
end function
assert x < y && y < z && z < t && t < a;
public static double code(double x, double y, double z, double t, double a) {
return -4.5 * (t / (a / z));
}
[x, y, z, t, a] = sort([x, y, z, t, a]) def code(x, y, z, t, a): return -4.5 * (t / (a / z))
x, y, z, t, a = sort([x, y, z, t, a]) function code(x, y, z, t, a) return Float64(-4.5 * Float64(t / Float64(a / z))) end
x, y, z, t, a = num2cell(sort([x, y, z, t, a])){:}
function tmp = code(x, y, z, t, a)
tmp = -4.5 * (t / (a / z));
end
NOTE: x, y, z, t, and a should be sorted in increasing order before calling this function. code[x_, y_, z_, t_, a_] := N[(-4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
[x, y, z, t, a] = \mathsf{sort}([x, y, z, t, a])\\
\\
-4.5 \cdot \frac{t}{\frac{a}{z}}
\end{array}
(FPCore (x y z t a)
:precision binary64
(if (< a -2.090464557976709e+86)
(- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z))))
(if (< a 2.144030707833976e+99)
(/ (- (* x y) (* z (* 9.0 t))) (* a 2.0))
(- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5))))))
double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8) :: tmp
if (a < (-2.090464557976709d+86)) then
tmp = (0.5d0 * ((y * x) / a)) - (4.5d0 * (t / (a / z)))
else if (a < 2.144030707833976d+99) then
tmp = ((x * y) - (z * (9.0d0 * t))) / (a * 2.0d0)
else
tmp = ((y / a) * (x * 0.5d0)) - ((t / a) * (z * 4.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a) {
double tmp;
if (a < -2.090464557976709e+86) {
tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z)));
} else if (a < 2.144030707833976e+99) {
tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0);
} else {
tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5));
}
return tmp;
}
def code(x, y, z, t, a): tmp = 0 if a < -2.090464557976709e+86: tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))) elif a < 2.144030707833976e+99: tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0) else: tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)) return tmp
function code(x, y, z, t, a) tmp = 0.0 if (a < -2.090464557976709e+86) tmp = Float64(Float64(0.5 * Float64(Float64(y * x) / a)) - Float64(4.5 * Float64(t / Float64(a / z)))); elseif (a < 2.144030707833976e+99) tmp = Float64(Float64(Float64(x * y) - Float64(z * Float64(9.0 * t))) / Float64(a * 2.0)); else tmp = Float64(Float64(Float64(y / a) * Float64(x * 0.5)) - Float64(Float64(t / a) * Float64(z * 4.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a) tmp = 0.0; if (a < -2.090464557976709e+86) tmp = (0.5 * ((y * x) / a)) - (4.5 * (t / (a / z))); elseif (a < 2.144030707833976e+99) tmp = ((x * y) - (z * (9.0 * t))) / (a * 2.0); else tmp = ((y / a) * (x * 0.5)) - ((t / a) * (z * 4.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_] := If[Less[a, -2.090464557976709e+86], N[(N[(0.5 * N[(N[(y * x), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] - N[(4.5 * N[(t / N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[Less[a, 2.144030707833976e+99], N[(N[(N[(x * y), $MachinePrecision] - N[(z * N[(9.0 * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y / a), $MachinePrecision] * N[(x * 0.5), $MachinePrecision]), $MachinePrecision] - N[(N[(t / a), $MachinePrecision] * N[(z * 4.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a < -2.090464557976709 \cdot 10^{+86}:\\
\;\;\;\;0.5 \cdot \frac{y \cdot x}{a} - 4.5 \cdot \frac{t}{\frac{a}{z}}\\
\mathbf{elif}\;a < 2.144030707833976 \cdot 10^{+99}:\\
\;\;\;\;\frac{x \cdot y - z \cdot \left(9 \cdot t\right)}{a \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{a} \cdot \left(x \cdot 0.5\right) - \frac{t}{a} \cdot \left(z \cdot 4.5\right)\\
\end{array}
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))