
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i)); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ a (* b c))) (t_2 (+ (* x y) (* z t))))
(if (<= (- t_2 (* (* c t_1) i)) INFINITY)
(* 2.0 (- t_2 (* t_1 (* c i))))
(* 2.0 (- (* x y) (* c (* (* b c) i)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (x * y) + (z * t);
double tmp;
if ((t_2 - ((c * t_1) * i)) <= ((double) INFINITY)) {
tmp = 2.0 * (t_2 - (t_1 * (c * i)));
} else {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (x * y) + (z * t);
double tmp;
if ((t_2 - ((c * t_1) * i)) <= Double.POSITIVE_INFINITY) {
tmp = 2.0 * (t_2 - (t_1 * (c * i)));
} else {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = a + (b * c) t_2 = (x * y) + (z * t) tmp = 0 if (t_2 - ((c * t_1) * i)) <= math.inf: tmp = 2.0 * (t_2 - (t_1 * (c * i))) else: tmp = 2.0 * ((x * y) - (c * ((b * c) * i))) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a + Float64(b * c)) t_2 = Float64(Float64(x * y) + Float64(z * t)) tmp = 0.0 if (Float64(t_2 - Float64(Float64(c * t_1) * i)) <= Inf) tmp = Float64(2.0 * Float64(t_2 - Float64(t_1 * Float64(c * i)))); else tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(b * c) * i)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = a + (b * c); t_2 = (x * y) + (z * t); tmp = 0.0; if ((t_2 - ((c * t_1) * i)) <= Inf) tmp = 2.0 * (t_2 - (t_1 * (c * i))); else tmp = 2.0 * ((x * y) - (c * ((b * c) * i))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$2 - N[(N[(c * t$95$1), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision], Infinity], N[(2.0 * N[(t$95$2 - N[(t$95$1 * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(b * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a + b \cdot c\\
t_2 := x \cdot y + z \cdot t\\
\mathbf{if}\;t_2 - \left(c \cdot t_1\right) \cdot i \leq \infty:\\
\;\;\;\;2 \cdot \left(t_2 - t_1 \cdot \left(c \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(b \cdot c\right) \cdot i\right)\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ a (* b c))) (t_2 (* (* c t_1) i)) (t_3 (* c (* t_1 i))))
(if (<= t_2 (- INFINITY))
(* 2.0 (- (* x y) t_3))
(if (<= t_2 1e+265) (* (- (+ (* x y) (* z t)) t_2) 2.0) (* t_3 -2.0)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (c * t_1) * i;
double t_3 = c * (t_1 * i);
double tmp;
if (t_2 <= -((double) INFINITY)) {
tmp = 2.0 * ((x * y) - t_3);
} else if (t_2 <= 1e+265) {
tmp = (((x * y) + (z * t)) - t_2) * 2.0;
} else {
tmp = t_3 * -2.0;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = a + (b * c);
double t_2 = (c * t_1) * i;
double t_3 = c * (t_1 * i);
double tmp;
if (t_2 <= -Double.POSITIVE_INFINITY) {
tmp = 2.0 * ((x * y) - t_3);
} else if (t_2 <= 1e+265) {
tmp = (((x * y) + (z * t)) - t_2) * 2.0;
} else {
tmp = t_3 * -2.0;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = a + (b * c) t_2 = (c * t_1) * i t_3 = c * (t_1 * i) tmp = 0 if t_2 <= -math.inf: tmp = 2.0 * ((x * y) - t_3) elif t_2 <= 1e+265: tmp = (((x * y) + (z * t)) - t_2) * 2.0 else: tmp = t_3 * -2.0 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(a + Float64(b * c)) t_2 = Float64(Float64(c * t_1) * i) t_3 = Float64(c * Float64(t_1 * i)) tmp = 0.0 if (t_2 <= Float64(-Inf)) tmp = Float64(2.0 * Float64(Float64(x * y) - t_3)); elseif (t_2 <= 1e+265) tmp = Float64(Float64(Float64(Float64(x * y) + Float64(z * t)) - t_2) * 2.0); else tmp = Float64(t_3 * -2.0); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = a + (b * c); t_2 = (c * t_1) * i; t_3 = c * (t_1 * i); tmp = 0.0; if (t_2 <= -Inf) tmp = 2.0 * ((x * y) - t_3); elseif (t_2 <= 1e+265) tmp = (((x * y) + (z * t)) - t_2) * 2.0; else tmp = t_3 * -2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(c * t$95$1), $MachinePrecision] * i), $MachinePrecision]}, Block[{t$95$3 = N[(c * N[(t$95$1 * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, (-Infinity)], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$3), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$2, 1e+265], N[(N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - t$95$2), $MachinePrecision] * 2.0), $MachinePrecision], N[(t$95$3 * -2.0), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a + b \cdot c\\
t_2 := \left(c \cdot t_1\right) \cdot i\\
t_3 := c \cdot \left(t_1 \cdot i\right)\\
\mathbf{if}\;t_2 \leq -\infty:\\
\;\;\;\;2 \cdot \left(x \cdot y - t_3\right)\\
\mathbf{elif}\;t_2 \leq 10^{+265}:\\
\;\;\;\;\left(\left(x \cdot y + z \cdot t\right) - t_2\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t_3 \cdot -2\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (* z t)))
(t_2 (* i (* a (* c -2.0))))
(t_3 (* (* x y) 2.0)))
(if (<= (* x y) -4e+113)
t_3
(if (<= (* x y) -3.5e-161)
t_1
(if (<= (* x y) -3.5e-252)
t_2
(if (<= (* x y) 0.0) t_1 (if (<= (* x y) 1.16e+72) t_2 t_3)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = i * (a * (c * -2.0));
double t_3 = (x * y) * 2.0;
double tmp;
if ((x * y) <= -4e+113) {
tmp = t_3;
} else if ((x * y) <= -3.5e-161) {
tmp = t_1;
} else if ((x * y) <= -3.5e-252) {
tmp = t_2;
} else if ((x * y) <= 0.0) {
tmp = t_1;
} else if ((x * y) <= 1.16e+72) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = 2.0d0 * (z * t)
t_2 = i * (a * (c * (-2.0d0)))
t_3 = (x * y) * 2.0d0
if ((x * y) <= (-4d+113)) then
tmp = t_3
else if ((x * y) <= (-3.5d-161)) then
tmp = t_1
else if ((x * y) <= (-3.5d-252)) then
tmp = t_2
else if ((x * y) <= 0.0d0) then
tmp = t_1
else if ((x * y) <= 1.16d+72) then
tmp = t_2
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = i * (a * (c * -2.0));
double t_3 = (x * y) * 2.0;
double tmp;
if ((x * y) <= -4e+113) {
tmp = t_3;
} else if ((x * y) <= -3.5e-161) {
tmp = t_1;
} else if ((x * y) <= -3.5e-252) {
tmp = t_2;
} else if ((x * y) <= 0.0) {
tmp = t_1;
} else if ((x * y) <= 1.16e+72) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (z * t) t_2 = i * (a * (c * -2.0)) t_3 = (x * y) * 2.0 tmp = 0 if (x * y) <= -4e+113: tmp = t_3 elif (x * y) <= -3.5e-161: tmp = t_1 elif (x * y) <= -3.5e-252: tmp = t_2 elif (x * y) <= 0.0: tmp = t_1 elif (x * y) <= 1.16e+72: tmp = t_2 else: tmp = t_3 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(z * t)) t_2 = Float64(i * Float64(a * Float64(c * -2.0))) t_3 = Float64(Float64(x * y) * 2.0) tmp = 0.0 if (Float64(x * y) <= -4e+113) tmp = t_3; elseif (Float64(x * y) <= -3.5e-161) tmp = t_1; elseif (Float64(x * y) <= -3.5e-252) tmp = t_2; elseif (Float64(x * y) <= 0.0) tmp = t_1; elseif (Float64(x * y) <= 1.16e+72) tmp = t_2; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (z * t); t_2 = i * (a * (c * -2.0)); t_3 = (x * y) * 2.0; tmp = 0.0; if ((x * y) <= -4e+113) tmp = t_3; elseif ((x * y) <= -3.5e-161) tmp = t_1; elseif ((x * y) <= -3.5e-252) tmp = t_2; elseif ((x * y) <= 0.0) tmp = t_1; elseif ((x * y) <= 1.16e+72) tmp = t_2; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(i * N[(a * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -4e+113], t$95$3, If[LessEqual[N[(x * y), $MachinePrecision], -3.5e-161], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -3.5e-252], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 0.0], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.16e+72], t$95$2, t$95$3]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(z \cdot t\right)\\
t_2 := i \cdot \left(a \cdot \left(c \cdot -2\right)\right)\\
t_3 := \left(x \cdot y\right) \cdot 2\\
\mathbf{if}\;x \cdot y \leq -4 \cdot 10^{+113}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;x \cdot y \leq -3.5 \cdot 10^{-161}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq -3.5 \cdot 10^{-252}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \cdot y \leq 0:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 1.16 \cdot 10^{+72}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_3\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* 2.0 (* z t)))
(t_2 (* -2.0 (* a (* c i))))
(t_3 (* (* x y) 2.0)))
(if (<= (* x y) -6.5e+113)
t_3
(if (<= (* x y) -9e-152)
t_1
(if (<= (* x y) -8e-252)
t_2
(if (<= (* x y) 0.0) t_1 (if (<= (* x y) 1.2e+70) t_2 t_3)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = -2.0 * (a * (c * i));
double t_3 = (x * y) * 2.0;
double tmp;
if ((x * y) <= -6.5e+113) {
tmp = t_3;
} else if ((x * y) <= -9e-152) {
tmp = t_1;
} else if ((x * y) <= -8e-252) {
tmp = t_2;
} else if ((x * y) <= 0.0) {
tmp = t_1;
} else if ((x * y) <= 1.2e+70) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: t_3
real(8) :: tmp
t_1 = 2.0d0 * (z * t)
t_2 = (-2.0d0) * (a * (c * i))
t_3 = (x * y) * 2.0d0
if ((x * y) <= (-6.5d+113)) then
tmp = t_3
else if ((x * y) <= (-9d-152)) then
tmp = t_1
else if ((x * y) <= (-8d-252)) then
tmp = t_2
else if ((x * y) <= 0.0d0) then
tmp = t_1
else if ((x * y) <= 1.2d+70) then
tmp = t_2
else
tmp = t_3
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = 2.0 * (z * t);
double t_2 = -2.0 * (a * (c * i));
double t_3 = (x * y) * 2.0;
double tmp;
if ((x * y) <= -6.5e+113) {
tmp = t_3;
} else if ((x * y) <= -9e-152) {
tmp = t_1;
} else if ((x * y) <= -8e-252) {
tmp = t_2;
} else if ((x * y) <= 0.0) {
tmp = t_1;
} else if ((x * y) <= 1.2e+70) {
tmp = t_2;
} else {
tmp = t_3;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = 2.0 * (z * t) t_2 = -2.0 * (a * (c * i)) t_3 = (x * y) * 2.0 tmp = 0 if (x * y) <= -6.5e+113: tmp = t_3 elif (x * y) <= -9e-152: tmp = t_1 elif (x * y) <= -8e-252: tmp = t_2 elif (x * y) <= 0.0: tmp = t_1 elif (x * y) <= 1.2e+70: tmp = t_2 else: tmp = t_3 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(2.0 * Float64(z * t)) t_2 = Float64(-2.0 * Float64(a * Float64(c * i))) t_3 = Float64(Float64(x * y) * 2.0) tmp = 0.0 if (Float64(x * y) <= -6.5e+113) tmp = t_3; elseif (Float64(x * y) <= -9e-152) tmp = t_1; elseif (Float64(x * y) <= -8e-252) tmp = t_2; elseif (Float64(x * y) <= 0.0) tmp = t_1; elseif (Float64(x * y) <= 1.2e+70) tmp = t_2; else tmp = t_3; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = 2.0 * (z * t); t_2 = -2.0 * (a * (c * i)); t_3 = (x * y) * 2.0; tmp = 0.0; if ((x * y) <= -6.5e+113) tmp = t_3; elseif ((x * y) <= -9e-152) tmp = t_1; elseif ((x * y) <= -8e-252) tmp = t_2; elseif ((x * y) <= 0.0) tmp = t_1; elseif ((x * y) <= 1.2e+70) tmp = t_2; else tmp = t_3; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(-2.0 * N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -6.5e+113], t$95$3, If[LessEqual[N[(x * y), $MachinePrecision], -9e-152], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], -8e-252], t$95$2, If[LessEqual[N[(x * y), $MachinePrecision], 0.0], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1.2e+70], t$95$2, t$95$3]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := 2 \cdot \left(z \cdot t\right)\\
t_2 := -2 \cdot \left(a \cdot \left(c \cdot i\right)\right)\\
t_3 := \left(x \cdot y\right) \cdot 2\\
\mathbf{if}\;x \cdot y \leq -6.5 \cdot 10^{+113}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;x \cdot y \leq -9 \cdot 10^{-152}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq -8 \cdot 10^{-252}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;x \cdot y \leq 0:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 1.2 \cdot 10^{+70}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;t_3\\
\end{array}
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -5.1e+107) (not (<= (* x y) 2.25e+73))) (* 2.0 (- (* x y) (* c (* (* b c) i)))) (* 2.0 (- (* z t) (* c (* (+ a (* b c)) i))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5.1e+107) || !((x * y) <= 2.25e+73)) {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
} else {
tmp = 2.0 * ((z * t) - (c * ((a + (b * c)) * i)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-5.1d+107)) .or. (.not. ((x * y) <= 2.25d+73))) then
tmp = 2.0d0 * ((x * y) - (c * ((b * c) * i)))
else
tmp = 2.0d0 * ((z * t) - (c * ((a + (b * c)) * i)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5.1e+107) || !((x * y) <= 2.25e+73)) {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
} else {
tmp = 2.0 * ((z * t) - (c * ((a + (b * c)) * i)));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -5.1e+107) or not ((x * y) <= 2.25e+73): tmp = 2.0 * ((x * y) - (c * ((b * c) * i))) else: tmp = 2.0 * ((z * t) - (c * ((a + (b * c)) * i))) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -5.1e+107) || !(Float64(x * y) <= 2.25e+73)) tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(b * c) * i)))); else tmp = Float64(2.0 * Float64(Float64(z * t) - Float64(c * Float64(Float64(a + Float64(b * c)) * i)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -5.1e+107) || ~(((x * y) <= 2.25e+73))) tmp = 2.0 * ((x * y) - (c * ((b * c) * i))); else tmp = 2.0 * ((z * t) - (c * ((a + (b * c)) * i))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5.1e+107], N[Not[LessEqual[N[(x * y), $MachinePrecision], 2.25e+73]], $MachinePrecision]], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(b * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(z * t), $MachinePrecision] - N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5.1 \cdot 10^{+107} \lor \neg \left(x \cdot y \leq 2.25 \cdot 10^{+73}\right):\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(b \cdot c\right) \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(z \cdot t - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* c (* (+ a (* b c)) i))))
(if (<= (* x y) -2.85e+104)
(* 2.0 (- (* x y) (* c (* (* b c) i))))
(if (<= (* x y) 1.25e+73)
(* 2.0 (- (* z t) t_1))
(* 2.0 (- (* x y) t_1))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * ((a + (b * c)) * i);
double tmp;
if ((x * y) <= -2.85e+104) {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
} else if ((x * y) <= 1.25e+73) {
tmp = 2.0 * ((z * t) - t_1);
} else {
tmp = 2.0 * ((x * y) - t_1);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = c * ((a + (b * c)) * i)
if ((x * y) <= (-2.85d+104)) then
tmp = 2.0d0 * ((x * y) - (c * ((b * c) * i)))
else if ((x * y) <= 1.25d+73) then
tmp = 2.0d0 * ((z * t) - t_1)
else
tmp = 2.0d0 * ((x * y) - t_1)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = c * ((a + (b * c)) * i);
double tmp;
if ((x * y) <= -2.85e+104) {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
} else if ((x * y) <= 1.25e+73) {
tmp = 2.0 * ((z * t) - t_1);
} else {
tmp = 2.0 * ((x * y) - t_1);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = c * ((a + (b * c)) * i) tmp = 0 if (x * y) <= -2.85e+104: tmp = 2.0 * ((x * y) - (c * ((b * c) * i))) elif (x * y) <= 1.25e+73: tmp = 2.0 * ((z * t) - t_1) else: tmp = 2.0 * ((x * y) - t_1) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(c * Float64(Float64(a + Float64(b * c)) * i)) tmp = 0.0 if (Float64(x * y) <= -2.85e+104) tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(b * c) * i)))); elseif (Float64(x * y) <= 1.25e+73) tmp = Float64(2.0 * Float64(Float64(z * t) - t_1)); else tmp = Float64(2.0 * Float64(Float64(x * y) - t_1)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = c * ((a + (b * c)) * i); tmp = 0.0; if ((x * y) <= -2.85e+104) tmp = 2.0 * ((x * y) - (c * ((b * c) * i))); elseif ((x * y) <= 1.25e+73) tmp = 2.0 * ((z * t) - t_1); else tmp = 2.0 * ((x * y) - t_1); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2.85e+104], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(b * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1.25e+73], N[(2.0 * N[(N[(z * t), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$1), $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\\
\mathbf{if}\;x \cdot y \leq -2.85 \cdot 10^{+104}:\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(b \cdot c\right) \cdot i\right)\right)\\
\mathbf{elif}\;x \cdot y \leq 1.25 \cdot 10^{+73}:\\
\;\;\;\;2 \cdot \left(z \cdot t - t_1\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(x \cdot y - t_1\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (+ (* x y) (* z t))) (t_2 (* c (* (+ a (* b c)) i))))
(if (<= c -5.2e+158)
(* t_2 -2.0)
(if (<= c -1.95e-94)
(* 2.0 (- t_1 (* i (* c (* b c)))))
(if (<= c 21000.0)
(* 2.0 (- t_1 (* i (* a c))))
(* 2.0 (- (* x y) t_2)))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double t_2 = c * ((a + (b * c)) * i);
double tmp;
if (c <= -5.2e+158) {
tmp = t_2 * -2.0;
} else if (c <= -1.95e-94) {
tmp = 2.0 * (t_1 - (i * (c * (b * c))));
} else if (c <= 21000.0) {
tmp = 2.0 * (t_1 - (i * (a * c)));
} else {
tmp = 2.0 * ((x * y) - t_2);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x * y) + (z * t)
t_2 = c * ((a + (b * c)) * i)
if (c <= (-5.2d+158)) then
tmp = t_2 * (-2.0d0)
else if (c <= (-1.95d-94)) then
tmp = 2.0d0 * (t_1 - (i * (c * (b * c))))
else if (c <= 21000.0d0) then
tmp = 2.0d0 * (t_1 - (i * (a * c)))
else
tmp = 2.0d0 * ((x * y) - t_2)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (x * y) + (z * t);
double t_2 = c * ((a + (b * c)) * i);
double tmp;
if (c <= -5.2e+158) {
tmp = t_2 * -2.0;
} else if (c <= -1.95e-94) {
tmp = 2.0 * (t_1 - (i * (c * (b * c))));
} else if (c <= 21000.0) {
tmp = 2.0 * (t_1 - (i * (a * c)));
} else {
tmp = 2.0 * ((x * y) - t_2);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (x * y) + (z * t) t_2 = c * ((a + (b * c)) * i) tmp = 0 if c <= -5.2e+158: tmp = t_2 * -2.0 elif c <= -1.95e-94: tmp = 2.0 * (t_1 - (i * (c * (b * c)))) elif c <= 21000.0: tmp = 2.0 * (t_1 - (i * (a * c))) else: tmp = 2.0 * ((x * y) - t_2) return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(x * y) + Float64(z * t)) t_2 = Float64(c * Float64(Float64(a + Float64(b * c)) * i)) tmp = 0.0 if (c <= -5.2e+158) tmp = Float64(t_2 * -2.0); elseif (c <= -1.95e-94) tmp = Float64(2.0 * Float64(t_1 - Float64(i * Float64(c * Float64(b * c))))); elseif (c <= 21000.0) tmp = Float64(2.0 * Float64(t_1 - Float64(i * Float64(a * c)))); else tmp = Float64(2.0 * Float64(Float64(x * y) - t_2)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (x * y) + (z * t); t_2 = c * ((a + (b * c)) * i); tmp = 0.0; if (c <= -5.2e+158) tmp = t_2 * -2.0; elseif (c <= -1.95e-94) tmp = 2.0 * (t_1 - (i * (c * (b * c)))); elseif (c <= 21000.0) tmp = 2.0 * (t_1 - (i * (a * c))); else tmp = 2.0 * ((x * y) - t_2); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c, -5.2e+158], N[(t$95$2 * -2.0), $MachinePrecision], If[LessEqual[c, -1.95e-94], N[(2.0 * N[(t$95$1 - N[(i * N[(c * N[(b * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, 21000.0], N[(2.0 * N[(t$95$1 - N[(i * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(x * y), $MachinePrecision] - t$95$2), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot y + z \cdot t\\
t_2 := c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\\
\mathbf{if}\;c \leq -5.2 \cdot 10^{+158}:\\
\;\;\;\;t_2 \cdot -2\\
\mathbf{elif}\;c \leq -1.95 \cdot 10^{-94}:\\
\;\;\;\;2 \cdot \left(t_1 - i \cdot \left(c \cdot \left(b \cdot c\right)\right)\right)\\
\mathbf{elif}\;c \leq 21000:\\
\;\;\;\;2 \cdot \left(t_1 - i \cdot \left(a \cdot c\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(x \cdot y - t_2\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(if (or (<= c -6.4e+130)
(and (not (<= c -1.3e+49)) (or (<= c -3.5e+16) (not (<= c 2.7e-7)))))
(* (* c (* (+ a (* b c)) i)) -2.0)
(* (+ (* x y) (* z t)) 2.0)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -6.4e+130) || (!(c <= -1.3e+49) && ((c <= -3.5e+16) || !(c <= 2.7e-7)))) {
tmp = (c * ((a + (b * c)) * i)) * -2.0;
} else {
tmp = ((x * y) + (z * t)) * 2.0;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c <= (-6.4d+130)) .or. (.not. (c <= (-1.3d+49))) .and. (c <= (-3.5d+16)) .or. (.not. (c <= 2.7d-7))) then
tmp = (c * ((a + (b * c)) * i)) * (-2.0d0)
else
tmp = ((x * y) + (z * t)) * 2.0d0
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -6.4e+130) || (!(c <= -1.3e+49) && ((c <= -3.5e+16) || !(c <= 2.7e-7)))) {
tmp = (c * ((a + (b * c)) * i)) * -2.0;
} else {
tmp = ((x * y) + (z * t)) * 2.0;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c <= -6.4e+130) or (not (c <= -1.3e+49) and ((c <= -3.5e+16) or not (c <= 2.7e-7))): tmp = (c * ((a + (b * c)) * i)) * -2.0 else: tmp = ((x * y) + (z * t)) * 2.0 return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((c <= -6.4e+130) || (!(c <= -1.3e+49) && ((c <= -3.5e+16) || !(c <= 2.7e-7)))) tmp = Float64(Float64(c * Float64(Float64(a + Float64(b * c)) * i)) * -2.0); else tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c <= -6.4e+130) || (~((c <= -1.3e+49)) && ((c <= -3.5e+16) || ~((c <= 2.7e-7))))) tmp = (c * ((a + (b * c)) * i)) * -2.0; else tmp = ((x * y) + (z * t)) * 2.0; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -6.4e+130], And[N[Not[LessEqual[c, -1.3e+49]], $MachinePrecision], Or[LessEqual[c, -3.5e+16], N[Not[LessEqual[c, 2.7e-7]], $MachinePrecision]]]], N[(N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -6.4 \cdot 10^{+130} \lor \neg \left(c \leq -1.3 \cdot 10^{+49}\right) \land \left(c \leq -3.5 \cdot 10^{+16} \lor \neg \left(c \leq 2.7 \cdot 10^{-7}\right)\right):\\
\;\;\;\;\left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right) \cdot -2\\
\mathbf{else}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\
\end{array}
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= c -6e-29) (not (<= c 1000000.0))) (* 2.0 (- (* x y) (* c (* (+ a (* b c)) i)))) (* 2.0 (- (+ (* x y) (* z t)) (* i (* a c))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -6e-29) || !(c <= 1000000.0)) {
tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
} else {
tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c)));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if ((c <= (-6d-29)) .or. (.not. (c <= 1000000.0d0))) then
tmp = 2.0d0 * ((x * y) - (c * ((a + (b * c)) * i)))
else
tmp = 2.0d0 * (((x * y) + (z * t)) - (i * (a * c)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if ((c <= -6e-29) || !(c <= 1000000.0)) {
tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i)));
} else {
tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c)));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if (c <= -6e-29) or not (c <= 1000000.0): tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i))) else: tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c))) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((c <= -6e-29) || !(c <= 1000000.0)) tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(a + Float64(b * c)) * i)))); else tmp = Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(i * Float64(a * c)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if ((c <= -6e-29) || ~((c <= 1000000.0))) tmp = 2.0 * ((x * y) - (c * ((a + (b * c)) * i))); else tmp = 2.0 * (((x * y) + (z * t)) - (i * (a * c))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[c, -6e-29], N[Not[LessEqual[c, 1000000.0]], $MachinePrecision]], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(i * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -6 \cdot 10^{-29} \lor \neg \left(c \leq 1000000\right):\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right)\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(\left(x \cdot y + z \cdot t\right) - i \cdot \left(a \cdot c\right)\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (* (* c (* (+ a (* b c)) i)) -2.0)))
(if (<= c -5.8e+141)
t_1
(if (<= c -2.9e-39)
(* 2.0 (- (* x y) (* c (* (* b c) i))))
(if (<= c 2.7e-7) (* (+ (* x y) (* z t)) 2.0) t_1)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * ((a + (b * c)) * i)) * -2.0;
double tmp;
if (c <= -5.8e+141) {
tmp = t_1;
} else if (c <= -2.9e-39) {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
} else if (c <= 2.7e-7) {
tmp = ((x * y) + (z * t)) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: t_1
real(8) :: tmp
t_1 = (c * ((a + (b * c)) * i)) * (-2.0d0)
if (c <= (-5.8d+141)) then
tmp = t_1
else if (c <= (-2.9d-39)) then
tmp = 2.0d0 * ((x * y) - (c * ((b * c) * i)))
else if (c <= 2.7d-7) then
tmp = ((x * y) + (z * t)) * 2.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = (c * ((a + (b * c)) * i)) * -2.0;
double tmp;
if (c <= -5.8e+141) {
tmp = t_1;
} else if (c <= -2.9e-39) {
tmp = 2.0 * ((x * y) - (c * ((b * c) * i)));
} else if (c <= 2.7e-7) {
tmp = ((x * y) + (z * t)) * 2.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): t_1 = (c * ((a + (b * c)) * i)) * -2.0 tmp = 0 if c <= -5.8e+141: tmp = t_1 elif c <= -2.9e-39: tmp = 2.0 * ((x * y) - (c * ((b * c) * i))) elif c <= 2.7e-7: tmp = ((x * y) + (z * t)) * 2.0 else: tmp = t_1 return tmp
function code(x, y, z, t, a, b, c, i) t_1 = Float64(Float64(c * Float64(Float64(a + Float64(b * c)) * i)) * -2.0) tmp = 0.0 if (c <= -5.8e+141) tmp = t_1; elseif (c <= -2.9e-39) tmp = Float64(2.0 * Float64(Float64(x * y) - Float64(c * Float64(Float64(b * c) * i)))); elseif (c <= 2.7e-7) tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) t_1 = (c * ((a + (b * c)) * i)) * -2.0; tmp = 0.0; if (c <= -5.8e+141) tmp = t_1; elseif (c <= -2.9e-39) tmp = 2.0 * ((x * y) - (c * ((b * c) * i))); elseif (c <= 2.7e-7) tmp = ((x * y) + (z * t)) * 2.0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = N[(N[(c * N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision] * -2.0), $MachinePrecision]}, If[LessEqual[c, -5.8e+141], t$95$1, If[LessEqual[c, -2.9e-39], N[(2.0 * N[(N[(x * y), $MachinePrecision] - N[(c * N[(N[(b * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, 2.7e-7], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(c \cdot \left(\left(a + b \cdot c\right) \cdot i\right)\right) \cdot -2\\
\mathbf{if}\;c \leq -5.8 \cdot 10^{+141}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c \leq -2.9 \cdot 10^{-39}:\\
\;\;\;\;2 \cdot \left(x \cdot y - c \cdot \left(\left(b \cdot c\right) \cdot i\right)\right)\\
\mathbf{elif}\;c \leq 2.7 \cdot 10^{-7}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (or (<= (* x y) -5.6e+113) (not (<= (* x y) 1.4e+73))) (* (* x y) 2.0) (* 2.0 (* z t))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5.6e+113) || !((x * y) <= 1.4e+73)) {
tmp = (x * y) * 2.0;
} else {
tmp = 2.0 * (z * t);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (((x * y) <= (-5.6d+113)) .or. (.not. ((x * y) <= 1.4d+73))) then
tmp = (x * y) * 2.0d0
else
tmp = 2.0d0 * (z * t)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (((x * y) <= -5.6e+113) || !((x * y) <= 1.4e+73)) {
tmp = (x * y) * 2.0;
} else {
tmp = 2.0 * (z * t);
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if ((x * y) <= -5.6e+113) or not ((x * y) <= 1.4e+73): tmp = (x * y) * 2.0 else: tmp = 2.0 * (z * t) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if ((Float64(x * y) <= -5.6e+113) || !(Float64(x * y) <= 1.4e+73)) tmp = Float64(Float64(x * y) * 2.0); else tmp = Float64(2.0 * Float64(z * t)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (((x * y) <= -5.6e+113) || ~(((x * y) <= 1.4e+73))) tmp = (x * y) * 2.0; else tmp = 2.0 * (z * t); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[Or[LessEqual[N[(x * y), $MachinePrecision], -5.6e+113], N[Not[LessEqual[N[(x * y), $MachinePrecision], 1.4e+73]], $MachinePrecision]], N[(N[(x * y), $MachinePrecision] * 2.0), $MachinePrecision], N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -5.6 \cdot 10^{+113} \lor \neg \left(x \cdot y \leq 1.4 \cdot 10^{+73}\right):\\
\;\;\;\;\left(x \cdot y\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;2 \cdot \left(z \cdot t\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (if (<= c -8e+133) (* -2.0 (* a (* c i))) (if (<= c 1.78e+190) (* (+ (* x y) (* z t)) 2.0) (* i (* a (* c -2.0))))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (c <= -8e+133) {
tmp = -2.0 * (a * (c * i));
} else if (c <= 1.78e+190) {
tmp = ((x * y) + (z * t)) * 2.0;
} else {
tmp = i * (a * (c * -2.0));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
real(8) :: tmp
if (c <= (-8d+133)) then
tmp = (-2.0d0) * (a * (c * i))
else if (c <= 1.78d+190) then
tmp = ((x * y) + (z * t)) * 2.0d0
else
tmp = i * (a * (c * (-2.0d0)))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double tmp;
if (c <= -8e+133) {
tmp = -2.0 * (a * (c * i));
} else if (c <= 1.78e+190) {
tmp = ((x * y) + (z * t)) * 2.0;
} else {
tmp = i * (a * (c * -2.0));
}
return tmp;
}
def code(x, y, z, t, a, b, c, i): tmp = 0 if c <= -8e+133: tmp = -2.0 * (a * (c * i)) elif c <= 1.78e+190: tmp = ((x * y) + (z * t)) * 2.0 else: tmp = i * (a * (c * -2.0)) return tmp
function code(x, y, z, t, a, b, c, i) tmp = 0.0 if (c <= -8e+133) tmp = Float64(-2.0 * Float64(a * Float64(c * i))); elseif (c <= 1.78e+190) tmp = Float64(Float64(Float64(x * y) + Float64(z * t)) * 2.0); else tmp = Float64(i * Float64(a * Float64(c * -2.0))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b, c, i) tmp = 0.0; if (c <= -8e+133) tmp = -2.0 * (a * (c * i)); elseif (c <= 1.78e+190) tmp = ((x * y) + (z * t)) * 2.0; else tmp = i * (a * (c * -2.0)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_, c_, i_] := If[LessEqual[c, -8e+133], N[(-2.0 * N[(a * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[c, 1.78e+190], N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision], N[(i * N[(a * N[(c * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;c \leq -8 \cdot 10^{+133}:\\
\;\;\;\;-2 \cdot \left(a \cdot \left(c \cdot i\right)\right)\\
\mathbf{elif}\;c \leq 1.78 \cdot 10^{+190}:\\
\;\;\;\;\left(x \cdot y + z \cdot t\right) \cdot 2\\
\mathbf{else}:\\
\;\;\;\;i \cdot \left(a \cdot \left(c \cdot -2\right)\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (* z t)))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (z * t);
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (z * t)
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (z * t);
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (z * t)
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(z * t)) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (z * t); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(z * t), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(z \cdot t\right)
\end{array}
(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i)))))
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
real(8) function code(x, y, z, t, a, b, c, i)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8), intent (in) :: c
real(8), intent (in) :: i
code = 2.0d0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
end function
public static double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)));
}
def code(x, y, z, t, a, b, c, i): return 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i)))
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(a + Float64(b * c)) * Float64(c * i)))) end
function tmp = code(x, y, z, t, a, b, c, i) tmp = 2.0 * (((x * y) + (z * t)) - ((a + (b * c)) * (c * i))); end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * N[(c * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(a + b \cdot c\right) \cdot \left(c \cdot i\right)\right)
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))