
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x (+ (- y z) 1.0)) z))
double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * ((y - z) + 1.0d0)) / z
end function
public static double code(double x, double y, double z) {
return (x * ((y - z) + 1.0)) / z;
}
def code(x, y, z): return (x * ((y - z) + 1.0)) / z
function code(x, y, z) return Float64(Float64(x * Float64(Float64(y - z) + 1.0)) / z) end
function tmp = code(x, y, z) tmp = (x * ((y - z) + 1.0)) / z; end
code[x_, y_, z_] := N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot \left(\left(y - z\right) + 1\right)}{z}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= x_m 2e-72)
(/ (* x_m (+ (- y z) 1.0)) z)
(* x_m (+ (/ (+ y 1.0) z) -1.0)))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-72) {
tmp = (x_m * ((y - z) + 1.0)) / z;
} else {
tmp = x_m * (((y + 1.0) / z) + -1.0);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (x_m <= 2d-72) then
tmp = (x_m * ((y - z) + 1.0d0)) / z
else
tmp = x_m * (((y + 1.0d0) / z) + (-1.0d0))
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (x_m <= 2e-72) {
tmp = (x_m * ((y - z) + 1.0)) / z;
} else {
tmp = x_m * (((y + 1.0) / z) + -1.0);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if x_m <= 2e-72: tmp = (x_m * ((y - z) + 1.0)) / z else: tmp = x_m * (((y + 1.0) / z) + -1.0) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (x_m <= 2e-72) tmp = Float64(Float64(x_m * Float64(Float64(y - z) + 1.0)) / z); else tmp = Float64(x_m * Float64(Float64(Float64(y + 1.0) / z) + -1.0)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (x_m <= 2e-72) tmp = (x_m * ((y - z) + 1.0)) / z; else tmp = x_m * (((y + 1.0) / z) + -1.0); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[x$95$m, 2e-72], N[(N[(x$95$m * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(x$95$m * N[(N[(N[(y + 1.0), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;x_m \leq 2 \cdot 10^{-72}:\\
\;\;\;\;\frac{x_m \cdot \left(\left(y - z\right) + 1\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \left(\frac{y + 1}{z} + -1\right)\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (* y (/ x_m z))))
(*
x_s
(if (<= z -1260.0)
(- x_m)
(if (<= z -5.5e-192)
t_0
(if (<= z -9.6e-235)
(/ x_m z)
(if (<= z 4.1e-267)
t_0
(if (<= z 3.7e-79)
(/ x_m z)
(if (<= z 2.5e+16) t_0 (- x_m))))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m / z);
double tmp;
if (z <= -1260.0) {
tmp = -x_m;
} else if (z <= -5.5e-192) {
tmp = t_0;
} else if (z <= -9.6e-235) {
tmp = x_m / z;
} else if (z <= 4.1e-267) {
tmp = t_0;
} else if (z <= 3.7e-79) {
tmp = x_m / z;
} else if (z <= 2.5e+16) {
tmp = t_0;
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = y * (x_m / z)
if (z <= (-1260.0d0)) then
tmp = -x_m
else if (z <= (-5.5d-192)) then
tmp = t_0
else if (z <= (-9.6d-235)) then
tmp = x_m / z
else if (z <= 4.1d-267) then
tmp = t_0
else if (z <= 3.7d-79) then
tmp = x_m / z
else if (z <= 2.5d+16) then
tmp = t_0
else
tmp = -x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = y * (x_m / z);
double tmp;
if (z <= -1260.0) {
tmp = -x_m;
} else if (z <= -5.5e-192) {
tmp = t_0;
} else if (z <= -9.6e-235) {
tmp = x_m / z;
} else if (z <= 4.1e-267) {
tmp = t_0;
} else if (z <= 3.7e-79) {
tmp = x_m / z;
} else if (z <= 2.5e+16) {
tmp = t_0;
} else {
tmp = -x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = y * (x_m / z) tmp = 0 if z <= -1260.0: tmp = -x_m elif z <= -5.5e-192: tmp = t_0 elif z <= -9.6e-235: tmp = x_m / z elif z <= 4.1e-267: tmp = t_0 elif z <= 3.7e-79: tmp = x_m / z elif z <= 2.5e+16: tmp = t_0 else: tmp = -x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(y * Float64(x_m / z)) tmp = 0.0 if (z <= -1260.0) tmp = Float64(-x_m); elseif (z <= -5.5e-192) tmp = t_0; elseif (z <= -9.6e-235) tmp = Float64(x_m / z); elseif (z <= 4.1e-267) tmp = t_0; elseif (z <= 3.7e-79) tmp = Float64(x_m / z); elseif (z <= 2.5e+16) tmp = t_0; else tmp = Float64(-x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = y * (x_m / z); tmp = 0.0; if (z <= -1260.0) tmp = -x_m; elseif (z <= -5.5e-192) tmp = t_0; elseif (z <= -9.6e-235) tmp = x_m / z; elseif (z <= 4.1e-267) tmp = t_0; elseif (z <= 3.7e-79) tmp = x_m / z; elseif (z <= 2.5e+16) tmp = t_0; else tmp = -x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[z, -1260.0], (-x$95$m), If[LessEqual[z, -5.5e-192], t$95$0, If[LessEqual[z, -9.6e-235], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 4.1e-267], t$95$0, If[LessEqual[z, 3.7e-79], N[(x$95$m / z), $MachinePrecision], If[LessEqual[z, 2.5e+16], t$95$0, (-x$95$m)]]]]]]), $MachinePrecision]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := y \cdot \frac{x_m}{z}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1260:\\
\;\;\;\;-x_m\\
\mathbf{elif}\;z \leq -5.5 \cdot 10^{-192}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq -9.6 \cdot 10^{-235}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;z \leq 4.1 \cdot 10^{-267}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;z \leq 3.7 \cdot 10^{-79}:\\
\;\;\;\;\frac{x_m}{z}\\
\mathbf{elif}\;z \leq 2.5 \cdot 10^{+16}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-x_m\\
\end{array}
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(let* ((t_0 (- (/ x_m z) x_m)) (t_1 (* y (/ x_m z))))
(*
x_s
(if (<= y -5.9e+23)
t_1
(if (<= y 3.1e+28)
t_0
(if (<= y 2.6e+56) t_1 (if (<= y 1.55e+102) t_0 (/ (* x_m y) z))))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m / z) - x_m;
double t_1 = y * (x_m / z);
double tmp;
if (y <= -5.9e+23) {
tmp = t_1;
} else if (y <= 3.1e+28) {
tmp = t_0;
} else if (y <= 2.6e+56) {
tmp = t_1;
} else if (y <= 1.55e+102) {
tmp = t_0;
} else {
tmp = (x_m * y) / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x_m / z) - x_m
t_1 = y * (x_m / z)
if (y <= (-5.9d+23)) then
tmp = t_1
else if (y <= 3.1d+28) then
tmp = t_0
else if (y <= 2.6d+56) then
tmp = t_1
else if (y <= 1.55d+102) then
tmp = t_0
else
tmp = (x_m * y) / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double t_0 = (x_m / z) - x_m;
double t_1 = y * (x_m / z);
double tmp;
if (y <= -5.9e+23) {
tmp = t_1;
} else if (y <= 3.1e+28) {
tmp = t_0;
} else if (y <= 2.6e+56) {
tmp = t_1;
} else if (y <= 1.55e+102) {
tmp = t_0;
} else {
tmp = (x_m * y) / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): t_0 = (x_m / z) - x_m t_1 = y * (x_m / z) tmp = 0 if y <= -5.9e+23: tmp = t_1 elif y <= 3.1e+28: tmp = t_0 elif y <= 2.6e+56: tmp = t_1 elif y <= 1.55e+102: tmp = t_0 else: tmp = (x_m * y) / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) t_0 = Float64(Float64(x_m / z) - x_m) t_1 = Float64(y * Float64(x_m / z)) tmp = 0.0 if (y <= -5.9e+23) tmp = t_1; elseif (y <= 3.1e+28) tmp = t_0; elseif (y <= 2.6e+56) tmp = t_1; elseif (y <= 1.55e+102) tmp = t_0; else tmp = Float64(Float64(x_m * y) / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) t_0 = (x_m / z) - x_m; t_1 = y * (x_m / z); tmp = 0.0; if (y <= -5.9e+23) tmp = t_1; elseif (y <= 3.1e+28) tmp = t_0; elseif (y <= 2.6e+56) tmp = t_1; elseif (y <= 1.55e+102) tmp = t_0; else tmp = (x_m * y) / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := Block[{t$95$0 = N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]}, Block[{t$95$1 = N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision]}, N[(x$95$s * If[LessEqual[y, -5.9e+23], t$95$1, If[LessEqual[y, 3.1e+28], t$95$0, If[LessEqual[y, 2.6e+56], t$95$1, If[LessEqual[y, 1.55e+102], t$95$0, N[(N[(x$95$m * y), $MachinePrecision] / z), $MachinePrecision]]]]]), $MachinePrecision]]]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
\begin{array}{l}
t_0 := \frac{x_m}{z} - x_m\\
t_1 := y \cdot \frac{x_m}{z}\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -5.9 \cdot 10^{+23}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 3.1 \cdot 10^{+28}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y \leq 2.6 \cdot 10^{+56}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.55 \cdot 10^{+102}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m \cdot y}{z}\\
\end{array}
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= y -1.0) (not (<= y 1.0)))
(* x_m (+ -1.0 (/ y z)))
(- (/ x_m z) x_m))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((y <= (-1.0d0)) .or. (.not. (y <= 1.0d0))) then
tmp = x_m * ((-1.0d0) + (y / z))
else
tmp = (x_m / z) - x_m
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((y <= -1.0) || !(y <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m / z) - x_m;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (y <= -1.0) or not (y <= 1.0): tmp = x_m * (-1.0 + (y / z)) else: tmp = (x_m / z) - x_m return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((y <= -1.0) || !(y <= 1.0)) tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(x_m / z) - x_m); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((y <= -1.0) || ~((y <= 1.0))) tmp = x_m * (-1.0 + (y / z)); else tmp = (x_m / z) - x_m; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[y, -1.0], N[Not[LessEqual[y, 1.0]], $MachinePrecision]], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1 \lor \neg \left(y \leq 1\right):\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (or (<= z -1.22) (not (<= z 1.0)))
(* x_m (+ -1.0 (/ y z)))
(/ (* x_m (+ y 1.0)) z))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.22) || !(z <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m * (y + 1.0)) / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.22d0)) .or. (.not. (z <= 1.0d0))) then
tmp = x_m * ((-1.0d0) + (y / z))
else
tmp = (x_m * (y + 1.0d0)) / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -1.22) || !(z <= 1.0)) {
tmp = x_m * (-1.0 + (y / z));
} else {
tmp = (x_m * (y + 1.0)) / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -1.22) or not (z <= 1.0): tmp = x_m * (-1.0 + (y / z)) else: tmp = (x_m * (y + 1.0)) / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -1.22) || !(z <= 1.0)) tmp = Float64(x_m * Float64(-1.0 + Float64(y / z))); else tmp = Float64(Float64(x_m * Float64(y + 1.0)) / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -1.22) || ~((z <= 1.0))) tmp = x_m * (-1.0 + (y / z)); else tmp = (x_m * (y + 1.0)) / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -1.22], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(x$95$m * N[(-1.0 + N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x$95$m * N[(y + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1.22 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;x_m \cdot \left(-1 + \frac{y}{z}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m \cdot \left(y + 1\right)}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
(FPCore (x_s x_m y z)
:precision binary64
(*
x_s
(if (<= y -1.08e+24)
(* y (/ x_m z))
(if (<= y 1.2e+29) (- (/ x_m z) x_m) (* x_m (/ y z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.08e+24) {
tmp = y * (x_m / z);
} else if (y <= 1.2e+29) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m * (y / z);
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= (-1.08d+24)) then
tmp = y * (x_m / z)
else if (y <= 1.2d+29) then
tmp = (x_m / z) - x_m
else
tmp = x_m * (y / z)
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if (y <= -1.08e+24) {
tmp = y * (x_m / z);
} else if (y <= 1.2e+29) {
tmp = (x_m / z) - x_m;
} else {
tmp = x_m * (y / z);
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if y <= -1.08e+24: tmp = y * (x_m / z) elif y <= 1.2e+29: tmp = (x_m / z) - x_m else: tmp = x_m * (y / z) return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if (y <= -1.08e+24) tmp = Float64(y * Float64(x_m / z)); elseif (y <= 1.2e+29) tmp = Float64(Float64(x_m / z) - x_m); else tmp = Float64(x_m * Float64(y / z)); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if (y <= -1.08e+24) tmp = y * (x_m / z); elseif (y <= 1.2e+29) tmp = (x_m / z) - x_m; else tmp = x_m * (y / z); end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[LessEqual[y, -1.08e+24], N[(y * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[y, 1.2e+29], N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision], N[(x$95$m * N[(y / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;y \leq -1.08 \cdot 10^{+24}:\\
\;\;\;\;y \cdot \frac{x_m}{z}\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+29}:\\
\;\;\;\;\frac{x_m}{z} - x_m\\
\mathbf{else}:\\
\;\;\;\;x_m \cdot \frac{y}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (* x_m (+ (/ (+ y 1.0) z) -1.0))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y + 1.0) / z) + -1.0));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * (x_m * (((y + 1.0d0) / z) + (-1.0d0)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * (x_m * (((y + 1.0) / z) + -1.0));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * (x_m * (((y + 1.0) / z) + -1.0))
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(x_m * Float64(Float64(Float64(y + 1.0) / z) + -1.0))) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * (x_m * (((y + 1.0) / z) + -1.0)); end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * N[(x$95$m * N[(N[(N[(y + 1.0), $MachinePrecision] / z), $MachinePrecision] + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(x_m \cdot \left(\frac{y + 1}{z} + -1\right)\right)
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (if (or (<= z -0.0044) (not (<= z 8.5e-13))) (- x_m) (/ x_m z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -0.0044) || !(z <= 8.5e-13)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-0.0044d0)) .or. (.not. (z <= 8.5d-13))) then
tmp = -x_m
else
tmp = x_m / z
end if
code = x_s * tmp
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
double tmp;
if ((z <= -0.0044) || !(z <= 8.5e-13)) {
tmp = -x_m;
} else {
tmp = x_m / z;
}
return x_s * tmp;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): tmp = 0 if (z <= -0.0044) or not (z <= 8.5e-13): tmp = -x_m else: tmp = x_m / z return x_s * tmp
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) tmp = 0.0 if ((z <= -0.0044) || !(z <= 8.5e-13)) tmp = Float64(-x_m); else tmp = Float64(x_m / z); end return Float64(x_s * tmp) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp_2 = code(x_s, x_m, y, z) tmp = 0.0; if ((z <= -0.0044) || ~((z <= 8.5e-13))) tmp = -x_m; else tmp = x_m / z; end tmp_2 = x_s * tmp; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * If[Or[LessEqual[z, -0.0044], N[Not[LessEqual[z, 8.5e-13]], $MachinePrecision]], (-x$95$m), N[(x$95$m / z), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -0.0044 \lor \neg \left(z \leq 8.5 \cdot 10^{-13}\right):\\
\;\;\;\;-x_m\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z}\\
\end{array}
\end{array}
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) (FPCore (x_s x_m y z) :precision binary64 (* x_s (- x_m)))
x_m = fabs(x);
x_s = copysign(1.0, x);
double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
real(8) function code(x_s, x_m, y, z)
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x_s * -x_m
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
public static double code(double x_s, double x_m, double y, double z) {
return x_s * -x_m;
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) def code(x_s, x_m, y, z): return x_s * -x_m
x_m = abs(x) x_s = copysign(1.0, x) function code(x_s, x_m, y, z) return Float64(x_s * Float64(-x_m)) end
x_m = abs(x); x_s = sign(x) * abs(1.0); function tmp = code(x_s, x_m, y, z) tmp = x_s * -x_m; end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[x$95$s_, x$95$m_, y_, z_] := N[(x$95$s * (-x$95$m)), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
x_s \cdot \left(-x_m\right)
\end{array}
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- (* (+ 1.0 y) (/ x z)) x)))
(if (< x -2.71483106713436e-162)
t_0
(if (< x 3.874108816439546e-197)
(* (* x (+ (- y z) 1.0)) (/ 1.0 z))
t_0))))
double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = ((1.0d0 + y) * (x / z)) - x
if (x < (-2.71483106713436d-162)) then
tmp = t_0
else if (x < 3.874108816439546d-197) then
tmp = (x * ((y - z) + 1.0d0)) * (1.0d0 / z)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double t_0 = ((1.0 + y) * (x / z)) - x;
double tmp;
if (x < -2.71483106713436e-162) {
tmp = t_0;
} else if (x < 3.874108816439546e-197) {
tmp = (x * ((y - z) + 1.0)) * (1.0 / z);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): t_0 = ((1.0 + y) * (x / z)) - x tmp = 0 if x < -2.71483106713436e-162: tmp = t_0 elif x < 3.874108816439546e-197: tmp = (x * ((y - z) + 1.0)) * (1.0 / z) else: tmp = t_0 return tmp
function code(x, y, z) t_0 = Float64(Float64(Float64(1.0 + y) * Float64(x / z)) - x) tmp = 0.0 if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = Float64(Float64(x * Float64(Float64(y - z) + 1.0)) * Float64(1.0 / z)); else tmp = t_0; end return tmp end
function tmp_2 = code(x, y, z) t_0 = ((1.0 + y) * (x / z)) - x; tmp = 0.0; if (x < -2.71483106713436e-162) tmp = t_0; elseif (x < 3.874108816439546e-197) tmp = (x * ((y - z) + 1.0)) * (1.0 / z); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(N[(1.0 + y), $MachinePrecision] * N[(x / z), $MachinePrecision]), $MachinePrecision] - x), $MachinePrecision]}, If[Less[x, -2.71483106713436e-162], t$95$0, If[Less[x, 3.874108816439546e-197], N[(N[(x * N[(N[(y - z), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] * N[(1.0 / z), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(1 + y\right) \cdot \frac{x}{z} - x\\
\mathbf{if}\;x < -2.71483106713436 \cdot 10^{-162}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x < 3.874108816439546 \cdot 10^{-197}:\\
\;\;\;\;\left(x \cdot \left(\left(y - z\right) + 1\right)\right) \cdot \frac{1}{z}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}
\end{array}
herbie shell --seed 2023343
(FPCore (x y z)
:name "Diagrams.TwoD.Segment.Bernstein:evaluateBernstein from diagrams-lib-1.3.0.3"
:precision binary64
:herbie-target
(if (< x -2.71483106713436e-162) (- (* (+ 1.0 y) (/ x z)) x) (if (< x 3.874108816439546e-197) (* (* x (+ (- y z) 1.0)) (/ 1.0 z)) (- (* (+ 1.0 y) (/ x z)) x)))
(/ (* x (+ (- y z) 1.0)) z))