
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + (y * z)) + (t * a)) + ((a * z) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + (y * z)) + (t * a)) + ((a * z) * b);
}
def code(x, y, z, t, a, b): return ((x + (y * z)) + (t * a)) + ((a * z) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(a * z) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + (y * z)) + (t * a)) + ((a * z) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(a * z), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(a \cdot z\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)) INFINITY) (fma (* z a) b (fma a t (fma z y x))) (+ x (* z (+ y (* a b))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((((x + (y * z)) + (t * a)) + ((z * a) * b)) <= ((double) INFINITY)) {
tmp = fma((z * a), b, fma(a, t, fma(z, y, x)));
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
function code(x, y, z, t, a, b) tmp = 0.0 if (Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) <= Inf) tmp = fma(Float64(z * a), b, fma(a, t, fma(z, y, x))); else tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); end return tmp end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision], Infinity], N[(N[(z * a), $MachinePrecision] * b + N[(a * t + N[(z * y + x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b \leq \infty:\\
\;\;\;\;\mathsf{fma}\left(z \cdot a, b, \mathsf{fma}\left(a, t, \mathsf{fma}\left(z, y, x\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (+ (+ (+ x (* y z)) (* t a)) (* (* z a) b)))) (if (<= t_1 INFINITY) t_1 (+ x (* z (+ y (* a b)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= ((double) INFINITY)) {
tmp = t_1;
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b);
double tmp;
if (t_1 <= Double.POSITIVE_INFINITY) {
tmp = t_1;
} else {
tmp = x + (z * (y + (a * b)));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b) tmp = 0 if t_1 <= math.inf: tmp = t_1 else: tmp = x + (z * (y + (a * b))) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(Float64(x + Float64(y * z)) + Float64(t * a)) + Float64(Float64(z * a) * b)) tmp = 0.0 if (t_1 <= Inf) tmp = t_1; else tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = ((x + (y * z)) + (t * a)) + ((z * a) * b); tmp = 0.0; if (t_1 <= Inf) tmp = t_1; else tmp = x + (z * (y + (a * b))); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision] + N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, Infinity], t$95$1, N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(\left(x + y \cdot z\right) + t \cdot a\right) + \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;t_1 \leq \infty:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* z (+ y (* a b)))) (t_2 (+ x t_1)))
(if (<= b -2.1e+60)
t_2
(if (<= b -2.4e-33)
(+ t_1 (* t a))
(if (or (<= b -8.8e-45) (not (<= b 4.6e+89)))
t_2
(+ x (+ (* y z) (* t a))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double t_2 = x + t_1;
double tmp;
if (b <= -2.1e+60) {
tmp = t_2;
} else if (b <= -2.4e-33) {
tmp = t_1 + (t * a);
} else if ((b <= -8.8e-45) || !(b <= 4.6e+89)) {
tmp = t_2;
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = z * (y + (a * b))
t_2 = x + t_1
if (b <= (-2.1d+60)) then
tmp = t_2
else if (b <= (-2.4d-33)) then
tmp = t_1 + (t * a)
else if ((b <= (-8.8d-45)) .or. (.not. (b <= 4.6d+89))) then
tmp = t_2
else
tmp = x + ((y * z) + (t * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = z * (y + (a * b));
double t_2 = x + t_1;
double tmp;
if (b <= -2.1e+60) {
tmp = t_2;
} else if (b <= -2.4e-33) {
tmp = t_1 + (t * a);
} else if ((b <= -8.8e-45) || !(b <= 4.6e+89)) {
tmp = t_2;
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = z * (y + (a * b)) t_2 = x + t_1 tmp = 0 if b <= -2.1e+60: tmp = t_2 elif b <= -2.4e-33: tmp = t_1 + (t * a) elif (b <= -8.8e-45) or not (b <= 4.6e+89): tmp = t_2 else: tmp = x + ((y * z) + (t * a)) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(z * Float64(y + Float64(a * b))) t_2 = Float64(x + t_1) tmp = 0.0 if (b <= -2.1e+60) tmp = t_2; elseif (b <= -2.4e-33) tmp = Float64(t_1 + Float64(t * a)); elseif ((b <= -8.8e-45) || !(b <= 4.6e+89)) tmp = t_2; else tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = z * (y + (a * b)); t_2 = x + t_1; tmp = 0.0; if (b <= -2.1e+60) tmp = t_2; elseif (b <= -2.4e-33) tmp = t_1 + (t * a); elseif ((b <= -8.8e-45) || ~((b <= 4.6e+89))) tmp = t_2; else tmp = x + ((y * z) + (t * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x + t$95$1), $MachinePrecision]}, If[LessEqual[b, -2.1e+60], t$95$2, If[LessEqual[b, -2.4e-33], N[(t$95$1 + N[(t * a), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[b, -8.8e-45], N[Not[LessEqual[b, 4.6e+89]], $MachinePrecision]], t$95$2, N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(y + a \cdot b\right)\\
t_2 := x + t_1\\
\mathbf{if}\;b \leq -2.1 \cdot 10^{+60}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;b \leq -2.4 \cdot 10^{-33}:\\
\;\;\;\;t_1 + t \cdot a\\
\mathbf{elif}\;b \leq -8.8 \cdot 10^{-45} \lor \neg \left(b \leq 4.6 \cdot 10^{+89}\right):\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (+ t (* z b)))))
(if (<= a -5.4e-6)
t_1
(if (<= a -3.75e-65)
(+ x (+ (* y z) (* t a)))
(if (<= a 7.2e-77) (+ x (* z (+ y (* a b)))) (+ (* y z) t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -5.4e-6) {
tmp = t_1;
} else if (a <= -3.75e-65) {
tmp = x + ((y * z) + (t * a));
} else if (a <= 7.2e-77) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = (y * z) + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (t + (z * b))
if (a <= (-5.4d-6)) then
tmp = t_1
else if (a <= (-3.75d-65)) then
tmp = x + ((y * z) + (t * a))
else if (a <= 7.2d-77) then
tmp = x + (z * (y + (a * b)))
else
tmp = (y * z) + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (t + (z * b));
double tmp;
if (a <= -5.4e-6) {
tmp = t_1;
} else if (a <= -3.75e-65) {
tmp = x + ((y * z) + (t * a));
} else if (a <= 7.2e-77) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = (y * z) + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (t + (z * b)) tmp = 0 if a <= -5.4e-6: tmp = t_1 elif a <= -3.75e-65: tmp = x + ((y * z) + (t * a)) elif a <= 7.2e-77: tmp = x + (z * (y + (a * b))) else: tmp = (y * z) + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(t + Float64(z * b))) tmp = 0.0 if (a <= -5.4e-6) tmp = t_1; elseif (a <= -3.75e-65) tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); elseif (a <= 7.2e-77) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = Float64(Float64(y * z) + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (t + (z * b)); tmp = 0.0; if (a <= -5.4e-6) tmp = t_1; elseif (a <= -3.75e-65) tmp = x + ((y * z) + (t * a)); elseif (a <= 7.2e-77) tmp = x + (z * (y + (a * b))); else tmp = (y * z) + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -5.4e-6], t$95$1, If[LessEqual[a, -3.75e-65], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[a, 7.2e-77], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(y * z), $MachinePrecision] + t$95$1), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(t + z \cdot b\right)\\
\mathbf{if}\;a \leq -5.4 \cdot 10^{-6}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -3.75 \cdot 10^{-65}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\mathbf{elif}\;a \leq 7.2 \cdot 10^{-77}:\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;y \cdot z + t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (* z b))))
(if (<= a -2.9e+232)
t_1
(if (<= a -3.8e+28)
(* t a)
(if (<= a -4.1e-5)
t_1
(if (or (<= a -6.2e-61) (not (<= a 5.2e+37)))
(* t a)
(+ x (* y z))))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (a <= -2.9e+232) {
tmp = t_1;
} else if (a <= -3.8e+28) {
tmp = t * a;
} else if (a <= -4.1e-5) {
tmp = t_1;
} else if ((a <= -6.2e-61) || !(a <= 5.2e+37)) {
tmp = t * a;
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (z * b)
if (a <= (-2.9d+232)) then
tmp = t_1
else if (a <= (-3.8d+28)) then
tmp = t * a
else if (a <= (-4.1d-5)) then
tmp = t_1
else if ((a <= (-6.2d-61)) .or. (.not. (a <= 5.2d+37))) then
tmp = t * a
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (a <= -2.9e+232) {
tmp = t_1;
} else if (a <= -3.8e+28) {
tmp = t * a;
} else if (a <= -4.1e-5) {
tmp = t_1;
} else if ((a <= -6.2e-61) || !(a <= 5.2e+37)) {
tmp = t * a;
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (z * b) tmp = 0 if a <= -2.9e+232: tmp = t_1 elif a <= -3.8e+28: tmp = t * a elif a <= -4.1e-5: tmp = t_1 elif (a <= -6.2e-61) or not (a <= 5.2e+37): tmp = t * a else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(z * b)) tmp = 0.0 if (a <= -2.9e+232) tmp = t_1; elseif (a <= -3.8e+28) tmp = Float64(t * a); elseif (a <= -4.1e-5) tmp = t_1; elseif ((a <= -6.2e-61) || !(a <= 5.2e+37)) tmp = Float64(t * a); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (z * b); tmp = 0.0; if (a <= -2.9e+232) tmp = t_1; elseif (a <= -3.8e+28) tmp = t * a; elseif (a <= -4.1e-5) tmp = t_1; elseif ((a <= -6.2e-61) || ~((a <= 5.2e+37))) tmp = t * a; else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -2.9e+232], t$95$1, If[LessEqual[a, -3.8e+28], N[(t * a), $MachinePrecision], If[LessEqual[a, -4.1e-5], t$95$1, If[Or[LessEqual[a, -6.2e-61], N[Not[LessEqual[a, 5.2e+37]], $MachinePrecision]], N[(t * a), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(z \cdot b\right)\\
\mathbf{if}\;a \leq -2.9 \cdot 10^{+232}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -3.8 \cdot 10^{+28}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;a \leq -4.1 \cdot 10^{-5}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -6.2 \cdot 10^{-61} \lor \neg \left(a \leq 5.2 \cdot 10^{+37}\right):\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(if (<= a -2.35e-64)
(* t a)
(if (<= a -1.36e-102)
(* y z)
(if (<= a -1.7e-300)
x
(if (<= a 8.4e-150) (* y z) (if (<= a 6.5e-77) x (* t a)))))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.35e-64) {
tmp = t * a;
} else if (a <= -1.36e-102) {
tmp = y * z;
} else if (a <= -1.7e-300) {
tmp = x;
} else if (a <= 8.4e-150) {
tmp = y * z;
} else if (a <= 6.5e-77) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (a <= (-2.35d-64)) then
tmp = t * a
else if (a <= (-1.36d-102)) then
tmp = y * z
else if (a <= (-1.7d-300)) then
tmp = x
else if (a <= 8.4d-150) then
tmp = y * z
else if (a <= 6.5d-77) then
tmp = x
else
tmp = t * a
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (a <= -2.35e-64) {
tmp = t * a;
} else if (a <= -1.36e-102) {
tmp = y * z;
} else if (a <= -1.7e-300) {
tmp = x;
} else if (a <= 8.4e-150) {
tmp = y * z;
} else if (a <= 6.5e-77) {
tmp = x;
} else {
tmp = t * a;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if a <= -2.35e-64: tmp = t * a elif a <= -1.36e-102: tmp = y * z elif a <= -1.7e-300: tmp = x elif a <= 8.4e-150: tmp = y * z elif a <= 6.5e-77: tmp = x else: tmp = t * a return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (a <= -2.35e-64) tmp = Float64(t * a); elseif (a <= -1.36e-102) tmp = Float64(y * z); elseif (a <= -1.7e-300) tmp = x; elseif (a <= 8.4e-150) tmp = Float64(y * z); elseif (a <= 6.5e-77) tmp = x; else tmp = Float64(t * a); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (a <= -2.35e-64) tmp = t * a; elseif (a <= -1.36e-102) tmp = y * z; elseif (a <= -1.7e-300) tmp = x; elseif (a <= 8.4e-150) tmp = y * z; elseif (a <= 6.5e-77) tmp = x; else tmp = t * a; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[a, -2.35e-64], N[(t * a), $MachinePrecision], If[LessEqual[a, -1.36e-102], N[(y * z), $MachinePrecision], If[LessEqual[a, -1.7e-300], x, If[LessEqual[a, 8.4e-150], N[(y * z), $MachinePrecision], If[LessEqual[a, 6.5e-77], x, N[(t * a), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.35 \cdot 10^{-64}:\\
\;\;\;\;t \cdot a\\
\mathbf{elif}\;a \leq -1.36 \cdot 10^{-102}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq -1.7 \cdot 10^{-300}:\\
\;\;\;\;x\\
\mathbf{elif}\;a \leq 8.4 \cdot 10^{-150}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;a \leq 6.5 \cdot 10^{-77}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;t \cdot a\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ x (* t a))))
(if (<= a -8.8e+27)
t_1
(if (<= a -0.00145)
(* a (* z b))
(if (or (<= a -2.7e-65) (not (<= a 1.42e-84))) t_1 (+ x (* y z)))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double tmp;
if (a <= -8.8e+27) {
tmp = t_1;
} else if (a <= -0.00145) {
tmp = a * (z * b);
} else if ((a <= -2.7e-65) || !(a <= 1.42e-84)) {
tmp = t_1;
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = x + (t * a)
if (a <= (-8.8d+27)) then
tmp = t_1
else if (a <= (-0.00145d0)) then
tmp = a * (z * b)
else if ((a <= (-2.7d-65)) .or. (.not. (a <= 1.42d-84))) then
tmp = t_1
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = x + (t * a);
double tmp;
if (a <= -8.8e+27) {
tmp = t_1;
} else if (a <= -0.00145) {
tmp = a * (z * b);
} else if ((a <= -2.7e-65) || !(a <= 1.42e-84)) {
tmp = t_1;
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = x + (t * a) tmp = 0 if a <= -8.8e+27: tmp = t_1 elif a <= -0.00145: tmp = a * (z * b) elif (a <= -2.7e-65) or not (a <= 1.42e-84): tmp = t_1 else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(x + Float64(t * a)) tmp = 0.0 if (a <= -8.8e+27) tmp = t_1; elseif (a <= -0.00145) tmp = Float64(a * Float64(z * b)); elseif ((a <= -2.7e-65) || !(a <= 1.42e-84)) tmp = t_1; else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = x + (t * a); tmp = 0.0; if (a <= -8.8e+27) tmp = t_1; elseif (a <= -0.00145) tmp = a * (z * b); elseif ((a <= -2.7e-65) || ~((a <= 1.42e-84))) tmp = t_1; else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[a, -8.8e+27], t$95$1, If[LessEqual[a, -0.00145], N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision], If[Or[LessEqual[a, -2.7e-65], N[Not[LessEqual[a, 1.42e-84]], $MachinePrecision]], t$95$1, N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x + t \cdot a\\
\mathbf{if}\;a \leq -8.8 \cdot 10^{+27}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;a \leq -0.00145:\\
\;\;\;\;a \cdot \left(z \cdot b\right)\\
\mathbf{elif}\;a \leq -2.7 \cdot 10^{-65} \lor \neg \left(a \leq 1.42 \cdot 10^{-84}\right):\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* a (* z b))))
(if (<= b -2.25e-38)
t_1
(if (<= b 5.1e-236)
(* y z)
(if (<= b 4.8e-117) x (if (<= b 2.7e+75) (* t a) t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (b <= -2.25e-38) {
tmp = t_1;
} else if (b <= 5.1e-236) {
tmp = y * z;
} else if (b <= 4.8e-117) {
tmp = x;
} else if (b <= 2.7e+75) {
tmp = t * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = a * (z * b)
if (b <= (-2.25d-38)) then
tmp = t_1
else if (b <= 5.1d-236) then
tmp = y * z
else if (b <= 4.8d-117) then
tmp = x
else if (b <= 2.7d+75) then
tmp = t * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a * (z * b);
double tmp;
if (b <= -2.25e-38) {
tmp = t_1;
} else if (b <= 5.1e-236) {
tmp = y * z;
} else if (b <= 4.8e-117) {
tmp = x;
} else if (b <= 2.7e+75) {
tmp = t * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = a * (z * b) tmp = 0 if b <= -2.25e-38: tmp = t_1 elif b <= 5.1e-236: tmp = y * z elif b <= 4.8e-117: tmp = x elif b <= 2.7e+75: tmp = t * a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(a * Float64(z * b)) tmp = 0.0 if (b <= -2.25e-38) tmp = t_1; elseif (b <= 5.1e-236) tmp = Float64(y * z); elseif (b <= 4.8e-117) tmp = x; elseif (b <= 2.7e+75) tmp = Float64(t * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = a * (z * b); tmp = 0.0; if (b <= -2.25e-38) tmp = t_1; elseif (b <= 5.1e-236) tmp = y * z; elseif (b <= 4.8e-117) tmp = x; elseif (b <= 2.7e+75) tmp = t * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a * N[(z * b), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[b, -2.25e-38], t$95$1, If[LessEqual[b, 5.1e-236], N[(y * z), $MachinePrecision], If[LessEqual[b, 4.8e-117], x, If[LessEqual[b, 2.7e+75], N[(t * a), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := a \cdot \left(z \cdot b\right)\\
\mathbf{if}\;b \leq -2.25 \cdot 10^{-38}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b \leq 5.1 \cdot 10^{-236}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;b \leq 4.8 \cdot 10^{-117}:\\
\;\;\;\;x\\
\mathbf{elif}\;b \leq 2.7 \cdot 10^{+75}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* (* z a) b)))
(if (<= b -2.25e-38)
t_1
(if (<= b 4.2e-237)
(* y z)
(if (<= b 1.1e-119) x (if (<= b 3.8e+75) (* t a) t_1))))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (b <= -2.25e-38) {
tmp = t_1;
} else if (b <= 4.2e-237) {
tmp = y * z;
} else if (b <= 1.1e-119) {
tmp = x;
} else if (b <= 3.8e+75) {
tmp = t * a;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * a) * b
if (b <= (-2.25d-38)) then
tmp = t_1
else if (b <= 4.2d-237) then
tmp = y * z
else if (b <= 1.1d-119) then
tmp = x
else if (b <= 3.8d+75) then
tmp = t * a
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * a) * b;
double tmp;
if (b <= -2.25e-38) {
tmp = t_1;
} else if (b <= 4.2e-237) {
tmp = y * z;
} else if (b <= 1.1e-119) {
tmp = x;
} else if (b <= 3.8e+75) {
tmp = t * a;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * a) * b tmp = 0 if b <= -2.25e-38: tmp = t_1 elif b <= 4.2e-237: tmp = y * z elif b <= 1.1e-119: tmp = x elif b <= 3.8e+75: tmp = t * a else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * a) * b) tmp = 0.0 if (b <= -2.25e-38) tmp = t_1; elseif (b <= 4.2e-237) tmp = Float64(y * z); elseif (b <= 1.1e-119) tmp = x; elseif (b <= 3.8e+75) tmp = Float64(t * a); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * a) * b; tmp = 0.0; if (b <= -2.25e-38) tmp = t_1; elseif (b <= 4.2e-237) tmp = y * z; elseif (b <= 1.1e-119) tmp = x; elseif (b <= 3.8e+75) tmp = t * a; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * a), $MachinePrecision] * b), $MachinePrecision]}, If[LessEqual[b, -2.25e-38], t$95$1, If[LessEqual[b, 4.2e-237], N[(y * z), $MachinePrecision], If[LessEqual[b, 1.1e-119], x, If[LessEqual[b, 3.8e+75], N[(t * a), $MachinePrecision], t$95$1]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \left(z \cdot a\right) \cdot b\\
\mathbf{if}\;b \leq -2.25 \cdot 10^{-38}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;b \leq 4.2 \cdot 10^{-237}:\\
\;\;\;\;y \cdot z\\
\mathbf{elif}\;b \leq 1.1 \cdot 10^{-119}:\\
\;\;\;\;x\\
\mathbf{elif}\;b \leq 3.8 \cdot 10^{+75}:\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -3.65e-6) (not (<= a 3.1e+38))) (* a (+ t (* z b))) (+ x (+ (* y z) (* t a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -3.65e-6) || !(a <= 3.1e+38)) {
tmp = a * (t + (z * b));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3.65d-6)) .or. (.not. (a <= 3.1d+38))) then
tmp = a * (t + (z * b))
else
tmp = x + ((y * z) + (t * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -3.65e-6) || !(a <= 3.1e+38)) {
tmp = a * (t + (z * b));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -3.65e-6) or not (a <= 3.1e+38): tmp = a * (t + (z * b)) else: tmp = x + ((y * z) + (t * a)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -3.65e-6) || !(a <= 3.1e+38)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -3.65e-6) || ~((a <= 3.1e+38))) tmp = a * (t + (z * b)); else tmp = x + ((y * z) + (t * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -3.65e-6], N[Not[LessEqual[a, 3.1e+38]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.65 \cdot 10^{-6} \lor \neg \left(a \leq 3.1 \cdot 10^{+38}\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -8.2e+60) (not (<= b 1.75e+89))) (+ x (* z (+ y (* a b)))) (+ x (+ (* y z) (* t a)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -8.2e+60) || !(b <= 1.75e+89)) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-8.2d+60)) .or. (.not. (b <= 1.75d+89))) then
tmp = x + (z * (y + (a * b)))
else
tmp = x + ((y * z) + (t * a))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -8.2e+60) || !(b <= 1.75e+89)) {
tmp = x + (z * (y + (a * b)));
} else {
tmp = x + ((y * z) + (t * a));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -8.2e+60) or not (b <= 1.75e+89): tmp = x + (z * (y + (a * b))) else: tmp = x + ((y * z) + (t * a)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -8.2e+60) || !(b <= 1.75e+89)) tmp = Float64(x + Float64(z * Float64(y + Float64(a * b)))); else tmp = Float64(x + Float64(Float64(y * z) + Float64(t * a))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -8.2e+60) || ~((b <= 1.75e+89))) tmp = x + (z * (y + (a * b))); else tmp = x + ((y * z) + (t * a)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -8.2e+60], N[Not[LessEqual[b, 1.75e+89]], $MachinePrecision]], N[(x + N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(N[(y * z), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -8.2 \cdot 10^{+60} \lor \neg \left(b \leq 1.75 \cdot 10^{+89}\right):\\
\;\;\;\;x + z \cdot \left(y + a \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + \left(y \cdot z + t \cdot a\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ x (+ (* z (+ y (* a b))) (* t a))))
double code(double x, double y, double z, double t, double a, double b) {
return x + ((z * (y + (a * b))) + (t * a));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x + ((z * (y + (a * b))) + (t * a))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x + ((z * (y + (a * b))) + (t * a));
}
def code(x, y, z, t, a, b): return x + ((z * (y + (a * b))) + (t * a))
function code(x, y, z, t, a, b) return Float64(x + Float64(Float64(z * Float64(y + Float64(a * b))) + Float64(t * a))) end
function tmp = code(x, y, z, t, a, b) tmp = x + ((z * (y + (a * b))) + (t * a)); end
code[x_, y_, z_, t_, a_, b_] := N[(x + N[(N[(z * N[(y + N[(a * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(z \cdot \left(y + a \cdot b\right) + t \cdot a\right)
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -3.8e-60) (not (<= a 6.5e-77))) (* a (+ t (* z b))) (+ x (* y z))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -3.8e-60) || !(a <= 6.5e-77)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-3.8d-60)) .or. (.not. (a <= 6.5d-77))) then
tmp = a * (t + (z * b))
else
tmp = x + (y * z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -3.8e-60) || !(a <= 6.5e-77)) {
tmp = a * (t + (z * b));
} else {
tmp = x + (y * z);
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -3.8e-60) or not (a <= 6.5e-77): tmp = a * (t + (z * b)) else: tmp = x + (y * z) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -3.8e-60) || !(a <= 6.5e-77)) tmp = Float64(a * Float64(t + Float64(z * b))); else tmp = Float64(x + Float64(y * z)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -3.8e-60) || ~((a <= 6.5e-77))) tmp = a * (t + (z * b)); else tmp = x + (y * z); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -3.8e-60], N[Not[LessEqual[a, 6.5e-77]], $MachinePrecision]], N[(a * N[(t + N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(y * z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -3.8 \cdot 10^{-60} \lor \neg \left(a \leq 6.5 \cdot 10^{-77}\right):\\
\;\;\;\;a \cdot \left(t + z \cdot b\right)\\
\mathbf{else}:\\
\;\;\;\;x + y \cdot z\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= a -2.4e-91) (not (<= a 6e-77))) (* t a) x))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -2.4e-91) || !(a <= 6e-77)) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((a <= (-2.4d-91)) .or. (.not. (a <= 6d-77))) then
tmp = t * a
else
tmp = x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((a <= -2.4e-91) || !(a <= 6e-77)) {
tmp = t * a;
} else {
tmp = x;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (a <= -2.4e-91) or not (a <= 6e-77): tmp = t * a else: tmp = x return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((a <= -2.4e-91) || !(a <= 6e-77)) tmp = Float64(t * a); else tmp = x; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((a <= -2.4e-91) || ~((a <= 6e-77))) tmp = t * a; else tmp = x; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[a, -2.4e-91], N[Not[LessEqual[a, 6e-77]], $MachinePrecision]], N[(t * a), $MachinePrecision], x]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;a \leq -2.4 \cdot 10^{-91} \lor \neg \left(a \leq 6 \cdot 10^{-77}\right):\\
\;\;\;\;t \cdot a\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(if (< z -11820553527347888000.0)
t_1
(if (< z 4.7589743188364287e-122)
(+ (* (+ (* b z) t) a) (+ (* z y) x))
t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = (z * ((b * a) + y)) + (x + (t * a))
if (z < (-11820553527347888000.0d0)) then
tmp = t_1
else if (z < 4.7589743188364287d-122) then
tmp = (((b * z) + t) * a) + ((z * y) + x)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = (z * ((b * a) + y)) + (x + (t * a));
double tmp;
if (z < -11820553527347888000.0) {
tmp = t_1;
} else if (z < 4.7589743188364287e-122) {
tmp = (((b * z) + t) * a) + ((z * y) + x);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = (z * ((b * a) + y)) + (x + (t * a)) tmp = 0 if z < -11820553527347888000.0: tmp = t_1 elif z < 4.7589743188364287e-122: tmp = (((b * z) + t) * a) + ((z * y) + x) else: tmp = t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(Float64(z * Float64(Float64(b * a) + y)) + Float64(x + Float64(t * a))) tmp = 0.0 if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = Float64(Float64(Float64(Float64(b * z) + t) * a) + Float64(Float64(z * y) + x)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = (z * ((b * a) + y)) + (x + (t * a)); tmp = 0.0; if (z < -11820553527347888000.0) tmp = t_1; elseif (z < 4.7589743188364287e-122) tmp = (((b * z) + t) * a) + ((z * y) + x); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(N[(z * N[(N[(b * a), $MachinePrecision] + y), $MachinePrecision]), $MachinePrecision] + N[(x + N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[z, -11820553527347888000.0], t$95$1, If[Less[z, 4.7589743188364287e-122], N[(N[(N[(N[(b * z), $MachinePrecision] + t), $MachinePrecision] * a), $MachinePrecision] + N[(N[(z * y), $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := z \cdot \left(b \cdot a + y\right) + \left(x + t \cdot a\right)\\
\mathbf{if}\;z < -11820553527347888000:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z < 4.7589743188364287 \cdot 10^{-122}:\\
\;\;\;\;\left(b \cdot z + t\right) \cdot a + \left(z \cdot y + x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t a b)
:name "Graphics.Rasterific.CubicBezier:cachedBezierAt from Rasterific-0.6.1"
:precision binary64
:herbie-target
(if (< z -11820553527347888000.0) (+ (* z (+ (* b a) y)) (+ x (* t a))) (if (< z 4.7589743188364287e-122) (+ (* (+ (* b z) t) a) (+ (* z y) x)) (+ (* z (+ (* b a) y)) (+ x (* t a)))))
(+ (+ (+ x (* y z)) (* t a)) (* (* a z) b)))