
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (/ (* x 2.0) (- (* y z) (* t z))))
double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (x * 2.0d0) / ((y * z) - (t * z))
end function
public static double code(double x, double y, double z, double t) {
return (x * 2.0) / ((y * z) - (t * z));
}
def code(x, y, z, t): return (x * 2.0) / ((y * z) - (t * z))
function code(x, y, z, t) return Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) end
function tmp = code(x, y, z, t) tmp = (x * 2.0) / ((y * z) - (t * z)); end
code[x_, y_, z_, t_] := N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot 2}{y \cdot z - t \cdot z}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 3.4e+158)
(/ (* x 2.0) (* z_m (- y t)))
(/ (/ x z_m) (* (- y t) 0.5)))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 3.4e+158) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) / ((y - t) * 0.5);
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 3.4d+158) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / z_m) / ((y - t) * 0.5d0)
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 3.4e+158) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) / ((y - t) * 0.5);
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 3.4e+158: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / z_m) / ((y - t) * 0.5) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 3.4e+158) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / z_m) / Float64(Float64(y - t) * 0.5)); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 3.4e+158) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / z_m) / ((y - t) * 0.5); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 3.4e+158], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] / N[(N[(y - t), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 3.4 \cdot 10^{+158}:\\
\;\;\;\;\frac{x \cdot 2}{z_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x}{z_m}}{\left(y - t\right) \cdot 0.5}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* (/ x z_m) (/ -2.0 t))))
(*
z_s
(if (<= t -5e+59)
t_1
(if (<= t -2.8e-12)
(* x (/ (/ 2.0 y) z_m))
(if (<= t -9.4e-59)
t_1
(if (<= t -7e-105)
(* (/ x z_m) (/ 2.0 y))
(if (<= t 2.1e+85)
(* x (/ 2.0 (* z_m y)))
(* -2.0 (/ x (* z_m t)))))))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) * (-2.0 / t);
double tmp;
if (t <= -5e+59) {
tmp = t_1;
} else if (t <= -2.8e-12) {
tmp = x * ((2.0 / y) / z_m);
} else if (t <= -9.4e-59) {
tmp = t_1;
} else if (t <= -7e-105) {
tmp = (x / z_m) * (2.0 / y);
} else if (t <= 2.1e+85) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = (x / z_m) * ((-2.0d0) / t)
if (t <= (-5d+59)) then
tmp = t_1
else if (t <= (-2.8d-12)) then
tmp = x * ((2.0d0 / y) / z_m)
else if (t <= (-9.4d-59)) then
tmp = t_1
else if (t <= (-7d-105)) then
tmp = (x / z_m) * (2.0d0 / y)
else if (t <= 2.1d+85) then
tmp = x * (2.0d0 / (z_m * y))
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = (x / z_m) * (-2.0 / t);
double tmp;
if (t <= -5e+59) {
tmp = t_1;
} else if (t <= -2.8e-12) {
tmp = x * ((2.0 / y) / z_m);
} else if (t <= -9.4e-59) {
tmp = t_1;
} else if (t <= -7e-105) {
tmp = (x / z_m) * (2.0 / y);
} else if (t <= 2.1e+85) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = (x / z_m) * (-2.0 / t) tmp = 0 if t <= -5e+59: tmp = t_1 elif t <= -2.8e-12: tmp = x * ((2.0 / y) / z_m) elif t <= -9.4e-59: tmp = t_1 elif t <= -7e-105: tmp = (x / z_m) * (2.0 / y) elif t <= 2.1e+85: tmp = x * (2.0 / (z_m * y)) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(Float64(x / z_m) * Float64(-2.0 / t)) tmp = 0.0 if (t <= -5e+59) tmp = t_1; elseif (t <= -2.8e-12) tmp = Float64(x * Float64(Float64(2.0 / y) / z_m)); elseif (t <= -9.4e-59) tmp = t_1; elseif (t <= -7e-105) tmp = Float64(Float64(x / z_m) * Float64(2.0 / y)); elseif (t <= 2.1e+85) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = (x / z_m) * (-2.0 / t); tmp = 0.0; if (t <= -5e+59) tmp = t_1; elseif (t <= -2.8e-12) tmp = x * ((2.0 / y) / z_m); elseif (t <= -9.4e-59) tmp = t_1; elseif (t <= -7e-105) tmp = (x / z_m) * (2.0 / y); elseif (t <= 2.1e+85) tmp = x * (2.0 / (z_m * y)); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -5e+59], t$95$1, If[LessEqual[t, -2.8e-12], N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, -9.4e-59], t$95$1, If[LessEqual[t, -7e-105], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / y), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 2.1e+85], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{x}{z_m} \cdot \frac{-2}{t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -5 \cdot 10^{+59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -2.8 \cdot 10^{-12}:\\
\;\;\;\;x \cdot \frac{\frac{2}{y}}{z_m}\\
\mathbf{elif}\;t \leq -9.4 \cdot 10^{-59}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -7 \cdot 10^{-105}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y}\\
\mathbf{elif}\;t \leq 2.1 \cdot 10^{+85}:\\
\;\;\;\;x \cdot \frac{2}{z_m \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\end{array}
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* x (/ (/ 2.0 y) z_m))) (t_2 (* (/ x z_m) (/ -2.0 t))))
(*
z_s
(if (<= t -4.5e+59)
t_2
(if (<= t -1.25e-8)
t_1
(if (<= t -7e-59)
t_2
(if (<= t 1.92e+62)
(/ 2.0 (* y (/ z_m x)))
(if (<= t 4.8e+86) t_1 (* -2.0 (/ x (* z_m t)))))))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * ((2.0 / y) / z_m);
double t_2 = (x / z_m) * (-2.0 / t);
double tmp;
if (t <= -4.5e+59) {
tmp = t_2;
} else if (t <= -1.25e-8) {
tmp = t_1;
} else if (t <= -7e-59) {
tmp = t_2;
} else if (t <= 1.92e+62) {
tmp = 2.0 / (y * (z_m / x));
} else if (t <= 4.8e+86) {
tmp = t_1;
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((2.0d0 / y) / z_m)
t_2 = (x / z_m) * ((-2.0d0) / t)
if (t <= (-4.5d+59)) then
tmp = t_2
else if (t <= (-1.25d-8)) then
tmp = t_1
else if (t <= (-7d-59)) then
tmp = t_2
else if (t <= 1.92d+62) then
tmp = 2.0d0 / (y * (z_m / x))
else if (t <= 4.8d+86) then
tmp = t_1
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * ((2.0 / y) / z_m);
double t_2 = (x / z_m) * (-2.0 / t);
double tmp;
if (t <= -4.5e+59) {
tmp = t_2;
} else if (t <= -1.25e-8) {
tmp = t_1;
} else if (t <= -7e-59) {
tmp = t_2;
} else if (t <= 1.92e+62) {
tmp = 2.0 / (y * (z_m / x));
} else if (t <= 4.8e+86) {
tmp = t_1;
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = x * ((2.0 / y) / z_m) t_2 = (x / z_m) * (-2.0 / t) tmp = 0 if t <= -4.5e+59: tmp = t_2 elif t <= -1.25e-8: tmp = t_1 elif t <= -7e-59: tmp = t_2 elif t <= 1.92e+62: tmp = 2.0 / (y * (z_m / x)) elif t <= 4.8e+86: tmp = t_1 else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(x * Float64(Float64(2.0 / y) / z_m)) t_2 = Float64(Float64(x / z_m) * Float64(-2.0 / t)) tmp = 0.0 if (t <= -4.5e+59) tmp = t_2; elseif (t <= -1.25e-8) tmp = t_1; elseif (t <= -7e-59) tmp = t_2; elseif (t <= 1.92e+62) tmp = Float64(2.0 / Float64(y * Float64(z_m / x))); elseif (t <= 4.8e+86) tmp = t_1; else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = x * ((2.0 / y) / z_m); t_2 = (x / z_m) * (-2.0 / t); tmp = 0.0; if (t <= -4.5e+59) tmp = t_2; elseif (t <= -1.25e-8) tmp = t_1; elseif (t <= -7e-59) tmp = t_2; elseif (t <= 1.92e+62) tmp = 2.0 / (y * (z_m / x)); elseif (t <= 4.8e+86) tmp = t_1; else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -4.5e+59], t$95$2, If[LessEqual[t, -1.25e-8], t$95$1, If[LessEqual[t, -7e-59], t$95$2, If[LessEqual[t, 1.92e+62], N[(2.0 / N[(y * N[(z$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 4.8e+86], t$95$1, N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]), $MachinePrecision]]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := x \cdot \frac{\frac{2}{y}}{z_m}\\
t_2 := \frac{x}{z_m} \cdot \frac{-2}{t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -4.5 \cdot 10^{+59}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t \leq -1.25 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -7 \cdot 10^{-59}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t \leq 1.92 \cdot 10^{+62}:\\
\;\;\;\;\frac{2}{y \cdot \frac{z_m}{x}}\\
\mathbf{elif}\;t \leq 4.8 \cdot 10^{+86}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\end{array}
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(let* ((t_1 (* x (/ (/ 2.0 y) z_m))))
(*
z_s
(if (<= t -3.4e+61)
(/ (/ (* x -2.0) z_m) t)
(if (<= t -1.7e-8)
t_1
(if (<= t -1e-58)
(* (/ x z_m) (/ -2.0 t))
(if (<= t 6.1e+60)
(/ 2.0 (* y (/ z_m x)))
(if (<= t 5.2e+85) t_1 (* -2.0 (/ x (* z_m t)))))))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * ((2.0 / y) / z_m);
double tmp;
if (t <= -3.4e+61) {
tmp = ((x * -2.0) / z_m) / t;
} else if (t <= -1.7e-8) {
tmp = t_1;
} else if (t <= -1e-58) {
tmp = (x / z_m) * (-2.0 / t);
} else if (t <= 6.1e+60) {
tmp = 2.0 / (y * (z_m / x));
} else if (t <= 5.2e+85) {
tmp = t_1;
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((2.0d0 / y) / z_m)
if (t <= (-3.4d+61)) then
tmp = ((x * (-2.0d0)) / z_m) / t
else if (t <= (-1.7d-8)) then
tmp = t_1
else if (t <= (-1d-58)) then
tmp = (x / z_m) * ((-2.0d0) / t)
else if (t <= 6.1d+60) then
tmp = 2.0d0 / (y * (z_m / x))
else if (t <= 5.2d+85) then
tmp = t_1
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = x * ((2.0 / y) / z_m);
double tmp;
if (t <= -3.4e+61) {
tmp = ((x * -2.0) / z_m) / t;
} else if (t <= -1.7e-8) {
tmp = t_1;
} else if (t <= -1e-58) {
tmp = (x / z_m) * (-2.0 / t);
} else if (t <= 6.1e+60) {
tmp = 2.0 / (y * (z_m / x));
} else if (t <= 5.2e+85) {
tmp = t_1;
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = x * ((2.0 / y) / z_m) tmp = 0 if t <= -3.4e+61: tmp = ((x * -2.0) / z_m) / t elif t <= -1.7e-8: tmp = t_1 elif t <= -1e-58: tmp = (x / z_m) * (-2.0 / t) elif t <= 6.1e+60: tmp = 2.0 / (y * (z_m / x)) elif t <= 5.2e+85: tmp = t_1 else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(x * Float64(Float64(2.0 / y) / z_m)) tmp = 0.0 if (t <= -3.4e+61) tmp = Float64(Float64(Float64(x * -2.0) / z_m) / t); elseif (t <= -1.7e-8) tmp = t_1; elseif (t <= -1e-58) tmp = Float64(Float64(x / z_m) * Float64(-2.0 / t)); elseif (t <= 6.1e+60) tmp = Float64(2.0 / Float64(y * Float64(z_m / x))); elseif (t <= 5.2e+85) tmp = t_1; else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = x * ((2.0 / y) / z_m); tmp = 0.0; if (t <= -3.4e+61) tmp = ((x * -2.0) / z_m) / t; elseif (t <= -1.7e-8) tmp = t_1; elseif (t <= -1e-58) tmp = (x / z_m) * (-2.0 / t); elseif (t <= 6.1e+60) tmp = 2.0 / (y * (z_m / x)); elseif (t <= 5.2e+85) tmp = t_1; else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(x * N[(N[(2.0 / y), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[t, -3.4e+61], N[(N[(N[(x * -2.0), $MachinePrecision] / z$95$m), $MachinePrecision] / t), $MachinePrecision], If[LessEqual[t, -1.7e-8], t$95$1, If[LessEqual[t, -1e-58], N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 6.1e+60], N[(2.0 / N[(y * N[(z$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 5.2e+85], t$95$1, N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := x \cdot \frac{\frac{2}{y}}{z_m}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -3.4 \cdot 10^{+61}:\\
\;\;\;\;\frac{\frac{x \cdot -2}{z_m}}{t}\\
\mathbf{elif}\;t \leq -1.7 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -1 \cdot 10^{-58}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{-2}{t}\\
\mathbf{elif}\;t \leq 6.1 \cdot 10^{+60}:\\
\;\;\;\;\frac{2}{y \cdot \frac{z_m}{x}}\\
\mathbf{elif}\;t \leq 5.2 \cdot 10^{+85}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\end{array}
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (or (<= t -2.55e+61) (not (<= t 1.65e+85)))
(* -2.0 (/ x (* z_m t)))
(* x (/ 2.0 (* z_m y))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -2.55e+61) || !(t <= 1.65e+85)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = x * (2.0 / (z_m * y));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if ((t <= (-2.55d+61)) .or. (.not. (t <= 1.65d+85))) then
tmp = (-2.0d0) * (x / (z_m * t))
else
tmp = x * (2.0d0 / (z_m * y))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if ((t <= -2.55e+61) || !(t <= 1.65e+85)) {
tmp = -2.0 * (x / (z_m * t));
} else {
tmp = x * (2.0 / (z_m * y));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if (t <= -2.55e+61) or not (t <= 1.65e+85): tmp = -2.0 * (x / (z_m * t)) else: tmp = x * (2.0 / (z_m * y)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if ((t <= -2.55e+61) || !(t <= 1.65e+85)) tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); else tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if ((t <= -2.55e+61) || ~((t <= 1.65e+85))) tmp = -2.0 * (x / (z_m * t)); else tmp = x * (2.0 / (z_m * y)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[Or[LessEqual[t, -2.55e+61], N[Not[LessEqual[t, 1.65e+85]], $MachinePrecision]], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.55 \cdot 10^{+61} \lor \neg \left(t \leq 1.65 \cdot 10^{+85}\right):\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{2}{z_m \cdot y}\\
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= t -2.9e+61)
(* (/ x z_m) (/ -2.0 t))
(if (<= t 9.6e+84) (* x (/ 2.0 (* z_m y))) (* -2.0 (/ x (* z_m t)))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.9e+61) {
tmp = (x / z_m) * (-2.0 / t);
} else if (t <= 9.6e+84) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-2.9d+61)) then
tmp = (x / z_m) * ((-2.0d0) / t)
else if (t <= 9.6d+84) then
tmp = x * (2.0d0 / (z_m * y))
else
tmp = (-2.0d0) * (x / (z_m * t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (t <= -2.9e+61) {
tmp = (x / z_m) * (-2.0 / t);
} else if (t <= 9.6e+84) {
tmp = x * (2.0 / (z_m * y));
} else {
tmp = -2.0 * (x / (z_m * t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if t <= -2.9e+61: tmp = (x / z_m) * (-2.0 / t) elif t <= 9.6e+84: tmp = x * (2.0 / (z_m * y)) else: tmp = -2.0 * (x / (z_m * t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (t <= -2.9e+61) tmp = Float64(Float64(x / z_m) * Float64(-2.0 / t)); elseif (t <= 9.6e+84) tmp = Float64(x * Float64(2.0 / Float64(z_m * y))); else tmp = Float64(-2.0 * Float64(x / Float64(z_m * t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (t <= -2.9e+61) tmp = (x / z_m) * (-2.0 / t); elseif (t <= 9.6e+84) tmp = x * (2.0 / (z_m * y)); else tmp = -2.0 * (x / (z_m * t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[t, -2.9e+61], N[(N[(x / z$95$m), $MachinePrecision] * N[(-2.0 / t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t, 9.6e+84], N[(x * N[(2.0 / N[(z$95$m * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;t \leq -2.9 \cdot 10^{+61}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{-2}{t}\\
\mathbf{elif}\;t \leq 9.6 \cdot 10^{+84}:\\
\;\;\;\;x \cdot \frac{2}{z_m \cdot y}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{x}{z_m \cdot t}\\
\end{array}
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (let* ((t_1 (/ 2.0 (- y t)))) (* z_s (if (<= z_m 2e+53) (* x (/ t_1 z_m)) (* (/ x z_m) t_1)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 2e+53) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = 2.0d0 / (y - t)
if (z_m <= 2d+53) then
tmp = x * (t_1 / z_m)
else
tmp = (x / z_m) * t_1
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double t_1 = 2.0 / (y - t);
double tmp;
if (z_m <= 2e+53) {
tmp = x * (t_1 / z_m);
} else {
tmp = (x / z_m) * t_1;
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): t_1 = 2.0 / (y - t) tmp = 0 if z_m <= 2e+53: tmp = x * (t_1 / z_m) else: tmp = (x / z_m) * t_1 return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) t_1 = Float64(2.0 / Float64(y - t)) tmp = 0.0 if (z_m <= 2e+53) tmp = Float64(x * Float64(t_1 / z_m)); else tmp = Float64(Float64(x / z_m) * t_1); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) t_1 = 2.0 / (y - t); tmp = 0.0; if (z_m <= 2e+53) tmp = x * (t_1 / z_m); else tmp = (x / z_m) * t_1; end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := Block[{t$95$1 = N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]}, N[(z$95$s * If[LessEqual[z$95$m, 2e+53], N[(x * N[(t$95$1 / z$95$m), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * t$95$1), $MachinePrecision]]), $MachinePrecision]]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
\begin{array}{l}
t_1 := \frac{2}{y - t}\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 2 \cdot 10^{+53}:\\
\;\;\;\;x \cdot \frac{t_1}{z_m}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot t_1\\
\end{array}
\end{array}
\end{array}
z_m = (fabs.f64 z)
z_s = (copysign.f64 1 z)
(FPCore (z_s x y z_m t)
:precision binary64
(*
z_s
(if (<= z_m 2.5e+140)
(/ (* x 2.0) (* z_m (- y t)))
(* (/ x z_m) (/ 2.0 (- y t))))))z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2.5e+140) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
real(8) :: tmp
if (z_m <= 2.5d+140) then
tmp = (x * 2.0d0) / (z_m * (y - t))
else
tmp = (x / z_m) * (2.0d0 / (y - t))
end if
code = z_s * tmp
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
double tmp;
if (z_m <= 2.5e+140) {
tmp = (x * 2.0) / (z_m * (y - t));
} else {
tmp = (x / z_m) * (2.0 / (y - t));
}
return z_s * tmp;
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): tmp = 0 if z_m <= 2.5e+140: tmp = (x * 2.0) / (z_m * (y - t)) else: tmp = (x / z_m) * (2.0 / (y - t)) return z_s * tmp
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) tmp = 0.0 if (z_m <= 2.5e+140) tmp = Float64(Float64(x * 2.0) / Float64(z_m * Float64(y - t))); else tmp = Float64(Float64(x / z_m) * Float64(2.0 / Float64(y - t))); end return Float64(z_s * tmp) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp_2 = code(z_s, x, y, z_m, t) tmp = 0.0; if (z_m <= 2.5e+140) tmp = (x * 2.0) / (z_m * (y - t)); else tmp = (x / z_m) * (2.0 / (y - t)); end tmp_2 = z_s * tmp; end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * If[LessEqual[z$95$m, 2.5e+140], N[(N[(x * 2.0), $MachinePrecision] / N[(z$95$m * N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / z$95$m), $MachinePrecision] * N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \begin{array}{l}
\mathbf{if}\;z_m \leq 2.5 \cdot 10^{+140}:\\
\;\;\;\;\frac{x \cdot 2}{z_m \cdot \left(y - t\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{z_m} \cdot \frac{2}{y - t}\\
\end{array}
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* x (/ (/ 2.0 (- y t)) z_m))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * (x * ((2.0d0 / (y - t)) / z_m))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (x * ((2.0 / (y - t)) / z_m));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (x * ((2.0 / (y - t)) / z_m))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(x * Float64(Float64(2.0 / Float64(y - t)) / z_m))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (x * ((2.0 / (y - t)) / z_m)); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(x * N[(N[(2.0 / N[(y - t), $MachinePrecision]), $MachinePrecision] / z$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(x \cdot \frac{\frac{2}{y - t}}{z_m}\right)
\end{array}
z_m = (fabs.f64 z) z_s = (copysign.f64 1 z) (FPCore (z_s x y z_m t) :precision binary64 (* z_s (* -2.0 (/ x (* z_m t)))))
z_m = fabs(z);
z_s = copysign(1.0, z);
double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = abs(z)
z_s = copysign(1.0d0, z)
real(8) function code(z_s, x, y, z_m, t)
real(8), intent (in) :: z_s
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z_m
real(8), intent (in) :: t
code = z_s * ((-2.0d0) * (x / (z_m * t)))
end function
z_m = Math.abs(z);
z_s = Math.copySign(1.0, z);
public static double code(double z_s, double x, double y, double z_m, double t) {
return z_s * (-2.0 * (x / (z_m * t)));
}
z_m = math.fabs(z) z_s = math.copysign(1.0, z) def code(z_s, x, y, z_m, t): return z_s * (-2.0 * (x / (z_m * t)))
z_m = abs(z) z_s = copysign(1.0, z) function code(z_s, x, y, z_m, t) return Float64(z_s * Float64(-2.0 * Float64(x / Float64(z_m * t)))) end
z_m = abs(z); z_s = sign(z) * abs(1.0); function tmp = code(z_s, x, y, z_m, t) tmp = z_s * (-2.0 * (x / (z_m * t))); end
z_m = N[Abs[z], $MachinePrecision]
z_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[z]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
code[z$95$s_, x_, y_, z$95$m_, t_] := N[(z$95$s * N[(-2.0 * N[(x / N[(z$95$m * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
z_m = \left|z\right|
\\
z_s = \mathsf{copysign}\left(1, z\right)
\\
z_s \cdot \left(-2 \cdot \frac{x}{z_m \cdot t}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* (/ x (* (- y t) z)) 2.0))
(t_2 (/ (* x 2.0) (- (* y z) (* t z)))))
(if (< t_2 -2.559141628295061e-13)
t_1
(if (< t_2 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) t_1))))
double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x / ((y - t) * z)) * 2.0d0
t_2 = (x * 2.0d0) / ((y * z) - (t * z))
if (t_2 < (-2.559141628295061d-13)) then
tmp = t_1
else if (t_2 < 1.045027827330126d-269) then
tmp = ((x / z) * 2.0d0) / (y - t)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = (x / ((y - t) * z)) * 2.0;
double t_2 = (x * 2.0) / ((y * z) - (t * z));
double tmp;
if (t_2 < -2.559141628295061e-13) {
tmp = t_1;
} else if (t_2 < 1.045027827330126e-269) {
tmp = ((x / z) * 2.0) / (y - t);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = (x / ((y - t) * z)) * 2.0 t_2 = (x * 2.0) / ((y * z) - (t * z)) tmp = 0 if t_2 < -2.559141628295061e-13: tmp = t_1 elif t_2 < 1.045027827330126e-269: tmp = ((x / z) * 2.0) / (y - t) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(Float64(x / Float64(Float64(y - t) * z)) * 2.0) t_2 = Float64(Float64(x * 2.0) / Float64(Float64(y * z) - Float64(t * z))) tmp = 0.0 if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = Float64(Float64(Float64(x / z) * 2.0) / Float64(y - t)); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (x / ((y - t) * z)) * 2.0; t_2 = (x * 2.0) / ((y * z) - (t * z)); tmp = 0.0; if (t_2 < -2.559141628295061e-13) tmp = t_1; elseif (t_2 < 1.045027827330126e-269) tmp = ((x / z) * 2.0) / (y - t); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x / N[(N[(y - t), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision] * 2.0), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * 2.0), $MachinePrecision] / N[(N[(y * z), $MachinePrecision] - N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -2.559141628295061e-13], t$95$1, If[Less[t$95$2, 1.045027827330126e-269], N[(N[(N[(x / z), $MachinePrecision] * 2.0), $MachinePrecision] / N[(y - t), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{x}{\left(y - t\right) \cdot z} \cdot 2\\
t_2 := \frac{x \cdot 2}{y \cdot z - t \cdot z}\\
\mathbf{if}\;t_2 < -2.559141628295061 \cdot 10^{-13}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.045027827330126 \cdot 10^{-269}:\\
\;\;\;\;\frac{\frac{x}{z} \cdot 2}{y - t}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t)
:name "Linear.Projection:infinitePerspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(if (< (/ (* x 2.0) (- (* y z) (* t z))) -2.559141628295061e-13) (* (/ x (* (- y t) z)) 2.0) (if (< (/ (* x 2.0) (- (* y z) (* t z))) 1.045027827330126e-269) (/ (* (/ x z) 2.0) (- y t)) (* (/ x (* (- y t) z)) 2.0)))
(/ (* x 2.0) (- (* y z) (* t z))))