
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (* x (- (/ y z) (/ t (- 1.0 z)))))
double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x * ((y / z) - (t / (1.0d0 - z)))
end function
public static double code(double x, double y, double z, double t) {
return x * ((y / z) - (t / (1.0 - z)));
}
def code(x, y, z, t): return x * ((y / z) - (t / (1.0 - z)))
function code(x, y, z, t) return Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) end
function tmp = code(x, y, z, t) tmp = x * ((y / z) - (t / (1.0 - z))); end
code[x_, y_, z_, t_] := N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (- (/ y z) (/ t (- 1.0 z)))) (t_2 (* t_1 x)))
(if (<= t_1 (- INFINITY))
(/ y (/ z x))
(if (<= t_1 -2e-248)
t_2
(if (<= t_1 2e-219)
(* (/ x z) (+ y t))
(if (<= t_1 5e+307) t_2 (/ (* y x) z)))))))
double code(double x, double y, double z, double t) {
double t_1 = (y / z) - (t / (1.0 - z));
double t_2 = t_1 * x;
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = y / (z / x);
} else if (t_1 <= -2e-248) {
tmp = t_2;
} else if (t_1 <= 2e-219) {
tmp = (x / z) * (y + t);
} else if (t_1 <= 5e+307) {
tmp = t_2;
} else {
tmp = (y * x) / z;
}
return tmp;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (y / z) - (t / (1.0 - z));
double t_2 = t_1 * x;
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = y / (z / x);
} else if (t_1 <= -2e-248) {
tmp = t_2;
} else if (t_1 <= 2e-219) {
tmp = (x / z) * (y + t);
} else if (t_1 <= 5e+307) {
tmp = t_2;
} else {
tmp = (y * x) / z;
}
return tmp;
}
def code(x, y, z, t): t_1 = (y / z) - (t / (1.0 - z)) t_2 = t_1 * x tmp = 0 if t_1 <= -math.inf: tmp = y / (z / x) elif t_1 <= -2e-248: tmp = t_2 elif t_1 <= 2e-219: tmp = (x / z) * (y + t) elif t_1 <= 5e+307: tmp = t_2 else: tmp = (y * x) / z return tmp
function code(x, y, z, t) t_1 = Float64(Float64(y / z) - Float64(t / Float64(1.0 - z))) t_2 = Float64(t_1 * x) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(y / Float64(z / x)); elseif (t_1 <= -2e-248) tmp = t_2; elseif (t_1 <= 2e-219) tmp = Float64(Float64(x / z) * Float64(y + t)); elseif (t_1 <= 5e+307) tmp = t_2; else tmp = Float64(Float64(y * x) / z); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = (y / z) - (t / (1.0 - z)); t_2 = t_1 * x; tmp = 0.0; if (t_1 <= -Inf) tmp = y / (z / x); elseif (t_1 <= -2e-248) tmp = t_2; elseif (t_1 <= 2e-219) tmp = (x / z) * (y + t); elseif (t_1 <= 5e+307) tmp = t_2; else tmp = (y * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * x), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, -2e-248], t$95$2, If[LessEqual[t$95$1, 2e-219], N[(N[(x / z), $MachinePrecision] * N[(y + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 5e+307], t$95$2, N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := \frac{y}{z} - \frac{t}{1 - z}\\
t_2 := t_1 \cdot x\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{elif}\;t_1 \leq -2 \cdot 10^{-248}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{-219}:\\
\;\;\;\;\frac{x}{z} \cdot \left(y + t\right)\\
\mathbf{elif}\;t_1 \leq 5 \cdot 10^{+307}:\\
\;\;\;\;t_2\\
\mathbf{else}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (+ (/ y z) (* t (- -1.0 z))))))
(if (<= z -0.76)
(* (/ x z) (+ y t))
(if (<= z -4.65e-212)
t_1
(if (<= z 1.26e-256)
(/ y (/ z x))
(if (<= z 2.2e-8) t_1 (* x (/ (+ y t) z))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) + (t * (-1.0 - z)));
double tmp;
if (z <= -0.76) {
tmp = (x / z) * (y + t);
} else if (z <= -4.65e-212) {
tmp = t_1;
} else if (z <= 1.26e-256) {
tmp = y / (z / x);
} else if (z <= 2.2e-8) {
tmp = t_1;
} else {
tmp = x * ((y + t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y / z) + (t * ((-1.0d0) - z)))
if (z <= (-0.76d0)) then
tmp = (x / z) * (y + t)
else if (z <= (-4.65d-212)) then
tmp = t_1
else if (z <= 1.26d-256) then
tmp = y / (z / x)
else if (z <= 2.2d-8) then
tmp = t_1
else
tmp = x * ((y + t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) + (t * (-1.0 - z)));
double tmp;
if (z <= -0.76) {
tmp = (x / z) * (y + t);
} else if (z <= -4.65e-212) {
tmp = t_1;
} else if (z <= 1.26e-256) {
tmp = y / (z / x);
} else if (z <= 2.2e-8) {
tmp = t_1;
} else {
tmp = x * ((y + t) / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) + (t * (-1.0 - z))) tmp = 0 if z <= -0.76: tmp = (x / z) * (y + t) elif z <= -4.65e-212: tmp = t_1 elif z <= 1.26e-256: tmp = y / (z / x) elif z <= 2.2e-8: tmp = t_1 else: tmp = x * ((y + t) / z) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) + Float64(t * Float64(-1.0 - z)))) tmp = 0.0 if (z <= -0.76) tmp = Float64(Float64(x / z) * Float64(y + t)); elseif (z <= -4.65e-212) tmp = t_1; elseif (z <= 1.26e-256) tmp = Float64(y / Float64(z / x)); elseif (z <= 2.2e-8) tmp = t_1; else tmp = Float64(x * Float64(Float64(y + t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) + (t * (-1.0 - z))); tmp = 0.0; if (z <= -0.76) tmp = (x / z) * (y + t); elseif (z <= -4.65e-212) tmp = t_1; elseif (z <= 1.26e-256) tmp = y / (z / x); elseif (z <= 2.2e-8) tmp = t_1; else tmp = x * ((y + t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] + N[(t * N[(-1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -0.76], N[(N[(x / z), $MachinePrecision] * N[(y + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -4.65e-212], t$95$1, If[LessEqual[z, 1.26e-256], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.2e-8], t$95$1, N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} + t \cdot \left(-1 - z\right)\right)\\
\mathbf{if}\;z \leq -0.76:\\
\;\;\;\;\frac{x}{z} \cdot \left(y + t\right)\\
\mathbf{elif}\;z \leq -4.65 \cdot 10^{-212}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.26 \cdot 10^{-256}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y + t}{z}\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) t))))
(if (<= y -9e-96)
(/ (* y x) z)
(if (<= y -1.75e-245)
t_1
(if (<= y 1.6e-296)
(/ (* t x) z)
(if (<= y 3.35e-164) t_1 (* y (/ x z))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double tmp;
if (y <= -9e-96) {
tmp = (y * x) / z;
} else if (y <= -1.75e-245) {
tmp = t_1;
} else if (y <= 1.6e-296) {
tmp = (t * x) / z;
} else if (y <= 3.35e-164) {
tmp = t_1;
} else {
tmp = y * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y / z) - t)
if (y <= (-9d-96)) then
tmp = (y * x) / z
else if (y <= (-1.75d-245)) then
tmp = t_1
else if (y <= 1.6d-296) then
tmp = (t * x) / z
else if (y <= 3.35d-164) then
tmp = t_1
else
tmp = y * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double tmp;
if (y <= -9e-96) {
tmp = (y * x) / z;
} else if (y <= -1.75e-245) {
tmp = t_1;
} else if (y <= 1.6e-296) {
tmp = (t * x) / z;
} else if (y <= 3.35e-164) {
tmp = t_1;
} else {
tmp = y * (x / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - t) tmp = 0 if y <= -9e-96: tmp = (y * x) / z elif y <= -1.75e-245: tmp = t_1 elif y <= 1.6e-296: tmp = (t * x) / z elif y <= 3.35e-164: tmp = t_1 else: tmp = y * (x / z) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - t)) tmp = 0.0 if (y <= -9e-96) tmp = Float64(Float64(y * x) / z); elseif (y <= -1.75e-245) tmp = t_1; elseif (y <= 1.6e-296) tmp = Float64(Float64(t * x) / z); elseif (y <= 3.35e-164) tmp = t_1; else tmp = Float64(y * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - t); tmp = 0.0; if (y <= -9e-96) tmp = (y * x) / z; elseif (y <= -1.75e-245) tmp = t_1; elseif (y <= 1.6e-296) tmp = (t * x) / z; elseif (y <= 3.35e-164) tmp = t_1; else tmp = y * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y, -9e-96], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, -1.75e-245], t$95$1, If[LessEqual[y, 1.6e-296], N[(N[(t * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 3.35e-164], t$95$1, N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{if}\;y \leq -9 \cdot 10^{-96}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\mathbf{elif}\;y \leq -1.75 \cdot 10^{-245}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;y \leq 1.6 \cdot 10^{-296}:\\
\;\;\;\;\frac{t \cdot x}{z}\\
\mathbf{elif}\;y \leq 3.35 \cdot 10^{-164}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) t))) (t_2 (* x (/ (+ y t) z))))
(if (<= z -1.0)
t_2
(if (<= z -3.8e-212)
t_1
(if (<= z 1.45e-256) (/ y (/ z x)) (if (<= z 2.2e-8) t_1 t_2))))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double t_2 = x * ((y + t) / z);
double tmp;
if (z <= -1.0) {
tmp = t_2;
} else if (z <= -3.8e-212) {
tmp = t_1;
} else if (z <= 1.45e-256) {
tmp = y / (z / x);
} else if (z <= 2.2e-8) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((y / z) - t)
t_2 = x * ((y + t) / z)
if (z <= (-1.0d0)) then
tmp = t_2
else if (z <= (-3.8d-212)) then
tmp = t_1
else if (z <= 1.45d-256) then
tmp = y / (z / x)
else if (z <= 2.2d-8) then
tmp = t_1
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double t_2 = x * ((y + t) / z);
double tmp;
if (z <= -1.0) {
tmp = t_2;
} else if (z <= -3.8e-212) {
tmp = t_1;
} else if (z <= 1.45e-256) {
tmp = y / (z / x);
} else if (z <= 2.2e-8) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - t) t_2 = x * ((y + t) / z) tmp = 0 if z <= -1.0: tmp = t_2 elif z <= -3.8e-212: tmp = t_1 elif z <= 1.45e-256: tmp = y / (z / x) elif z <= 2.2e-8: tmp = t_1 else: tmp = t_2 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - t)) t_2 = Float64(x * Float64(Float64(y + t) / z)) tmp = 0.0 if (z <= -1.0) tmp = t_2; elseif (z <= -3.8e-212) tmp = t_1; elseif (z <= 1.45e-256) tmp = Float64(y / Float64(z / x)); elseif (z <= 2.2e-8) tmp = t_1; else tmp = t_2; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - t); t_2 = x * ((y + t) / z); tmp = 0.0; if (z <= -1.0) tmp = t_2; elseif (z <= -3.8e-212) tmp = t_1; elseif (z <= 1.45e-256) tmp = y / (z / x); elseif (z <= 2.2e-8) tmp = t_1; else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.0], t$95$2, If[LessEqual[z, -3.8e-212], t$95$1, If[LessEqual[z, 1.45e-256], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.2e-8], t$95$1, t$95$2]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t\right)\\
t_2 := x \cdot \frac{y + t}{z}\\
\mathbf{if}\;z \leq -1:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -3.8 \cdot 10^{-212}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 1.45 \cdot 10^{-256}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) t))))
(if (<= z -1.06)
(* (/ x z) (+ y t))
(if (<= z -2.7e-212)
t_1
(if (<= z 6.4e-257)
(/ y (/ z x))
(if (<= z 2.2e-8) t_1 (* x (/ (+ y t) z))))))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double tmp;
if (z <= -1.06) {
tmp = (x / z) * (y + t);
} else if (z <= -2.7e-212) {
tmp = t_1;
} else if (z <= 6.4e-257) {
tmp = y / (z / x);
} else if (z <= 2.2e-8) {
tmp = t_1;
} else {
tmp = x * ((y + t) / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * ((y / z) - t)
if (z <= (-1.06d0)) then
tmp = (x / z) * (y + t)
else if (z <= (-2.7d-212)) then
tmp = t_1
else if (z <= 6.4d-257) then
tmp = y / (z / x)
else if (z <= 2.2d-8) then
tmp = t_1
else
tmp = x * ((y + t) / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - t);
double tmp;
if (z <= -1.06) {
tmp = (x / z) * (y + t);
} else if (z <= -2.7e-212) {
tmp = t_1;
} else if (z <= 6.4e-257) {
tmp = y / (z / x);
} else if (z <= 2.2e-8) {
tmp = t_1;
} else {
tmp = x * ((y + t) / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - t) tmp = 0 if z <= -1.06: tmp = (x / z) * (y + t) elif z <= -2.7e-212: tmp = t_1 elif z <= 6.4e-257: tmp = y / (z / x) elif z <= 2.2e-8: tmp = t_1 else: tmp = x * ((y + t) / z) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - t)) tmp = 0.0 if (z <= -1.06) tmp = Float64(Float64(x / z) * Float64(y + t)); elseif (z <= -2.7e-212) tmp = t_1; elseif (z <= 6.4e-257) tmp = Float64(y / Float64(z / x)); elseif (z <= 2.2e-8) tmp = t_1; else tmp = Float64(x * Float64(Float64(y + t) / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - t); tmp = 0.0; if (z <= -1.06) tmp = (x / z) * (y + t); elseif (z <= -2.7e-212) tmp = t_1; elseif (z <= 6.4e-257) tmp = y / (z / x); elseif (z <= 2.2e-8) tmp = t_1; else tmp = x * ((y + t) / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.06], N[(N[(x / z), $MachinePrecision] * N[(y + t), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, -2.7e-212], t$95$1, If[LessEqual[z, 6.4e-257], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.2e-8], t$95$1, N[(x * N[(N[(y + t), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t\right)\\
\mathbf{if}\;z \leq -1.06:\\
\;\;\;\;\frac{x}{z} \cdot \left(y + t\right)\\
\mathbf{elif}\;z \leq -2.7 \cdot 10^{-212}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 6.4 \cdot 10^{-257}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{elif}\;z \leq 2.2 \cdot 10^{-8}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;x \cdot \frac{y + t}{z}\\
\end{array}
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (/ t z))))
(if (<= t -2.3e+144)
t_1
(if (<= t -1.65e+53)
(/ (* y x) z)
(if (<= t -5.8e+36) t_1 (* y (/ x z)))))))
double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -2.3e+144) {
tmp = t_1;
} else if (t <= -1.65e+53) {
tmp = (y * x) / z;
} else if (t <= -5.8e+36) {
tmp = t_1;
} else {
tmp = y * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = x * (t / z)
if (t <= (-2.3d+144)) then
tmp = t_1
else if (t <= (-1.65d+53)) then
tmp = (y * x) / z
else if (t <= (-5.8d+36)) then
tmp = t_1
else
tmp = y * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * (t / z);
double tmp;
if (t <= -2.3e+144) {
tmp = t_1;
} else if (t <= -1.65e+53) {
tmp = (y * x) / z;
} else if (t <= -5.8e+36) {
tmp = t_1;
} else {
tmp = y * (x / z);
}
return tmp;
}
def code(x, y, z, t): t_1 = x * (t / z) tmp = 0 if t <= -2.3e+144: tmp = t_1 elif t <= -1.65e+53: tmp = (y * x) / z elif t <= -5.8e+36: tmp = t_1 else: tmp = y * (x / z) return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(t / z)) tmp = 0.0 if (t <= -2.3e+144) tmp = t_1; elseif (t <= -1.65e+53) tmp = Float64(Float64(y * x) / z); elseif (t <= -5.8e+36) tmp = t_1; else tmp = Float64(y * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * (t / z); tmp = 0.0; if (t <= -2.3e+144) tmp = t_1; elseif (t <= -1.65e+53) tmp = (y * x) / z; elseif (t <= -5.8e+36) tmp = t_1; else tmp = y * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t, -2.3e+144], t$95$1, If[LessEqual[t, -1.65e+53], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t, -5.8e+36], t$95$1, N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \frac{t}{z}\\
\mathbf{if}\;t \leq -2.3 \cdot 10^{+144}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t \leq -1.65 \cdot 10^{+53}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\mathbf{elif}\;t \leq -5.8 \cdot 10^{+36}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= y -5e-64) (/ (* y x) z) (if (<= y 3e-19) (* x (/ t (+ z -1.0))) (* y (/ x z)))))
double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5e-64) {
tmp = (y * x) / z;
} else if (y <= 3e-19) {
tmp = x * (t / (z + -1.0));
} else {
tmp = y * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y <= (-5d-64)) then
tmp = (y * x) / z
else if (y <= 3d-19) then
tmp = x * (t / (z + (-1.0d0)))
else
tmp = y * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (y <= -5e-64) {
tmp = (y * x) / z;
} else if (y <= 3e-19) {
tmp = x * (t / (z + -1.0));
} else {
tmp = y * (x / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if y <= -5e-64: tmp = (y * x) / z elif y <= 3e-19: tmp = x * (t / (z + -1.0)) else: tmp = y * (x / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (y <= -5e-64) tmp = Float64(Float64(y * x) / z); elseif (y <= 3e-19) tmp = Float64(x * Float64(t / Float64(z + -1.0))); else tmp = Float64(y * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (y <= -5e-64) tmp = (y * x) / z; elseif (y <= 3e-19) tmp = x * (t / (z + -1.0)); else tmp = y * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[y, -5e-64], N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[y, 3e-19], N[(x * N[(t / N[(z + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -5 \cdot 10^{-64}:\\
\;\;\;\;\frac{y \cdot x}{z}\\
\mathbf{elif}\;y \leq 3 \cdot 10^{-19}:\\
\;\;\;\;x \cdot \frac{t}{z + -1}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= t -3.3e+143) (* x (/ t z)) (* (/ y z) x)))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e+143) {
tmp = x * (t / z);
} else {
tmp = (y / z) * x;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-3.3d+143)) then
tmp = x * (t / z)
else
tmp = (y / z) * x
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -3.3e+143) {
tmp = x * (t / z);
} else {
tmp = (y / z) * x;
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -3.3e+143: tmp = x * (t / z) else: tmp = (y / z) * x return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -3.3e+143) tmp = Float64(x * Float64(t / z)); else tmp = Float64(Float64(y / z) * x); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -3.3e+143) tmp = x * (t / z); else tmp = (y / z) * x; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -3.3e+143], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -3.3 \cdot 10^{+143}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{z} \cdot x\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (if (<= t -1.95e+146) (* x (/ t z)) (* y (/ x z))))
double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.95e+146) {
tmp = x * (t / z);
} else {
tmp = y * (x / z);
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (t <= (-1.95d+146)) then
tmp = x * (t / z)
else
tmp = y * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double tmp;
if (t <= -1.95e+146) {
tmp = x * (t / z);
} else {
tmp = y * (x / z);
}
return tmp;
}
def code(x, y, z, t): tmp = 0 if t <= -1.95e+146: tmp = x * (t / z) else: tmp = y * (x / z) return tmp
function code(x, y, z, t) tmp = 0.0 if (t <= -1.95e+146) tmp = Float64(x * Float64(t / z)); else tmp = Float64(y * Float64(x / z)); end return tmp end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if (t <= -1.95e+146) tmp = x * (t / z); else tmp = y * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_, t_] := If[LessEqual[t, -1.95e+146], N[(x * N[(t / z), $MachinePrecision]), $MachinePrecision], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;t \leq -1.95 \cdot 10^{+146}:\\
\;\;\;\;x \cdot \frac{t}{z}\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}
\end{array}
(FPCore (x y z t) :precision binary64 (* (/ y z) x))
double code(double x, double y, double z, double t) {
return (y / z) * x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = (y / z) * x
end function
public static double code(double x, double y, double z, double t) {
return (y / z) * x;
}
def code(x, y, z, t): return (y / z) * x
function code(x, y, z, t) return Float64(Float64(y / z) * x) end
function tmp = code(x, y, z, t) tmp = (y / z) * x; end
code[x_, y_, z_, t_] := N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision]
\begin{array}{l}
\\
\frac{y}{z} \cdot x
\end{array}
(FPCore (x y z t) :precision binary64 (* t (- x)))
double code(double x, double y, double z, double t) {
return t * -x;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = t * -x
end function
public static double code(double x, double y, double z, double t) {
return t * -x;
}
def code(x, y, z, t): return t * -x
function code(x, y, z, t) return Float64(t * Float64(-x)) end
function tmp = code(x, y, z, t) tmp = t * -x; end
code[x_, y_, z_, t_] := N[(t * (-x)), $MachinePrecision]
\begin{array}{l}
\\
t \cdot \left(-x\right)
\end{array}
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z))))))
(t_2 (* x (- (/ y z) (/ t (- 1.0 z))))))
(if (< t_2 -7.623226303312042e-196)
t_1
(if (< t_2 1.4133944927702302e-211)
(+ (/ (* y x) z) (- (/ (* t x) (- 1.0 z))))
t_1))))
double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = x * ((y / z) - (t * (1.0d0 / (1.0d0 - z))))
t_2 = x * ((y / z) - (t / (1.0d0 - z)))
if (t_2 < (-7.623226303312042d-196)) then
tmp = t_1
else if (t_2 < 1.4133944927702302d-211) then
tmp = ((y * x) / z) + -((t * x) / (1.0d0 - z))
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
double t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z))));
double t_2 = x * ((y / z) - (t / (1.0 - z)));
double tmp;
if (t_2 < -7.623226303312042e-196) {
tmp = t_1;
} else if (t_2 < 1.4133944927702302e-211) {
tmp = ((y * x) / z) + -((t * x) / (1.0 - z));
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))) t_2 = x * ((y / z) - (t / (1.0 - z))) tmp = 0 if t_2 < -7.623226303312042e-196: tmp = t_1 elif t_2 < 1.4133944927702302e-211: tmp = ((y * x) / z) + -((t * x) / (1.0 - z)) else: tmp = t_1 return tmp
function code(x, y, z, t) t_1 = Float64(x * Float64(Float64(y / z) - Float64(t * Float64(1.0 / Float64(1.0 - z))))) t_2 = Float64(x * Float64(Float64(y / z) - Float64(t / Float64(1.0 - z)))) tmp = 0.0 if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = Float64(Float64(Float64(y * x) / z) + Float64(-Float64(Float64(t * x) / Float64(1.0 - z)))); else tmp = t_1; end return tmp end
function tmp_2 = code(x, y, z, t) t_1 = x * ((y / z) - (t * (1.0 / (1.0 - z)))); t_2 = x * ((y / z) - (t / (1.0 - z))); tmp = 0.0; if (t_2 < -7.623226303312042e-196) tmp = t_1; elseif (t_2 < 1.4133944927702302e-211) tmp = ((y * x) / z) + -((t * x) / (1.0 - z)); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t * N[(1.0 / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(x * N[(N[(y / z), $MachinePrecision] - N[(t / N[(1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Less[t$95$2, -7.623226303312042e-196], t$95$1, If[Less[t$95$2, 1.4133944927702302e-211], N[(N[(N[(y * x), $MachinePrecision] / z), $MachinePrecision] + (-N[(N[(t * x), $MachinePrecision] / N[(1.0 - z), $MachinePrecision]), $MachinePrecision])), $MachinePrecision], t$95$1]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := x \cdot \left(\frac{y}{z} - t \cdot \frac{1}{1 - z}\right)\\
t_2 := x \cdot \left(\frac{y}{z} - \frac{t}{1 - z}\right)\\
\mathbf{if}\;t_2 < -7.623226303312042 \cdot 10^{-196}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 < 1.4133944927702302 \cdot 10^{-211}:\\
\;\;\;\;\frac{y \cdot x}{z} + \left(-\frac{t \cdot x}{1 - z}\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, C"
:precision binary64
:herbie-target
(if (< (* x (- (/ y z) (/ t (- 1.0 z)))) -7.623226303312042e-196) (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z))))) (if (< (* x (- (/ y z) (/ t (- 1.0 z)))) 1.4133944927702302e-211) (+ (/ (* y x) z) (- (/ (* t x) (- 1.0 z)))) (* x (- (/ y z) (* t (/ 1.0 (- 1.0 z)))))))
(* x (- (/ y z) (/ t (- 1.0 z)))))