
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 14 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t a b) :precision binary64 (+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (((x + y) + z) - (z * log(t))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (((x + y) + z) - (z * Math.log(t))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return (((x + y) + z) - (z * math.log(t))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(Float64(x + y) + z) - Float64(z * log(t))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = (((x + y) + z) - (z * log(t))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(N[(x + y), $MachinePrecision] + z), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(\left(x + y\right) + z\right) - z \cdot \log t\right) + \left(a - 0.5\right) \cdot b
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ (* z (- 1.0 (log t))) (fma (+ a -0.5) b (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
return (z * (1.0 - log(t))) + fma((a + -0.5), b, (x + y));
}
function code(x, y, z, t, a, b) return Float64(Float64(z * Float64(1.0 - log(t))) + fma(Float64(a + -0.5), b, Float64(x + y))) end
code[x_, y_, z_, t_, a_, b_] := N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a + -0.5), $MachinePrecision] * b + N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
z \cdot \left(1 - \log t\right) + \mathsf{fma}\left(a + -0.5, b, x + y\right)
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (* b (- a 0.5))))
(if (or (<= t_1 -2e+123) (not (<= t_1 1e+51)))
(+ (+ z (+ x y)) t_1)
(+ (* z (- 1.0 (log t))) (+ x y)))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -2e+123) || !(t_1 <= 1e+51)) {
tmp = (z + (x + y)) + t_1;
} else {
tmp = (z * (1.0 - log(t))) + (x + y);
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-2d+123)) .or. (.not. (t_1 <= 1d+51))) then
tmp = (z + (x + y)) + t_1
else
tmp = (z * (1.0d0 - log(t))) + (x + y)
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -2e+123) || !(t_1 <= 1e+51)) {
tmp = (z + (x + y)) + t_1;
} else {
tmp = (z * (1.0 - Math.log(t))) + (x + y);
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -2e+123) or not (t_1 <= 1e+51): tmp = (z + (x + y)) + t_1 else: tmp = (z * (1.0 - math.log(t))) + (x + y) return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -2e+123) || !(t_1 <= 1e+51)) tmp = Float64(Float64(z + Float64(x + y)) + t_1); else tmp = Float64(Float64(z * Float64(1.0 - log(t))) + Float64(x + y)); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -2e+123) || ~((t_1 <= 1e+51))) tmp = (z + (x + y)) + t_1; else tmp = (z * (1.0 - log(t))) + (x + y); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -2e+123], N[Not[LessEqual[t$95$1, 1e+51]], $MachinePrecision]], N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x + y), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -2 \cdot 10^{+123} \lor \neg \left(t_1 \leq 10^{+51}\right):\\
\;\;\;\;\left(z + \left(x + y\right)\right) + t_1\\
\mathbf{else}:\\
\;\;\;\;z \cdot \left(1 - \log t\right) + \left(x + y\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (+ y (* b (- a 0.5)))))
(if (or (<= z -7.5e+80) (not (<= z 1.2e-41)))
(+ (* z (- 1.0 (log t))) t_1)
(+ x t_1))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (b * (a - 0.5));
double tmp;
if ((z <= -7.5e+80) || !(z <= 1.2e-41)) {
tmp = (z * (1.0 - log(t))) + t_1;
} else {
tmp = x + t_1;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = y + (b * (a - 0.5d0))
if ((z <= (-7.5d+80)) .or. (.not. (z <= 1.2d-41))) then
tmp = (z * (1.0d0 - log(t))) + t_1
else
tmp = x + t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = y + (b * (a - 0.5));
double tmp;
if ((z <= -7.5e+80) || !(z <= 1.2e-41)) {
tmp = (z * (1.0 - Math.log(t))) + t_1;
} else {
tmp = x + t_1;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = y + (b * (a - 0.5)) tmp = 0 if (z <= -7.5e+80) or not (z <= 1.2e-41): tmp = (z * (1.0 - math.log(t))) + t_1 else: tmp = x + t_1 return tmp
function code(x, y, z, t, a, b) t_1 = Float64(y + Float64(b * Float64(a - 0.5))) tmp = 0.0 if ((z <= -7.5e+80) || !(z <= 1.2e-41)) tmp = Float64(Float64(z * Float64(1.0 - log(t))) + t_1); else tmp = Float64(x + t_1); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = y + (b * (a - 0.5)); tmp = 0.0; if ((z <= -7.5e+80) || ~((z <= 1.2e-41))) tmp = (z * (1.0 - log(t))) + t_1; else tmp = x + t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(y + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[z, -7.5e+80], N[Not[LessEqual[z, 1.2e-41]], $MachinePrecision]], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + t$95$1), $MachinePrecision], N[(x + t$95$1), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := y + b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;z \leq -7.5 \cdot 10^{+80} \lor \neg \left(z \leq 1.2 \cdot 10^{-41}\right):\\
\;\;\;\;z \cdot \left(1 - \log t\right) + t_1\\
\mathbf{else}:\\
\;\;\;\;x + t_1\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ (- (+ z (+ x y)) (* z (log t))) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((z + (x + y)) - (z * Math.log(t))) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return ((z + (x + y)) - (z * math.log(t))) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(Float64(z + Float64(x + y)) - Float64(z * log(t))) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = ((z + (x + y)) - (z * log(t))) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(z * N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(z + \left(x + y\right)\right) - z \cdot \log t\right) + b \cdot \left(a - 0.5\right)
\end{array}
(FPCore (x y z t a b)
:precision binary64
(if (or (<= z -4.1e+276)
(and (not (<= z -3.5e+258))
(or (<= z -2.3e+232) (not (<= z 5.5e+240)))))
(* z (- 1.0 (log t)))
(+ (+ z (+ x y)) (* b (- a 0.5)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -4.1e+276) || (!(z <= -3.5e+258) && ((z <= -2.3e+232) || !(z <= 5.5e+240)))) {
tmp = z * (1.0 - log(t));
} else {
tmp = (z + (x + y)) + (b * (a - 0.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-4.1d+276)) .or. (.not. (z <= (-3.5d+258))) .and. (z <= (-2.3d+232)) .or. (.not. (z <= 5.5d+240))) then
tmp = z * (1.0d0 - log(t))
else
tmp = (z + (x + y)) + (b * (a - 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -4.1e+276) || (!(z <= -3.5e+258) && ((z <= -2.3e+232) || !(z <= 5.5e+240)))) {
tmp = z * (1.0 - Math.log(t));
} else {
tmp = (z + (x + y)) + (b * (a - 0.5));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -4.1e+276) or (not (z <= -3.5e+258) and ((z <= -2.3e+232) or not (z <= 5.5e+240))): tmp = z * (1.0 - math.log(t)) else: tmp = (z + (x + y)) + (b * (a - 0.5)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -4.1e+276) || (!(z <= -3.5e+258) && ((z <= -2.3e+232) || !(z <= 5.5e+240)))) tmp = Float64(z * Float64(1.0 - log(t))); else tmp = Float64(Float64(z + Float64(x + y)) + Float64(b * Float64(a - 0.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -4.1e+276) || (~((z <= -3.5e+258)) && ((z <= -2.3e+232) || ~((z <= 5.5e+240))))) tmp = z * (1.0 - log(t)); else tmp = (z + (x + y)) + (b * (a - 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -4.1e+276], And[N[Not[LessEqual[z, -3.5e+258]], $MachinePrecision], Or[LessEqual[z, -2.3e+232], N[Not[LessEqual[z, 5.5e+240]], $MachinePrecision]]]], N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -4.1 \cdot 10^{+276} \lor \neg \left(z \leq -3.5 \cdot 10^{+258}\right) \land \left(z \leq -2.3 \cdot 10^{+232} \lor \neg \left(z \leq 5.5 \cdot 10^{+240}\right)\right):\\
\;\;\;\;z \cdot \left(1 - \log t\right)\\
\mathbf{else}:\\
\;\;\;\;\left(z + \left(x + y\right)\right) + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= z -2.3e+232) (not (<= z 1.5e+201))) (+ (* z (- 1.0 (log t))) x) (+ (+ z (+ x y)) (* b (- a 0.5)))))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -2.3e+232) || !(z <= 1.5e+201)) {
tmp = (z * (1.0 - log(t))) + x;
} else {
tmp = (z + (x + y)) + (b * (a - 0.5));
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((z <= (-2.3d+232)) .or. (.not. (z <= 1.5d+201))) then
tmp = (z * (1.0d0 - log(t))) + x
else
tmp = (z + (x + y)) + (b * (a - 0.5d0))
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((z <= -2.3e+232) || !(z <= 1.5e+201)) {
tmp = (z * (1.0 - Math.log(t))) + x;
} else {
tmp = (z + (x + y)) + (b * (a - 0.5));
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (z <= -2.3e+232) or not (z <= 1.5e+201): tmp = (z * (1.0 - math.log(t))) + x else: tmp = (z + (x + y)) + (b * (a - 0.5)) return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((z <= -2.3e+232) || !(z <= 1.5e+201)) tmp = Float64(Float64(z * Float64(1.0 - log(t))) + x); else tmp = Float64(Float64(z + Float64(x + y)) + Float64(b * Float64(a - 0.5))); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((z <= -2.3e+232) || ~((z <= 1.5e+201))) tmp = (z * (1.0 - log(t))) + x; else tmp = (z + (x + y)) + (b * (a - 0.5)); end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[z, -2.3e+232], N[Not[LessEqual[z, 1.5e+201]], $MachinePrecision]], N[(N[(z * N[(1.0 - N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z \leq -2.3 \cdot 10^{+232} \lor \neg \left(z \leq 1.5 \cdot 10^{+201}\right):\\
\;\;\;\;z \cdot \left(1 - \log t\right) + x\\
\mathbf{else}:\\
\;\;\;\;\left(z + \left(x + y\right)\right) + b \cdot \left(a - 0.5\right)\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (let* ((t_1 (* b (- a 0.5)))) (if (or (<= t_1 -4e+81) (not (<= t_1 2e+57))) (+ y t_1) (+ x y))))
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -4e+81) || !(t_1 <= 2e+57)) {
tmp = y + t_1;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: t_1
real(8) :: tmp
t_1 = b * (a - 0.5d0)
if ((t_1 <= (-4d+81)) .or. (.not. (t_1 <= 2d+57))) then
tmp = y + t_1
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = b * (a - 0.5);
double tmp;
if ((t_1 <= -4e+81) || !(t_1 <= 2e+57)) {
tmp = y + t_1;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): t_1 = b * (a - 0.5) tmp = 0 if (t_1 <= -4e+81) or not (t_1 <= 2e+57): tmp = y + t_1 else: tmp = x + y return tmp
function code(x, y, z, t, a, b) t_1 = Float64(b * Float64(a - 0.5)) tmp = 0.0 if ((t_1 <= -4e+81) || !(t_1 <= 2e+57)) tmp = Float64(y + t_1); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) t_1 = b * (a - 0.5); tmp = 0.0; if ((t_1 <= -4e+81) || ~((t_1 <= 2e+57))) tmp = y + t_1; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$1, -4e+81], N[Not[LessEqual[t$95$1, 2e+57]], $MachinePrecision]], N[(y + t$95$1), $MachinePrecision], N[(x + y), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_1 := b \cdot \left(a - 0.5\right)\\
\mathbf{if}\;t_1 \leq -4 \cdot 10^{+81} \lor \neg \left(t_1 \leq 2 \cdot 10^{+57}\right):\\
\;\;\;\;y + t_1\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ (+ z (+ x y)) (* b (- a 0.5))))
double code(double x, double y, double z, double t, double a, double b) {
return (z + (x + y)) + (b * (a - 0.5));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = (z + (x + y)) + (b * (a - 0.5d0))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return (z + (x + y)) + (b * (a - 0.5));
}
def code(x, y, z, t, a, b): return (z + (x + y)) + (b * (a - 0.5))
function code(x, y, z, t, a, b) return Float64(Float64(z + Float64(x + y)) + Float64(b * Float64(a - 0.5))) end
function tmp = code(x, y, z, t, a, b) tmp = (z + (x + y)) + (b * (a - 0.5)); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(z + N[(x + y), $MachinePrecision]), $MachinePrecision] + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(z + \left(x + y\right)\right) + b \cdot \left(a - 0.5\right)
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -4.8e-18) (not (<= b 8.2e+43))) (* b (- a 0.5)) (+ x y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -4.8e-18) || !(b <= 8.2e+43)) {
tmp = b * (a - 0.5);
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-4.8d-18)) .or. (.not. (b <= 8.2d+43))) then
tmp = b * (a - 0.5d0)
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -4.8e-18) || !(b <= 8.2e+43)) {
tmp = b * (a - 0.5);
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -4.8e-18) or not (b <= 8.2e+43): tmp = b * (a - 0.5) else: tmp = x + y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -4.8e-18) || !(b <= 8.2e+43)) tmp = Float64(b * Float64(a - 0.5)); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -4.8e-18) || ~((b <= 8.2e+43))) tmp = b * (a - 0.5); else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -4.8e-18], N[Not[LessEqual[b, 8.2e+43]], $MachinePrecision]], N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -4.8 \cdot 10^{-18} \lor \neg \left(b \leq 8.2 \cdot 10^{+43}\right):\\
\;\;\;\;b \cdot \left(a - 0.5\right)\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ x (+ y (* b (- a 0.5)))))
double code(double x, double y, double z, double t, double a, double b) {
return x + (y + (b * (a - 0.5)));
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x + (y + (b * (a - 0.5d0)))
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x + (y + (b * (a - 0.5)));
}
def code(x, y, z, t, a, b): return x + (y + (b * (a - 0.5)))
function code(x, y, z, t, a, b) return Float64(x + Float64(y + Float64(b * Float64(a - 0.5)))) end
function tmp = code(x, y, z, t, a, b) tmp = x + (y + (b * (a - 0.5))); end
code[x_, y_, z_, t_, a_, b_] := N[(x + N[(y + N[(b * N[(a - 0.5), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y + b \cdot \left(a - 0.5\right)\right)
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (or (<= b -3.1e-22) (not (<= b 3.6e+61))) (* a b) (+ x y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -3.1e-22) || !(b <= 3.6e+61)) {
tmp = a * b;
} else {
tmp = x + y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if ((b <= (-3.1d-22)) .or. (.not. (b <= 3.6d+61))) then
tmp = a * b
else
tmp = x + y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if ((b <= -3.1e-22) || !(b <= 3.6e+61)) {
tmp = a * b;
} else {
tmp = x + y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if (b <= -3.1e-22) or not (b <= 3.6e+61): tmp = a * b else: tmp = x + y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if ((b <= -3.1e-22) || !(b <= 3.6e+61)) tmp = Float64(a * b); else tmp = Float64(x + y); end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if ((b <= -3.1e-22) || ~((b <= 3.6e+61))) tmp = a * b; else tmp = x + y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[Or[LessEqual[b, -3.1e-22], N[Not[LessEqual[b, 3.6e+61]], $MachinePrecision]], N[(a * b), $MachinePrecision], N[(x + y), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;b \leq -3.1 \cdot 10^{-22} \lor \neg \left(b \leq 3.6 \cdot 10^{+61}\right):\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;x + y\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= y -1.3e-296) x (if (<= y 1.2e+128) (* a b) y)))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.3e-296) {
tmp = x;
} else if (y <= 1.2e+128) {
tmp = a * b;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= (-1.3d-296)) then
tmp = x
else if (y <= 1.2d+128) then
tmp = a * b
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= -1.3e-296) {
tmp = x;
} else if (y <= 1.2e+128) {
tmp = a * b;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= -1.3e-296: tmp = x elif y <= 1.2e+128: tmp = a * b else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= -1.3e-296) tmp = x; elseif (y <= 1.2e+128) tmp = Float64(a * b); else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= -1.3e-296) tmp = x; elseif (y <= 1.2e+128) tmp = a * b; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, -1.3e-296], x, If[LessEqual[y, 1.2e+128], N[(a * b), $MachinePrecision], y]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq -1.3 \cdot 10^{-296}:\\
\;\;\;\;x\\
\mathbf{elif}\;y \leq 1.2 \cdot 10^{+128}:\\
\;\;\;\;a \cdot b\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 (if (<= y 3.6e+48) x y))
double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 3.6e+48) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
real(8) :: tmp
if (y <= 3.6d+48) then
tmp = x
else
tmp = y
end if
code = tmp
end function
public static double code(double x, double y, double z, double t, double a, double b) {
double tmp;
if (y <= 3.6e+48) {
tmp = x;
} else {
tmp = y;
}
return tmp;
}
def code(x, y, z, t, a, b): tmp = 0 if y <= 3.6e+48: tmp = x else: tmp = y return tmp
function code(x, y, z, t, a, b) tmp = 0.0 if (y <= 3.6e+48) tmp = x; else tmp = y; end return tmp end
function tmp_2 = code(x, y, z, t, a, b) tmp = 0.0; if (y <= 3.6e+48) tmp = x; else tmp = y; end tmp_2 = tmp; end
code[x_, y_, z_, t_, a_, b_] := If[LessEqual[y, 3.6e+48], x, y]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;y \leq 3.6 \cdot 10^{+48}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;y\\
\end{array}
\end{array}
(FPCore (x y z t a b) :precision binary64 x)
double code(double x, double y, double z, double t, double a, double b) {
return x;
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = x
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return x;
}
def code(x, y, z, t, a, b): return x
function code(x, y, z, t, a, b) return x end
function tmp = code(x, y, z, t, a, b) tmp = x; end
code[x_, y_, z_, t_, a_, b_] := x
\begin{array}{l}
\\
x
\end{array}
(FPCore (x y z t a b) :precision binary64 (+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b)))
double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - pow(log(t), 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b);
}
real(8) function code(x, y, z, t, a, b)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8), intent (in) :: a
real(8), intent (in) :: b
code = ((x + y) + (((1.0d0 - (log(t) ** 2.0d0)) * z) / (1.0d0 + log(t)))) + ((a - 0.5d0) * b)
end function
public static double code(double x, double y, double z, double t, double a, double b) {
return ((x + y) + (((1.0 - Math.pow(Math.log(t), 2.0)) * z) / (1.0 + Math.log(t)))) + ((a - 0.5) * b);
}
def code(x, y, z, t, a, b): return ((x + y) + (((1.0 - math.pow(math.log(t), 2.0)) * z) / (1.0 + math.log(t)))) + ((a - 0.5) * b)
function code(x, y, z, t, a, b) return Float64(Float64(Float64(x + y) + Float64(Float64(Float64(1.0 - (log(t) ^ 2.0)) * z) / Float64(1.0 + log(t)))) + Float64(Float64(a - 0.5) * b)) end
function tmp = code(x, y, z, t, a, b) tmp = ((x + y) + (((1.0 - (log(t) ^ 2.0)) * z) / (1.0 + log(t)))) + ((a - 0.5) * b); end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(x + y), $MachinePrecision] + N[(N[(N[(1.0 - N[Power[N[Log[t], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] * z), $MachinePrecision] / N[(1.0 + N[Log[t], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a - 0.5), $MachinePrecision] * b), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(\left(x + y\right) + \frac{\left(1 - {\log t}^{2}\right) \cdot z}{1 + \log t}\right) + \left(a - 0.5\right) \cdot b
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t a b)
:name "Numeric.SpecFunctions:logBeta from math-functions-0.1.5.2, A"
:precision binary64
:herbie-target
(+ (+ (+ x y) (/ (* (- 1.0 (pow (log t) 2.0)) z) (+ 1.0 (log t)))) (* (- a 0.5) b))
(+ (- (+ (+ x y) z) (* z (log t))) (* (- a 0.5) b)))