
(FPCore (x y) :precision binary64 (- (/ x (* y y)) 3.0))
double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (y * y)) - 3.0d0
end function
public static double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
def code(x, y): return (x / (y * y)) - 3.0
function code(x, y) return Float64(Float64(x / Float64(y * y)) - 3.0) end
function tmp = code(x, y) tmp = (x / (y * y)) - 3.0; end
code[x_, y_] := N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot y} - 3
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 6 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (- (/ x (* y y)) 3.0))
double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (y * y)) - 3.0d0
end function
public static double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
def code(x, y): return (x / (y * y)) - 3.0
function code(x, y) return Float64(Float64(x / Float64(y * y)) - 3.0) end
function tmp = code(x, y) tmp = (x / (y * y)) - 3.0; end
code[x_, y_] := N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot y} - 3
\end{array}
(FPCore (x y) :precision binary64 (- (/ (/ 1.0 y) (/ y x)) 3.0))
double code(double x, double y) {
return ((1.0 / y) / (y / x)) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 / y) / (y / x)) - 3.0d0
end function
public static double code(double x, double y) {
return ((1.0 / y) / (y / x)) - 3.0;
}
def code(x, y): return ((1.0 / y) / (y / x)) - 3.0
function code(x, y) return Float64(Float64(Float64(1.0 / y) / Float64(y / x)) - 3.0) end
function tmp = code(x, y) tmp = ((1.0 / y) / (y / x)) - 3.0; end
code[x_, y_] := N[(N[(N[(1.0 / y), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{1}{y}}{\frac{y}{x}} - 3
\end{array}
(FPCore (x y) :precision binary64 (- (* (/ 1.0 y) (/ x y)) 3.0))
double code(double x, double y) {
return ((1.0 / y) * (x / y)) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((1.0d0 / y) * (x / y)) - 3.0d0
end function
public static double code(double x, double y) {
return ((1.0 / y) * (x / y)) - 3.0;
}
def code(x, y): return ((1.0 / y) * (x / y)) - 3.0
function code(x, y) return Float64(Float64(Float64(1.0 / y) * Float64(x / y)) - 3.0) end
function tmp = code(x, y) tmp = ((1.0 / y) * (x / y)) - 3.0; end
code[x_, y_] := N[(N[(N[(1.0 / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y} \cdot \frac{x}{y} - 3
\end{array}
(FPCore (x y) :precision binary64 (- (/ 1.0 (* y (/ y x))) 3.0))
double code(double x, double y) {
return (1.0 / (y * (y / x))) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (1.0d0 / (y * (y / x))) - 3.0d0
end function
public static double code(double x, double y) {
return (1.0 / (y * (y / x))) - 3.0;
}
def code(x, y): return (1.0 / (y * (y / x))) - 3.0
function code(x, y) return Float64(Float64(1.0 / Float64(y * Float64(y / x))) - 3.0) end
function tmp = code(x, y) tmp = (1.0 / (y * (y / x))) - 3.0; end
code[x_, y_] := N[(N[(1.0 / N[(y * N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{y \cdot \frac{y}{x}} - 3
\end{array}
(FPCore (x y) :precision binary64 (- (/ x (* y y)) 3.0))
double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = (x / (y * y)) - 3.0d0
end function
public static double code(double x, double y) {
return (x / (y * y)) - 3.0;
}
def code(x, y): return (x / (y * y)) - 3.0
function code(x, y) return Float64(Float64(x / Float64(y * y)) - 3.0) end
function tmp = code(x, y) tmp = (x / (y * y)) - 3.0; end
code[x_, y_] := N[(N[(x / N[(y * y), $MachinePrecision]), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{x}{y \cdot y} - 3
\end{array}
(FPCore (x y) :precision binary64 (- (/ (/ x y) y) 3.0))
double code(double x, double y) {
return ((x / y) / y) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / y) / y) - 3.0d0
end function
public static double code(double x, double y) {
return ((x / y) / y) - 3.0;
}
def code(x, y): return ((x / y) / y) - 3.0
function code(x, y) return Float64(Float64(Float64(x / y) / y) - 3.0) end
function tmp = code(x, y) tmp = ((x / y) / y) - 3.0; end
code[x_, y_] := N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{y}}{y} - 3
\end{array}
(FPCore (x y) :precision binary64 -3.0)
double code(double x, double y) {
return -3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = -3.0d0
end function
public static double code(double x, double y) {
return -3.0;
}
def code(x, y): return -3.0
function code(x, y) return -3.0 end
function tmp = code(x, y) tmp = -3.0; end
code[x_, y_] := -3.0
\begin{array}{l}
\\
-3
\end{array}
(FPCore (x y) :precision binary64 (- (/ (/ x y) y) 3.0))
double code(double x, double y) {
return ((x / y) / y) - 3.0;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x / y) / y) - 3.0d0
end function
public static double code(double x, double y) {
return ((x / y) / y) - 3.0;
}
def code(x, y): return ((x / y) / y) - 3.0
function code(x, y) return Float64(Float64(Float64(x / y) / y) - 3.0) end
function tmp = code(x, y) tmp = ((x / y) / y) - 3.0; end
code[x_, y_] := N[(N[(N[(x / y), $MachinePrecision] / y), $MachinePrecision] - 3.0), $MachinePrecision]
\begin{array}{l}
\\
\frac{\frac{x}{y}}{y} - 3
\end{array}
herbie shell --seed 2023343
(FPCore (x y)
:name "Statistics.Sample:$skurtosis from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(- (/ (/ x y) y) 3.0)
(- (/ x (* y y)) 3.0))