
(FPCore (x y z t) :precision binary64 (+ x (* (* y z) (- (tanh (/ t y)) (tanh (/ x y))))))
double code(double x, double y, double z, double t) {
return x + ((y * z) * (tanh((t / y)) - tanh((x / y))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * z) * (tanh((t / y)) - tanh((x / y))))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * z) * (Math.tanh((t / y)) - Math.tanh((x / y))));
}
def code(x, y, z, t): return x + ((y * z) * (math.tanh((t / y)) - math.tanh((x / y))))
function code(x, y, z, t) return Float64(x + Float64(Float64(y * z) * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y))))) end
function tmp = code(x, y, z, t) tmp = x + ((y * z) * (tanh((t / y)) - tanh((x / y)))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * z), $MachinePrecision] * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 10 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z t) :precision binary64 (+ x (* (* y z) (- (tanh (/ t y)) (tanh (/ x y))))))
double code(double x, double y, double z, double t) {
return x + ((y * z) * (tanh((t / y)) - tanh((x / y))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + ((y * z) * (tanh((t / y)) - tanh((x / y))))
end function
public static double code(double x, double y, double z, double t) {
return x + ((y * z) * (Math.tanh((t / y)) - Math.tanh((x / y))));
}
def code(x, y, z, t): return x + ((y * z) * (math.tanh((t / y)) - math.tanh((x / y))))
function code(x, y, z, t) return Float64(x + Float64(Float64(y * z) * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y))))) end
function tmp = code(x, y, z, t) tmp = x + ((y * z) * (tanh((t / y)) - tanh((x / y)))); end
code[x_, y_, z_, t_] := N[(x + N[(N[(y * z), $MachinePrecision] * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + \left(y \cdot z\right) \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m z t)
:precision binary64
(let* ((t_1 (tanh (/ t y_m))))
(if (<= y_m 1e+153)
(+ x (* y_m (* z (- t_1 (tanh (/ x y_m))))))
(+ x (* z (- (* y_m t_1) x))))))y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double t_1 = tanh((t / y_m));
double tmp;
if (y_m <= 1e+153) {
tmp = x + (y_m * (z * (t_1 - tanh((x / y_m)))));
} else {
tmp = x + (z * ((y_m * t_1) - x));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = tanh((t / y_m))
if (y_m <= 1d+153) then
tmp = x + (y_m * (z * (t_1 - tanh((x / y_m)))))
else
tmp = x + (z * ((y_m * t_1) - x))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double t_1 = Math.tanh((t / y_m));
double tmp;
if (y_m <= 1e+153) {
tmp = x + (y_m * (z * (t_1 - Math.tanh((x / y_m)))));
} else {
tmp = x + (z * ((y_m * t_1) - x));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): t_1 = math.tanh((t / y_m)) tmp = 0 if y_m <= 1e+153: tmp = x + (y_m * (z * (t_1 - math.tanh((x / y_m))))) else: tmp = x + (z * ((y_m * t_1) - x)) return tmp
y_m = abs(y) function code(x, y_m, z, t) t_1 = tanh(Float64(t / y_m)) tmp = 0.0 if (y_m <= 1e+153) tmp = Float64(x + Float64(y_m * Float64(z * Float64(t_1 - tanh(Float64(x / y_m)))))); else tmp = Float64(x + Float64(z * Float64(Float64(y_m * t_1) - x))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) t_1 = tanh((t / y_m)); tmp = 0.0; if (y_m <= 1e+153) tmp = x + (y_m * (z * (t_1 - tanh((x / y_m))))); else tmp = x + (z * ((y_m * t_1) - x)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_, z_, t_] := Block[{t$95$1 = N[Tanh[N[(t / y$95$m), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y$95$m, 1e+153], N[(x + N[(y$95$m * N[(z * N[(t$95$1 - N[Tanh[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(N[(y$95$m * t$95$1), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_1 := \tanh \left(\frac{t}{y_m}\right)\\
\mathbf{if}\;y_m \leq 10^{+153}:\\
\;\;\;\;x + y_m \cdot \left(z \cdot \left(t_1 - \tanh \left(\frac{x}{y_m}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y_m \cdot t_1 - x\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 (fma z (* y_m (- (tanh (/ t y_m)) (tanh (/ x y_m)))) x))
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
return fma(z, (y_m * (tanh((t / y_m)) - tanh((x / y_m)))), x);
}
y_m = abs(y) function code(x, y_m, z, t) return fma(z, Float64(y_m * Float64(tanh(Float64(t / y_m)) - tanh(Float64(x / y_m)))), x) end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := N[(z * N[(y$95$m * N[(N[Tanh[N[(t / y$95$m), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\mathsf{fma}\left(z, y_m \cdot \left(\tanh \left(\frac{t}{y_m}\right) - \tanh \left(\frac{x}{y_m}\right)\right), x\right)
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 (let* ((t_1 (* y_m (tanh (/ t y_m))))) (if (<= y_m 4500000.0) (fma z t_1 x) (+ x (* z (- t_1 x))))))
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double t_1 = y_m * tanh((t / y_m));
double tmp;
if (y_m <= 4500000.0) {
tmp = fma(z, t_1, x);
} else {
tmp = x + (z * (t_1 - x));
}
return tmp;
}
y_m = abs(y) function code(x, y_m, z, t) t_1 = Float64(y_m * tanh(Float64(t / y_m))) tmp = 0.0 if (y_m <= 4500000.0) tmp = fma(z, t_1, x); else tmp = Float64(x + Float64(z * Float64(t_1 - x))); end return tmp end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_, z_, t_] := Block[{t$95$1 = N[(y$95$m * N[Tanh[N[(t / y$95$m), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$95$m, 4500000.0], N[(z * t$95$1 + x), $MachinePrecision], N[(x + N[(z * N[(t$95$1 - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_1 := y_m \cdot \tanh \left(\frac{t}{y_m}\right)\\
\mathbf{if}\;y_m \leq 4500000:\\
\;\;\;\;\mathsf{fma}\left(z, t_1, x\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(t_1 - x\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m z t)
:precision binary64
(let* ((t_1 (tanh (/ t y_m))))
(if (<= y_m 280000.0)
(+ x (* t_1 (* z y_m)))
(+ x (* z (- (* y_m t_1) x))))))y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double t_1 = tanh((t / y_m));
double tmp;
if (y_m <= 280000.0) {
tmp = x + (t_1 * (z * y_m));
} else {
tmp = x + (z * ((y_m * t_1) - x));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = tanh((t / y_m))
if (y_m <= 280000.0d0) then
tmp = x + (t_1 * (z * y_m))
else
tmp = x + (z * ((y_m * t_1) - x))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double t_1 = Math.tanh((t / y_m));
double tmp;
if (y_m <= 280000.0) {
tmp = x + (t_1 * (z * y_m));
} else {
tmp = x + (z * ((y_m * t_1) - x));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): t_1 = math.tanh((t / y_m)) tmp = 0 if y_m <= 280000.0: tmp = x + (t_1 * (z * y_m)) else: tmp = x + (z * ((y_m * t_1) - x)) return tmp
y_m = abs(y) function code(x, y_m, z, t) t_1 = tanh(Float64(t / y_m)) tmp = 0.0 if (y_m <= 280000.0) tmp = Float64(x + Float64(t_1 * Float64(z * y_m))); else tmp = Float64(x + Float64(z * Float64(Float64(y_m * t_1) - x))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) t_1 = tanh((t / y_m)); tmp = 0.0; if (y_m <= 280000.0) tmp = x + (t_1 * (z * y_m)); else tmp = x + (z * ((y_m * t_1) - x)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_, z_, t_] := Block[{t$95$1 = N[Tanh[N[(t / y$95$m), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[y$95$m, 280000.0], N[(x + N[(t$95$1 * N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(N[(y$95$m * t$95$1), $MachinePrecision] - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_1 := \tanh \left(\frac{t}{y_m}\right)\\
\mathbf{if}\;y_m \leq 280000:\\
\;\;\;\;x + t_1 \cdot \left(z \cdot y_m\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(y_m \cdot t_1 - x\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 (if (<= y_m 3.3e+134) (+ x (* (tanh (/ t y_m)) (* z y_m))) (+ x (* z (- t x)))))
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 3.3e+134) {
tmp = x + (tanh((t / y_m)) * (z * y_m));
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y_m <= 3.3d+134) then
tmp = x + (tanh((t / y_m)) * (z * y_m))
else
tmp = x + (z * (t - x))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 3.3e+134) {
tmp = x + (Math.tanh((t / y_m)) * (z * y_m));
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): tmp = 0 if y_m <= 3.3e+134: tmp = x + (math.tanh((t / y_m)) * (z * y_m)) else: tmp = x + (z * (t - x)) return tmp
y_m = abs(y) function code(x, y_m, z, t) tmp = 0.0 if (y_m <= 3.3e+134) tmp = Float64(x + Float64(tanh(Float64(t / y_m)) * Float64(z * y_m))); else tmp = Float64(x + Float64(z * Float64(t - x))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) tmp = 0.0; if (y_m <= 3.3e+134) tmp = x + (tanh((t / y_m)) * (z * y_m)); else tmp = x + (z * (t - x)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := If[LessEqual[y$95$m, 3.3e+134], N[(x + N[(N[Tanh[N[(t / y$95$m), $MachinePrecision]], $MachinePrecision] * N[(z * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x + N[(z * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 3.3 \cdot 10^{+134}:\\
\;\;\;\;x + \tanh \left(\frac{t}{y_m}\right) \cdot \left(z \cdot y_m\right)\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(t - x\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m z t)
:precision binary64
(if (<= y_m 1.8e+28)
x
(if (or (<= y_m 1.28e+151) (not (<= y_m 2.3e+225)))
(+ x (* z t))
(* x (- 1.0 z)))))y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 1.8e+28) {
tmp = x;
} else if ((y_m <= 1.28e+151) || !(y_m <= 2.3e+225)) {
tmp = x + (z * t);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y_m <= 1.8d+28) then
tmp = x
else if ((y_m <= 1.28d+151) .or. (.not. (y_m <= 2.3d+225))) then
tmp = x + (z * t)
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 1.8e+28) {
tmp = x;
} else if ((y_m <= 1.28e+151) || !(y_m <= 2.3e+225)) {
tmp = x + (z * t);
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): tmp = 0 if y_m <= 1.8e+28: tmp = x elif (y_m <= 1.28e+151) or not (y_m <= 2.3e+225): tmp = x + (z * t) else: tmp = x * (1.0 - z) return tmp
y_m = abs(y) function code(x, y_m, z, t) tmp = 0.0 if (y_m <= 1.8e+28) tmp = x; elseif ((y_m <= 1.28e+151) || !(y_m <= 2.3e+225)) tmp = Float64(x + Float64(z * t)); else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) tmp = 0.0; if (y_m <= 1.8e+28) tmp = x; elseif ((y_m <= 1.28e+151) || ~((y_m <= 2.3e+225))) tmp = x + (z * t); else tmp = x * (1.0 - z); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := If[LessEqual[y$95$m, 1.8e+28], x, If[Or[LessEqual[y$95$m, 1.28e+151], N[Not[LessEqual[y$95$m, 2.3e+225]], $MachinePrecision]], N[(x + N[(z * t), $MachinePrecision]), $MachinePrecision], N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 1.8 \cdot 10^{+28}:\\
\;\;\;\;x\\
\mathbf{elif}\;y_m \leq 1.28 \cdot 10^{+151} \lor \neg \left(y_m \leq 2.3 \cdot 10^{+225}\right):\\
\;\;\;\;x + z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 (if (<= y_m 3.6e+44) x (+ x (* z (- t x)))))
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 3.6e+44) {
tmp = x;
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y_m <= 3.6d+44) then
tmp = x
else
tmp = x + (z * (t - x))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 3.6e+44) {
tmp = x;
} else {
tmp = x + (z * (t - x));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): tmp = 0 if y_m <= 3.6e+44: tmp = x else: tmp = x + (z * (t - x)) return tmp
y_m = abs(y) function code(x, y_m, z, t) tmp = 0.0 if (y_m <= 3.6e+44) tmp = x; else tmp = Float64(x + Float64(z * Float64(t - x))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) tmp = 0.0; if (y_m <= 3.6e+44) tmp = x; else tmp = x + (z * (t - x)); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := If[LessEqual[y$95$m, 3.6e+44], x, N[(x + N[(z * N[(t - x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 3.6 \cdot 10^{+44}:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x + z \cdot \left(t - x\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 (if (<= x -2e-240) x (if (<= x 2.8e-230) (* z t) x)))
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double tmp;
if (x <= -2e-240) {
tmp = x;
} else if (x <= 2.8e-230) {
tmp = z * t;
} else {
tmp = x;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (x <= (-2d-240)) then
tmp = x
else if (x <= 2.8d-230) then
tmp = z * t
else
tmp = x
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double tmp;
if (x <= -2e-240) {
tmp = x;
} else if (x <= 2.8e-230) {
tmp = z * t;
} else {
tmp = x;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): tmp = 0 if x <= -2e-240: tmp = x elif x <= 2.8e-230: tmp = z * t else: tmp = x return tmp
y_m = abs(y) function code(x, y_m, z, t) tmp = 0.0 if (x <= -2e-240) tmp = x; elseif (x <= 2.8e-230) tmp = Float64(z * t); else tmp = x; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) tmp = 0.0; if (x <= -2e-240) tmp = x; elseif (x <= 2.8e-230) tmp = z * t; else tmp = x; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := If[LessEqual[x, -2e-240], x, If[LessEqual[x, 2.8e-230], N[(z * t), $MachinePrecision], x]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;x \leq -2 \cdot 10^{-240}:\\
\;\;\;\;x\\
\mathbf{elif}\;x \leq 2.8 \cdot 10^{-230}:\\
\;\;\;\;z \cdot t\\
\mathbf{else}:\\
\;\;\;\;x\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 (if (<= y_m 2800000.0) x (* x (- 1.0 z))))
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 2800000.0) {
tmp = x;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if (y_m <= 2800000.0d0) then
tmp = x
else
tmp = x * (1.0d0 - z)
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
double tmp;
if (y_m <= 2800000.0) {
tmp = x;
} else {
tmp = x * (1.0 - z);
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m, z, t): tmp = 0 if y_m <= 2800000.0: tmp = x else: tmp = x * (1.0 - z) return tmp
y_m = abs(y) function code(x, y_m, z, t) tmp = 0.0 if (y_m <= 2800000.0) tmp = x; else tmp = Float64(x * Float64(1.0 - z)); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m, z, t) tmp = 0.0; if (y_m <= 2800000.0) tmp = x; else tmp = x * (1.0 - z); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := If[LessEqual[y$95$m, 2800000.0], x, N[(x * N[(1.0 - z), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 2800000:\\
\;\;\;\;x\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(1 - z\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m z t) :precision binary64 x)
y_m = fabs(y);
double code(double x, double y_m, double z, double t) {
return x;
}
y_m = abs(y)
real(8) function code(x, y_m, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x
end function
y_m = Math.abs(y);
public static double code(double x, double y_m, double z, double t) {
return x;
}
y_m = math.fabs(y) def code(x, y_m, z, t): return x
y_m = abs(y) function code(x, y_m, z, t) return x end
y_m = abs(y); function tmp = code(x, y_m, z, t) tmp = x; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_, z_, t_] := x
\begin{array}{l}
y_m = \left|y\right|
\\
x
\end{array}
(FPCore (x y z t) :precision binary64 (+ x (* y (* z (- (tanh (/ t y)) (tanh (/ x y)))))))
double code(double x, double y, double z, double t) {
return x + (y * (z * (tanh((t / y)) - tanh((x / y)))));
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x + (y * (z * (tanh((t / y)) - tanh((x / y)))))
end function
public static double code(double x, double y, double z, double t) {
return x + (y * (z * (Math.tanh((t / y)) - Math.tanh((x / y)))));
}
def code(x, y, z, t): return x + (y * (z * (math.tanh((t / y)) - math.tanh((x / y)))))
function code(x, y, z, t) return Float64(x + Float64(y * Float64(z * Float64(tanh(Float64(t / y)) - tanh(Float64(x / y)))))) end
function tmp = code(x, y, z, t) tmp = x + (y * (z * (tanh((t / y)) - tanh((x / y))))); end
code[x_, y_, z_, t_] := N[(x + N[(y * N[(z * N[(N[Tanh[N[(t / y), $MachinePrecision]], $MachinePrecision] - N[Tanh[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
x + y \cdot \left(z \cdot \left(\tanh \left(\frac{t}{y}\right) - \tanh \left(\frac{x}{y}\right)\right)\right)
\end{array}
herbie shell --seed 2023343
(FPCore (x y z t)
:name "SynthBasics:moogVCF from YampaSynth-0.2"
:precision binary64
:herbie-target
(+ x (* y (* z (- (tanh (/ t y)) (tanh (/ x y))))))
(+ x (* (* y z) (- (tanh (/ t y)) (tanh (/ x y))))))