2tan (problem 3.3.2)

Percentage Accurate: 42.7% → 99.6%
Time: 18.1s
Alternatives: 9
Speedup: 2.0×

Specification

?
\[\begin{array}{l} \\ \tan \left(x + \varepsilon\right) - \tan x \end{array} \]
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
	return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
	return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps):
	return math.tan((x + eps)) - math.tan(x)
function code(x, eps)
	return Float64(tan(Float64(x + eps)) - tan(x))
end
function tmp = code(x, eps)
	tmp = tan((x + eps)) - tan(x);
end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}

Sampling outcomes in binary64 precision:

Local Percentage Accuracy vs ?

The average percentage accuracy by input value. Horizontal axis shows value of an input variable; the variable is choosen in the title. Vertical axis is accuracy; higher is better. Red represent the original program, while blue represents Herbie's suggestion. These can be toggled with buttons below the plot. The line is an average while dots represent individual samples.

Accuracy vs Speed?

Herbie found 9 alternatives:

AlternativeAccuracySpeedup
The accuracy (vertical axis) and speed (horizontal axis) of each alternatives. Up and to the right is better. The red square shows the initial program, and each blue circle shows an alternative.The line shows the best available speed-accuracy tradeoffs.

Initial Program: 42.7% accurate, 1.0× speedup?

\[\begin{array}{l} \\ \tan \left(x + \varepsilon\right) - \tan x \end{array} \]
(FPCore (x eps) :precision binary64 (- (tan (+ x eps)) (tan x)))
double code(double x, double eps) {
	return tan((x + eps)) - tan(x);
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    code = tan((x + eps)) - tan(x)
end function
public static double code(double x, double eps) {
	return Math.tan((x + eps)) - Math.tan(x);
}
def code(x, eps):
	return math.tan((x + eps)) - math.tan(x)
function code(x, eps)
	return Float64(tan(Float64(x + eps)) - tan(x))
end
function tmp = code(x, eps)
	tmp = tan((x + eps)) - tan(x);
end
code[x_, eps_] := N[(N[Tan[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\tan \left(x + \varepsilon\right) - \tan x
\end{array}

Alternative 1: 99.6% accurate, 0.1× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := {\sin x}^{2}\\ t_1 := \frac{\sin \varepsilon}{\cos \varepsilon}\\ t_2 := \tan x + \tan \varepsilon\\ t_3 := 1 - \tan x \cdot \tan \varepsilon\\ \mathbf{if}\;\varepsilon \leq -0.0063:\\ \;\;\;\;\frac{t_2}{t_3} - \tan x\\ \mathbf{elif}\;\varepsilon \leq 0.007:\\ \;\;\;\;\frac{t_1}{1 - t_1 \cdot \frac{\sin x}{\cos x}} + \frac{\mathsf{fma}\left(0.13333333333333333, t_0 \cdot {\varepsilon}^{5}, t_0 \cdot \left(\varepsilon + 0.3333333333333333 \cdot {\varepsilon}^{3}\right)\right)}{t_3 \cdot {\cos x}^{2}}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{1}{t_3}, t_2, -\tan x\right)\\ \end{array} \end{array} \]
(FPCore (x eps)
 :precision binary64
 (let* ((t_0 (pow (sin x) 2.0))
        (t_1 (/ (sin eps) (cos eps)))
        (t_2 (+ (tan x) (tan eps)))
        (t_3 (- 1.0 (* (tan x) (tan eps)))))
   (if (<= eps -0.0063)
     (- (/ t_2 t_3) (tan x))
     (if (<= eps 0.007)
       (+
        (/ t_1 (- 1.0 (* t_1 (/ (sin x) (cos x)))))
        (/
         (fma
          0.13333333333333333
          (* t_0 (pow eps 5.0))
          (* t_0 (+ eps (* 0.3333333333333333 (pow eps 3.0)))))
         (* t_3 (pow (cos x) 2.0))))
       (fma (/ 1.0 t_3) t_2 (- (tan x)))))))
double code(double x, double eps) {
	double t_0 = pow(sin(x), 2.0);
	double t_1 = sin(eps) / cos(eps);
	double t_2 = tan(x) + tan(eps);
	double t_3 = 1.0 - (tan(x) * tan(eps));
	double tmp;
	if (eps <= -0.0063) {
		tmp = (t_2 / t_3) - tan(x);
	} else if (eps <= 0.007) {
		tmp = (t_1 / (1.0 - (t_1 * (sin(x) / cos(x))))) + (fma(0.13333333333333333, (t_0 * pow(eps, 5.0)), (t_0 * (eps + (0.3333333333333333 * pow(eps, 3.0))))) / (t_3 * pow(cos(x), 2.0)));
	} else {
		tmp = fma((1.0 / t_3), t_2, -tan(x));
	}
	return tmp;
}
function code(x, eps)
	t_0 = sin(x) ^ 2.0
	t_1 = Float64(sin(eps) / cos(eps))
	t_2 = Float64(tan(x) + tan(eps))
	t_3 = Float64(1.0 - Float64(tan(x) * tan(eps)))
	tmp = 0.0
	if (eps <= -0.0063)
		tmp = Float64(Float64(t_2 / t_3) - tan(x));
	elseif (eps <= 0.007)
		tmp = Float64(Float64(t_1 / Float64(1.0 - Float64(t_1 * Float64(sin(x) / cos(x))))) + Float64(fma(0.13333333333333333, Float64(t_0 * (eps ^ 5.0)), Float64(t_0 * Float64(eps + Float64(0.3333333333333333 * (eps ^ 3.0))))) / Float64(t_3 * (cos(x) ^ 2.0))));
	else
		tmp = fma(Float64(1.0 / t_3), t_2, Float64(-tan(x)));
	end
	return tmp
end
code[x_, eps_] := Block[{t$95$0 = N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]}, Block[{t$95$1 = N[(N[Sin[eps], $MachinePrecision] / N[Cos[eps], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[eps, -0.0063], N[(N[(t$95$2 / t$95$3), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[eps, 0.007], N[(N[(t$95$1 / N[(1.0 - N[(t$95$1 * N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(0.13333333333333333 * N[(t$95$0 * N[Power[eps, 5.0], $MachinePrecision]), $MachinePrecision] + N[(t$95$0 * N[(eps + N[(0.3333333333333333 * N[Power[eps, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t$95$3 * N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$3), $MachinePrecision] * t$95$2 + (-N[Tan[x], $MachinePrecision])), $MachinePrecision]]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := {\sin x}^{2}\\
t_1 := \frac{\sin \varepsilon}{\cos \varepsilon}\\
t_2 := \tan x + \tan \varepsilon\\
t_3 := 1 - \tan x \cdot \tan \varepsilon\\
\mathbf{if}\;\varepsilon \leq -0.0063:\\
\;\;\;\;\frac{t_2}{t_3} - \tan x\\

\mathbf{elif}\;\varepsilon \leq 0.007:\\
\;\;\;\;\frac{t_1}{1 - t_1 \cdot \frac{\sin x}{\cos x}} + \frac{\mathsf{fma}\left(0.13333333333333333, t_0 \cdot {\varepsilon}^{5}, t_0 \cdot \left(\varepsilon + 0.3333333333333333 \cdot {\varepsilon}^{3}\right)\right)}{t_3 \cdot {\cos x}^{2}}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{t_3}, t_2, -\tan x\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 2: 99.1% accurate, 0.2× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \frac{\sin \varepsilon}{\cos \varepsilon}\\ t_1 := \tan x + \tan \varepsilon\\ t_2 := 1 - \tan x \cdot \tan \varepsilon\\ \mathbf{if}\;\varepsilon \leq -7.8 \cdot 10^{-9}:\\ \;\;\;\;\frac{t_1}{t_2} - \tan x\\ \mathbf{elif}\;\varepsilon \leq 1.25 \cdot 10^{-19}:\\ \;\;\;\;\frac{t_0}{1 - t_0 \cdot \frac{\sin x}{\cos x}} + \frac{\varepsilon \cdot {\sin x}^{2}}{{\cos x}^{2}}\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{1}{t_2}, t_1, -\tan x\right)\\ \end{array} \end{array} \]
(FPCore (x eps)
 :precision binary64
 (let* ((t_0 (/ (sin eps) (cos eps)))
        (t_1 (+ (tan x) (tan eps)))
        (t_2 (- 1.0 (* (tan x) (tan eps)))))
   (if (<= eps -7.8e-9)
     (- (/ t_1 t_2) (tan x))
     (if (<= eps 1.25e-19)
       (+
        (/ t_0 (- 1.0 (* t_0 (/ (sin x) (cos x)))))
        (/ (* eps (pow (sin x) 2.0)) (pow (cos x) 2.0)))
       (fma (/ 1.0 t_2) t_1 (- (tan x)))))))
double code(double x, double eps) {
	double t_0 = sin(eps) / cos(eps);
	double t_1 = tan(x) + tan(eps);
	double t_2 = 1.0 - (tan(x) * tan(eps));
	double tmp;
	if (eps <= -7.8e-9) {
		tmp = (t_1 / t_2) - tan(x);
	} else if (eps <= 1.25e-19) {
		tmp = (t_0 / (1.0 - (t_0 * (sin(x) / cos(x))))) + ((eps * pow(sin(x), 2.0)) / pow(cos(x), 2.0));
	} else {
		tmp = fma((1.0 / t_2), t_1, -tan(x));
	}
	return tmp;
}
function code(x, eps)
	t_0 = Float64(sin(eps) / cos(eps))
	t_1 = Float64(tan(x) + tan(eps))
	t_2 = Float64(1.0 - Float64(tan(x) * tan(eps)))
	tmp = 0.0
	if (eps <= -7.8e-9)
		tmp = Float64(Float64(t_1 / t_2) - tan(x));
	elseif (eps <= 1.25e-19)
		tmp = Float64(Float64(t_0 / Float64(1.0 - Float64(t_0 * Float64(sin(x) / cos(x))))) + Float64(Float64(eps * (sin(x) ^ 2.0)) / (cos(x) ^ 2.0)));
	else
		tmp = fma(Float64(1.0 / t_2), t_1, Float64(-tan(x)));
	end
	return tmp
end
code[x_, eps_] := Block[{t$95$0 = N[(N[Sin[eps], $MachinePrecision] / N[Cos[eps], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[eps, -7.8e-9], N[(N[(t$95$1 / t$95$2), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[eps, 1.25e-19], N[(N[(t$95$0 / N[(1.0 - N[(t$95$0 * N[(N[Sin[x], $MachinePrecision] / N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(eps * N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$2), $MachinePrecision] * t$95$1 + (-N[Tan[x], $MachinePrecision])), $MachinePrecision]]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \frac{\sin \varepsilon}{\cos \varepsilon}\\
t_1 := \tan x + \tan \varepsilon\\
t_2 := 1 - \tan x \cdot \tan \varepsilon\\
\mathbf{if}\;\varepsilon \leq -7.8 \cdot 10^{-9}:\\
\;\;\;\;\frac{t_1}{t_2} - \tan x\\

\mathbf{elif}\;\varepsilon \leq 1.25 \cdot 10^{-19}:\\
\;\;\;\;\frac{t_0}{1 - t_0 \cdot \frac{\sin x}{\cos x}} + \frac{\varepsilon \cdot {\sin x}^{2}}{{\cos x}^{2}}\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{t_2}, t_1, -\tan x\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 3: 99.1% accurate, 0.3× speedup?

\[\begin{array}{l} \\ \begin{array}{l} t_0 := \tan x + \tan \varepsilon\\ t_1 := 1 - \tan x \cdot \tan \varepsilon\\ \mathbf{if}\;\varepsilon \leq -3.75 \cdot 10^{-9}:\\ \;\;\;\;\frac{t_0}{t_1} - \tan x\\ \mathbf{elif}\;\varepsilon \leq 1.25 \cdot 10^{-19}:\\ \;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\ \mathbf{else}:\\ \;\;\;\;\mathsf{fma}\left(\frac{1}{t_1}, t_0, -\tan x\right)\\ \end{array} \end{array} \]
(FPCore (x eps)
 :precision binary64
 (let* ((t_0 (+ (tan x) (tan eps))) (t_1 (- 1.0 (* (tan x) (tan eps)))))
   (if (<= eps -3.75e-9)
     (- (/ t_0 t_1) (tan x))
     (if (<= eps 1.25e-19)
       (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))
       (fma (/ 1.0 t_1) t_0 (- (tan x)))))))
double code(double x, double eps) {
	double t_0 = tan(x) + tan(eps);
	double t_1 = 1.0 - (tan(x) * tan(eps));
	double tmp;
	if (eps <= -3.75e-9) {
		tmp = (t_0 / t_1) - tan(x);
	} else if (eps <= 1.25e-19) {
		tmp = eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
	} else {
		tmp = fma((1.0 / t_1), t_0, -tan(x));
	}
	return tmp;
}
function code(x, eps)
	t_0 = Float64(tan(x) + tan(eps))
	t_1 = Float64(1.0 - Float64(tan(x) * tan(eps)))
	tmp = 0.0
	if (eps <= -3.75e-9)
		tmp = Float64(Float64(t_0 / t_1) - tan(x));
	elseif (eps <= 1.25e-19)
		tmp = Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0))));
	else
		tmp = fma(Float64(1.0 / t_1), t_0, Float64(-tan(x)));
	end
	return tmp
end
code[x_, eps_] := Block[{t$95$0 = N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[eps, -3.75e-9], N[(N[(t$95$0 / t$95$1), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision], If[LessEqual[eps, 1.25e-19], N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / t$95$1), $MachinePrecision] * t$95$0 + (-N[Tan[x], $MachinePrecision])), $MachinePrecision]]]]]
\begin{array}{l}

\\
\begin{array}{l}
t_0 := \tan x + \tan \varepsilon\\
t_1 := 1 - \tan x \cdot \tan \varepsilon\\
\mathbf{if}\;\varepsilon \leq -3.75 \cdot 10^{-9}:\\
\;\;\;\;\frac{t_0}{t_1} - \tan x\\

\mathbf{elif}\;\varepsilon \leq 1.25 \cdot 10^{-19}:\\
\;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\

\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(\frac{1}{t_1}, t_0, -\tan x\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 4: 99.1% accurate, 0.4× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\varepsilon \leq -3.55 \cdot 10^{-9} \lor \neg \left(\varepsilon \leq 1.25 \cdot 10^{-19}\right):\\ \;\;\;\;\frac{\tan x + \tan \varepsilon}{1 - \tan x \cdot \tan \varepsilon} - \tan x\\ \mathbf{else}:\\ \;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\ \end{array} \end{array} \]
(FPCore (x eps)
 :precision binary64
 (if (or (<= eps -3.55e-9) (not (<= eps 1.25e-19)))
   (- (/ (+ (tan x) (tan eps)) (- 1.0 (* (tan x) (tan eps)))) (tan x))
   (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))))
double code(double x, double eps) {
	double tmp;
	if ((eps <= -3.55e-9) || !(eps <= 1.25e-19)) {
		tmp = ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x);
	} else {
		tmp = eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
	}
	return tmp;
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    real(8) :: tmp
    if ((eps <= (-3.55d-9)) .or. (.not. (eps <= 1.25d-19))) then
        tmp = ((tan(x) + tan(eps)) / (1.0d0 - (tan(x) * tan(eps)))) - tan(x)
    else
        tmp = eps * (1.0d0 + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
    end if
    code = tmp
end function
public static double code(double x, double eps) {
	double tmp;
	if ((eps <= -3.55e-9) || !(eps <= 1.25e-19)) {
		tmp = ((Math.tan(x) + Math.tan(eps)) / (1.0 - (Math.tan(x) * Math.tan(eps)))) - Math.tan(x);
	} else {
		tmp = eps * (1.0 + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
	}
	return tmp;
}
def code(x, eps):
	tmp = 0
	if (eps <= -3.55e-9) or not (eps <= 1.25e-19):
		tmp = ((math.tan(x) + math.tan(eps)) / (1.0 - (math.tan(x) * math.tan(eps)))) - math.tan(x)
	else:
		tmp = eps * (1.0 + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
	return tmp
function code(x, eps)
	tmp = 0.0
	if ((eps <= -3.55e-9) || !(eps <= 1.25e-19))
		tmp = Float64(Float64(Float64(tan(x) + tan(eps)) / Float64(1.0 - Float64(tan(x) * tan(eps)))) - tan(x));
	else
		tmp = Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0))));
	end
	return tmp
end
function tmp_2 = code(x, eps)
	tmp = 0.0;
	if ((eps <= -3.55e-9) || ~((eps <= 1.25e-19)))
		tmp = ((tan(x) + tan(eps)) / (1.0 - (tan(x) * tan(eps)))) - tan(x);
	else
		tmp = eps * (1.0 + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0)));
	end
	tmp_2 = tmp;
end
code[x_, eps_] := If[Or[LessEqual[eps, -3.55e-9], N[Not[LessEqual[eps, 1.25e-19]], $MachinePrecision]], N[(N[(N[(N[Tan[x], $MachinePrecision] + N[Tan[eps], $MachinePrecision]), $MachinePrecision] / N[(1.0 - N[(N[Tan[x], $MachinePrecision] * N[Tan[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision], N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -3.55 \cdot 10^{-9} \lor \neg \left(\varepsilon \leq 1.25 \cdot 10^{-19}\right):\\
\;\;\;\;\frac{\tan x + \tan \varepsilon}{1 - \tan x \cdot \tan \varepsilon} - \tan x\\

\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 5: 77.7% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\varepsilon \leq -3.2 \cdot 10^{-5} \lor \neg \left(\varepsilon \leq 0.001\right):\\ \;\;\;\;\frac{1}{\frac{\cos \varepsilon - x \cdot \sin \varepsilon}{\sin \left(\varepsilon + x\right)}} - \tan x\\ \mathbf{else}:\\ \;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\ \end{array} \end{array} \]
(FPCore (x eps)
 :precision binary64
 (if (or (<= eps -3.2e-5) (not (<= eps 0.001)))
   (- (/ 1.0 (/ (- (cos eps) (* x (sin eps))) (sin (+ eps x)))) (tan x))
   (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))))
double code(double x, double eps) {
	double tmp;
	if ((eps <= -3.2e-5) || !(eps <= 0.001)) {
		tmp = (1.0 / ((cos(eps) - (x * sin(eps))) / sin((eps + x)))) - tan(x);
	} else {
		tmp = eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
	}
	return tmp;
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    real(8) :: tmp
    if ((eps <= (-3.2d-5)) .or. (.not. (eps <= 0.001d0))) then
        tmp = (1.0d0 / ((cos(eps) - (x * sin(eps))) / sin((eps + x)))) - tan(x)
    else
        tmp = eps * (1.0d0 + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
    end if
    code = tmp
end function
public static double code(double x, double eps) {
	double tmp;
	if ((eps <= -3.2e-5) || !(eps <= 0.001)) {
		tmp = (1.0 / ((Math.cos(eps) - (x * Math.sin(eps))) / Math.sin((eps + x)))) - Math.tan(x);
	} else {
		tmp = eps * (1.0 + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
	}
	return tmp;
}
def code(x, eps):
	tmp = 0
	if (eps <= -3.2e-5) or not (eps <= 0.001):
		tmp = (1.0 / ((math.cos(eps) - (x * math.sin(eps))) / math.sin((eps + x)))) - math.tan(x)
	else:
		tmp = eps * (1.0 + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
	return tmp
function code(x, eps)
	tmp = 0.0
	if ((eps <= -3.2e-5) || !(eps <= 0.001))
		tmp = Float64(Float64(1.0 / Float64(Float64(cos(eps) - Float64(x * sin(eps))) / sin(Float64(eps + x)))) - tan(x));
	else
		tmp = Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0))));
	end
	return tmp
end
function tmp_2 = code(x, eps)
	tmp = 0.0;
	if ((eps <= -3.2e-5) || ~((eps <= 0.001)))
		tmp = (1.0 / ((cos(eps) - (x * sin(eps))) / sin((eps + x)))) - tan(x);
	else
		tmp = eps * (1.0 + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0)));
	end
	tmp_2 = tmp;
end
code[x_, eps_] := If[Or[LessEqual[eps, -3.2e-5], N[Not[LessEqual[eps, 0.001]], $MachinePrecision]], N[(N[(1.0 / N[(N[(N[Cos[eps], $MachinePrecision] - N[(x * N[Sin[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[Sin[N[(eps + x), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[Tan[x], $MachinePrecision]), $MachinePrecision], N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -3.2 \cdot 10^{-5} \lor \neg \left(\varepsilon \leq 0.001\right):\\
\;\;\;\;\frac{1}{\frac{\cos \varepsilon - x \cdot \sin \varepsilon}{\sin \left(\varepsilon + x\right)}} - \tan x\\

\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 6: 77.3% accurate, 0.5× speedup?

\[\begin{array}{l} \\ \begin{array}{l} \mathbf{if}\;\varepsilon \leq -28000000000 \lor \neg \left(\varepsilon \leq 31\right):\\ \;\;\;\;\tan \varepsilon\\ \mathbf{else}:\\ \;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\ \end{array} \end{array} \]
(FPCore (x eps)
 :precision binary64
 (if (or (<= eps -28000000000.0) (not (<= eps 31.0)))
   (tan eps)
   (* eps (+ 1.0 (/ (pow (sin x) 2.0) (pow (cos x) 2.0))))))
double code(double x, double eps) {
	double tmp;
	if ((eps <= -28000000000.0) || !(eps <= 31.0)) {
		tmp = tan(eps);
	} else {
		tmp = eps * (1.0 + (pow(sin(x), 2.0) / pow(cos(x), 2.0)));
	}
	return tmp;
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    real(8) :: tmp
    if ((eps <= (-28000000000.0d0)) .or. (.not. (eps <= 31.0d0))) then
        tmp = tan(eps)
    else
        tmp = eps * (1.0d0 + ((sin(x) ** 2.0d0) / (cos(x) ** 2.0d0)))
    end if
    code = tmp
end function
public static double code(double x, double eps) {
	double tmp;
	if ((eps <= -28000000000.0) || !(eps <= 31.0)) {
		tmp = Math.tan(eps);
	} else {
		tmp = eps * (1.0 + (Math.pow(Math.sin(x), 2.0) / Math.pow(Math.cos(x), 2.0)));
	}
	return tmp;
}
def code(x, eps):
	tmp = 0
	if (eps <= -28000000000.0) or not (eps <= 31.0):
		tmp = math.tan(eps)
	else:
		tmp = eps * (1.0 + (math.pow(math.sin(x), 2.0) / math.pow(math.cos(x), 2.0)))
	return tmp
function code(x, eps)
	tmp = 0.0
	if ((eps <= -28000000000.0) || !(eps <= 31.0))
		tmp = tan(eps);
	else
		tmp = Float64(eps * Float64(1.0 + Float64((sin(x) ^ 2.0) / (cos(x) ^ 2.0))));
	end
	return tmp
end
function tmp_2 = code(x, eps)
	tmp = 0.0;
	if ((eps <= -28000000000.0) || ~((eps <= 31.0)))
		tmp = tan(eps);
	else
		tmp = eps * (1.0 + ((sin(x) ^ 2.0) / (cos(x) ^ 2.0)));
	end
	tmp_2 = tmp;
end
code[x_, eps_] := If[Or[LessEqual[eps, -28000000000.0], N[Not[LessEqual[eps, 31.0]], $MachinePrecision]], N[Tan[eps], $MachinePrecision], N[(eps * N[(1.0 + N[(N[Power[N[Sin[x], $MachinePrecision], 2.0], $MachinePrecision] / N[Power[N[Cos[x], $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}

\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -28000000000 \lor \neg \left(\varepsilon \leq 31\right):\\
\;\;\;\;\tan \varepsilon\\

\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \left(1 + \frac{{\sin x}^{2}}{{\cos x}^{2}}\right)\\


\end{array}
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 7: 58.2% accurate, 2.0× speedup?

\[\begin{array}{l} \\ \tan \varepsilon \end{array} \]
(FPCore (x eps) :precision binary64 (tan eps))
double code(double x, double eps) {
	return tan(eps);
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    code = tan(eps)
end function
public static double code(double x, double eps) {
	return Math.tan(eps);
}
def code(x, eps):
	return math.tan(eps)
function code(x, eps)
	return tan(eps)
end
function tmp = code(x, eps)
	tmp = tan(eps);
end
code[x_, eps_] := N[Tan[eps], $MachinePrecision]
\begin{array}{l}

\\
\tan \varepsilon
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 8: 4.3% accurate, 205.0× speedup?

\[\begin{array}{l} \\ 0 \end{array} \]
(FPCore (x eps) :precision binary64 0.0)
double code(double x, double eps) {
	return 0.0;
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    code = 0.0d0
end function
public static double code(double x, double eps) {
	return 0.0;
}
def code(x, eps):
	return 0.0
function code(x, eps)
	return 0.0
end
function tmp = code(x, eps)
	tmp = 0.0;
end
code[x_, eps_] := 0.0
\begin{array}{l}

\\
0
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Alternative 9: 31.1% accurate, 205.0× speedup?

\[\begin{array}{l} \\ \varepsilon \end{array} \]
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
	return eps;
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    code = eps
end function
public static double code(double x, double eps) {
	return eps;
}
def code(x, eps):
	return eps
function code(x, eps)
	return eps
end
function tmp = code(x, eps)
	tmp = eps;
end
code[x_, eps_] := eps
\begin{array}{l}

\\
\varepsilon
\end{array}
Derivation
    &prev;&pcontext;&pcontext2;&ctx;
  1. Add Preprocessing

Developer target: 77.0% accurate, 0.7× speedup?

\[\begin{array}{l} \\ \frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)} \end{array} \]
(FPCore (x eps) :precision binary64 (/ (sin eps) (* (cos x) (cos (+ x eps)))))
double code(double x, double eps) {
	return sin(eps) / (cos(x) * cos((x + eps)));
}
real(8) function code(x, eps)
    real(8), intent (in) :: x
    real(8), intent (in) :: eps
    code = sin(eps) / (cos(x) * cos((x + eps)))
end function
public static double code(double x, double eps) {
	return Math.sin(eps) / (Math.cos(x) * Math.cos((x + eps)));
}
def code(x, eps):
	return math.sin(eps) / (math.cos(x) * math.cos((x + eps)))
function code(x, eps)
	return Float64(sin(eps) / Float64(cos(x) * cos(Float64(x + eps))))
end
function tmp = code(x, eps)
	tmp = sin(eps) / (cos(x) * cos((x + eps)));
end
code[x_, eps_] := N[(N[Sin[eps], $MachinePrecision] / N[(N[Cos[x], $MachinePrecision] * N[Cos[N[(x + eps), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}

\\
\frac{\sin \varepsilon}{\cos x \cdot \cos \left(x + \varepsilon\right)}
\end{array}

Reproduce

?
herbie shell --seed 2023343 
(FPCore (x eps)
  :name "2tan (problem 3.3.2)"
  :precision binary64

  :herbie-target
  (/ (sin eps) (* (cos x) (cos (+ x eps))))

  (- (tan (+ x eps)) (tan x)))