
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (c0 w h D d M) :precision binary64 (let* ((t_0 (/ (* c0 (* d d)) (* (* w h) (* D D))))) (* (/ c0 (* 2.0 w)) (+ t_0 (sqrt (- (* t_0 t_0) (* M M)))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M))));
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
t_0 = (c0 * (d_1 * d_1)) / ((w * h) * (d * d))
code = (c0 / (2.0d0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (m * m))))
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = (c0 * (d * d)) / ((w * h) * (D * D));
return (c0 / (2.0 * w)) * (t_0 + Math.sqrt(((t_0 * t_0) - (M * M))));
}
def code(c0, w, h, D, d, M): t_0 = (c0 * (d * d)) / ((w * h) * (D * D)) return (c0 / (2.0 * w)) * (t_0 + math.sqrt(((t_0 * t_0) - (M * M))))
function code(c0, w, h, D, d, M) t_0 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) return Float64(Float64(c0 / Float64(2.0 * w)) * Float64(t_0 + sqrt(Float64(Float64(t_0 * t_0) - Float64(M * M))))) end
function tmp = code(c0, w, h, D, d, M) t_0 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = (c0 / (2.0 * w)) * (t_0 + sqrt(((t_0 * t_0) - (M * M)))); end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(t$95$0 + N[Sqrt[N[(N[(t$95$0 * t$95$0), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\frac{c0}{2 \cdot w} \cdot \left(t_0 + \sqrt{t_0 \cdot t_0 - M \cdot M}\right)
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))) (t_1 (/ (* c0 (* d d)) (* (* w h) (* D D)))))
(if (<= (* t_0 (+ t_1 (sqrt (- (* t_1 t_1) (* M M))))) INFINITY)
(* t_0 (* 2.0 (/ c0 (* (/ D d) (* (* w h) (/ D d))))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= ((double) INFINITY)) {
tmp = t_0 * (2.0 * (c0 / ((D / d) * ((w * h) * (D / d)))));
} else {
tmp = 0.0;
}
return tmp;
}
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = (c0 * (d * d)) / ((w * h) * (D * D));
double tmp;
if ((t_0 * (t_1 + Math.sqrt(((t_1 * t_1) - (M * M))))) <= Double.POSITIVE_INFINITY) {
tmp = t_0 * (2.0 * (c0 / ((D / d) * ((w * h) * (D / d)))));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = (c0 * (d * d)) / ((w * h) * (D * D)) tmp = 0 if (t_0 * (t_1 + math.sqrt(((t_1 * t_1) - (M * M))))) <= math.inf: tmp = t_0 * (2.0 * (c0 / ((D / d) * ((w * h) * (D / d))))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(Float64(c0 * Float64(d * d)) / Float64(Float64(w * h) * Float64(D * D))) tmp = 0.0 if (Float64(t_0 * Float64(t_1 + sqrt(Float64(Float64(t_1 * t_1) - Float64(M * M))))) <= Inf) tmp = Float64(t_0 * Float64(2.0 * Float64(c0 / Float64(Float64(D / d) * Float64(Float64(w * h) * Float64(D / d)))))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = (c0 * (d * d)) / ((w * h) * (D * D)); tmp = 0.0; if ((t_0 * (t_1 + sqrt(((t_1 * t_1) - (M * M))))) <= Inf) tmp = t_0 * (2.0 * (c0 / ((D / d) * ((w * h) * (D / d))))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(c0 * N[(d * d), $MachinePrecision]), $MachinePrecision] / N[(N[(w * h), $MachinePrecision] * N[(D * D), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(t$95$0 * N[(t$95$1 + N[Sqrt[N[(N[(t$95$1 * t$95$1), $MachinePrecision] - N[(M * M), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], Infinity], N[(t$95$0 * N[(2.0 * N[(c0 / N[(N[(D / d), $MachinePrecision] * N[(N[(w * h), $MachinePrecision] * N[(D / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := \frac{c0 \cdot \left(d \cdot d\right)}{\left(w \cdot h\right) \cdot \left(D \cdot D\right)}\\
\mathbf{if}\;t_0 \cdot \left(t_1 + \sqrt{t_1 \cdot t_1 - M \cdot M}\right) \leq \infty:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \frac{c0}{\frac{D}{d} \cdot \left(\left(w \cdot h\right) \cdot \frac{D}{d}\right)}\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(if (<= M 4.1e-171)
0.0
(if (or (<= M 2.05e-153)
(not
(or (<= M 1.85e-59) (and (not (<= M 4.8e-38)) (<= M 1.55e-13)))))
(* (/ c0 (* 2.0 w)) (* 2.0 (* (* (/ d D) (/ d D)) (/ (/ c0 w) h))))
0.0)))
double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 4.1e-171) {
tmp = 0.0;
} else if ((M <= 2.05e-153) || !((M <= 1.85e-59) || (!(M <= 4.8e-38) && (M <= 1.55e-13)))) {
tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h)));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: tmp
if (m <= 4.1d-171) then
tmp = 0.0d0
else if ((m <= 2.05d-153) .or. (.not. (m <= 1.85d-59) .or. (.not. (m <= 4.8d-38)) .and. (m <= 1.55d-13))) then
tmp = (c0 / (2.0d0 * w)) * (2.0d0 * (((d_1 / d) * (d_1 / d)) * ((c0 / w) / h)))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double tmp;
if (M <= 4.1e-171) {
tmp = 0.0;
} else if ((M <= 2.05e-153) || !((M <= 1.85e-59) || (!(M <= 4.8e-38) && (M <= 1.55e-13)))) {
tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h)));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): tmp = 0 if M <= 4.1e-171: tmp = 0.0 elif (M <= 2.05e-153) or not ((M <= 1.85e-59) or (not (M <= 4.8e-38) and (M <= 1.55e-13))): tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) tmp = 0.0 if (M <= 4.1e-171) tmp = 0.0; elseif ((M <= 2.05e-153) || !((M <= 1.85e-59) || (!(M <= 4.8e-38) && (M <= 1.55e-13)))) tmp = Float64(Float64(c0 / Float64(2.0 * w)) * Float64(2.0 * Float64(Float64(Float64(d / D) * Float64(d / D)) * Float64(Float64(c0 / w) / h)))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) tmp = 0.0; if (M <= 4.1e-171) tmp = 0.0; elseif ((M <= 2.05e-153) || ~(((M <= 1.85e-59) || (~((M <= 4.8e-38)) && (M <= 1.55e-13))))) tmp = (c0 / (2.0 * w)) * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := If[LessEqual[M, 4.1e-171], 0.0, If[Or[LessEqual[M, 2.05e-153], N[Not[Or[LessEqual[M, 1.85e-59], And[N[Not[LessEqual[M, 4.8e-38]], $MachinePrecision], LessEqual[M, 1.55e-13]]]], $MachinePrecision]], N[(N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision] * N[(2.0 * N[(N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision] * N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;M \leq 4.1 \cdot 10^{-171}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 2.05 \cdot 10^{-153} \lor \neg \left(M \leq 1.85 \cdot 10^{-59} \lor \neg \left(M \leq 4.8 \cdot 10^{-38}\right) \land M \leq 1.55 \cdot 10^{-13}\right):\\
\;\;\;\;\frac{c0}{2 \cdot w} \cdot \left(2 \cdot \left(\left(\frac{d}{D} \cdot \frac{d}{D}\right) \cdot \frac{\frac{c0}{w}}{h}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w))))
(if (<= M 1.85e-177)
0.0
(if (<= M 5.5e-148)
(* t_0 (* 2.0 (/ c0 (* w (* (/ D d) (/ (* h D) d))))))
(if (<= M 4.6e-65)
0.0
(if (or (<= M 4.2e-37) (not (<= M 2.4e-13)))
(* t_0 (* 2.0 (* (* (/ d D) (/ d D)) (/ (/ c0 w) h))))
0.0))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double tmp;
if (M <= 1.85e-177) {
tmp = 0.0;
} else if (M <= 5.5e-148) {
tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d)))));
} else if (M <= 4.6e-65) {
tmp = 0.0;
} else if ((M <= 4.2e-37) || !(M <= 2.4e-13)) {
tmp = t_0 * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h)));
} else {
tmp = 0.0;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: tmp
t_0 = c0 / (2.0d0 * w)
if (m <= 1.85d-177) then
tmp = 0.0d0
else if (m <= 5.5d-148) then
tmp = t_0 * (2.0d0 * (c0 / (w * ((d / d_1) * ((h * d) / d_1)))))
else if (m <= 4.6d-65) then
tmp = 0.0d0
else if ((m <= 4.2d-37) .or. (.not. (m <= 2.4d-13))) then
tmp = t_0 * (2.0d0 * (((d_1 / d) * (d_1 / d)) * ((c0 / w) / h)))
else
tmp = 0.0d0
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double tmp;
if (M <= 1.85e-177) {
tmp = 0.0;
} else if (M <= 5.5e-148) {
tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d)))));
} else if (M <= 4.6e-65) {
tmp = 0.0;
} else if ((M <= 4.2e-37) || !(M <= 2.4e-13)) {
tmp = t_0 * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h)));
} else {
tmp = 0.0;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) tmp = 0 if M <= 1.85e-177: tmp = 0.0 elif M <= 5.5e-148: tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d))))) elif M <= 4.6e-65: tmp = 0.0 elif (M <= 4.2e-37) or not (M <= 2.4e-13): tmp = t_0 * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h))) else: tmp = 0.0 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) tmp = 0.0 if (M <= 1.85e-177) tmp = 0.0; elseif (M <= 5.5e-148) tmp = Float64(t_0 * Float64(2.0 * Float64(c0 / Float64(w * Float64(Float64(D / d) * Float64(Float64(h * D) / d)))))); elseif (M <= 4.6e-65) tmp = 0.0; elseif ((M <= 4.2e-37) || !(M <= 2.4e-13)) tmp = Float64(t_0 * Float64(2.0 * Float64(Float64(Float64(d / D) * Float64(d / D)) * Float64(Float64(c0 / w) / h)))); else tmp = 0.0; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); tmp = 0.0; if (M <= 1.85e-177) tmp = 0.0; elseif (M <= 5.5e-148) tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d))))); elseif (M <= 4.6e-65) tmp = 0.0; elseif ((M <= 4.2e-37) || ~((M <= 2.4e-13))) tmp = t_0 * (2.0 * (((d / D) * (d / D)) * ((c0 / w) / h))); else tmp = 0.0; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[M, 1.85e-177], 0.0, If[LessEqual[M, 5.5e-148], N[(t$95$0 * N[(2.0 * N[(c0 / N[(w * N[(N[(D / d), $MachinePrecision] * N[(N[(h * D), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[M, 4.6e-65], 0.0, If[Or[LessEqual[M, 4.2e-37], N[Not[LessEqual[M, 2.4e-13]], $MachinePrecision]], N[(t$95$0 * N[(2.0 * N[(N[(N[(d / D), $MachinePrecision] * N[(d / D), $MachinePrecision]), $MachinePrecision] * N[(N[(c0 / w), $MachinePrecision] / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.0]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
\mathbf{if}\;M \leq 1.85 \cdot 10^{-177}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 5.5 \cdot 10^{-148}:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \frac{c0}{w \cdot \left(\frac{D}{d} \cdot \frac{h \cdot D}{d}\right)}\right)\\
\mathbf{elif}\;M \leq 4.6 \cdot 10^{-65}:\\
\;\;\;\;0\\
\mathbf{elif}\;M \leq 4.2 \cdot 10^{-37} \lor \neg \left(M \leq 2.4 \cdot 10^{-13}\right):\\
\;\;\;\;t_0 \cdot \left(2 \cdot \left(\left(\frac{d}{D} \cdot \frac{d}{D}\right) \cdot \frac{\frac{c0}{w}}{h}\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0\\
\end{array}
\end{array}
(FPCore (c0 w h D d M)
:precision binary64
(let* ((t_0 (/ c0 (* 2.0 w)))
(t_1 (* t_0 (* 2.0 (/ c0 (* (* w (/ D d)) (* h (/ D d))))))))
(if (<= c0 -7.5e-109)
t_1
(if (<= c0 2.15e-159)
0.0
(if (<= c0 1e-95)
(* t_0 (* 2.0 (/ c0 (* w (* (/ D d) (/ (* h D) d))))))
(if (<= c0 6e-34) 0.0 t_1))))))
double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = t_0 * (2.0 * (c0 / ((w * (D / d)) * (h * (D / d)))));
double tmp;
if (c0 <= -7.5e-109) {
tmp = t_1;
} else if (c0 <= 2.15e-159) {
tmp = 0.0;
} else if (c0 <= 1e-95) {
tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d)))));
} else if (c0 <= 6e-34) {
tmp = 0.0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = c0 / (2.0d0 * w)
t_1 = t_0 * (2.0d0 * (c0 / ((w * (d / d_1)) * (h * (d / d_1)))))
if (c0 <= (-7.5d-109)) then
tmp = t_1
else if (c0 <= 2.15d-159) then
tmp = 0.0d0
else if (c0 <= 1d-95) then
tmp = t_0 * (2.0d0 * (c0 / (w * ((d / d_1) * ((h * d) / d_1)))))
else if (c0 <= 6d-34) then
tmp = 0.0d0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
double t_0 = c0 / (2.0 * w);
double t_1 = t_0 * (2.0 * (c0 / ((w * (D / d)) * (h * (D / d)))));
double tmp;
if (c0 <= -7.5e-109) {
tmp = t_1;
} else if (c0 <= 2.15e-159) {
tmp = 0.0;
} else if (c0 <= 1e-95) {
tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d)))));
} else if (c0 <= 6e-34) {
tmp = 0.0;
} else {
tmp = t_1;
}
return tmp;
}
def code(c0, w, h, D, d, M): t_0 = c0 / (2.0 * w) t_1 = t_0 * (2.0 * (c0 / ((w * (D / d)) * (h * (D / d))))) tmp = 0 if c0 <= -7.5e-109: tmp = t_1 elif c0 <= 2.15e-159: tmp = 0.0 elif c0 <= 1e-95: tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d))))) elif c0 <= 6e-34: tmp = 0.0 else: tmp = t_1 return tmp
function code(c0, w, h, D, d, M) t_0 = Float64(c0 / Float64(2.0 * w)) t_1 = Float64(t_0 * Float64(2.0 * Float64(c0 / Float64(Float64(w * Float64(D / d)) * Float64(h * Float64(D / d)))))) tmp = 0.0 if (c0 <= -7.5e-109) tmp = t_1; elseif (c0 <= 2.15e-159) tmp = 0.0; elseif (c0 <= 1e-95) tmp = Float64(t_0 * Float64(2.0 * Float64(c0 / Float64(w * Float64(Float64(D / d) * Float64(Float64(h * D) / d)))))); elseif (c0 <= 6e-34) tmp = 0.0; else tmp = t_1; end return tmp end
function tmp_2 = code(c0, w, h, D, d, M) t_0 = c0 / (2.0 * w); t_1 = t_0 * (2.0 * (c0 / ((w * (D / d)) * (h * (D / d))))); tmp = 0.0; if (c0 <= -7.5e-109) tmp = t_1; elseif (c0 <= 2.15e-159) tmp = 0.0; elseif (c0 <= 1e-95) tmp = t_0 * (2.0 * (c0 / (w * ((D / d) * ((h * D) / d))))); elseif (c0 <= 6e-34) tmp = 0.0; else tmp = t_1; end tmp_2 = tmp; end
code[c0_, w_, h_, D_, d_, M_] := Block[{t$95$0 = N[(c0 / N[(2.0 * w), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(t$95$0 * N[(2.0 * N[(c0 / N[(N[(w * N[(D / d), $MachinePrecision]), $MachinePrecision] * N[(h * N[(D / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[c0, -7.5e-109], t$95$1, If[LessEqual[c0, 2.15e-159], 0.0, If[LessEqual[c0, 1e-95], N[(t$95$0 * N[(2.0 * N[(c0 / N[(w * N[(N[(D / d), $MachinePrecision] * N[(N[(h * D), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[c0, 6e-34], 0.0, t$95$1]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \frac{c0}{2 \cdot w}\\
t_1 := t_0 \cdot \left(2 \cdot \frac{c0}{\left(w \cdot \frac{D}{d}\right) \cdot \left(h \cdot \frac{D}{d}\right)}\right)\\
\mathbf{if}\;c0 \leq -7.5 \cdot 10^{-109}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;c0 \leq 2.15 \cdot 10^{-159}:\\
\;\;\;\;0\\
\mathbf{elif}\;c0 \leq 10^{-95}:\\
\;\;\;\;t_0 \cdot \left(2 \cdot \frac{c0}{w \cdot \left(\frac{D}{d} \cdot \frac{h \cdot D}{d}\right)}\right)\\
\mathbf{elif}\;c0 \leq 6 \cdot 10^{-34}:\\
\;\;\;\;0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
\end{array}
(FPCore (c0 w h D d M) :precision binary64 0.0)
double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
real(8) function code(c0, w, h, d, d_1, m)
real(8), intent (in) :: c0
real(8), intent (in) :: w
real(8), intent (in) :: h
real(8), intent (in) :: d
real(8), intent (in) :: d_1
real(8), intent (in) :: m
code = 0.0d0
end function
public static double code(double c0, double w, double h, double D, double d, double M) {
return 0.0;
}
def code(c0, w, h, D, d, M): return 0.0
function code(c0, w, h, D, d, M) return 0.0 end
function tmp = code(c0, w, h, D, d, M) tmp = 0.0; end
code[c0_, w_, h_, D_, d_, M_] := 0.0
\begin{array}{l}
\\
0
\end{array}
herbie shell --seed 2023342
(FPCore (c0 w h D d M)
:name "Henrywood and Agarwal, Equation (13)"
:precision binary64
(* (/ c0 (* 2.0 w)) (+ (/ (* c0 (* d d)) (* (* w h) (* D D))) (sqrt (- (* (/ (* c0 (* d d)) (* (* w h) (* D D))) (/ (* c0 (* d d)) (* (* w h) (* D D)))) (* M M))))))