
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 5 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))
double code(double re, double im) {
return 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re)));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((2.0d0 * (sqrt(((re * re) + (im * im))) - re)))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((2.0 * (Math.sqrt(((re * re) + (im * im))) - re)));
}
def code(re, im): return 0.5 * math.sqrt((2.0 * (math.sqrt(((re * re) + (im * im))) - re)))
function code(re, im) return Float64(0.5 * sqrt(Float64(2.0 * Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re)))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((2.0 * (sqrt(((re * re) + (im * im))) - re))); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{2 \cdot \left(\sqrt{re \cdot re + im \cdot im} - re\right)}
\end{array}
(FPCore (re im) :precision binary64 (if (<= (- (sqrt (+ (* re re) (* im im))) re) 0.0) (* 0.5 (* im (sqrt (/ 1.0 re)))) (* 0.5 (sqrt (* 2.0 (- (hypot re im) re))))))
double code(double re, double im) {
double tmp;
if ((sqrt(((re * re) + (im * im))) - re) <= 0.0) {
tmp = 0.5 * (im * sqrt((1.0 / re)));
} else {
tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re)));
}
return tmp;
}
public static double code(double re, double im) {
double tmp;
if ((Math.sqrt(((re * re) + (im * im))) - re) <= 0.0) {
tmp = 0.5 * (im * Math.sqrt((1.0 / re)));
} else {
tmp = 0.5 * Math.sqrt((2.0 * (Math.hypot(re, im) - re)));
}
return tmp;
}
def code(re, im): tmp = 0 if (math.sqrt(((re * re) + (im * im))) - re) <= 0.0: tmp = 0.5 * (im * math.sqrt((1.0 / re))) else: tmp = 0.5 * math.sqrt((2.0 * (math.hypot(re, im) - re))) return tmp
function code(re, im) tmp = 0.0 if (Float64(sqrt(Float64(Float64(re * re) + Float64(im * im))) - re) <= 0.0) tmp = Float64(0.5 * Float64(im * sqrt(Float64(1.0 / re)))); else tmp = Float64(0.5 * sqrt(Float64(2.0 * Float64(hypot(re, im) - re)))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if ((sqrt(((re * re) + (im * im))) - re) <= 0.0) tmp = 0.5 * (im * sqrt((1.0 / re))); else tmp = 0.5 * sqrt((2.0 * (hypot(re, im) - re))); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[N[(N[Sqrt[N[(N[(re * re), $MachinePrecision] + N[(im * im), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - re), $MachinePrecision], 0.0], N[(0.5 * N[(im * N[Sqrt[N[(1.0 / re), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 * N[Sqrt[N[(2.0 * N[(N[Sqrt[re ^ 2 + im ^ 2], $MachinePrecision] - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\sqrt{re \cdot re + im \cdot im} - re \leq 0:\\
\;\;\;\;0.5 \cdot \left(im \cdot \sqrt{\frac{1}{re}}\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \sqrt{2 \cdot \left(\mathsf{hypot}\left(re, im\right) - re\right)}\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (sqrt (* im 2.0))))
(t_1 (* 0.5 (sqrt (* 2.0 (* re -2.0))))))
(if (<= re -3.9e+152)
t_1
(if (<= re -8.5e-18)
t_0
(if (<= re -1e-52)
t_1
(if (<= re -1.55e-86)
t_0
(if (<= re -4.2e-103)
t_1
(if (<= re 3.5e-17) t_0 (* 0.5 (/ im (sqrt re)))))))))))
double code(double re, double im) {
double t_0 = 0.5 * sqrt((im * 2.0));
double t_1 = 0.5 * sqrt((2.0 * (re * -2.0)));
double tmp;
if (re <= -3.9e+152) {
tmp = t_1;
} else if (re <= -8.5e-18) {
tmp = t_0;
} else if (re <= -1e-52) {
tmp = t_1;
} else if (re <= -1.55e-86) {
tmp = t_0;
} else if (re <= -4.2e-103) {
tmp = t_1;
} else if (re <= 3.5e-17) {
tmp = t_0;
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 0.5d0 * sqrt((im * 2.0d0))
t_1 = 0.5d0 * sqrt((2.0d0 * (re * (-2.0d0))))
if (re <= (-3.9d+152)) then
tmp = t_1
else if (re <= (-8.5d-18)) then
tmp = t_0
else if (re <= (-1d-52)) then
tmp = t_1
else if (re <= (-1.55d-86)) then
tmp = t_0
else if (re <= (-4.2d-103)) then
tmp = t_1
else if (re <= 3.5d-17) then
tmp = t_0
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.sqrt((im * 2.0));
double t_1 = 0.5 * Math.sqrt((2.0 * (re * -2.0)));
double tmp;
if (re <= -3.9e+152) {
tmp = t_1;
} else if (re <= -8.5e-18) {
tmp = t_0;
} else if (re <= -1e-52) {
tmp = t_1;
} else if (re <= -1.55e-86) {
tmp = t_0;
} else if (re <= -4.2e-103) {
tmp = t_1;
} else if (re <= 3.5e-17) {
tmp = t_0;
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.sqrt((im * 2.0)) t_1 = 0.5 * math.sqrt((2.0 * (re * -2.0))) tmp = 0 if re <= -3.9e+152: tmp = t_1 elif re <= -8.5e-18: tmp = t_0 elif re <= -1e-52: tmp = t_1 elif re <= -1.55e-86: tmp = t_0 elif re <= -4.2e-103: tmp = t_1 elif re <= 3.5e-17: tmp = t_0 else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) t_0 = Float64(0.5 * sqrt(Float64(im * 2.0))) t_1 = Float64(0.5 * sqrt(Float64(2.0 * Float64(re * -2.0)))) tmp = 0.0 if (re <= -3.9e+152) tmp = t_1; elseif (re <= -8.5e-18) tmp = t_0; elseif (re <= -1e-52) tmp = t_1; elseif (re <= -1.55e-86) tmp = t_0; elseif (re <= -4.2e-103) tmp = t_1; elseif (re <= 3.5e-17) tmp = t_0; else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * sqrt((im * 2.0)); t_1 = 0.5 * sqrt((2.0 * (re * -2.0))); tmp = 0.0; if (re <= -3.9e+152) tmp = t_1; elseif (re <= -8.5e-18) tmp = t_0; elseif (re <= -1e-52) tmp = t_1; elseif (re <= -1.55e-86) tmp = t_0; elseif (re <= -4.2e-103) tmp = t_1; elseif (re <= 3.5e-17) tmp = t_0; else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sqrt[N[(2.0 * N[(re * -2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[re, -3.9e+152], t$95$1, If[LessEqual[re, -8.5e-18], t$95$0, If[LessEqual[re, -1e-52], t$95$1, If[LessEqual[re, -1.55e-86], t$95$0, If[LessEqual[re, -4.2e-103], t$95$1, If[LessEqual[re, 3.5e-17], t$95$0, N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \sqrt{im \cdot 2}\\
t_1 := 0.5 \cdot \sqrt{2 \cdot \left(re \cdot -2\right)}\\
\mathbf{if}\;re \leq -3.9 \cdot 10^{+152}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;re \leq -8.5 \cdot 10^{-18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;re \leq -1 \cdot 10^{-52}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;re \leq -1.55 \cdot 10^{-86}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;re \leq -4.2 \cdot 10^{-103}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;re \leq 3.5 \cdot 10^{-17}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im)
:precision binary64
(let* ((t_0 (* 0.5 (sqrt (* 2.0 (- im re)))))
(t_1 (* 0.5 (sqrt (* 2.0 (* re -2.0))))))
(if (<= re -9.6e+163)
t_1
(if (<= re -4.2e-18)
t_0
(if (<= re -2.9e-51)
t_1
(if (<= re 8.5e-18) t_0 (* 0.5 (/ im (sqrt re)))))))))
double code(double re, double im) {
double t_0 = 0.5 * sqrt((2.0 * (im - re)));
double t_1 = 0.5 * sqrt((2.0 * (re * -2.0)));
double tmp;
if (re <= -9.6e+163) {
tmp = t_1;
} else if (re <= -4.2e-18) {
tmp = t_0;
} else if (re <= -2.9e-51) {
tmp = t_1;
} else if (re <= 8.5e-18) {
tmp = t_0;
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 0.5d0 * sqrt((2.0d0 * (im - re)))
t_1 = 0.5d0 * sqrt((2.0d0 * (re * (-2.0d0))))
if (re <= (-9.6d+163)) then
tmp = t_1
else if (re <= (-4.2d-18)) then
tmp = t_0
else if (re <= (-2.9d-51)) then
tmp = t_1
else if (re <= 8.5d-18) then
tmp = t_0
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double t_0 = 0.5 * Math.sqrt((2.0 * (im - re)));
double t_1 = 0.5 * Math.sqrt((2.0 * (re * -2.0)));
double tmp;
if (re <= -9.6e+163) {
tmp = t_1;
} else if (re <= -4.2e-18) {
tmp = t_0;
} else if (re <= -2.9e-51) {
tmp = t_1;
} else if (re <= 8.5e-18) {
tmp = t_0;
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): t_0 = 0.5 * math.sqrt((2.0 * (im - re))) t_1 = 0.5 * math.sqrt((2.0 * (re * -2.0))) tmp = 0 if re <= -9.6e+163: tmp = t_1 elif re <= -4.2e-18: tmp = t_0 elif re <= -2.9e-51: tmp = t_1 elif re <= 8.5e-18: tmp = t_0 else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) t_0 = Float64(0.5 * sqrt(Float64(2.0 * Float64(im - re)))) t_1 = Float64(0.5 * sqrt(Float64(2.0 * Float64(re * -2.0)))) tmp = 0.0 if (re <= -9.6e+163) tmp = t_1; elseif (re <= -4.2e-18) tmp = t_0; elseif (re <= -2.9e-51) tmp = t_1; elseif (re <= 8.5e-18) tmp = t_0; else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) t_0 = 0.5 * sqrt((2.0 * (im - re))); t_1 = 0.5 * sqrt((2.0 * (re * -2.0))); tmp = 0.0; if (re <= -9.6e+163) tmp = t_1; elseif (re <= -4.2e-18) tmp = t_0; elseif (re <= -2.9e-51) tmp = t_1; elseif (re <= 8.5e-18) tmp = t_0; else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := Block[{t$95$0 = N[(0.5 * N[Sqrt[N[(2.0 * N[(im - re), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(0.5 * N[Sqrt[N[(2.0 * N[(re * -2.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[re, -9.6e+163], t$95$1, If[LessEqual[re, -4.2e-18], t$95$0, If[LessEqual[re, -2.9e-51], t$95$1, If[LessEqual[re, 8.5e-18], t$95$0, N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 0.5 \cdot \sqrt{2 \cdot \left(im - re\right)}\\
t_1 := 0.5 \cdot \sqrt{2 \cdot \left(re \cdot -2\right)}\\
\mathbf{if}\;re \leq -9.6 \cdot 10^{+163}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;re \leq -4.2 \cdot 10^{-18}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;re \leq -2.9 \cdot 10^{-51}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;re \leq 8.5 \cdot 10^{-18}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (if (<= re 2.9e-13) (* 0.5 (sqrt (* im 2.0))) (* 0.5 (/ im (sqrt re)))))
double code(double re, double im) {
double tmp;
if (re <= 2.9e-13) {
tmp = 0.5 * sqrt((im * 2.0));
} else {
tmp = 0.5 * (im / sqrt(re));
}
return tmp;
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
real(8) :: tmp
if (re <= 2.9d-13) then
tmp = 0.5d0 * sqrt((im * 2.0d0))
else
tmp = 0.5d0 * (im / sqrt(re))
end if
code = tmp
end function
public static double code(double re, double im) {
double tmp;
if (re <= 2.9e-13) {
tmp = 0.5 * Math.sqrt((im * 2.0));
} else {
tmp = 0.5 * (im / Math.sqrt(re));
}
return tmp;
}
def code(re, im): tmp = 0 if re <= 2.9e-13: tmp = 0.5 * math.sqrt((im * 2.0)) else: tmp = 0.5 * (im / math.sqrt(re)) return tmp
function code(re, im) tmp = 0.0 if (re <= 2.9e-13) tmp = Float64(0.5 * sqrt(Float64(im * 2.0))); else tmp = Float64(0.5 * Float64(im / sqrt(re))); end return tmp end
function tmp_2 = code(re, im) tmp = 0.0; if (re <= 2.9e-13) tmp = 0.5 * sqrt((im * 2.0)); else tmp = 0.5 * (im / sqrt(re)); end tmp_2 = tmp; end
code[re_, im_] := If[LessEqual[re, 2.9e-13], N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(0.5 * N[(im / N[Sqrt[re], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;re \leq 2.9 \cdot 10^{-13}:\\
\;\;\;\;0.5 \cdot \sqrt{im \cdot 2}\\
\mathbf{else}:\\
\;\;\;\;0.5 \cdot \frac{im}{\sqrt{re}}\\
\end{array}
\end{array}
(FPCore (re im) :precision binary64 (* 0.5 (sqrt (* im 2.0))))
double code(double re, double im) {
return 0.5 * sqrt((im * 2.0));
}
real(8) function code(re, im)
real(8), intent (in) :: re
real(8), intent (in) :: im
code = 0.5d0 * sqrt((im * 2.0d0))
end function
public static double code(double re, double im) {
return 0.5 * Math.sqrt((im * 2.0));
}
def code(re, im): return 0.5 * math.sqrt((im * 2.0))
function code(re, im) return Float64(0.5 * sqrt(Float64(im * 2.0))) end
function tmp = code(re, im) tmp = 0.5 * sqrt((im * 2.0)); end
code[re_, im_] := N[(0.5 * N[Sqrt[N[(im * 2.0), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
0.5 \cdot \sqrt{im \cdot 2}
\end{array}
herbie shell --seed 2023342
(FPCore (re im)
:name "math.sqrt on complex, imaginary part, im greater than 0 branch"
:precision binary64
:pre (> im 0.0)
(* 0.5 (sqrt (* 2.0 (- (sqrt (+ (* re re) (* im im))) re)))))