
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 16 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ 2.0 (+ beta alpha)))) (/ (* (/ (+ 1.0 beta) t_0) (/ (+ 1.0 alpha) t_0)) (+ alpha (+ beta 3.0)))))
double code(double alpha, double beta) {
double t_0 = 2.0 + (beta + alpha);
return (((1.0 + beta) / t_0) * ((1.0 + alpha) / t_0)) / (alpha + (beta + 3.0));
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = 2.0d0 + (beta + alpha)
code = (((1.0d0 + beta) / t_0) * ((1.0d0 + alpha) / t_0)) / (alpha + (beta + 3.0d0))
end function
public static double code(double alpha, double beta) {
double t_0 = 2.0 + (beta + alpha);
return (((1.0 + beta) / t_0) * ((1.0 + alpha) / t_0)) / (alpha + (beta + 3.0));
}
def code(alpha, beta): t_0 = 2.0 + (beta + alpha) return (((1.0 + beta) / t_0) * ((1.0 + alpha) / t_0)) / (alpha + (beta + 3.0))
function code(alpha, beta) t_0 = Float64(2.0 + Float64(beta + alpha)) return Float64(Float64(Float64(Float64(1.0 + beta) / t_0) * Float64(Float64(1.0 + alpha) / t_0)) / Float64(alpha + Float64(beta + 3.0))) end
function tmp = code(alpha, beta) t_0 = 2.0 + (beta + alpha); tmp = (((1.0 + beta) / t_0) * ((1.0 + alpha) / t_0)) / (alpha + (beta + 3.0)); end
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(1.0 + beta), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := 2 + \left(\beta + \alpha\right)\\
\frac{\frac{1 + \beta}{t_0} \cdot \frac{1 + \alpha}{t_0}}{\alpha + \left(\beta + 3\right)}
\end{array}
\end{array}
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ alpha (+ beta 2.0))))
(if (<= beta 1e+19)
(* (/ (+ 1.0 alpha) t_0) (/ (+ 1.0 beta) (* (+ alpha (+ beta 3.0)) t_0)))
(/ (/ (+ 1.0 alpha) beta) (+ 2.0 (+ beta alpha))))))
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 1e+19) {
tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = alpha + (beta + 2.0d0)
if (beta <= 1d+19) then
tmp = ((1.0d0 + alpha) / t_0) * ((1.0d0 + beta) / ((alpha + (beta + 3.0d0)) * t_0))
else
tmp = ((1.0d0 + alpha) / beta) / (2.0d0 + (beta + alpha))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 1e+19) {
tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
def code(alpha, beta): t_0 = alpha + (beta + 2.0) tmp = 0 if beta <= 1e+19: tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0)) else: tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)) return tmp
function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) tmp = 0.0 if (beta <= 1e+19) tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) * Float64(Float64(1.0 + beta) / Float64(Float64(alpha + Float64(beta + 3.0)) * t_0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(2.0 + Float64(beta + alpha))); end return tmp end
function tmp_2 = code(alpha, beta) t_0 = alpha + (beta + 2.0); tmp = 0.0; if (beta <= 1e+19) tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0)); else tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)); end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1e+19], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\mathbf{if}\;\beta \leq 10^{+19}:\\
\;\;\;\;\frac{1 + \alpha}{t_0} \cdot \frac{1 + \beta}{\left(\alpha + \left(\beta + 3\right)\right) \cdot t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{2 + \left(\beta + \alpha\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ alpha (+ beta 2.0))))
(if (<= beta 80000000000.0)
(/ (/ (+ 1.0 (+ beta alpha)) t_0) (* t_0 (+ (+ beta alpha) 3.0)))
(*
(/ (+ 1.0 alpha) t_0)
(/ (- 1.0 (/ alpha beta)) (+ alpha (+ beta 3.0)))))))
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 80000000000.0) {
tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * ((beta + alpha) + 3.0));
} else {
tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = alpha + (beta + 2.0d0)
if (beta <= 80000000000.0d0) then
tmp = ((1.0d0 + (beta + alpha)) / t_0) / (t_0 * ((beta + alpha) + 3.0d0))
else
tmp = ((1.0d0 + alpha) / t_0) * ((1.0d0 - (alpha / beta)) / (alpha + (beta + 3.0d0)))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 80000000000.0) {
tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * ((beta + alpha) + 3.0));
} else {
tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
def code(alpha, beta): t_0 = alpha + (beta + 2.0) tmp = 0 if beta <= 80000000000.0: tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * ((beta + alpha) + 3.0)) else: tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0))) return tmp
function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) tmp = 0.0 if (beta <= 80000000000.0) tmp = Float64(Float64(Float64(1.0 + Float64(beta + alpha)) / t_0) / Float64(t_0 * Float64(Float64(beta + alpha) + 3.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) * Float64(Float64(1.0 - Float64(alpha / beta)) / Float64(alpha + Float64(beta + 3.0)))); end return tmp end
function tmp_2 = code(alpha, beta) t_0 = alpha + (beta + 2.0); tmp = 0.0; if (beta <= 80000000000.0) tmp = ((1.0 + (beta + alpha)) / t_0) / (t_0 * ((beta + alpha) + 3.0)); else tmp = ((1.0 + alpha) / t_0) * ((1.0 - (alpha / beta)) / (alpha + (beta + 3.0))); end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 80000000000.0], N[(N[(N[(1.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 * N[(N[(beta + alpha), $MachinePrecision] + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 - N[(alpha / beta), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\mathbf{if}\;\beta \leq 80000000000:\\
\;\;\;\;\frac{\frac{1 + \left(\beta + \alpha\right)}{t_0}}{t_0 \cdot \left(\left(\beta + \alpha\right) + 3\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{t_0} \cdot \frac{1 - \frac{\alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ alpha (+ beta 2.0)))) (* (/ (/ (+ 1.0 beta) t_0) (+ alpha (+ beta 3.0))) (/ (+ 1.0 alpha) t_0))))
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
return (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = alpha + (beta + 2.0d0)
code = (((1.0d0 + beta) / t_0) / (alpha + (beta + 3.0d0))) * ((1.0d0 + alpha) / t_0)
end function
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
return (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0);
}
def code(alpha, beta): t_0 = alpha + (beta + 2.0) return (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0)
function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) return Float64(Float64(Float64(Float64(1.0 + beta) / t_0) / Float64(alpha + Float64(beta + 3.0))) * Float64(Float64(1.0 + alpha) / t_0)) end
function tmp = code(alpha, beta) t_0 = alpha + (beta + 2.0); tmp = (((1.0 + beta) / t_0) / (alpha + (beta + 3.0))) * ((1.0 + alpha) / t_0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(1.0 + beta), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\frac{\frac{1 + \beta}{t_0}}{\alpha + \left(\beta + 3\right)} \cdot \frac{1 + \alpha}{t_0}
\end{array}
\end{array}
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ alpha (+ beta 3.0))))
(if (<= alpha 6e-20)
(/ (* (/ (+ 1.0 beta) (+ 2.0 (+ beta alpha))) (/ 1.0 (+ beta 2.0))) t_0)
(*
(/ (+ 1.0 alpha) (+ alpha (+ beta 2.0)))
(/ (- 1.0 (/ alpha beta)) t_0)))))
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 3.0);
double tmp;
if (alpha <= 6e-20) {
tmp = (((1.0 + beta) / (2.0 + (beta + alpha))) * (1.0 / (beta + 2.0))) / t_0;
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / t_0);
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = alpha + (beta + 3.0d0)
if (alpha <= 6d-20) then
tmp = (((1.0d0 + beta) / (2.0d0 + (beta + alpha))) * (1.0d0 / (beta + 2.0d0))) / t_0
else
tmp = ((1.0d0 + alpha) / (alpha + (beta + 2.0d0))) * ((1.0d0 - (alpha / beta)) / t_0)
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 3.0);
double tmp;
if (alpha <= 6e-20) {
tmp = (((1.0 + beta) / (2.0 + (beta + alpha))) * (1.0 / (beta + 2.0))) / t_0;
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / t_0);
}
return tmp;
}
def code(alpha, beta): t_0 = alpha + (beta + 3.0) tmp = 0 if alpha <= 6e-20: tmp = (((1.0 + beta) / (2.0 + (beta + alpha))) * (1.0 / (beta + 2.0))) / t_0 else: tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / t_0) return tmp
function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 3.0)) tmp = 0.0 if (alpha <= 6e-20) tmp = Float64(Float64(Float64(Float64(1.0 + beta) / Float64(2.0 + Float64(beta + alpha))) * Float64(1.0 / Float64(beta + 2.0))) / t_0); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(alpha + Float64(beta + 2.0))) * Float64(Float64(1.0 - Float64(alpha / beta)) / t_0)); end return tmp end
function tmp_2 = code(alpha, beta) t_0 = alpha + (beta + 3.0); tmp = 0.0; if (alpha <= 6e-20) tmp = (((1.0 + beta) / (2.0 + (beta + alpha))) * (1.0 / (beta + 2.0))) / t_0; else tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 - (alpha / beta)) / t_0); end tmp_2 = tmp; end
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[alpha, 6e-20], N[(N[(N[(N[(1.0 + beta), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(1.0 / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 - N[(alpha / beta), $MachinePrecision]), $MachinePrecision] / t$95$0), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 3\right)\\
\mathbf{if}\;\alpha \leq 6 \cdot 10^{-20}:\\
\;\;\;\;\frac{\frac{1 + \beta}{2 + \left(\beta + \alpha\right)} \cdot \frac{1}{\beta + 2}}{t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\alpha + \left(\beta + 2\right)} \cdot \frac{1 - \frac{\alpha}{\beta}}{t_0}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 80000000000.0) (/ (+ 1.0 beta) (* (+ alpha (+ beta 2.0)) (* (+ beta 2.0) (+ beta 3.0)))) (/ (/ (+ 1.0 alpha) beta) (+ alpha (+ beta 3.0)))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 80000000000.0) {
tmp = (1.0 + beta) / ((alpha + (beta + 2.0)) * ((beta + 2.0) * (beta + 3.0)));
} else {
tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 80000000000.0d0) then
tmp = (1.0d0 + beta) / ((alpha + (beta + 2.0d0)) * ((beta + 2.0d0) * (beta + 3.0d0)))
else
tmp = ((1.0d0 + alpha) / beta) / (alpha + (beta + 3.0d0))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 80000000000.0) {
tmp = (1.0 + beta) / ((alpha + (beta + 2.0)) * ((beta + 2.0) * (beta + 3.0)));
} else {
tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0));
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 80000000000.0: tmp = (1.0 + beta) / ((alpha + (beta + 2.0)) * ((beta + 2.0) * (beta + 3.0))) else: tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0)) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 80000000000.0) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(alpha + Float64(beta + 2.0)) * Float64(Float64(beta + 2.0) * Float64(beta + 3.0)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(alpha + Float64(beta + 3.0))); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 80000000000.0) tmp = (1.0 + beta) / ((alpha + (beta + 2.0)) * ((beta + 2.0) * (beta + 3.0))); else tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0)); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 80000000000.0], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] * N[(N[(beta + 2.0), $MachinePrecision] * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 80000000000:\\
\;\;\;\;\frac{1 + \beta}{\left(\alpha + \left(\beta + 2\right)\right) \cdot \left(\left(\beta + 2\right) \cdot \left(\beta + 3\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 80000000000.0) (/ (/ (+ 1.0 beta) (+ beta 2.0)) (* (+ beta 2.0) (+ beta 3.0))) (/ (/ (+ 1.0 alpha) beta) (+ alpha (+ beta 3.0)))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 80000000000.0) {
tmp = ((1.0 + beta) / (beta + 2.0)) / ((beta + 2.0) * (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 80000000000.0d0) then
tmp = ((1.0d0 + beta) / (beta + 2.0d0)) / ((beta + 2.0d0) * (beta + 3.0d0))
else
tmp = ((1.0d0 + alpha) / beta) / (alpha + (beta + 3.0d0))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 80000000000.0) {
tmp = ((1.0 + beta) / (beta + 2.0)) / ((beta + 2.0) * (beta + 3.0));
} else {
tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0));
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 80000000000.0: tmp = ((1.0 + beta) / (beta + 2.0)) / ((beta + 2.0) * (beta + 3.0)) else: tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0)) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 80000000000.0) tmp = Float64(Float64(Float64(1.0 + beta) / Float64(beta + 2.0)) / Float64(Float64(beta + 2.0) * Float64(beta + 3.0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(alpha + Float64(beta + 3.0))); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 80000000000.0) tmp = ((1.0 + beta) / (beta + 2.0)) / ((beta + 2.0) * (beta + 3.0)); else tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0)); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 80000000000.0], N[(N[(N[(1.0 + beta), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 80000000000:\\
\;\;\;\;\frac{\frac{1 + \beta}{\beta + 2}}{\left(\beta + 2\right) \cdot \left(\beta + 3\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.5) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (/ (/ (+ 1.0 alpha) beta) (+ 2.0 (+ beta alpha)))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.5d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = ((1.0d0 + alpha) / beta) / (2.0d0 + (beta + alpha))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.5: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.5) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(2.0 + Float64(beta + alpha))); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.5) tmp = 0.08333333333333333 + (beta * -0.027777777777777776); else tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.5], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{2 + \left(\beta + \alpha\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.5) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (/ (/ (+ 1.0 alpha) beta) (+ alpha (+ beta 3.0)))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.5d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = ((1.0d0 + alpha) / beta) / (alpha + (beta + 3.0d0))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0));
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.5: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0)) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.5) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(alpha + Float64(beta + 3.0))); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.5) tmp = 0.08333333333333333 + (beta * -0.027777777777777776); else tmp = ((1.0 + alpha) / beta) / (alpha + (beta + 3.0)); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.5], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.8) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (* (/ (+ 1.0 alpha) beta) (/ 1.0 beta))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.8) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.8d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = ((1.0d0 + alpha) / beta) * (1.0d0 / beta)
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.8) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.8: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = ((1.0 + alpha) / beta) * (1.0 / beta) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.8) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) * Float64(1.0 / beta)); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.8) tmp = 0.08333333333333333 + (beta * -0.027777777777777776); else tmp = ((1.0 + alpha) / beta) * (1.0 / beta); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.8], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.8:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\beta} \cdot \frac{1}{\beta}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.5) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (/ 1.0 (* beta (+ beta 3.0)))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 1.0 / (beta * (beta + 3.0));
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.5d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = 1.0d0 / (beta * (beta + 3.0d0))
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 1.0 / (beta * (beta + 3.0));
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.5: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = 1.0 / (beta * (beta + 3.0)) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.5) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(1.0 / Float64(beta * Float64(beta + 3.0))); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.5) tmp = 0.08333333333333333 + (beta * -0.027777777777777776); else tmp = 1.0 / (beta * (beta + 3.0)); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.5], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(beta * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\beta \cdot \left(\beta + 3\right)}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.5) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (/ 0.2 beta)))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 0.2 / beta;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.5d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = 0.2d0 / beta
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 0.2 / beta;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.5: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = 0.2 / beta return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.5) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(0.2 / beta); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.5) tmp = 0.08333333333333333 + (beta * -0.027777777777777776); else tmp = 0.2 / beta; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.5], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(0.2 / beta), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{0.2}{\beta}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.5) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (/ 1.0 (/ beta 0.2))))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 1.0 / (beta / 0.2);
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.5d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = 1.0d0 / (beta / 0.2d0)
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.5) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 1.0 / (beta / 0.2);
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.5: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = 1.0 / (beta / 0.2) return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.5) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(1.0 / Float64(beta / 0.2)); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.5) tmp = 0.08333333333333333 + (beta * -0.027777777777777776); else tmp = 1.0 / (beta / 0.2); end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.5], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(beta / 0.2), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.5:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\frac{\beta}{0.2}}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 (/ 0.5 (+ 6.0 (* beta 5.0))))
double code(double alpha, double beta) {
return 0.5 / (6.0 + (beta * 5.0));
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.5d0 / (6.0d0 + (beta * 5.0d0))
end function
public static double code(double alpha, double beta) {
return 0.5 / (6.0 + (beta * 5.0));
}
def code(alpha, beta): return 0.5 / (6.0 + (beta * 5.0))
function code(alpha, beta) return Float64(0.5 / Float64(6.0 + Float64(beta * 5.0))) end
function tmp = code(alpha, beta) tmp = 0.5 / (6.0 + (beta * 5.0)); end
code[alpha_, beta_] := N[(0.5 / N[(6.0 + N[(beta * 5.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{0.5}{6 + \beta \cdot 5}
\end{array}
(FPCore (alpha beta) :precision binary64 (if (<= beta 2.4) 0.08333333333333333 (/ 0.2 beta)))
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.4) {
tmp = 0.08333333333333333;
} else {
tmp = 0.2 / beta;
}
return tmp;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.4d0) then
tmp = 0.08333333333333333d0
else
tmp = 0.2d0 / beta
end if
code = tmp
end function
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.4) {
tmp = 0.08333333333333333;
} else {
tmp = 0.2 / beta;
}
return tmp;
}
def code(alpha, beta): tmp = 0 if beta <= 2.4: tmp = 0.08333333333333333 else: tmp = 0.2 / beta return tmp
function code(alpha, beta) tmp = 0.0 if (beta <= 2.4) tmp = 0.08333333333333333; else tmp = Float64(0.2 / beta); end return tmp end
function tmp_2 = code(alpha, beta) tmp = 0.0; if (beta <= 2.4) tmp = 0.08333333333333333; else tmp = 0.2 / beta; end tmp_2 = tmp; end
code[alpha_, beta_] := If[LessEqual[beta, 2.4], 0.08333333333333333, N[(0.2 / beta), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.4:\\
\;\;\;\;0.08333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{0.2}{\beta}\\
\end{array}
\end{array}
(FPCore (alpha beta) :precision binary64 0.08333333333333333)
double code(double alpha, double beta) {
return 0.08333333333333333;
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.08333333333333333d0
end function
public static double code(double alpha, double beta) {
return 0.08333333333333333;
}
def code(alpha, beta): return 0.08333333333333333
function code(alpha, beta) return 0.08333333333333333 end
function tmp = code(alpha, beta) tmp = 0.08333333333333333; end
code[alpha_, beta_] := 0.08333333333333333
\begin{array}{l}
\\
0.08333333333333333
\end{array}
herbie shell --seed 2023342
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/3"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ (+ alpha beta) (* 2.0 1.0)) 1.0)))