
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x eps) :precision binary64 (- (sin (+ x eps)) (sin x)))
double code(double x, double eps) {
return sin((x + eps)) - sin(x);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin((x + eps)) - sin(x)
end function
public static double code(double x, double eps) {
return Math.sin((x + eps)) - Math.sin(x);
}
def code(x, eps): return math.sin((x + eps)) - math.sin(x)
function code(x, eps) return Float64(sin(Float64(x + eps)) - sin(x)) end
function tmp = code(x, eps) tmp = sin((x + eps)) - sin(x); end
code[x_, eps_] := N[(N[Sin[N[(x + eps), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \left(x + \varepsilon\right) - \sin x
\end{array}
(FPCore (x eps) :precision binary64 (- (* (sin eps) (cos x)) (* (sin x) (exp (log1p (- (cos eps)))))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) - (sin(x) * exp(log1p(-cos(eps))));
}
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) - (Math.sin(x) * Math.exp(Math.log1p(-Math.cos(eps))));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) - (math.sin(x) * math.exp(math.log1p(-math.cos(eps))))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) - Float64(sin(x) * exp(log1p(Float64(-cos(eps)))))) end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * N[Exp[N[Log[1 + (-N[Cos[eps], $MachinePrecision])], $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x - \sin x \cdot e^{\mathsf{log1p}\left(-\cos \varepsilon\right)}
\end{array}
(FPCore (x eps)
:precision binary64
(let* ((t_0 (- (sin (+ eps x)) (sin x))))
(if (or (<= t_0 -0.005) (not (<= t_0 0.0)))
t_0
(* (cos x) (* 2.0 (sin (* eps 0.5)))))))
double code(double x, double eps) {
double t_0 = sin((eps + x)) - sin(x);
double tmp;
if ((t_0 <= -0.005) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = cos(x) * (2.0 * sin((eps * 0.5)));
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: t_0
real(8) :: tmp
t_0 = sin((eps + x)) - sin(x)
if ((t_0 <= (-0.005d0)) .or. (.not. (t_0 <= 0.0d0))) then
tmp = t_0
else
tmp = cos(x) * (2.0d0 * sin((eps * 0.5d0)))
end if
code = tmp
end function
public static double code(double x, double eps) {
double t_0 = Math.sin((eps + x)) - Math.sin(x);
double tmp;
if ((t_0 <= -0.005) || !(t_0 <= 0.0)) {
tmp = t_0;
} else {
tmp = Math.cos(x) * (2.0 * Math.sin((eps * 0.5)));
}
return tmp;
}
def code(x, eps): t_0 = math.sin((eps + x)) - math.sin(x) tmp = 0 if (t_0 <= -0.005) or not (t_0 <= 0.0): tmp = t_0 else: tmp = math.cos(x) * (2.0 * math.sin((eps * 0.5))) return tmp
function code(x, eps) t_0 = Float64(sin(Float64(eps + x)) - sin(x)) tmp = 0.0 if ((t_0 <= -0.005) || !(t_0 <= 0.0)) tmp = t_0; else tmp = Float64(cos(x) * Float64(2.0 * sin(Float64(eps * 0.5)))); end return tmp end
function tmp_2 = code(x, eps) t_0 = sin((eps + x)) - sin(x); tmp = 0.0; if ((t_0 <= -0.005) || ~((t_0 <= 0.0))) tmp = t_0; else tmp = cos(x) * (2.0 * sin((eps * 0.5))); end tmp_2 = tmp; end
code[x_, eps_] := Block[{t$95$0 = N[(N[Sin[N[(eps + x), $MachinePrecision]], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]}, If[Or[LessEqual[t$95$0, -0.005], N[Not[LessEqual[t$95$0, 0.0]], $MachinePrecision]], t$95$0, N[(N[Cos[x], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \sin \left(\varepsilon + x\right) - \sin x\\
\mathbf{if}\;t_0 \leq -0.005 \lor \neg \left(t_0 \leq 0\right):\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\cos x \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)\\
\end{array}
\end{array}
(FPCore (x eps) :precision binary64 (fma (sin x) (+ (cos eps) -1.0) (* (sin eps) (cos x))))
double code(double x, double eps) {
return fma(sin(x), (cos(eps) + -1.0), (sin(eps) * cos(x)));
}
function code(x, eps) return fma(sin(x), Float64(cos(eps) + -1.0), Float64(sin(eps) * cos(x))) end
code[x_, eps_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] + -1.0), $MachinePrecision] + N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin x, \cos \varepsilon + -1, \sin \varepsilon \cdot \cos x\right)
\end{array}
(FPCore (x eps) :precision binary64 (- (* (sin eps) (cos x)) (* (sin x) (- 1.0 (cos eps)))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) - (sin(x) * (1.0 - cos(eps)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) - (sin(x) * (1.0d0 - cos(eps)))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) - (Math.sin(x) * (1.0 - Math.cos(eps)));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) - (math.sin(x) * (1.0 - math.cos(eps)))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) - Float64(sin(x) * Float64(1.0 - cos(eps)))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) - (sin(x) * (1.0 - cos(eps))); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] - N[(N[Sin[x], $MachinePrecision] * N[(1.0 - N[Cos[eps], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x - \sin x \cdot \left(1 - \cos \varepsilon\right)
\end{array}
(FPCore (x eps) :precision binary64 (+ (* (sin eps) (cos x)) (- (sin x) (sin x))))
double code(double x, double eps) {
return (sin(eps) * cos(x)) + (sin(x) - sin(x));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = (sin(eps) * cos(x)) + (sin(x) - sin(x))
end function
public static double code(double x, double eps) {
return (Math.sin(eps) * Math.cos(x)) + (Math.sin(x) - Math.sin(x));
}
def code(x, eps): return (math.sin(eps) * math.cos(x)) + (math.sin(x) - math.sin(x))
function code(x, eps) return Float64(Float64(sin(eps) * cos(x)) + Float64(sin(x) - sin(x))) end
function tmp = code(x, eps) tmp = (sin(eps) * cos(x)) + (sin(x) - sin(x)); end
code[x_, eps_] := N[(N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision] + N[(N[Sin[x], $MachinePrecision] - N[Sin[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon \cdot \cos x + \left(\sin x - \sin x\right)
\end{array}
(FPCore (x eps) :precision binary64 (* (cos (+ x (* eps 0.5))) (* 2.0 (sin (* eps 0.5)))))
double code(double x, double eps) {
return cos((x + (eps * 0.5))) * (2.0 * sin((eps * 0.5)));
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = cos((x + (eps * 0.5d0))) * (2.0d0 * sin((eps * 0.5d0)))
end function
public static double code(double x, double eps) {
return Math.cos((x + (eps * 0.5))) * (2.0 * Math.sin((eps * 0.5)));
}
def code(x, eps): return math.cos((x + (eps * 0.5))) * (2.0 * math.sin((eps * 0.5)))
function code(x, eps) return Float64(cos(Float64(x + Float64(eps * 0.5))) * Float64(2.0 * sin(Float64(eps * 0.5)))) end
function tmp = code(x, eps) tmp = cos((x + (eps * 0.5))) * (2.0 * sin((eps * 0.5))); end
code[x_, eps_] := N[(N[Cos[N[(x + N[(eps * 0.5), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] * N[(2.0 * N[Sin[N[(eps * 0.5), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\cos \left(x + \varepsilon \cdot 0.5\right) \cdot \left(2 \cdot \sin \left(\varepsilon \cdot 0.5\right)\right)
\end{array}
(FPCore (x eps) :precision binary64 (if (or (<= eps -0.00013) (not (<= eps 2.3e-11))) (sin eps) (* eps (cos x))))
double code(double x, double eps) {
double tmp;
if ((eps <= -0.00013) || !(eps <= 2.3e-11)) {
tmp = sin(eps);
} else {
tmp = eps * cos(x);
}
return tmp;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
real(8) :: tmp
if ((eps <= (-0.00013d0)) .or. (.not. (eps <= 2.3d-11))) then
tmp = sin(eps)
else
tmp = eps * cos(x)
end if
code = tmp
end function
public static double code(double x, double eps) {
double tmp;
if ((eps <= -0.00013) || !(eps <= 2.3e-11)) {
tmp = Math.sin(eps);
} else {
tmp = eps * Math.cos(x);
}
return tmp;
}
def code(x, eps): tmp = 0 if (eps <= -0.00013) or not (eps <= 2.3e-11): tmp = math.sin(eps) else: tmp = eps * math.cos(x) return tmp
function code(x, eps) tmp = 0.0 if ((eps <= -0.00013) || !(eps <= 2.3e-11)) tmp = sin(eps); else tmp = Float64(eps * cos(x)); end return tmp end
function tmp_2 = code(x, eps) tmp = 0.0; if ((eps <= -0.00013) || ~((eps <= 2.3e-11))) tmp = sin(eps); else tmp = eps * cos(x); end tmp_2 = tmp; end
code[x_, eps_] := If[Or[LessEqual[eps, -0.00013], N[Not[LessEqual[eps, 2.3e-11]], $MachinePrecision]], N[Sin[eps], $MachinePrecision], N[(eps * N[Cos[x], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;\varepsilon \leq -0.00013 \lor \neg \left(\varepsilon \leq 2.3 \cdot 10^{-11}\right):\\
\;\;\;\;\sin \varepsilon\\
\mathbf{else}:\\
\;\;\;\;\varepsilon \cdot \cos x\\
\end{array}
\end{array}
(FPCore (x eps) :precision binary64 (sin eps))
double code(double x, double eps) {
return sin(eps);
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = sin(eps)
end function
public static double code(double x, double eps) {
return Math.sin(eps);
}
def code(x, eps): return math.sin(eps)
function code(x, eps) return sin(eps) end
function tmp = code(x, eps) tmp = sin(eps); end
code[x_, eps_] := N[Sin[eps], $MachinePrecision]
\begin{array}{l}
\\
\sin \varepsilon
\end{array}
(FPCore (x eps) :precision binary64 eps)
double code(double x, double eps) {
return eps;
}
real(8) function code(x, eps)
real(8), intent (in) :: x
real(8), intent (in) :: eps
code = eps
end function
public static double code(double x, double eps) {
return eps;
}
def code(x, eps): return eps
function code(x, eps) return eps end
function tmp = code(x, eps) tmp = eps; end
code[x_, eps_] := eps
\begin{array}{l}
\\
\varepsilon
\end{array}
(FPCore (x eps) :precision binary64 (fma (sin x) (- (cos eps) 1.0) (* (sin eps) (cos x))))
double code(double x, double eps) {
return fma(sin(x), (cos(eps) - 1.0), (sin(eps) * cos(x)));
}
function code(x, eps) return fma(sin(x), Float64(cos(eps) - 1.0), Float64(sin(eps) * cos(x))) end
code[x_, eps_] := N[(N[Sin[x], $MachinePrecision] * N[(N[Cos[eps], $MachinePrecision] - 1.0), $MachinePrecision] + N[(N[Sin[eps], $MachinePrecision] * N[Cos[x], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\mathsf{fma}\left(\sin x, \cos \varepsilon - 1, \sin \varepsilon \cdot \cos x\right)
\end{array}
herbie shell --seed 2023342
(FPCore (x eps)
:name "2sin (example 3.3)"
:precision binary64
:herbie-target
(fma (sin x) (- (cos eps) 1.0) (* (sin eps) (cos x)))
(- (sin (+ x eps)) (sin x)))