
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 15 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ (+ alpha beta) (* 2.0 1.0)))) (/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) t_0) t_0) (+ t_0 1.0))))
double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = (alpha + beta) + (2.0d0 * 1.0d0)
code = (((((alpha + beta) + (beta * alpha)) + 1.0d0) / t_0) / t_0) / (t_0 + 1.0d0)
end function
public static double code(double alpha, double beta) {
double t_0 = (alpha + beta) + (2.0 * 1.0);
return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0);
}
def code(alpha, beta): t_0 = (alpha + beta) + (2.0 * 1.0) return (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0)
function code(alpha, beta) t_0 = Float64(Float64(alpha + beta) + Float64(2.0 * 1.0)) return Float64(Float64(Float64(Float64(Float64(Float64(alpha + beta) + Float64(beta * alpha)) + 1.0) / t_0) / t_0) / Float64(t_0 + 1.0)) end
function tmp = code(alpha, beta) t_0 = (alpha + beta) + (2.0 * 1.0); tmp = (((((alpha + beta) + (beta * alpha)) + 1.0) / t_0) / t_0) / (t_0 + 1.0); end
code[alpha_, beta_] := Block[{t$95$0 = N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * 1.0), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(beta * alpha), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] / N[(t$95$0 + 1.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left(\alpha + \beta\right) + 2 \cdot 1\\
\frac{\frac{\frac{\left(\left(\alpha + \beta\right) + \beta \cdot \alpha\right) + 1}{t_0}}{t_0}}{t_0 + 1}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(let* ((t_0 (+ alpha (+ beta 2.0))))
(if (<= beta 3.5e+115)
(* (/ (+ 1.0 alpha) t_0) (/ (+ 1.0 beta) (* (+ alpha (+ beta 3.0)) t_0)))
(/ (/ (+ 1.0 alpha) beta) (+ 2.0 (+ beta alpha))))))assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 3.5e+115) {
tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = alpha + (beta + 2.0d0)
if (beta <= 3.5d+115) then
tmp = ((1.0d0 + alpha) / t_0) * ((1.0d0 + beta) / ((alpha + (beta + 3.0d0)) * t_0))
else
tmp = ((1.0d0 + alpha) / beta) / (2.0d0 + (beta + alpha))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = alpha + (beta + 2.0);
double tmp;
if (beta <= 3.5e+115) {
tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = alpha + (beta + 2.0) tmp = 0 if beta <= 3.5e+115: tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0)) else: tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(alpha + Float64(beta + 2.0)) tmp = 0.0 if (beta <= 3.5e+115) tmp = Float64(Float64(Float64(1.0 + alpha) / t_0) * Float64(Float64(1.0 + beta) / Float64(Float64(alpha + Float64(beta + 3.0)) * t_0))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(2.0 + Float64(beta + alpha))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = alpha + (beta + 2.0);
tmp = 0.0;
if (beta <= 3.5e+115)
tmp = ((1.0 + alpha) / t_0) * ((1.0 + beta) / ((alpha + (beta + 3.0)) * t_0));
else
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 3.5e+115], N[(N[(N[(1.0 + alpha), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision] * t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := \alpha + \left(\beta + 2\right)\\
\mathbf{if}\;\beta \leq 3.5 \cdot 10^{+115}:\\
\;\;\;\;\frac{1 + \alpha}{t_0} \cdot \frac{1 + \beta}{\left(\alpha + \left(\beta + 3\right)\right) \cdot t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{2 + \left(\beta + \alpha\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
(FPCore (alpha beta)
:precision binary64
(if (<= beta 2.8)
(/ 0.25 (+ 1.0 (+ 2.0 (+ beta alpha))))
(*
(/ (+ 1.0 alpha) (+ alpha (+ beta 2.0)))
(/ (+ 1.0 (/ (- -1.0 alpha) beta)) (+ alpha (+ beta 3.0))))))assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.8) {
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 + ((-1.0 - alpha) / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.8d0) then
tmp = 0.25d0 / (1.0d0 + (2.0d0 + (beta + alpha)))
else
tmp = ((1.0d0 + alpha) / (alpha + (beta + 2.0d0))) * ((1.0d0 + (((-1.0d0) - alpha) / beta)) / (alpha + (beta + 3.0d0)))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.8) {
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 + ((-1.0 - alpha) / beta)) / (alpha + (beta + 3.0)));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.8: tmp = 0.25 / (1.0 + (2.0 + (beta + alpha))) else: tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 + ((-1.0 - alpha) / beta)) / (alpha + (beta + 3.0))) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.8) tmp = Float64(0.25 / Float64(1.0 + Float64(2.0 + Float64(beta + alpha)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / Float64(alpha + Float64(beta + 2.0))) * Float64(Float64(1.0 + Float64(Float64(-1.0 - alpha) / beta)) / Float64(alpha + Float64(beta + 3.0)))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.8)
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
else
tmp = ((1.0 + alpha) / (alpha + (beta + 2.0))) * ((1.0 + ((-1.0 - alpha) / beta)) / (alpha + (beta + 3.0)));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.8], N[(0.25 / N[(1.0 + N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(N[(1.0 + N[(N[(-1.0 - alpha), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.8:\\
\;\;\;\;\frac{0.25}{1 + \left(2 + \left(\beta + \alpha\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\alpha + \left(\beta + 2\right)} \cdot \frac{1 + \frac{-1 - \alpha}{\beta}}{\alpha + \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ 2.0 (+ beta alpha)))) (* (/ (/ (+ 1.0 beta) t_0) t_0) (/ (+ 1.0 alpha) (+ alpha (+ beta 3.0))))))
assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (beta + alpha);
return (((1.0 + beta) / t_0) / t_0) * ((1.0 + alpha) / (alpha + (beta + 3.0)));
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
t_0 = 2.0d0 + (beta + alpha)
code = (((1.0d0 + beta) / t_0) / t_0) * ((1.0d0 + alpha) / (alpha + (beta + 3.0d0)))
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = 2.0 + (beta + alpha);
return (((1.0 + beta) / t_0) / t_0) * ((1.0 + alpha) / (alpha + (beta + 3.0)));
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = 2.0 + (beta + alpha) return (((1.0 + beta) / t_0) / t_0) * ((1.0 + alpha) / (alpha + (beta + 3.0)))
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(beta + alpha)) return Float64(Float64(Float64(Float64(1.0 + beta) / t_0) / t_0) * Float64(Float64(1.0 + alpha) / Float64(alpha + Float64(beta + 3.0)))) end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
t_0 = 2.0 + (beta + alpha);
tmp = (((1.0 + beta) / t_0) / t_0) * ((1.0 + alpha) / (alpha + (beta + 3.0)));
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, N[(N[(N[(N[(1.0 + beta), $MachinePrecision] / t$95$0), $MachinePrecision] / t$95$0), $MachinePrecision] * N[(N[(1.0 + alpha), $MachinePrecision] / N[(alpha + N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\beta + \alpha\right)\\
\frac{\frac{1 + \beta}{t_0}}{t_0} \cdot \frac{1 + \alpha}{\alpha + \left(\beta + 3\right)}
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.3e+15) (/ 1.0 (* (+ beta 2.0) (* (+ beta 3.0) (/ (+ beta 2.0) (+ 1.0 beta))))) (/ (/ (+ 1.0 alpha) beta) (+ 2.0 (+ beta alpha)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.3e+15) {
tmp = 1.0 / ((beta + 2.0) * ((beta + 3.0) * ((beta + 2.0) / (1.0 + beta))));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.3d+15) then
tmp = 1.0d0 / ((beta + 2.0d0) * ((beta + 3.0d0) * ((beta + 2.0d0) / (1.0d0 + beta))))
else
tmp = ((1.0d0 + alpha) / beta) / (2.0d0 + (beta + alpha))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.3e+15) {
tmp = 1.0 / ((beta + 2.0) * ((beta + 3.0) * ((beta + 2.0) / (1.0 + beta))));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.3e+15: tmp = 1.0 / ((beta + 2.0) * ((beta + 3.0) * ((beta + 2.0) / (1.0 + beta)))) else: tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.3e+15) tmp = Float64(1.0 / Float64(Float64(beta + 2.0) * Float64(Float64(beta + 3.0) * Float64(Float64(beta + 2.0) / Float64(1.0 + beta))))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(2.0 + Float64(beta + alpha))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.3e+15)
tmp = 1.0 / ((beta + 2.0) * ((beta + 3.0) * ((beta + 2.0) / (1.0 + beta))));
else
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.3e+15], N[(1.0 / N[(N[(beta + 2.0), $MachinePrecision] * N[(N[(beta + 3.0), $MachinePrecision] * N[(N[(beta + 2.0), $MachinePrecision] / N[(1.0 + beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.3 \cdot 10^{+15}:\\
\;\;\;\;\frac{1}{\left(\beta + 2\right) \cdot \left(\left(\beta + 3\right) \cdot \frac{\beta + 2}{1 + \beta}\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{2 + \left(\beta + \alpha\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 1.1e+15) (/ (+ 1.0 beta) (* (+ beta 2.0) (* (+ beta 3.0) (+ beta 2.0)))) (/ (/ (+ 1.0 alpha) beta) (+ 2.0 (+ beta alpha)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 1.1e+15) {
tmp = (1.0 + beta) / ((beta + 2.0) * ((beta + 3.0) * (beta + 2.0)));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 1.1d+15) then
tmp = (1.0d0 + beta) / ((beta + 2.0d0) * ((beta + 3.0d0) * (beta + 2.0d0)))
else
tmp = ((1.0d0 + alpha) / beta) / (2.0d0 + (beta + alpha))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 1.1e+15) {
tmp = (1.0 + beta) / ((beta + 2.0) * ((beta + 3.0) * (beta + 2.0)));
} else {
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 1.1e+15: tmp = (1.0 + beta) / ((beta + 2.0) * ((beta + 3.0) * (beta + 2.0))) else: tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 1.1e+15) tmp = Float64(Float64(1.0 + beta) / Float64(Float64(beta + 2.0) * Float64(Float64(beta + 3.0) * Float64(beta + 2.0)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(2.0 + Float64(beta + alpha))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 1.1e+15)
tmp = (1.0 + beta) / ((beta + 2.0) * ((beta + 3.0) * (beta + 2.0)));
else
tmp = ((1.0 + alpha) / beta) / (2.0 + (beta + alpha));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 1.1e+15], N[(N[(1.0 + beta), $MachinePrecision] / N[(N[(beta + 2.0), $MachinePrecision] * N[(N[(beta + 3.0), $MachinePrecision] * N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 1.1 \cdot 10^{+15}:\\
\;\;\;\;\frac{1 + \beta}{\left(\beta + 2\right) \cdot \left(\left(\beta + 3\right) \cdot \left(\beta + 2\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{2 + \left(\beta + \alpha\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (let* ((t_0 (+ 2.0 (+ beta alpha)))) (if (<= beta 5.0) (/ 0.25 (+ 1.0 t_0)) (/ (/ (+ 1.0 alpha) beta) t_0))))
assert(alpha < beta);
double code(double alpha, double beta) {
double t_0 = 2.0 + (beta + alpha);
double tmp;
if (beta <= 5.0) {
tmp = 0.25 / (1.0 + t_0);
} else {
tmp = ((1.0 + alpha) / beta) / t_0;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: t_0
real(8) :: tmp
t_0 = 2.0d0 + (beta + alpha)
if (beta <= 5.0d0) then
tmp = 0.25d0 / (1.0d0 + t_0)
else
tmp = ((1.0d0 + alpha) / beta) / t_0
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double t_0 = 2.0 + (beta + alpha);
double tmp;
if (beta <= 5.0) {
tmp = 0.25 / (1.0 + t_0);
} else {
tmp = ((1.0 + alpha) / beta) / t_0;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): t_0 = 2.0 + (beta + alpha) tmp = 0 if beta <= 5.0: tmp = 0.25 / (1.0 + t_0) else: tmp = ((1.0 + alpha) / beta) / t_0 return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) t_0 = Float64(2.0 + Float64(beta + alpha)) tmp = 0.0 if (beta <= 5.0) tmp = Float64(0.25 / Float64(1.0 + t_0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / t_0); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
t_0 = 2.0 + (beta + alpha);
tmp = 0.0;
if (beta <= 5.0)
tmp = 0.25 / (1.0 + t_0);
else
tmp = ((1.0 + alpha) / beta) / t_0;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function.
code[alpha_, beta_] := Block[{t$95$0 = N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 5.0], N[(0.25 / N[(1.0 + t$95$0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / t$95$0), $MachinePrecision]]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
t_0 := 2 + \left(\beta + \alpha\right)\\
\mathbf{if}\;\beta \leq 5:\\
\;\;\;\;\frac{0.25}{1 + t_0}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{t_0}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 3.9) (/ 0.25 (+ alpha 3.0)) (* (/ (+ 1.0 alpha) beta) (/ 1.0 beta))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 3.9) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 3.9d0) then
tmp = 0.25d0 / (alpha + 3.0d0)
else
tmp = ((1.0d0 + alpha) / beta) * (1.0d0 / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 3.9) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 3.9: tmp = 0.25 / (alpha + 3.0) else: tmp = ((1.0 + alpha) / beta) * (1.0 / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 3.9) tmp = Float64(0.25 / Float64(alpha + 3.0)); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) * Float64(1.0 / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 3.9)
tmp = 0.25 / (alpha + 3.0);
else
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 3.9], N[(0.25 / N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 3.9:\\
\;\;\;\;\frac{0.25}{\alpha + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\beta} \cdot \frac{1}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 6.6) (/ 0.25 (+ 1.0 (+ 2.0 (+ beta alpha)))) (* (/ (+ 1.0 alpha) beta) (/ 1.0 beta))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 6.6) {
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 6.6d0) then
tmp = 0.25d0 / (1.0d0 + (2.0d0 + (beta + alpha)))
else
tmp = ((1.0d0 + alpha) / beta) * (1.0d0 / beta)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 6.6) {
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 6.6: tmp = 0.25 / (1.0 + (2.0 + (beta + alpha))) else: tmp = ((1.0 + alpha) / beta) * (1.0 / beta) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 6.6) tmp = Float64(0.25 / Float64(1.0 + Float64(2.0 + Float64(beta + alpha)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) * Float64(1.0 / beta)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 6.6)
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
else
tmp = ((1.0 + alpha) / beta) * (1.0 / beta);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 6.6], N[(0.25 / N[(1.0 + N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] * N[(1.0 / beta), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 6.6:\\
\;\;\;\;\frac{0.25}{1 + \left(2 + \left(\beta + \alpha\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 + \alpha}{\beta} \cdot \frac{1}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 4.8) (/ 0.25 (+ 1.0 (+ 2.0 (+ beta alpha)))) (/ (/ (+ 1.0 alpha) beta) (+ beta 3.0))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 4.8) {
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / beta) / (beta + 3.0);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 4.8d0) then
tmp = 0.25d0 / (1.0d0 + (2.0d0 + (beta + alpha)))
else
tmp = ((1.0d0 + alpha) / beta) / (beta + 3.0d0)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 4.8) {
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
} else {
tmp = ((1.0 + alpha) / beta) / (beta + 3.0);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 4.8: tmp = 0.25 / (1.0 + (2.0 + (beta + alpha))) else: tmp = ((1.0 + alpha) / beta) / (beta + 3.0) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 4.8) tmp = Float64(0.25 / Float64(1.0 + Float64(2.0 + Float64(beta + alpha)))); else tmp = Float64(Float64(Float64(1.0 + alpha) / beta) / Float64(beta + 3.0)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 4.8)
tmp = 0.25 / (1.0 + (2.0 + (beta + alpha)));
else
tmp = ((1.0 + alpha) / beta) / (beta + 3.0);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 4.8], N[(0.25 / N[(1.0 + N[(2.0 + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(1.0 + alpha), $MachinePrecision] / beta), $MachinePrecision] / N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 4.8:\\
\;\;\;\;\frac{0.25}{1 + \left(2 + \left(\beta + \alpha\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1 + \alpha}{\beta}}{\beta + 3}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.4) (/ 0.25 (+ alpha 3.0)) (/ 1.0 (* beta (+ beta 3.0)))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.4) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = 1.0 / (beta * (beta + 3.0));
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.4d0) then
tmp = 0.25d0 / (alpha + 3.0d0)
else
tmp = 1.0d0 / (beta * (beta + 3.0d0))
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.4) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = 1.0 / (beta * (beta + 3.0));
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.4: tmp = 0.25 / (alpha + 3.0) else: tmp = 1.0 / (beta * (beta + 3.0)) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.4) tmp = Float64(0.25 / Float64(alpha + 3.0)); else tmp = Float64(1.0 / Float64(beta * Float64(beta + 3.0))); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.4)
tmp = 0.25 / (alpha + 3.0);
else
tmp = 1.0 / (beta * (beta + 3.0));
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.4], N[(0.25 / N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[(beta * N[(beta + 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.4:\\
\;\;\;\;\frac{0.25}{\alpha + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\beta \cdot \left(\beta + 3\right)}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.6) (/ 0.25 (+ alpha 3.0)) (/ (/ 1.0 beta) (+ beta 2.0))))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.6) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = (1.0 / beta) / (beta + 2.0);
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.6d0) then
tmp = 0.25d0 / (alpha + 3.0d0)
else
tmp = (1.0d0 / beta) / (beta + 2.0d0)
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.6) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = (1.0 / beta) / (beta + 2.0);
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.6: tmp = 0.25 / (alpha + 3.0) else: tmp = (1.0 / beta) / (beta + 2.0) return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.6) tmp = Float64(0.25 / Float64(alpha + 3.0)); else tmp = Float64(Float64(1.0 / beta) / Float64(beta + 2.0)); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.6)
tmp = 0.25 / (alpha + 3.0);
else
tmp = (1.0 / beta) / (beta + 2.0);
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.6], N[(0.25 / N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision], N[(N[(1.0 / beta), $MachinePrecision] / N[(beta + 2.0), $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.6:\\
\;\;\;\;\frac{0.25}{\alpha + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{1}{\beta}}{\beta + 2}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 2.9) (+ 0.08333333333333333 (* beta -0.027777777777777776)) (/ 1.0 beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 2.9) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 1.0 / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 2.9d0) then
tmp = 0.08333333333333333d0 + (beta * (-0.027777777777777776d0))
else
tmp = 1.0d0 / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 2.9) {
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
} else {
tmp = 1.0 / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 2.9: tmp = 0.08333333333333333 + (beta * -0.027777777777777776) else: tmp = 1.0 / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 2.9) tmp = Float64(0.08333333333333333 + Float64(beta * -0.027777777777777776)); else tmp = Float64(1.0 / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 2.9)
tmp = 0.08333333333333333 + (beta * -0.027777777777777776);
else
tmp = 1.0 / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 2.9], N[(0.08333333333333333 + N[(beta * -0.027777777777777776), $MachinePrecision]), $MachinePrecision], N[(1.0 / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 2.9:\\
\;\;\;\;0.08333333333333333 + \beta \cdot -0.027777777777777776\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 15.5) (/ 0.25 (+ alpha 3.0)) (/ 1.0 beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 15.5) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = 1.0 / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 15.5d0) then
tmp = 0.25d0 / (alpha + 3.0d0)
else
tmp = 1.0d0 / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 15.5) {
tmp = 0.25 / (alpha + 3.0);
} else {
tmp = 1.0 / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 15.5: tmp = 0.25 / (alpha + 3.0) else: tmp = 1.0 / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 15.5) tmp = Float64(0.25 / Float64(alpha + 3.0)); else tmp = Float64(1.0 / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 15.5)
tmp = 0.25 / (alpha + 3.0);
else
tmp = 1.0 / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 15.5], N[(0.25 / N[(alpha + 3.0), $MachinePrecision]), $MachinePrecision], N[(1.0 / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 15.5:\\
\;\;\;\;\frac{0.25}{\alpha + 3}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 (if (<= beta 12.0) 0.08333333333333333 (/ 1.0 beta)))
assert(alpha < beta);
double code(double alpha, double beta) {
double tmp;
if (beta <= 12.0) {
tmp = 0.08333333333333333;
} else {
tmp = 1.0 / beta;
}
return tmp;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
real(8) :: tmp
if (beta <= 12.0d0) then
tmp = 0.08333333333333333d0
else
tmp = 1.0d0 / beta
end if
code = tmp
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
double tmp;
if (beta <= 12.0) {
tmp = 0.08333333333333333;
} else {
tmp = 1.0 / beta;
}
return tmp;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): tmp = 0 if beta <= 12.0: tmp = 0.08333333333333333 else: tmp = 1.0 / beta return tmp
alpha, beta = sort([alpha, beta]) function code(alpha, beta) tmp = 0.0 if (beta <= 12.0) tmp = 0.08333333333333333; else tmp = Float64(1.0 / beta); end return tmp end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp_2 = code(alpha, beta)
tmp = 0.0;
if (beta <= 12.0)
tmp = 0.08333333333333333;
else
tmp = 1.0 / beta;
end
tmp_2 = tmp;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := If[LessEqual[beta, 12.0], 0.08333333333333333, N[(1.0 / beta), $MachinePrecision]]
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
\begin{array}{l}
\mathbf{if}\;\beta \leq 12:\\
\;\;\;\;0.08333333333333333\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\beta}\\
\end{array}
\end{array}
NOTE: alpha and beta should be sorted in increasing order before calling this function. (FPCore (alpha beta) :precision binary64 0.08333333333333333)
assert(alpha < beta);
double code(double alpha, double beta) {
return 0.08333333333333333;
}
NOTE: alpha and beta should be sorted in increasing order before calling this function.
real(8) function code(alpha, beta)
real(8), intent (in) :: alpha
real(8), intent (in) :: beta
code = 0.08333333333333333d0
end function
assert alpha < beta;
public static double code(double alpha, double beta) {
return 0.08333333333333333;
}
[alpha, beta] = sort([alpha, beta]) def code(alpha, beta): return 0.08333333333333333
alpha, beta = sort([alpha, beta]) function code(alpha, beta) return 0.08333333333333333 end
alpha, beta = num2cell(sort([alpha, beta])){:}
function tmp = code(alpha, beta)
tmp = 0.08333333333333333;
end
NOTE: alpha and beta should be sorted in increasing order before calling this function. code[alpha_, beta_] := 0.08333333333333333
\begin{array}{l}
[alpha, beta] = \mathsf{sort}([alpha, beta])\\
\\
0.08333333333333333
\end{array}
herbie shell --seed 2023341
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/3"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (/ (/ (+ (+ (+ alpha beta) (* beta alpha)) 1.0) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ alpha beta) (* 2.0 1.0))) (+ (+ (+ alpha beta) (* 2.0 1.0)) 1.0)))