
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y) :precision binary64 (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))
double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
code = ((x - y) * (x + y)) / ((x * x) + (y * y))
end function
public static double code(double x, double y) {
return ((x - y) * (x + y)) / ((x * x) + (y * y));
}
def code(x, y): return ((x - y) * (x + y)) / ((x * x) + (y * y))
function code(x, y) return Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))) end
function tmp = code(x, y) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); end
code[x_, y_] := N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (/ (/ (+ x y_m) (hypot x y_m)) (/ (hypot x y_m) (- x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) / hypot(x, y_m)) / (hypot(x, y_m) / (x - y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) / Math.hypot(x, y_m)) / (Math.hypot(x, y_m) / (x - y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) / math.hypot(x, y_m)) / (math.hypot(x, y_m) / (x - y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) / Float64(hypot(x, y_m) / Float64(x - y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) / hypot(x, y_m)) / (hypot(x, y_m) / (x - y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] / N[(N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision] / N[(x - y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{\frac{x + y_m}{\mathsf{hypot}\left(x, y_m\right)}}{\frac{\mathsf{hypot}\left(x, y_m\right)}{x - y_m}}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (* (/ (+ x y_m) (hypot x y_m)) (/ (- x y_m) (hypot x y_m))))
y_m = fabs(y);
double code(double x, double y_m) {
return ((x + y_m) / hypot(x, y_m)) * ((x - y_m) / hypot(x, y_m));
}
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return ((x + y_m) / Math.hypot(x, y_m)) * ((x - y_m) / Math.hypot(x, y_m));
}
y_m = math.fabs(y) def code(x, y_m): return ((x + y_m) / math.hypot(x, y_m)) * ((x - y_m) / math.hypot(x, y_m))
y_m = abs(y) function code(x, y_m) return Float64(Float64(Float64(x + y_m) / hypot(x, y_m)) * Float64(Float64(x - y_m) / hypot(x, y_m))) end
y_m = abs(y); function tmp = code(x, y_m) tmp = ((x + y_m) / hypot(x, y_m)) * ((x - y_m) / hypot(x, y_m)); end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := N[(N[(N[(x + y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision] * N[(N[(x - y$95$m), $MachinePrecision] / N[Sqrt[x ^ 2 + y$95$m ^ 2], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
y_m = \left|y\right|
\\
\frac{x + y_m}{\mathsf{hypot}\left(x, y_m\right)} \cdot \frac{x - y_m}{\mathsf{hypot}\left(x, y_m\right)}
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(if (<= y_m 1.32e-170)
(- 1.0 (* 2.0 (pow (/ y_m x) 2.0)))
(if (<= y_m 1e-13)
(/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m)))
-1.0)))y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.32e-170) {
tmp = 1.0 - (2.0 * pow((y_m / x), 2.0));
} else if (y_m <= 1e-13) {
tmp = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.32d-170) then
tmp = 1.0d0 - (2.0d0 * ((y_m / x) ** 2.0d0))
else if (y_m <= 1d-13) then
tmp = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m))
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.32e-170) {
tmp = 1.0 - (2.0 * Math.pow((y_m / x), 2.0));
} else if (y_m <= 1e-13) {
tmp = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.32e-170: tmp = 1.0 - (2.0 * math.pow((y_m / x), 2.0)) elif y_m <= 1e-13: tmp = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.32e-170) tmp = Float64(1.0 - Float64(2.0 * (Float64(y_m / x) ^ 2.0))); elseif (y_m <= 1e-13) tmp = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.32e-170) tmp = 1.0 - (2.0 * ((y_m / x) ^ 2.0)); elseif (y_m <= 1e-13) tmp = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.32e-170], N[(1.0 - N[(2.0 * N[Power[N[(y$95$m / x), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 1e-13], N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 1.32 \cdot 10^{-170}:\\
\;\;\;\;1 - 2 \cdot {\left(\frac{y_m}{x}\right)}^{2}\\
\mathbf{elif}\;y_m \leq 10^{-13}:\\
\;\;\;\;\frac{\left(x + y_m\right) \cdot \left(x - y_m\right)}{x \cdot x + y_m \cdot y_m}\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (let* ((t_0 (/ (* (+ x y_m) (- x y_m)) (+ (* x x) (* y_m y_m))))) (if (<= t_0 2.0) t_0 (+ -1.0 (* 2.0 (* (/ x y_m) (/ x y_m)))))))
y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m)));
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m))
if (t_0 <= 2.0d0) then
tmp = t_0
else
tmp = (-1.0d0) + (2.0d0 * ((x / y_m) * (x / y_m)))
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m));
double tmp;
if (t_0 <= 2.0) {
tmp = t_0;
} else {
tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m)));
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)) tmp = 0 if t_0 <= 2.0: tmp = t_0 else: tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m))) return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(Float64(x + y_m) * Float64(x - y_m)) / Float64(Float64(x * x) + Float64(y_m * y_m))) tmp = 0.0 if (t_0 <= 2.0) tmp = t_0; else tmp = Float64(-1.0 + Float64(2.0 * Float64(Float64(x / y_m) * Float64(x / y_m)))); end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = ((x + y_m) * (x - y_m)) / ((x * x) + (y_m * y_m)); tmp = 0.0; if (t_0 <= 2.0) tmp = t_0; else tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m))); end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(N[(x + y$95$m), $MachinePrecision] * N[(x - y$95$m), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y$95$m * y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, 2.0], t$95$0, N[(-1.0 + N[(2.0 * N[(N[(x / y$95$m), $MachinePrecision] * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \frac{\left(x + y_m\right) \cdot \left(x - y_m\right)}{x \cdot x + y_m \cdot y_m}\\
\mathbf{if}\;t_0 \leq 2:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-1 + 2 \cdot \left(\frac{x}{y_m} \cdot \frac{x}{y_m}\right)\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (or (<= y_m 1.35e-155) (and (not (<= y_m 8.5e-79)) (<= y_m 1.3e-65))) (* (- 1.0 (/ y_m x)) (+ 1.0 (/ y_m x))) -1.0))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.35e-155) || (!(y_m <= 8.5e-79) && (y_m <= 1.3e-65))) {
tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if ((y_m <= 1.35d-155) .or. (.not. (y_m <= 8.5d-79)) .and. (y_m <= 1.3d-65)) then
tmp = (1.0d0 - (y_m / x)) * (1.0d0 + (y_m / x))
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if ((y_m <= 1.35e-155) || (!(y_m <= 8.5e-79) && (y_m <= 1.3e-65))) {
tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if (y_m <= 1.35e-155) or (not (y_m <= 8.5e-79) and (y_m <= 1.3e-65)): tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x)) else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if ((y_m <= 1.35e-155) || (!(y_m <= 8.5e-79) && (y_m <= 1.3e-65))) tmp = Float64(Float64(1.0 - Float64(y_m / x)) * Float64(1.0 + Float64(y_m / x))); else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if ((y_m <= 1.35e-155) || (~((y_m <= 8.5e-79)) && (y_m <= 1.3e-65))) tmp = (1.0 - (y_m / x)) * (1.0 + (y_m / x)); else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[Or[LessEqual[y$95$m, 1.35e-155], And[N[Not[LessEqual[y$95$m, 8.5e-79]], $MachinePrecision], LessEqual[y$95$m, 1.3e-65]]], N[(N[(1.0 - N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 1.35 \cdot 10^{-155} \lor \neg \left(y_m \leq 8.5 \cdot 10^{-79}\right) \land y_m \leq 1.3 \cdot 10^{-65}:\\
\;\;\;\;\left(1 - \frac{y_m}{x}\right) \cdot \left(1 + \frac{y_m}{x}\right)\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
y_m = (fabs.f64 y)
(FPCore (x y_m)
:precision binary64
(let* ((t_0 (* (- 1.0 (/ y_m x)) (+ 1.0 (/ y_m x)))))
(if (<= y_m 1.36e-155)
t_0
(if (<= y_m 8.5e-79)
(+ -1.0 (* 2.0 (* (/ x y_m) (/ x y_m))))
(if (<= y_m 9e-66) t_0 -1.0)))))y_m = fabs(y);
double code(double x, double y_m) {
double t_0 = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
double tmp;
if (y_m <= 1.36e-155) {
tmp = t_0;
} else if (y_m <= 8.5e-79) {
tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m)));
} else if (y_m <= 9e-66) {
tmp = t_0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: t_0
real(8) :: tmp
t_0 = (1.0d0 - (y_m / x)) * (1.0d0 + (y_m / x))
if (y_m <= 1.36d-155) then
tmp = t_0
else if (y_m <= 8.5d-79) then
tmp = (-1.0d0) + (2.0d0 * ((x / y_m) * (x / y_m)))
else if (y_m <= 9d-66) then
tmp = t_0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double t_0 = (1.0 - (y_m / x)) * (1.0 + (y_m / x));
double tmp;
if (y_m <= 1.36e-155) {
tmp = t_0;
} else if (y_m <= 8.5e-79) {
tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m)));
} else if (y_m <= 9e-66) {
tmp = t_0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): t_0 = (1.0 - (y_m / x)) * (1.0 + (y_m / x)) tmp = 0 if y_m <= 1.36e-155: tmp = t_0 elif y_m <= 8.5e-79: tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m))) elif y_m <= 9e-66: tmp = t_0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) t_0 = Float64(Float64(1.0 - Float64(y_m / x)) * Float64(1.0 + Float64(y_m / x))) tmp = 0.0 if (y_m <= 1.36e-155) tmp = t_0; elseif (y_m <= 8.5e-79) tmp = Float64(-1.0 + Float64(2.0 * Float64(Float64(x / y_m) * Float64(x / y_m)))); elseif (y_m <= 9e-66) tmp = t_0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) t_0 = (1.0 - (y_m / x)) * (1.0 + (y_m / x)); tmp = 0.0; if (y_m <= 1.36e-155) tmp = t_0; elseif (y_m <= 8.5e-79) tmp = -1.0 + (2.0 * ((x / y_m) * (x / y_m))); elseif (y_m <= 9e-66) tmp = t_0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision]
code[x_, y$95$m_] := Block[{t$95$0 = N[(N[(1.0 - N[(y$95$m / x), $MachinePrecision]), $MachinePrecision] * N[(1.0 + N[(y$95$m / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[y$95$m, 1.36e-155], t$95$0, If[LessEqual[y$95$m, 8.5e-79], N[(-1.0 + N[(2.0 * N[(N[(x / y$95$m), $MachinePrecision] * N[(x / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[y$95$m, 9e-66], t$95$0, -1.0]]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
t_0 := \left(1 - \frac{y_m}{x}\right) \cdot \left(1 + \frac{y_m}{x}\right)\\
\mathbf{if}\;y_m \leq 1.36 \cdot 10^{-155}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;y_m \leq 8.5 \cdot 10^{-79}:\\
\;\;\;\;-1 + 2 \cdot \left(\frac{x}{y_m} \cdot \frac{x}{y_m}\right)\\
\mathbf{elif}\;y_m \leq 9 \cdot 10^{-66}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.3e-155) 1.0 (if (<= y_m 7.5e-79) -1.0 (if (<= y_m 9e-66) 1.0 -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.3e-155) {
tmp = 1.0;
} else if (y_m <= 7.5e-79) {
tmp = -1.0;
} else if (y_m <= 9e-66) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.3d-155) then
tmp = 1.0d0
else if (y_m <= 7.5d-79) then
tmp = -1.0d0
else if (y_m <= 9d-66) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.3e-155) {
tmp = 1.0;
} else if (y_m <= 7.5e-79) {
tmp = -1.0;
} else if (y_m <= 9e-66) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.3e-155: tmp = 1.0 elif y_m <= 7.5e-79: tmp = -1.0 elif y_m <= 9e-66: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.3e-155) tmp = 1.0; elseif (y_m <= 7.5e-79) tmp = -1.0; elseif (y_m <= 9e-66) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.3e-155) tmp = 1.0; elseif (y_m <= 7.5e-79) tmp = -1.0; elseif (y_m <= 9e-66) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.3e-155], 1.0, If[LessEqual[y$95$m, 7.5e-79], -1.0, If[LessEqual[y$95$m, 9e-66], 1.0, -1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 1.3 \cdot 10^{-155}:\\
\;\;\;\;1\\
\mathbf{elif}\;y_m \leq 7.5 \cdot 10^{-79}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y_m \leq 9 \cdot 10^{-66}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 (if (<= y_m 1.3e-155) (/ (- x y_m) x) (if (<= y_m 1.35e-80) -1.0 (if (<= y_m 9e-66) 1.0 -1.0))))
y_m = fabs(y);
double code(double x, double y_m) {
double tmp;
if (y_m <= 1.3e-155) {
tmp = (x - y_m) / x;
} else if (y_m <= 1.35e-80) {
tmp = -1.0;
} else if (y_m <= 9e-66) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
real(8) :: tmp
if (y_m <= 1.3d-155) then
tmp = (x - y_m) / x
else if (y_m <= 1.35d-80) then
tmp = -1.0d0
else if (y_m <= 9d-66) then
tmp = 1.0d0
else
tmp = -1.0d0
end if
code = tmp
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
double tmp;
if (y_m <= 1.3e-155) {
tmp = (x - y_m) / x;
} else if (y_m <= 1.35e-80) {
tmp = -1.0;
} else if (y_m <= 9e-66) {
tmp = 1.0;
} else {
tmp = -1.0;
}
return tmp;
}
y_m = math.fabs(y) def code(x, y_m): tmp = 0 if y_m <= 1.3e-155: tmp = (x - y_m) / x elif y_m <= 1.35e-80: tmp = -1.0 elif y_m <= 9e-66: tmp = 1.0 else: tmp = -1.0 return tmp
y_m = abs(y) function code(x, y_m) tmp = 0.0 if (y_m <= 1.3e-155) tmp = Float64(Float64(x - y_m) / x); elseif (y_m <= 1.35e-80) tmp = -1.0; elseif (y_m <= 9e-66) tmp = 1.0; else tmp = -1.0; end return tmp end
y_m = abs(y); function tmp_2 = code(x, y_m) tmp = 0.0; if (y_m <= 1.3e-155) tmp = (x - y_m) / x; elseif (y_m <= 1.35e-80) tmp = -1.0; elseif (y_m <= 9e-66) tmp = 1.0; else tmp = -1.0; end tmp_2 = tmp; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := If[LessEqual[y$95$m, 1.3e-155], N[(N[(x - y$95$m), $MachinePrecision] / x), $MachinePrecision], If[LessEqual[y$95$m, 1.35e-80], -1.0, If[LessEqual[y$95$m, 9e-66], 1.0, -1.0]]]
\begin{array}{l}
y_m = \left|y\right|
\\
\begin{array}{l}
\mathbf{if}\;y_m \leq 1.3 \cdot 10^{-155}:\\
\;\;\;\;\frac{x - y_m}{x}\\
\mathbf{elif}\;y_m \leq 1.35 \cdot 10^{-80}:\\
\;\;\;\;-1\\
\mathbf{elif}\;y_m \leq 9 \cdot 10^{-66}:\\
\;\;\;\;1\\
\mathbf{else}:\\
\;\;\;\;-1\\
\end{array}
\end{array}
y_m = (fabs.f64 y) (FPCore (x y_m) :precision binary64 -1.0)
y_m = fabs(y);
double code(double x, double y_m) {
return -1.0;
}
y_m = abs(y)
real(8) function code(x, y_m)
real(8), intent (in) :: x
real(8), intent (in) :: y_m
code = -1.0d0
end function
y_m = Math.abs(y);
public static double code(double x, double y_m) {
return -1.0;
}
y_m = math.fabs(y) def code(x, y_m): return -1.0
y_m = abs(y) function code(x, y_m) return -1.0 end
y_m = abs(y); function tmp = code(x, y_m) tmp = -1.0; end
y_m = N[Abs[y], $MachinePrecision] code[x_, y$95$m_] := -1.0
\begin{array}{l}
y_m = \left|y\right|
\\
-1
\end{array}
(FPCore (x y)
:precision binary64
(let* ((t_0 (fabs (/ x y))))
(if (and (< 0.5 t_0) (< t_0 2.0))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y)))
(- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))))
double code(double x, double y) {
double t_0 = fabs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
real(8) function code(x, y)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8) :: t_0
real(8) :: tmp
t_0 = abs((x / y))
if ((0.5d0 < t_0) .and. (t_0 < 2.0d0)) then
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y))
else
tmp = 1.0d0 - (2.0d0 / (1.0d0 + ((x / y) * (x / y))))
end if
code = tmp
end function
public static double code(double x, double y) {
double t_0 = Math.abs((x / y));
double tmp;
if ((0.5 < t_0) && (t_0 < 2.0)) {
tmp = ((x - y) * (x + y)) / ((x * x) + (y * y));
} else {
tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y))));
}
return tmp;
}
def code(x, y): t_0 = math.fabs((x / y)) tmp = 0 if (0.5 < t_0) and (t_0 < 2.0): tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)) else: tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))) return tmp
function code(x, y) t_0 = abs(Float64(x / y)) tmp = 0.0 if ((0.5 < t_0) && (t_0 < 2.0)) tmp = Float64(Float64(Float64(x - y) * Float64(x + y)) / Float64(Float64(x * x) + Float64(y * y))); else tmp = Float64(1.0 - Float64(2.0 / Float64(1.0 + Float64(Float64(x / y) * Float64(x / y))))); end return tmp end
function tmp_2 = code(x, y) t_0 = abs((x / y)); tmp = 0.0; if ((0.5 < t_0) && (t_0 < 2.0)) tmp = ((x - y) * (x + y)) / ((x * x) + (y * y)); else tmp = 1.0 - (2.0 / (1.0 + ((x / y) * (x / y)))); end tmp_2 = tmp; end
code[x_, y_] := Block[{t$95$0 = N[Abs[N[(x / y), $MachinePrecision]], $MachinePrecision]}, If[And[Less[0.5, t$95$0], Less[t$95$0, 2.0]], N[(N[(N[(x - y), $MachinePrecision] * N[(x + y), $MachinePrecision]), $MachinePrecision] / N[(N[(x * x), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(1.0 - N[(2.0 / N[(1.0 + N[(N[(x / y), $MachinePrecision] * N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
t_0 := \left|\frac{x}{y}\right|\\
\mathbf{if}\;0.5 < t_0 \land t_0 < 2:\\
\;\;\;\;\frac{\left(x - y\right) \cdot \left(x + y\right)}{x \cdot x + y \cdot y}\\
\mathbf{else}:\\
\;\;\;\;1 - \frac{2}{1 + \frac{x}{y} \cdot \frac{x}{y}}\\
\end{array}
\end{array}
herbie shell --seed 2023341
(FPCore (x y)
:name "Kahan p9 Example"
:precision binary64
:pre (and (and (< 0.0 x) (< x 1.0)) (< y 1.0))
:herbie-target
(if (and (< 0.5 (fabs (/ x y))) (< (fabs (/ x y)) 2.0)) (/ (* (- x y) (+ x y)) (+ (* x x) (* y y))) (- 1.0 (/ 2.0 (+ 1.0 (* (/ x y) (/ x y))))))
(/ (* (- x y) (+ x y)) (+ (* x x) (* y y))))