
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 9 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (w0 M D h l d) :precision binary64 (* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))
double code(double w0, double M, double D, double h, double l, double d) {
return w0 * sqrt((1.0 - (pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
real(8) function code(w0, m, d, h, l, d_1)
real(8), intent (in) :: w0
real(8), intent (in) :: m
real(8), intent (in) :: d
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d_1
code = w0 * sqrt((1.0d0 - ((((m * d) / (2.0d0 * d_1)) ** 2.0d0) * (h / l))))
end function
public static double code(double w0, double M, double D, double h, double l, double d) {
return w0 * Math.sqrt((1.0 - (Math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))));
}
def code(w0, M, D, h, l, d): return w0 * math.sqrt((1.0 - (math.pow(((M * D) / (2.0 * d)), 2.0) * (h / l))))
function code(w0, M, D, h, l, d) return Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(Float64(M * D) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l))))) end
function tmp = code(w0, M, D, h, l, d) tmp = w0 * sqrt((1.0 - ((((M * D) / (2.0 * d)) ^ 2.0) * (h / l)))); end
code[w0_, M_, D_, h_, l_, d_] := N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(N[(M * D), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
w0 \cdot \sqrt{1 - {\left(\frac{M \cdot D}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}}
\end{array}
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (if (<= (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l)) -4e+55) (* w0 (hypot 1.0 (* (* (* M_m D_m) (/ 0.5 d)) (sqrt (/ (- h) l))))) (* w0 (sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d))) 2.0) l)))))))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+55) {
tmp = w0 * hypot(1.0, (((M_m * D_m) * (0.5 / d)) * sqrt((-h / l))));
} else {
tmp = w0 * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d))), 2.0) / l))));
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+55) {
tmp = w0 * Math.hypot(1.0, (((M_m * D_m) * (0.5 / d)) * Math.sqrt((-h / l))));
} else {
tmp = w0 * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d))), 2.0) / l))));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): tmp = 0 if (math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l)) <= -4e+55: tmp = w0 * math.hypot(1.0, (((M_m * D_m) * (0.5 / d)) * math.sqrt((-h / l)))) else: tmp = w0 * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d))), 2.0) / l)))) return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) <= -4e+55) tmp = Float64(w0 * hypot(1.0, Float64(Float64(Float64(M_m * D_m) * Float64(0.5 / d)) * sqrt(Float64(Float64(-h) / l))))); else tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d))) ^ 2.0) / l))))); end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
tmp = 0.0;
if (((((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l)) <= -4e+55)
tmp = w0 * hypot(1.0, (((M_m * D_m) * (0.5 / d)) * sqrt((-h / l))));
else
tmp = w0 * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d))) ^ 2.0) / l))));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision], -4e+55], N[(w0 * N[Sqrt[1.0 ^ 2 + N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * N[(0.5 / d), $MachinePrecision]), $MachinePrecision] * N[Sqrt[N[((-h) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;{\left(\frac{M_m \cdot D_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell} \leq -4 \cdot 10^{+55}:\\
\;\;\;\;w0 \cdot \mathsf{hypot}\left(1, \left(\left(M_m \cdot D_m\right) \cdot \frac{0.5}{d}\right) \cdot \sqrt{\frac{-h}{\ell}}\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 - h \cdot \frac{{\left(D_m \cdot \left(M_m \cdot \frac{0.5}{d}\right)\right)}^{2}}{\ell}}\\
\end{array}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* M_m (/ (* D_m 0.5) d)))
(t_1 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))))
(if (<= t_1 (- INFINITY))
(* w0 (hypot 1.0 (* M_m (* D_m (* (/ 0.5 d) (sqrt (/ (- h) l)))))))
(if (<= t_1 4e-5)
(* w0 (sqrt (- 1.0 (* (/ h l) (pow (* D_m (/ M_m (* 2.0 d))) 2.0)))))
(* w0 (pow (- 1.0 (/ h (* (/ 1.0 t_0) (/ l t_0)))) 0.5))))))M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double t_1 = pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
} else if (t_1 <= 4e-5) {
tmp = w0 * sqrt((1.0 - ((h / l) * pow((D_m * (M_m / (2.0 * d))), 2.0))));
} else {
tmp = w0 * pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double t_1 = Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = w0 * Math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * Math.sqrt((-h / l))))));
} else if (t_1 <= 4e-5) {
tmp = w0 * Math.sqrt((1.0 - ((h / l) * Math.pow((D_m * (M_m / (2.0 * d))), 2.0))));
} else {
tmp = w0 * Math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = M_m * ((D_m * 0.5) / d) t_1 = math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l) tmp = 0 if t_1 <= -math.inf: tmp = w0 * math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * math.sqrt((-h / l)))))) elif t_1 <= 4e-5: tmp = w0 * math.sqrt((1.0 - ((h / l) * math.pow((D_m * (M_m / (2.0 * d))), 2.0)))) else: tmp = w0 * math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5) return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(Float64(D_m * 0.5) / d)) t_1 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(w0 * hypot(1.0, Float64(M_m * Float64(D_m * Float64(Float64(0.5 / d) * sqrt(Float64(Float64(-h) / l))))))); elseif (t_1 <= 4e-5) tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(Float64(h / l) * (Float64(D_m * Float64(M_m / Float64(2.0 * d))) ^ 2.0))))); else tmp = Float64(w0 * (Float64(1.0 - Float64(h / Float64(Float64(1.0 / t_0) * Float64(l / t_0)))) ^ 0.5)); end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
t_0 = M_m * ((D_m * 0.5) / d);
t_1 = (((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
elseif (t_1 <= 4e-5)
tmp = w0 * sqrt((1.0 - ((h / l) * ((D_m * (M_m / (2.0 * d))) ^ 2.0))));
else
tmp = w0 * ((1.0 - (h / ((1.0 / t_0) * (l / t_0)))) ^ 0.5);
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(N[(D$95$m * 0.5), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(w0 * N[Sqrt[1.0 ^ 2 + N[(M$95$m * N[(D$95$m * N[(N[(0.5 / d), $MachinePrecision] * N[Sqrt[N[((-h) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-5], N[(w0 * N[Sqrt[N[(1.0 - N[(N[(h / l), $MachinePrecision] * N[Power[N[(D$95$m * N[(M$95$m / N[(2.0 * d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Power[N[(1.0 - N[(h / N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(l / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M_m \cdot \frac{D_m \cdot 0.5}{d}\\
t_1 := {\left(\frac{M_m \cdot D_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;w0 \cdot \mathsf{hypot}\left(1, M_m \cdot \left(D_m \cdot \left(\frac{0.5}{d} \cdot \sqrt{\frac{-h}{\ell}}\right)\right)\right)\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{h}{\ell} \cdot {\left(D_m \cdot \frac{M_m}{2 \cdot d}\right)}^{2}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot {\left(1 - \frac{h}{\frac{1}{t_0} \cdot \frac{\ell}{t_0}}\right)}^{0.5}\\
\end{array}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* M_m (/ (* D_m 0.5) d)))
(t_1 (* (pow (/ (* M_m D_m) (* 2.0 d)) 2.0) (/ h l))))
(if (<= t_1 (- INFINITY))
(* w0 (hypot 1.0 (* M_m (* D_m (* (/ 0.5 d) (sqrt (/ (- h) l)))))))
(if (<= t_1 4e-5)
(* w0 (sqrt (- 1.0 (/ (pow (* D_m (* M_m (/ 0.5 d))) 2.0) (/ l h)))))
(* w0 (pow (- 1.0 (/ h (* (/ 1.0 t_0) (/ l t_0)))) 0.5))))))M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double t_1 = pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l);
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
} else if (t_1 <= 4e-5) {
tmp = w0 * sqrt((1.0 - (pow((D_m * (M_m * (0.5 / d))), 2.0) / (l / h))));
} else {
tmp = w0 * pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double t_1 = Math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l);
double tmp;
if (t_1 <= -Double.POSITIVE_INFINITY) {
tmp = w0 * Math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * Math.sqrt((-h / l))))));
} else if (t_1 <= 4e-5) {
tmp = w0 * Math.sqrt((1.0 - (Math.pow((D_m * (M_m * (0.5 / d))), 2.0) / (l / h))));
} else {
tmp = w0 * Math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = M_m * ((D_m * 0.5) / d) t_1 = math.pow(((M_m * D_m) / (2.0 * d)), 2.0) * (h / l) tmp = 0 if t_1 <= -math.inf: tmp = w0 * math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * math.sqrt((-h / l)))))) elif t_1 <= 4e-5: tmp = w0 * math.sqrt((1.0 - (math.pow((D_m * (M_m * (0.5 / d))), 2.0) / (l / h)))) else: tmp = w0 * math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5) return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(Float64(D_m * 0.5) / d)) t_1 = Float64((Float64(Float64(M_m * D_m) / Float64(2.0 * d)) ^ 2.0) * Float64(h / l)) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = Float64(w0 * hypot(1.0, Float64(M_m * Float64(D_m * Float64(Float64(0.5 / d) * sqrt(Float64(Float64(-h) / l))))))); elseif (t_1 <= 4e-5) tmp = Float64(w0 * sqrt(Float64(1.0 - Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d))) ^ 2.0) / Float64(l / h))))); else tmp = Float64(w0 * (Float64(1.0 - Float64(h / Float64(Float64(1.0 / t_0) * Float64(l / t_0)))) ^ 0.5)); end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
t_0 = M_m * ((D_m * 0.5) / d);
t_1 = (((M_m * D_m) / (2.0 * d)) ^ 2.0) * (h / l);
tmp = 0.0;
if (t_1 <= -Inf)
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
elseif (t_1 <= 4e-5)
tmp = w0 * sqrt((1.0 - (((D_m * (M_m * (0.5 / d))) ^ 2.0) / (l / h))));
else
tmp = w0 * ((1.0 - (h / ((1.0 / t_0) * (l / t_0)))) ^ 0.5);
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(N[(D$95$m * 0.5), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[Power[N[(N[(M$95$m * D$95$m), $MachinePrecision] / N[(2.0 * d), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] * N[(h / l), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(w0 * N[Sqrt[1.0 ^ 2 + N[(M$95$m * N[(D$95$m * N[(N[(0.5 / d), $MachinePrecision] * N[Sqrt[N[((-h) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$1, 4e-5], N[(w0 * N[Sqrt[N[(1.0 - N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / N[(l / h), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Power[N[(1.0 - N[(h / N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(l / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision]]]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M_m \cdot \frac{D_m \cdot 0.5}{d}\\
t_1 := {\left(\frac{M_m \cdot D_m}{2 \cdot d}\right)}^{2} \cdot \frac{h}{\ell}\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;w0 \cdot \mathsf{hypot}\left(1, M_m \cdot \left(D_m \cdot \left(\frac{0.5}{d} \cdot \sqrt{\frac{-h}{\ell}}\right)\right)\right)\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{-5}:\\
\;\;\;\;w0 \cdot \sqrt{1 - \frac{{\left(D_m \cdot \left(M_m \cdot \frac{0.5}{d}\right)\right)}^{2}}{\frac{\ell}{h}}}\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot {\left(1 - \frac{h}{\frac{1}{t_0} \cdot \frac{\ell}{t_0}}\right)}^{0.5}\\
\end{array}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* M_m (/ (* D_m 0.5) d))))
(if (<= (/ h l) -1e+208)
(* w0 (pow (- 1.0 (/ h (* (/ 1.0 t_0) (/ l t_0)))) 0.5))
(if (<= (/ h l) 0.0)
(* w0 (hypot 1.0 (* M_m (* D_m (* (/ 0.5 d) (sqrt (/ (- h) l)))))))
(*
w0
(sqrt (- 1.0 (* h (/ (pow (* D_m (* M_m (/ 0.5 d))) 2.0) l)))))))))M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double tmp;
if ((h / l) <= -1e+208) {
tmp = w0 * pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
} else if ((h / l) <= 0.0) {
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
} else {
tmp = w0 * sqrt((1.0 - (h * (pow((D_m * (M_m * (0.5 / d))), 2.0) / l))));
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double tmp;
if ((h / l) <= -1e+208) {
tmp = w0 * Math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
} else if ((h / l) <= 0.0) {
tmp = w0 * Math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * Math.sqrt((-h / l))))));
} else {
tmp = w0 * Math.sqrt((1.0 - (h * (Math.pow((D_m * (M_m * (0.5 / d))), 2.0) / l))));
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = M_m * ((D_m * 0.5) / d) tmp = 0 if (h / l) <= -1e+208: tmp = w0 * math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5) elif (h / l) <= 0.0: tmp = w0 * math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * math.sqrt((-h / l)))))) else: tmp = w0 * math.sqrt((1.0 - (h * (math.pow((D_m * (M_m * (0.5 / d))), 2.0) / l)))) return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(Float64(D_m * 0.5) / d)) tmp = 0.0 if (Float64(h / l) <= -1e+208) tmp = Float64(w0 * (Float64(1.0 - Float64(h / Float64(Float64(1.0 / t_0) * Float64(l / t_0)))) ^ 0.5)); elseif (Float64(h / l) <= 0.0) tmp = Float64(w0 * hypot(1.0, Float64(M_m * Float64(D_m * Float64(Float64(0.5 / d) * sqrt(Float64(Float64(-h) / l))))))); else tmp = Float64(w0 * sqrt(Float64(1.0 - Float64(h * Float64((Float64(D_m * Float64(M_m * Float64(0.5 / d))) ^ 2.0) / l))))); end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
t_0 = M_m * ((D_m * 0.5) / d);
tmp = 0.0;
if ((h / l) <= -1e+208)
tmp = w0 * ((1.0 - (h / ((1.0 / t_0) * (l / t_0)))) ^ 0.5);
elseif ((h / l) <= 0.0)
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
else
tmp = w0 * sqrt((1.0 - (h * (((D_m * (M_m * (0.5 / d))) ^ 2.0) / l))));
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(N[(D$95$m * 0.5), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(h / l), $MachinePrecision], -1e+208], N[(w0 * N[Power[N[(1.0 - N[(h / N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(l / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(h / l), $MachinePrecision], 0.0], N[(w0 * N[Sqrt[1.0 ^ 2 + N[(M$95$m * N[(D$95$m * N[(N[(0.5 / d), $MachinePrecision] * N[Sqrt[N[((-h) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], N[(w0 * N[Sqrt[N[(1.0 - N[(h * N[(N[Power[N[(D$95$m * N[(M$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] / l), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M_m \cdot \frac{D_m \cdot 0.5}{d}\\
\mathbf{if}\;\frac{h}{\ell} \leq -1 \cdot 10^{+208}:\\
\;\;\;\;w0 \cdot {\left(1 - \frac{h}{\frac{1}{t_0} \cdot \frac{\ell}{t_0}}\right)}^{0.5}\\
\mathbf{elif}\;\frac{h}{\ell} \leq 0:\\
\;\;\;\;w0 \cdot \mathsf{hypot}\left(1, M_m \cdot \left(D_m \cdot \left(\frac{0.5}{d} \cdot \sqrt{\frac{-h}{\ell}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0 \cdot \sqrt{1 - h \cdot \frac{{\left(D_m \cdot \left(M_m \cdot \frac{0.5}{d}\right)\right)}^{2}}{\ell}}\\
\end{array}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* M_m (/ (* D_m 0.5) d))))
(if (<= (/ h l) -1e+208)
(* w0 (pow (- 1.0 (/ h (* (/ 1.0 t_0) (/ l t_0)))) 0.5))
(if (<= (/ h l) -4e-291)
(* w0 (hypot 1.0 (* M_m (* D_m (* (/ 0.5 d) (sqrt (/ (- h) l)))))))
w0))))M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double tmp;
if ((h / l) <= -1e+208) {
tmp = w0 * pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
} else if ((h / l) <= -4e-291) {
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
} else {
tmp = w0;
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double tmp;
if ((h / l) <= -1e+208) {
tmp = w0 * Math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
} else if ((h / l) <= -4e-291) {
tmp = w0 * Math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * Math.sqrt((-h / l))))));
} else {
tmp = w0;
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = M_m * ((D_m * 0.5) / d) tmp = 0 if (h / l) <= -1e+208: tmp = w0 * math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5) elif (h / l) <= -4e-291: tmp = w0 * math.hypot(1.0, (M_m * (D_m * ((0.5 / d) * math.sqrt((-h / l)))))) else: tmp = w0 return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(Float64(D_m * 0.5) / d)) tmp = 0.0 if (Float64(h / l) <= -1e+208) tmp = Float64(w0 * (Float64(1.0 - Float64(h / Float64(Float64(1.0 / t_0) * Float64(l / t_0)))) ^ 0.5)); elseif (Float64(h / l) <= -4e-291) tmp = Float64(w0 * hypot(1.0, Float64(M_m * Float64(D_m * Float64(Float64(0.5 / d) * sqrt(Float64(Float64(-h) / l))))))); else tmp = w0; end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
t_0 = M_m * ((D_m * 0.5) / d);
tmp = 0.0;
if ((h / l) <= -1e+208)
tmp = w0 * ((1.0 - (h / ((1.0 / t_0) * (l / t_0)))) ^ 0.5);
elseif ((h / l) <= -4e-291)
tmp = w0 * hypot(1.0, (M_m * (D_m * ((0.5 / d) * sqrt((-h / l))))));
else
tmp = w0;
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(N[(D$95$m * 0.5), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(h / l), $MachinePrecision], -1e+208], N[(w0 * N[Power[N[(1.0 - N[(h / N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(l / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(h / l), $MachinePrecision], -4e-291], N[(w0 * N[Sqrt[1.0 ^ 2 + N[(M$95$m * N[(D$95$m * N[(N[(0.5 / d), $MachinePrecision] * N[Sqrt[N[((-h) / l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], w0]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M_m \cdot \frac{D_m \cdot 0.5}{d}\\
\mathbf{if}\;\frac{h}{\ell} \leq -1 \cdot 10^{+208}:\\
\;\;\;\;w0 \cdot {\left(1 - \frac{h}{\frac{1}{t_0} \cdot \frac{\ell}{t_0}}\right)}^{0.5}\\
\mathbf{elif}\;\frac{h}{\ell} \leq -4 \cdot 10^{-291}:\\
\;\;\;\;w0 \cdot \mathsf{hypot}\left(1, M_m \cdot \left(D_m \cdot \left(\frac{0.5}{d} \cdot \sqrt{\frac{-h}{\ell}}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(let* ((t_0 (* M_m (/ (* D_m 0.5) d))))
(if (<= (/ h l) -5e+294)
(* w0 (pow (- 1.0 (/ h (* (/ 1.0 t_0) (/ l t_0)))) 0.5))
(if (<= (/ h l) -2e-270)
(* w0 (hypot 1.0 (* (sqrt (/ (- h) l)) (* M_m (* D_m (/ 0.5 d))))))
w0))))M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double tmp;
if ((h / l) <= -5e+294) {
tmp = w0 * pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
} else if ((h / l) <= -2e-270) {
tmp = w0 * hypot(1.0, (sqrt((-h / l)) * (M_m * (D_m * (0.5 / d)))));
} else {
tmp = w0;
}
return tmp;
}
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
double tmp;
if ((h / l) <= -5e+294) {
tmp = w0 * Math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
} else if ((h / l) <= -2e-270) {
tmp = w0 * Math.hypot(1.0, (Math.sqrt((-h / l)) * (M_m * (D_m * (0.5 / d)))));
} else {
tmp = w0;
}
return tmp;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = M_m * ((D_m * 0.5) / d) tmp = 0 if (h / l) <= -5e+294: tmp = w0 * math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5) elif (h / l) <= -2e-270: tmp = w0 * math.hypot(1.0, (math.sqrt((-h / l)) * (M_m * (D_m * (0.5 / d))))) else: tmp = w0 return tmp
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(Float64(D_m * 0.5) / d)) tmp = 0.0 if (Float64(h / l) <= -5e+294) tmp = Float64(w0 * (Float64(1.0 - Float64(h / Float64(Float64(1.0 / t_0) * Float64(l / t_0)))) ^ 0.5)); elseif (Float64(h / l) <= -2e-270) tmp = Float64(w0 * hypot(1.0, Float64(sqrt(Float64(Float64(-h) / l)) * Float64(M_m * Float64(D_m * Float64(0.5 / d)))))); else tmp = w0; end return tmp end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp_2 = code(w0, M_m, D_m, h, l, d)
t_0 = M_m * ((D_m * 0.5) / d);
tmp = 0.0;
if ((h / l) <= -5e+294)
tmp = w0 * ((1.0 - (h / ((1.0 / t_0) * (l / t_0)))) ^ 0.5);
elseif ((h / l) <= -2e-270)
tmp = w0 * hypot(1.0, (sqrt((-h / l)) * (M_m * (D_m * (0.5 / d)))));
else
tmp = w0;
end
tmp_2 = tmp;
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(N[(D$95$m * 0.5), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(h / l), $MachinePrecision], -5e+294], N[(w0 * N[Power[N[(1.0 - N[(h / N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(l / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(h / l), $MachinePrecision], -2e-270], N[(w0 * N[Sqrt[1.0 ^ 2 + N[(N[Sqrt[N[((-h) / l), $MachinePrecision]], $MachinePrecision] * N[(M$95$m * N[(D$95$m * N[(0.5 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] ^ 2], $MachinePrecision]), $MachinePrecision], w0]]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M_m \cdot \frac{D_m \cdot 0.5}{d}\\
\mathbf{if}\;\frac{h}{\ell} \leq -5 \cdot 10^{+294}:\\
\;\;\;\;w0 \cdot {\left(1 - \frac{h}{\frac{1}{t_0} \cdot \frac{\ell}{t_0}}\right)}^{0.5}\\
\mathbf{elif}\;\frac{h}{\ell} \leq -2 \cdot 10^{-270}:\\
\;\;\;\;w0 \cdot \mathsf{hypot}\left(1, \sqrt{\frac{-h}{\ell}} \cdot \left(M_m \cdot \left(D_m \cdot \frac{0.5}{d}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
M_m = (fabs.f64 M)
D_m = (fabs.f64 D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
(FPCore (w0 M_m D_m h l d)
:precision binary64
(if (<= (/ h l) -9e-73)
(fma
-0.125
(/ (* (* M_m D_m) (* M_m D_m)) (/ 1.0 (* (/ h l) (* (/ 1.0 d) (/ w0 d)))))
w0)
w0))M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double tmp;
if ((h / l) <= -9e-73) {
tmp = fma(-0.125, (((M_m * D_m) * (M_m * D_m)) / (1.0 / ((h / l) * ((1.0 / d) * (w0 / d))))), w0);
} else {
tmp = w0;
}
return tmp;
}
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) tmp = 0.0 if (Float64(h / l) <= -9e-73) tmp = fma(-0.125, Float64(Float64(Float64(M_m * D_m) * Float64(M_m * D_m)) / Float64(1.0 / Float64(Float64(h / l) * Float64(Float64(1.0 / d) * Float64(w0 / d))))), w0); else tmp = w0; end return tmp end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := If[LessEqual[N[(h / l), $MachinePrecision], -9e-73], N[(-0.125 * N[(N[(N[(M$95$m * D$95$m), $MachinePrecision] * N[(M$95$m * D$95$m), $MachinePrecision]), $MachinePrecision] / N[(1.0 / N[(N[(h / l), $MachinePrecision] * N[(N[(1.0 / d), $MachinePrecision] * N[(w0 / d), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + w0), $MachinePrecision], w0]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
\mathbf{if}\;\frac{h}{\ell} \leq -9 \cdot 10^{-73}:\\
\;\;\;\;\mathsf{fma}\left(-0.125, \frac{\left(M_m \cdot D_m\right) \cdot \left(M_m \cdot D_m\right)}{\frac{1}{\frac{h}{\ell} \cdot \left(\frac{1}{d} \cdot \frac{w0}{d}\right)}}, w0\right)\\
\mathbf{else}:\\
\;\;\;\;w0\\
\end{array}
\end{array}
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 (let* ((t_0 (* M_m (/ (* D_m 0.5) d)))) (* w0 (pow (- 1.0 (/ h (* (/ 1.0 t_0) (/ l t_0)))) 0.5))))
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
return w0 * pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
}
M_m = abs(M)
D_m = abs(D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
real(8) :: t_0
t_0 = m_m * ((d_m * 0.5d0) / d)
code = w0 * ((1.0d0 - (h / ((1.0d0 / t_0) * (l / t_0)))) ** 0.5d0)
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
double t_0 = M_m * ((D_m * 0.5) / d);
return w0 * Math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5);
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): t_0 = M_m * ((D_m * 0.5) / d) return w0 * math.pow((1.0 - (h / ((1.0 / t_0) * (l / t_0)))), 0.5)
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) t_0 = Float64(M_m * Float64(Float64(D_m * 0.5) / d)) return Float64(w0 * (Float64(1.0 - Float64(h / Float64(Float64(1.0 / t_0) * Float64(l / t_0)))) ^ 0.5)) end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
t_0 = M_m * ((D_m * 0.5) / d);
tmp = w0 * ((1.0 - (h / ((1.0 / t_0) * (l / t_0)))) ^ 0.5);
end
M_m = N[Abs[M], $MachinePrecision]
D_m = N[Abs[D], $MachinePrecision]
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := Block[{t$95$0 = N[(M$95$m * N[(N[(D$95$m * 0.5), $MachinePrecision] / d), $MachinePrecision]), $MachinePrecision]}, N[(w0 * N[Power[N[(1.0 - N[(h / N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(l / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 0.5], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
\begin{array}{l}
t_0 := M_m \cdot \frac{D_m \cdot 0.5}{d}\\
w0 \cdot {\left(1 - \frac{h}{\frac{1}{t_0} \cdot \frac{\ell}{t_0}}\right)}^{0.5}
\end{array}
\end{array}
M_m = (fabs.f64 M) D_m = (fabs.f64 D) NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. (FPCore (w0 M_m D_m h l d) :precision binary64 w0)
M_m = fabs(M);
D_m = fabs(D);
assert(w0 < M_m && M_m < D_m && D_m < h && h < l && l < d);
double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0;
}
M_m = abs(M)
D_m = abs(D)
NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function.
real(8) function code(w0, m_m, d_m, h, l, d)
real(8), intent (in) :: w0
real(8), intent (in) :: m_m
real(8), intent (in) :: d_m
real(8), intent (in) :: h
real(8), intent (in) :: l
real(8), intent (in) :: d
code = w0
end function
M_m = Math.abs(M);
D_m = Math.abs(D);
assert w0 < M_m && M_m < D_m && D_m < h && h < l && l < d;
public static double code(double w0, double M_m, double D_m, double h, double l, double d) {
return w0;
}
M_m = math.fabs(M) D_m = math.fabs(D) [w0, M_m, D_m, h, l, d] = sort([w0, M_m, D_m, h, l, d]) def code(w0, M_m, D_m, h, l, d): return w0
M_m = abs(M) D_m = abs(D) w0, M_m, D_m, h, l, d = sort([w0, M_m, D_m, h, l, d]) function code(w0, M_m, D_m, h, l, d) return w0 end
M_m = abs(M);
D_m = abs(D);
w0, M_m, D_m, h, l, d = num2cell(sort([w0, M_m, D_m, h, l, d])){:}
function tmp = code(w0, M_m, D_m, h, l, d)
tmp = w0;
end
M_m = N[Abs[M], $MachinePrecision] D_m = N[Abs[D], $MachinePrecision] NOTE: w0, M_m, D_m, h, l, and d should be sorted in increasing order before calling this function. code[w0_, M$95$m_, D$95$m_, h_, l_, d_] := w0
\begin{array}{l}
M_m = \left|M\right|
\\
D_m = \left|D\right|
\\
[w0, M_m, D_m, h, l, d] = \mathsf{sort}([w0, M_m, D_m, h, l, d])\\
\\
w0
\end{array}
herbie shell --seed 2023340
(FPCore (w0 M D h l d)
:name "Henrywood and Agarwal, Equation (9a)"
:precision binary64
(* w0 (sqrt (- 1.0 (* (pow (/ (* M D) (* 2.0 d)) 2.0) (/ h l))))))