
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (B x) :precision binary64 (+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))
double code(double B, double x) {
return -(x * (1.0 / tan(B))) + (1.0 / sin(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = -(x * (1.0d0 / tan(b))) + (1.0d0 / sin(b))
end function
public static double code(double B, double x) {
return -(x * (1.0 / Math.tan(B))) + (1.0 / Math.sin(B));
}
def code(B, x): return -(x * (1.0 / math.tan(B))) + (1.0 / math.sin(B))
function code(B, x) return Float64(Float64(-Float64(x * Float64(1.0 / tan(B)))) + Float64(1.0 / sin(B))) end
function tmp = code(B, x) tmp = -(x * (1.0 / tan(B))) + (1.0 / sin(B)); end
code[B_, x_] := N[((-N[(x * N[(1.0 / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]) + N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\left(-x \cdot \frac{1}{\tan B}\right) + \frac{1}{\sin B}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 (sin B)) (/ x (tan B))))
double code(double B, double x) {
return (1.0 / sin(B)) - (x / tan(B));
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / sin(b)) - (x / tan(b))
end function
public static double code(double B, double x) {
return (1.0 / Math.sin(B)) - (x / Math.tan(B));
}
def code(B, x): return (1.0 / math.sin(B)) - (x / math.tan(B))
function code(B, x) return Float64(Float64(1.0 / sin(B)) - Float64(x / tan(B))) end
function tmp = code(B, x) tmp = (1.0 / sin(B)) - (x / tan(B)); end
code[B_, x_] := N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] - N[(x / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{\sin B} - \frac{x}{\tan B}
\end{array}
(FPCore (B x)
:precision binary64
(if (<= x -1300000000.0)
(* x (/ (+ (/ 1.0 x) -1.0) (tan B)))
(if (<= x 32000000.0)
(* (/ 1.0 (sin B)) (/ (* B (- 1.0 x)) B))
(/ (- x) (tan B)))))
double code(double B, double x) {
double tmp;
if (x <= -1300000000.0) {
tmp = x * (((1.0 / x) + -1.0) / tan(B));
} else if (x <= 32000000.0) {
tmp = (1.0 / sin(B)) * ((B * (1.0 - x)) / B);
} else {
tmp = -x / tan(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1300000000.0d0)) then
tmp = x * (((1.0d0 / x) + (-1.0d0)) / tan(b))
else if (x <= 32000000.0d0) then
tmp = (1.0d0 / sin(b)) * ((b * (1.0d0 - x)) / b)
else
tmp = -x / tan(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1300000000.0) {
tmp = x * (((1.0 / x) + -1.0) / Math.tan(B));
} else if (x <= 32000000.0) {
tmp = (1.0 / Math.sin(B)) * ((B * (1.0 - x)) / B);
} else {
tmp = -x / Math.tan(B);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1300000000.0: tmp = x * (((1.0 / x) + -1.0) / math.tan(B)) elif x <= 32000000.0: tmp = (1.0 / math.sin(B)) * ((B * (1.0 - x)) / B) else: tmp = -x / math.tan(B) return tmp
function code(B, x) tmp = 0.0 if (x <= -1300000000.0) tmp = Float64(x * Float64(Float64(Float64(1.0 / x) + -1.0) / tan(B))); elseif (x <= 32000000.0) tmp = Float64(Float64(1.0 / sin(B)) * Float64(Float64(B * Float64(1.0 - x)) / B)); else tmp = Float64(Float64(-x) / tan(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1300000000.0) tmp = x * (((1.0 / x) + -1.0) / tan(B)); elseif (x <= 32000000.0) tmp = (1.0 / sin(B)) * ((B * (1.0 - x)) / B); else tmp = -x / tan(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1300000000.0], N[(x * N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 32000000.0], N[(N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision] * N[(N[(B * N[(1.0 - x), $MachinePrecision]), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1300000000:\\
\;\;\;\;x \cdot \frac{\frac{1}{x} + -1}{\tan B}\\
\mathbf{elif}\;x \leq 32000000:\\
\;\;\;\;\frac{1}{\sin B} \cdot \frac{B \cdot \left(1 - x\right)}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{\tan B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (<= x -1300000000.0) (* x (/ (+ (/ 1.0 x) -1.0) (tan B))) (if (<= x 58000000.0) (/ (- 1.0 x) (sin B)) (/ (- x) (tan B)))))
double code(double B, double x) {
double tmp;
if (x <= -1300000000.0) {
tmp = x * (((1.0 / x) + -1.0) / tan(B));
} else if (x <= 58000000.0) {
tmp = (1.0 - x) / sin(B);
} else {
tmp = -x / tan(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (x <= (-1300000000.0d0)) then
tmp = x * (((1.0d0 / x) + (-1.0d0)) / tan(b))
else if (x <= 58000000.0d0) then
tmp = (1.0d0 - x) / sin(b)
else
tmp = -x / tan(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (x <= -1300000000.0) {
tmp = x * (((1.0 / x) + -1.0) / Math.tan(B));
} else if (x <= 58000000.0) {
tmp = (1.0 - x) / Math.sin(B);
} else {
tmp = -x / Math.tan(B);
}
return tmp;
}
def code(B, x): tmp = 0 if x <= -1300000000.0: tmp = x * (((1.0 / x) + -1.0) / math.tan(B)) elif x <= 58000000.0: tmp = (1.0 - x) / math.sin(B) else: tmp = -x / math.tan(B) return tmp
function code(B, x) tmp = 0.0 if (x <= -1300000000.0) tmp = Float64(x * Float64(Float64(Float64(1.0 / x) + -1.0) / tan(B))); elseif (x <= 58000000.0) tmp = Float64(Float64(1.0 - x) / sin(B)); else tmp = Float64(Float64(-x) / tan(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (x <= -1300000000.0) tmp = x * (((1.0 / x) + -1.0) / tan(B)); elseif (x <= 58000000.0) tmp = (1.0 - x) / sin(B); else tmp = -x / tan(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[x, -1300000000.0], N[(x * N[(N[(N[(1.0 / x), $MachinePrecision] + -1.0), $MachinePrecision] / N[Tan[B], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[x, 58000000.0], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision]]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1300000000:\\
\;\;\;\;x \cdot \frac{\frac{1}{x} + -1}{\tan B}\\
\mathbf{elif}\;x \leq 58000000:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\mathbf{else}:\\
\;\;\;\;\frac{-x}{\tan B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -1300000000.0) (not (<= x 23000.0))) (/ (- x) (tan B)) (/ (- 1.0 x) (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1300000000.0) || !(x <= 23000.0)) {
tmp = -x / tan(B);
} else {
tmp = (1.0 - x) / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1300000000.0d0)) .or. (.not. (x <= 23000.0d0))) then
tmp = -x / tan(b)
else
tmp = (1.0d0 - x) / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1300000000.0) || !(x <= 23000.0)) {
tmp = -x / Math.tan(B);
} else {
tmp = (1.0 - x) / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1300000000.0) or not (x <= 23000.0): tmp = -x / math.tan(B) else: tmp = (1.0 - x) / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1300000000.0) || !(x <= 23000.0)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(Float64(1.0 - x) / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1300000000.0) || ~((x <= 23000.0))) tmp = -x / tan(B); else tmp = (1.0 - x) / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1300000000.0], N[Not[LessEqual[x, 23000.0]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(N[(1.0 - x), $MachinePrecision] / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1300000000 \lor \neg \left(x \leq 23000\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1 - x}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -1.5) (not (<= x 1.05))) (/ (- x) (tan B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.05)) {
tmp = -x / tan(B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.5d0)) .or. (.not. (x <= 1.05d0))) then
tmp = -x / tan(b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.5) || !(x <= 1.05)) {
tmp = -x / Math.tan(B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.5) or not (x <= 1.05): tmp = -x / math.tan(B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.5) || !(x <= 1.05)) tmp = Float64(Float64(-x) / tan(B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.5) || ~((x <= 1.05))) tmp = -x / tan(B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.5], N[Not[LessEqual[x, 1.05]], $MachinePrecision]], N[((-x) / N[Tan[B], $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1.5 \lor \neg \left(x \leq 1.05\right):\\
\;\;\;\;\frac{-x}{\tan B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (if (<= B 2.1e-5) (- (/ 1.0 B) (/ x B)) (/ 1.0 (sin B))))
double code(double B, double x) {
double tmp;
if (B <= 2.1e-5) {
tmp = (1.0 / B) - (x / B);
} else {
tmp = 1.0 / sin(B);
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if (b <= 2.1d-5) then
tmp = (1.0d0 / b) - (x / b)
else
tmp = 1.0d0 / sin(b)
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if (B <= 2.1e-5) {
tmp = (1.0 / B) - (x / B);
} else {
tmp = 1.0 / Math.sin(B);
}
return tmp;
}
def code(B, x): tmp = 0 if B <= 2.1e-5: tmp = (1.0 / B) - (x / B) else: tmp = 1.0 / math.sin(B) return tmp
function code(B, x) tmp = 0.0 if (B <= 2.1e-5) tmp = Float64(Float64(1.0 / B) - Float64(x / B)); else tmp = Float64(1.0 / sin(B)); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if (B <= 2.1e-5) tmp = (1.0 / B) - (x / B); else tmp = 1.0 / sin(B); end tmp_2 = tmp; end
code[B_, x_] := If[LessEqual[B, 2.1e-5], N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision], N[(1.0 / N[Sin[B], $MachinePrecision]), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;B \leq 2.1 \cdot 10^{-5}:\\
\;\;\;\;\frac{1}{B} - \frac{x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{\sin B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (+ (* B 0.16666666666666666) (/ (- 1.0 x) B)))
double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 - x) / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (b * 0.16666666666666666d0) + ((1.0d0 - x) / b)
end function
public static double code(double B, double x) {
return (B * 0.16666666666666666) + ((1.0 - x) / B);
}
def code(B, x): return (B * 0.16666666666666666) + ((1.0 - x) / B)
function code(B, x) return Float64(Float64(B * 0.16666666666666666) + Float64(Float64(1.0 - x) / B)) end
function tmp = code(B, x) tmp = (B * 0.16666666666666666) + ((1.0 - x) / B); end
code[B_, x_] := N[(N[(B * 0.16666666666666666), $MachinePrecision] + N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
B \cdot 0.16666666666666666 + \frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (if (or (<= x -1.0) (not (<= x 6.4e+20))) (/ (- x) B) (/ 1.0 B)))
double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 6.4e+20)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
real(8) :: tmp
if ((x <= (-1.0d0)) .or. (.not. (x <= 6.4d+20))) then
tmp = -x / b
else
tmp = 1.0d0 / b
end if
code = tmp
end function
public static double code(double B, double x) {
double tmp;
if ((x <= -1.0) || !(x <= 6.4e+20)) {
tmp = -x / B;
} else {
tmp = 1.0 / B;
}
return tmp;
}
def code(B, x): tmp = 0 if (x <= -1.0) or not (x <= 6.4e+20): tmp = -x / B else: tmp = 1.0 / B return tmp
function code(B, x) tmp = 0.0 if ((x <= -1.0) || !(x <= 6.4e+20)) tmp = Float64(Float64(-x) / B); else tmp = Float64(1.0 / B); end return tmp end
function tmp_2 = code(B, x) tmp = 0.0; if ((x <= -1.0) || ~((x <= 6.4e+20))) tmp = -x / B; else tmp = 1.0 / B; end tmp_2 = tmp; end
code[B_, x_] := If[Or[LessEqual[x, -1.0], N[Not[LessEqual[x, 6.4e+20]], $MachinePrecision]], N[((-x) / B), $MachinePrecision], N[(1.0 / B), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;x \leq -1 \lor \neg \left(x \leq 6.4 \cdot 10^{+20}\right):\\
\;\;\;\;\frac{-x}{B}\\
\mathbf{else}:\\
\;\;\;\;\frac{1}{B}\\
\end{array}
\end{array}
(FPCore (B x) :precision binary64 (- (/ 1.0 B) (/ x B)))
double code(double B, double x) {
return (1.0 / B) - (x / B);
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 / b) - (x / b)
end function
public static double code(double B, double x) {
return (1.0 / B) - (x / B);
}
def code(B, x): return (1.0 / B) - (x / B)
function code(B, x) return Float64(Float64(1.0 / B) - Float64(x / B)) end
function tmp = code(B, x) tmp = (1.0 / B) - (x / B); end
code[B_, x_] := N[(N[(1.0 / B), $MachinePrecision] - N[(x / B), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B} - \frac{x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ (- 1.0 x) B))
double code(double B, double x) {
return (1.0 - x) / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = (1.0d0 - x) / b
end function
public static double code(double B, double x) {
return (1.0 - x) / B;
}
def code(B, x): return (1.0 - x) / B
function code(B, x) return Float64(Float64(1.0 - x) / B) end
function tmp = code(B, x) tmp = (1.0 - x) / B; end
code[B_, x_] := N[(N[(1.0 - x), $MachinePrecision] / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1 - x}{B}
\end{array}
(FPCore (B x) :precision binary64 (/ 1.0 B))
double code(double B, double x) {
return 1.0 / B;
}
real(8) function code(b, x)
real(8), intent (in) :: b
real(8), intent (in) :: x
code = 1.0d0 / b
end function
public static double code(double B, double x) {
return 1.0 / B;
}
def code(B, x): return 1.0 / B
function code(B, x) return Float64(1.0 / B) end
function tmp = code(B, x) tmp = 1.0 / B; end
code[B_, x_] := N[(1.0 / B), $MachinePrecision]
\begin{array}{l}
\\
\frac{1}{B}
\end{array}
herbie shell --seed 2023340
(FPCore (B x)
:name "VandenBroeck and Keller, Equation (24)"
:precision binary64
(+ (- (* x (/ 1.0 (tan B)))) (/ 1.0 (sin B))))