
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
Sampling outcomes in binary64 precision:
Herbie found 11 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (x y z) :precision binary64 (/ (* x y) (* (* z z) (+ z 1.0))))
double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / ((z * z) * (z + 1.0d0))
end function
public static double code(double x, double y, double z) {
return (x * y) / ((z * z) * (z + 1.0));
}
def code(x, y, z): return (x * y) / ((z * z) * (z + 1.0))
function code(x, y, z) return Float64(Float64(x * y) / Float64(Float64(z * z) * Float64(z + 1.0))) end
function tmp = code(x, y, z) tmp = (x * y) / ((z * z) * (z + 1.0)); end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
\\
\frac{x \cdot y}{\left(z \cdot z\right) \cdot \left(z + 1\right)}
\end{array}
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= (/ (* x_m y_m) (* (* z z) (+ z 1.0))) 5e-35)
(/ (- x_m) (* z (* (/ z y_m) (- -1.0 z))))
(/ (* (/ y_m (+ z 1.0)) (/ x_m z)) z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((x_m * y_m) / ((z * z) * (z + 1.0))) <= 5e-35) {
tmp = -x_m / (z * ((z / y_m) * (-1.0 - z)));
} else {
tmp = ((y_m / (z + 1.0)) * (x_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (((x_m * y_m) / ((z * z) * (z + 1.0d0))) <= 5d-35) then
tmp = -x_m / (z * ((z / y_m) * ((-1.0d0) - z)))
else
tmp = ((y_m / (z + 1.0d0)) * (x_m / z)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (((x_m * y_m) / ((z * z) * (z + 1.0))) <= 5e-35) {
tmp = -x_m / (z * ((z / y_m) * (-1.0 - z)));
} else {
tmp = ((y_m / (z + 1.0)) * (x_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if ((x_m * y_m) / ((z * z) * (z + 1.0))) <= 5e-35: tmp = -x_m / (z * ((z / y_m) * (-1.0 - z))) else: tmp = ((y_m / (z + 1.0)) * (x_m / z)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (Float64(Float64(x_m * y_m) / Float64(Float64(z * z) * Float64(z + 1.0))) <= 5e-35) tmp = Float64(Float64(-x_m) / Float64(z * Float64(Float64(z / y_m) * Float64(-1.0 - z)))); else tmp = Float64(Float64(Float64(y_m / Float64(z + 1.0)) * Float64(x_m / z)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (((x_m * y_m) / ((z * z) * (z + 1.0))) <= 5e-35)
tmp = -x_m / (z * ((z / y_m) * (-1.0 - z)));
else
tmp = ((y_m / (z + 1.0)) * (x_m / z)) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[N[(N[(x$95$m * y$95$m), $MachinePrecision] / N[(N[(z * z), $MachinePrecision] * N[(z + 1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 5e-35], N[((-x$95$m) / N[(z * N[(N[(z / y$95$m), $MachinePrecision] * N[(-1.0 - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;\frac{x_m \cdot y_m}{\left(z \cdot z\right) \cdot \left(z + 1\right)} \leq 5 \cdot 10^{-35}:\\
\;\;\;\;\frac{-x_m}{z \cdot \left(\frac{z}{y_m} \cdot \left(-1 - z\right)\right)}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{y_m}{z + 1} \cdot \frac{x_m}{z}}{z}\\
\end{array}\right)
\end{array}
if (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z 1))) < 4.99999999999999964e-35Initial program 87.6%
frac-times91.1%
associate-*l/88.8%
times-frac95.3%
Applied egg-rr95.3%
*-commutative95.3%
clear-num95.3%
frac-2neg95.3%
frac-times94.6%
*-un-lft-identity94.6%
associate-/r/94.6%
Applied egg-rr94.6%
if 4.99999999999999964e-35 < (/.f64 (*.f64 x y) (*.f64 (*.f64 z z) (+.f64 z 1))) Initial program 69.6%
sqr-neg69.6%
times-frac79.5%
sqr-neg79.5%
Simplified79.5%
*-commutative79.5%
associate-/r*93.8%
associate-*r/99.5%
Applied egg-rr99.5%
Final simplification96.2%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (or (<= z -1.0) (not (<= z 1.0)))
(* (/ x_m z) (/ (/ y_m z) z))
(/ (* y_m (/ x_m z)) z)))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (x_m / z) * ((y_m / z) / z);
} else {
tmp = (y_m * (x_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if ((z <= (-1.0d0)) .or. (.not. (z <= 1.0d0))) then
tmp = (x_m / z) * ((y_m / z) / z)
else
tmp = (y_m * (x_m / z)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if ((z <= -1.0) || !(z <= 1.0)) {
tmp = (x_m / z) * ((y_m / z) / z);
} else {
tmp = (y_m * (x_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if (z <= -1.0) or not (z <= 1.0): tmp = (x_m / z) * ((y_m / z) / z) else: tmp = (y_m * (x_m / z)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if ((z <= -1.0) || !(z <= 1.0)) tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) / z)); else tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if ((z <= -1.0) || ~((z <= 1.0)))
tmp = (x_m / z) * ((y_m / z) / z);
else
tmp = (y_m * (x_m / z)) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[Or[LessEqual[z, -1.0], N[Not[LessEqual[z, 1.0]], $MachinePrecision]], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1 \lor \neg \left(z \leq 1\right):\\
\;\;\;\;\frac{x_m}{z} \cdot \frac{\frac{y_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{y_m \cdot \frac{x_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1 or 1 < z Initial program 86.6%
frac-times91.5%
associate-*l/94.1%
times-frac96.3%
Applied egg-rr96.3%
Taylor expanded in z around inf 94.9%
if -1 < z < 1Initial program 77.3%
sqr-neg77.3%
times-frac83.5%
sqr-neg83.5%
Simplified83.5%
*-commutative83.5%
associate-/r*94.2%
associate-*r/96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 85.0%
*-commutative85.0%
associate-*r/95.7%
Simplified95.7%
Final simplification95.3%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(/ x_m (* z (* z (/ z y_m))))
(if (<= z 1.0) (/ (* y_m (/ x_m z)) z) (* (/ x_m z) (/ (/ y_m z) z)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (z * (z * (z / y_m)));
} else if (z <= 1.0) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = (x_m / z) * ((y_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = x_m / (z * (z * (z / y_m)))
else if (z <= 1.0d0) then
tmp = (y_m * (x_m / z)) / z
else
tmp = (x_m / z) * ((y_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (z * (z * (z / y_m)));
} else if (z <= 1.0) {
tmp = (y_m * (x_m / z)) / z;
} else {
tmp = (x_m / z) * ((y_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = x_m / (z * (z * (z / y_m))) elif z <= 1.0: tmp = (y_m * (x_m / z)) / z else: tmp = (x_m / z) * ((y_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(x_m / Float64(z * Float64(z * Float64(z / y_m)))); elseif (z <= 1.0) tmp = Float64(Float64(y_m * Float64(x_m / z)) / z); else tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = x_m / (z * (z * (z / y_m)));
elseif (z <= 1.0)
tmp = (y_m * (x_m / z)) / z;
else
tmp = (x_m / z) * ((y_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(x$95$m / N[(z * N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1.0], N[(N[(y$95$m * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{x_m}{z \cdot \left(z \cdot \frac{z}{y_m}\right)}\\
\mathbf{elif}\;z \leq 1:\\
\;\;\;\;\frac{y_m \cdot \frac{x_m}{z}}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} \cdot \frac{\frac{y_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 87.2%
frac-times88.5%
associate-*l/94.3%
times-frac93.8%
Applied egg-rr93.8%
Taylor expanded in z around inf 91.4%
*-commutative91.4%
clear-num91.4%
frac-times90.9%
*-un-lft-identity90.9%
div-inv90.9%
clear-num91.0%
Applied egg-rr91.0%
if -1 < z < 1Initial program 77.3%
sqr-neg77.3%
times-frac83.5%
sqr-neg83.5%
Simplified83.5%
*-commutative83.5%
associate-/r*94.2%
associate-*r/96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 85.0%
*-commutative85.0%
associate-*r/95.7%
Simplified95.7%
if 1 < z Initial program 85.8%
frac-times95.9%
associate-*l/93.9%
times-frac99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 99.9%
Final simplification95.2%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(/ x_m (* z (* z (/ z y_m))))
(if (<= z 0.75)
(/ (* y_m (- (/ x_m z) x_m)) z)
(* (/ x_m z) (/ (/ y_m z) z)))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (z * (z * (z / y_m)));
} else if (z <= 0.75) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = (x_m / z) * ((y_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = x_m / (z * (z * (z / y_m)))
else if (z <= 0.75d0) then
tmp = (y_m * ((x_m / z) - x_m)) / z
else
tmp = (x_m / z) * ((y_m / z) / z)
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (z * (z * (z / y_m)));
} else if (z <= 0.75) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = (x_m / z) * ((y_m / z) / z);
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = x_m / (z * (z * (z / y_m))) elif z <= 0.75: tmp = (y_m * ((x_m / z) - x_m)) / z else: tmp = (x_m / z) * ((y_m / z) / z) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(x_m / Float64(z * Float64(z * Float64(z / y_m)))); elseif (z <= 0.75) tmp = Float64(Float64(y_m * Float64(Float64(x_m / z) - x_m)) / z); else tmp = Float64(Float64(x_m / z) * Float64(Float64(y_m / z) / z)); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = x_m / (z * (z * (z / y_m)));
elseif (z <= 0.75)
tmp = (y_m * ((x_m / z) - x_m)) / z;
else
tmp = (x_m / z) * ((y_m / z) / z);
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(x$95$m / N[(z * N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.75], N[(N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{x_m}{z \cdot \left(z \cdot \frac{z}{y_m}\right)}\\
\mathbf{elif}\;z \leq 0.75:\\
\;\;\;\;\frac{y_m \cdot \left(\frac{x_m}{z} - x_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{x_m}{z} \cdot \frac{\frac{y_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 87.2%
frac-times88.5%
associate-*l/94.3%
times-frac93.8%
Applied egg-rr93.8%
Taylor expanded in z around inf 91.4%
*-commutative91.4%
clear-num91.4%
frac-times90.9%
*-un-lft-identity90.9%
div-inv90.9%
clear-num91.0%
Applied egg-rr91.0%
if -1 < z < 0.75Initial program 77.3%
sqr-neg77.3%
times-frac83.5%
sqr-neg83.5%
Simplified83.5%
*-commutative83.5%
associate-/r*94.2%
associate-*r/96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 79.5%
mul-1-neg79.5%
distribute-lft-neg-out79.5%
+-commutative79.5%
*-commutative79.5%
associate-*r/90.2%
*-commutative90.2%
distribute-lft-out96.8%
Simplified96.8%
Taylor expanded in y around 0 96.8%
if 0.75 < z Initial program 85.8%
frac-times95.9%
associate-*l/93.9%
times-frac99.9%
Applied egg-rr99.9%
Taylor expanded in z around inf 99.9%
Final simplification95.8%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(/ x_m (* z (* z (/ z y_m))))
(if (<= z 0.76)
(/ (* y_m (- (/ x_m z) x_m)) z)
(/ (* (/ x_m z) (/ y_m z)) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (z * (z * (z / y_m)));
} else if (z <= 0.76) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = ((x_m / z) * (y_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = x_m / (z * (z * (z / y_m)))
else if (z <= 0.76d0) then
tmp = (y_m * ((x_m / z) - x_m)) / z
else
tmp = ((x_m / z) * (y_m / z)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = x_m / (z * (z * (z / y_m)));
} else if (z <= 0.76) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = ((x_m / z) * (y_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = x_m / (z * (z * (z / y_m))) elif z <= 0.76: tmp = (y_m * ((x_m / z) - x_m)) / z else: tmp = ((x_m / z) * (y_m / z)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(x_m / Float64(z * Float64(z * Float64(z / y_m)))); elseif (z <= 0.76) tmp = Float64(Float64(y_m * Float64(Float64(x_m / z) - x_m)) / z); else tmp = Float64(Float64(Float64(x_m / z) * Float64(y_m / z)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = x_m / (z * (z * (z / y_m)));
elseif (z <= 0.76)
tmp = (y_m * ((x_m / z) - x_m)) / z;
else
tmp = ((x_m / z) * (y_m / z)) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(x$95$m / N[(z * N[(z * N[(z / y$95$m), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 0.76], N[(N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{x_m}{z \cdot \left(z \cdot \frac{z}{y_m}\right)}\\
\mathbf{elif}\;z \leq 0.76:\\
\;\;\;\;\frac{y_m \cdot \left(\frac{x_m}{z} - x_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x_m}{z} \cdot \frac{y_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 87.2%
frac-times88.5%
associate-*l/94.3%
times-frac93.8%
Applied egg-rr93.8%
Taylor expanded in z around inf 91.4%
*-commutative91.4%
clear-num91.4%
frac-times90.9%
*-un-lft-identity90.9%
div-inv90.9%
clear-num91.0%
Applied egg-rr91.0%
if -1 < z < 0.76000000000000001Initial program 77.3%
sqr-neg77.3%
times-frac83.5%
sqr-neg83.5%
Simplified83.5%
*-commutative83.5%
associate-/r*94.2%
associate-*r/96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 79.5%
mul-1-neg79.5%
distribute-lft-neg-out79.5%
+-commutative79.5%
*-commutative79.5%
associate-*r/90.2%
*-commutative90.2%
distribute-lft-out96.8%
Simplified96.8%
Taylor expanded in y around 0 96.8%
if 0.76000000000000001 < z Initial program 85.8%
sqr-neg85.8%
times-frac95.9%
sqr-neg95.9%
Simplified95.9%
Taylor expanded in z around inf 95.9%
*-commutative95.9%
associate-/r*99.9%
associate-*r/99.9%
Applied egg-rr99.9%
Final simplification95.8%
x_m = (fabs.f64 x)
x_s = (copysign.f64 1 x)
y_m = (fabs.f64 y)
y_s = (copysign.f64 1 y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
(FPCore (y_s x_s x_m y_m z)
:precision binary64
(*
y_s
(*
x_s
(if (<= z -1.0)
(/ (/ (* x_m (/ y_m z)) z) z)
(if (<= z 0.76)
(/ (* y_m (- (/ x_m z) x_m)) z)
(/ (* (/ x_m z) (/ y_m z)) z))))))x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((x_m * (y_m / z)) / z) / z;
} else if (z <= 0.76) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = ((x_m / z) * (y_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (z <= (-1.0d0)) then
tmp = ((x_m * (y_m / z)) / z) / z
else if (z <= 0.76d0) then
tmp = (y_m * ((x_m / z) - x_m)) / z
else
tmp = ((x_m / z) * (y_m / z)) / z
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (z <= -1.0) {
tmp = ((x_m * (y_m / z)) / z) / z;
} else if (z <= 0.76) {
tmp = (y_m * ((x_m / z) - x_m)) / z;
} else {
tmp = ((x_m / z) * (y_m / z)) / z;
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if z <= -1.0: tmp = ((x_m * (y_m / z)) / z) / z elif z <= 0.76: tmp = (y_m * ((x_m / z) - x_m)) / z else: tmp = ((x_m / z) * (y_m / z)) / z return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (z <= -1.0) tmp = Float64(Float64(Float64(x_m * Float64(y_m / z)) / z) / z); elseif (z <= 0.76) tmp = Float64(Float64(y_m * Float64(Float64(x_m / z) - x_m)) / z); else tmp = Float64(Float64(Float64(x_m / z) * Float64(y_m / z)) / z); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (z <= -1.0)
tmp = ((x_m * (y_m / z)) / z) / z;
elseif (z <= 0.76)
tmp = (y_m * ((x_m / z) - x_m)) / z;
else
tmp = ((x_m / z) * (y_m / z)) / z;
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[z, -1.0], N[(N[(N[(x$95$m * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[z, 0.76], N[(N[(y$95$m * N[(N[(x$95$m / z), $MachinePrecision] - x$95$m), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision], N[(N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;z \leq -1:\\
\;\;\;\;\frac{\frac{x_m \cdot \frac{y_m}{z}}{z}}{z}\\
\mathbf{elif}\;z \leq 0.76:\\
\;\;\;\;\frac{y_m \cdot \left(\frac{x_m}{z} - x_m\right)}{z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{x_m}{z} \cdot \frac{y_m}{z}}{z}\\
\end{array}\right)
\end{array}
if z < -1Initial program 87.2%
sqr-neg87.2%
times-frac88.5%
sqr-neg88.5%
Simplified88.5%
*-commutative88.5%
associate-/r*92.2%
associate-*r/96.2%
Applied egg-rr96.2%
associate-*r/98.5%
Applied egg-rr98.5%
Taylor expanded in z around inf 96.0%
if -1 < z < 0.76000000000000001Initial program 77.3%
sqr-neg77.3%
times-frac83.5%
sqr-neg83.5%
Simplified83.5%
*-commutative83.5%
associate-/r*94.2%
associate-*r/96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 79.5%
mul-1-neg79.5%
distribute-lft-neg-out79.5%
+-commutative79.5%
*-commutative79.5%
associate-*r/90.2%
*-commutative90.2%
distribute-lft-out96.8%
Simplified96.8%
Taylor expanded in y around 0 96.8%
if 0.76000000000000001 < z Initial program 85.8%
sqr-neg85.8%
times-frac95.9%
sqr-neg95.9%
Simplified95.9%
Taylor expanded in z around inf 95.9%
*-commutative95.9%
associate-/r*99.9%
associate-*r/99.9%
Applied egg-rr99.9%
Final simplification97.2%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* (/ x_m z) (/ (/ y_m (+ z 1.0)) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) * ((y_m / (z + 1.0)) / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((x_m / z) * ((y_m / (z + 1.0d0)) / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) * ((y_m / (z + 1.0)) / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((x_m / z) * ((y_m / (z + 1.0)) / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(x_m / z) * Float64(Float64(y_m / Float64(z + 1.0)) / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((x_m / z) * ((y_m / (z + 1.0)) / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \left(\frac{x_m}{z} \cdot \frac{\frac{y_m}{z + 1}}{z}\right)\right)
\end{array}
Initial program 81.7%
frac-times87.2%
associate-*l/85.1%
times-frac96.0%
Applied egg-rr96.0%
Final simplification96.0%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (/ (* (/ y_m (+ z 1.0)) (/ x_m z)) z))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (((y_m / (z + 1.0d0)) * (x_m / z)) / z))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(Float64(y_m / Float64(z + 1.0)) * Float64(x_m / z)) / z))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (((y_m / (z + 1.0)) * (x_m / z)) / z));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(N[(y$95$m / N[(z + 1.0), $MachinePrecision]), $MachinePrecision] * N[(x$95$m / z), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \frac{\frac{y_m}{z + 1} \cdot \frac{x_m}{z}}{z}\right)
\end{array}
Initial program 81.7%
sqr-neg81.7%
times-frac87.2%
sqr-neg87.2%
Simplified87.2%
*-commutative87.2%
associate-/r*94.8%
associate-*r/97.3%
Applied egg-rr97.3%
Final simplification97.3%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (if (<= y_m 2.05e+58) (* (/ x_m z) (/ y_m z)) (* y_m (/ x_m (* z z)))))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 2.05e+58) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
real(8) :: tmp
if (y_m <= 2.05d+58) then
tmp = (x_m / z) * (y_m / z)
else
tmp = y_m * (x_m / (z * z))
end if
code = y_s * (x_s * tmp)
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
double tmp;
if (y_m <= 2.05e+58) {
tmp = (x_m / z) * (y_m / z);
} else {
tmp = y_m * (x_m / (z * z));
}
return y_s * (x_s * tmp);
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): tmp = 0 if y_m <= 2.05e+58: tmp = (x_m / z) * (y_m / z) else: tmp = y_m * (x_m / (z * z)) return y_s * (x_s * tmp)
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) tmp = 0.0 if (y_m <= 2.05e+58) tmp = Float64(Float64(x_m / z) * Float64(y_m / z)); else tmp = Float64(y_m * Float64(x_m / Float64(z * z))); end return Float64(y_s * Float64(x_s * tmp)) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp_2 = code(y_s, x_s, x_m, y_m, z)
tmp = 0.0;
if (y_m <= 2.05e+58)
tmp = (x_m / z) * (y_m / z);
else
tmp = y_m * (x_m / (z * z));
end
tmp_2 = y_s * (x_s * tmp);
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * If[LessEqual[y$95$m, 2.05e+58], N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision], N[(y$95$m * N[(x$95$m / N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \begin{array}{l}
\mathbf{if}\;y_m \leq 2.05 \cdot 10^{+58}:\\
\;\;\;\;\frac{x_m}{z} \cdot \frac{y_m}{z}\\
\mathbf{else}:\\
\;\;\;\;y_m \cdot \frac{x_m}{z \cdot z}\\
\end{array}\right)
\end{array}
if y < 2.05e58Initial program 80.7%
frac-times86.5%
associate-*l/82.6%
times-frac96.8%
Applied egg-rr96.8%
Taylor expanded in z around 0 79.7%
if 2.05e58 < y Initial program 86.1%
sqr-neg86.1%
times-frac90.4%
sqr-neg90.4%
Simplified90.4%
Taylor expanded in z around 0 71.1%
Final simplification78.1%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* (/ x_m z) (/ y_m z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) * (y_m / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * ((x_m / z) * (y_m / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * ((x_m / z) * (y_m / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * ((x_m / z) * (y_m / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(Float64(x_m / z) * Float64(y_m / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * ((x_m / z) * (y_m / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(N[(x$95$m / z), $MachinePrecision] * N[(y$95$m / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \left(\frac{x_m}{z} \cdot \frac{y_m}{z}\right)\right)
\end{array}
Initial program 81.7%
frac-times87.2%
associate-*l/85.1%
times-frac96.0%
Applied egg-rr96.0%
Taylor expanded in z around 0 74.0%
Final simplification74.0%
x_m = (fabs.f64 x) x_s = (copysign.f64 1 x) y_m = (fabs.f64 y) y_s = (copysign.f64 1 y) NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function. (FPCore (y_s x_s x_m y_m z) :precision binary64 (* y_s (* x_s (* x_m (/ (- y_m) z)))))
x_m = fabs(x);
x_s = copysign(1.0, x);
y_m = fabs(y);
y_s = copysign(1.0, y);
assert(x_m < y_m && y_m < z);
double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m * (-y_m / z)));
}
x_m = abs(x)
x_s = copysign(1.0d0, x)
y_m = abs(y)
y_s = copysign(1.0d0, y)
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
real(8) function code(y_s, x_s, x_m, y_m, z)
real(8), intent (in) :: y_s
real(8), intent (in) :: x_s
real(8), intent (in) :: x_m
real(8), intent (in) :: y_m
real(8), intent (in) :: z
code = y_s * (x_s * (x_m * (-y_m / z)))
end function
x_m = Math.abs(x);
x_s = Math.copySign(1.0, x);
y_m = Math.abs(y);
y_s = Math.copySign(1.0, y);
assert x_m < y_m && y_m < z;
public static double code(double y_s, double x_s, double x_m, double y_m, double z) {
return y_s * (x_s * (x_m * (-y_m / z)));
}
x_m = math.fabs(x) x_s = math.copysign(1.0, x) y_m = math.fabs(y) y_s = math.copysign(1.0, y) [x_m, y_m, z] = sort([x_m, y_m, z]) def code(y_s, x_s, x_m, y_m, z): return y_s * (x_s * (x_m * (-y_m / z)))
x_m = abs(x) x_s = copysign(1.0, x) y_m = abs(y) y_s = copysign(1.0, y) x_m, y_m, z = sort([x_m, y_m, z]) function code(y_s, x_s, x_m, y_m, z) return Float64(y_s * Float64(x_s * Float64(x_m * Float64(Float64(-y_m) / z)))) end
x_m = abs(x);
x_s = sign(x) * abs(1.0);
y_m = abs(y);
y_s = sign(y) * abs(1.0);
x_m, y_m, z = num2cell(sort([x_m, y_m, z])){:}
function tmp = code(y_s, x_s, x_m, y_m, z)
tmp = y_s * (x_s * (x_m * (-y_m / z)));
end
x_m = N[Abs[x], $MachinePrecision]
x_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[x]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
y_m = N[Abs[y], $MachinePrecision]
y_s = N[With[{TMP1 = Abs[1.0], TMP2 = Sign[y]}, TMP1 * If[TMP2 == 0, 1, TMP2]], $MachinePrecision]
NOTE: x_m, y_m, and z should be sorted in increasing order before calling this function.
code[y$95$s_, x$95$s_, x$95$m_, y$95$m_, z_] := N[(y$95$s * N[(x$95$s * N[(x$95$m * N[((-y$95$m) / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\begin{array}{l}
x_m = \left|x\right|
\\
x_s = \mathsf{copysign}\left(1, x\right)
\\
y_m = \left|y\right|
\\
y_s = \mathsf{copysign}\left(1, y\right)
\\
[x_m, y_m, z] = \mathsf{sort}([x_m, y_m, z])\\
\\
y_s \cdot \left(x_s \cdot \left(x_m \cdot \frac{-y_m}{z}\right)\right)
\end{array}
Initial program 81.7%
sqr-neg81.7%
times-frac87.2%
sqr-neg87.2%
Simplified87.2%
*-commutative87.2%
associate-/r*94.8%
associate-*r/97.3%
Applied egg-rr97.3%
Taylor expanded in z around 0 55.5%
mul-1-neg55.5%
distribute-lft-neg-out55.5%
+-commutative55.5%
*-commutative55.5%
associate-*r/61.3%
*-commutative61.3%
distribute-lft-out64.8%
Simplified64.8%
Taylor expanded in z around inf 22.8%
associate-*r/22.8%
mul-1-neg22.8%
*-commutative22.8%
distribute-lft-neg-in22.8%
associate-*l/28.4%
Simplified28.4%
Final simplification28.4%
(FPCore (x y z) :precision binary64 (if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z)))
double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (z < 249.6182814532307d0) then
tmp = (y * (x / z)) / (z + (z * z))
else
tmp = (((y / z) / (1.0d0 + z)) * x) / z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
double tmp;
if (z < 249.6182814532307) {
tmp = (y * (x / z)) / (z + (z * z));
} else {
tmp = (((y / z) / (1.0 + z)) * x) / z;
}
return tmp;
}
def code(x, y, z): tmp = 0 if z < 249.6182814532307: tmp = (y * (x / z)) / (z + (z * z)) else: tmp = (((y / z) / (1.0 + z)) * x) / z return tmp
function code(x, y, z) tmp = 0.0 if (z < 249.6182814532307) tmp = Float64(Float64(y * Float64(x / z)) / Float64(z + Float64(z * z))); else tmp = Float64(Float64(Float64(Float64(y / z) / Float64(1.0 + z)) * x) / z); end return tmp end
function tmp_2 = code(x, y, z) tmp = 0.0; if (z < 249.6182814532307) tmp = (y * (x / z)) / (z + (z * z)); else tmp = (((y / z) / (1.0 + z)) * x) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := If[Less[z, 249.6182814532307], N[(N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision] / N[(z + N[(z * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(N[(N[(y / z), $MachinePrecision] / N[(1.0 + z), $MachinePrecision]), $MachinePrecision] * x), $MachinePrecision] / z), $MachinePrecision]]
\begin{array}{l}
\\
\begin{array}{l}
\mathbf{if}\;z < 249.6182814532307:\\
\;\;\;\;\frac{y \cdot \frac{x}{z}}{z + z \cdot z}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{\frac{y}{z}}{1 + z} \cdot x}{z}\\
\end{array}
\end{array}
herbie shell --seed 2023340
(FPCore (x y z)
:name "Statistics.Distribution.Beta:$cvariance from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< z 249.6182814532307) (/ (* y (/ x z)) (+ z (* z z))) (/ (* (/ (/ y z) (+ 1.0 z)) x) z))
(/ (* x y) (* (* z z) (+ z 1.0))))