
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
Sampling outcomes in binary32 precision:
Herbie found 13 alternatives:
| Alternative | Accuracy | Speedup |
|---|
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinhf((1.0f / v)) * 2.0f) * v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_i * costheta_o) / v)) / ((sinh((1.0e0 / v)) * 2.0e0) * v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_i * cosTheta_O) / v)) / Float32(Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)) * v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_i * cosTheta_O) / v)) / ((sinh((single(1.0) / v)) * single(2.0)) * v); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \frac{cosTheta_i \cdot cosTheta_O}{v}}{\left(\sinh \left(\frac{1}{v}\right) \cdot 2\right) \cdot v}
\end{array}
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (* (* cosTheta_O cosTheta_i) (/ 1.0 v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_O * cosTheta_i) * (1.0f / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * ((costheta_o * costheta_i) * (1.0e0 / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(Float32(cosTheta_O * cosTheta_i) * Float32(Float32(1.0) / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * ((cosTheta_O * cosTheta_i) * (single(1.0) / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \left(\left(cosTheta_O \cdot cosTheta_i\right) \cdot \frac{1}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
div-inv98.6%
*-commutative98.6%
Applied egg-rr98.6%
Final simplification98.6%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (* sinTheta_O (/ (- sinTheta_i) v))) (* (sinh (/ 1.0 v)) 2.0)) (/ cosTheta_i (* v (/ v cosTheta_O)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_O * (-sinTheta_i / v))) / (sinhf((1.0f / v)) * 2.0f)) * (cosTheta_i / (v * (v / cosTheta_O)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_o * (-sintheta_i / v))) / (sinh((1.0e0 / v)) * 2.0e0)) * (costheta_i / (v * (v / costheta_o)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_O * Float32(Float32(-sinTheta_i) / v))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(cosTheta_i / Float32(v * Float32(v / cosTheta_O)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_O * (-sinTheta_i / v))) / (sinh((single(1.0) / v)) * single(2.0))) * (cosTheta_i / (v * (v / cosTheta_O))); end
\begin{array}{l}
\\
\frac{e^{sinTheta_O \cdot \frac{-sinTheta_i}{v}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta_i}{v \cdot \frac{v}{cosTheta_O}}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
*-commutative98.4%
associate-/l*98.4%
distribute-frac-neg98.4%
associate-/r/98.4%
associate-/l*98.4%
associate-/l/98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (/ sinTheta_i (/ v (- sinTheta_O)))) (* (sinh (/ 1.0 v)) 2.0)) (/ (* cosTheta_O (/ cosTheta_i v)) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i / (v / -sinTheta_O))) / (sinhf((1.0f / v)) * 2.0f)) * ((cosTheta_O * (cosTheta_i / v)) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i / (v / -sintheta_o))) / (sinh((1.0e0 / v)) * 2.0e0)) * ((costheta_o * (costheta_i / v)) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i / Float32(v / Float32(-sinTheta_O)))) / Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0))) * Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i / (v / -sinTheta_O))) / (sinh((single(1.0) / v)) * single(2.0))) * ((cosTheta_O * (cosTheta_i / v)) / v); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta_i}{\frac{v}{-sinTheta_O}}}}{\sinh \left(\frac{1}{v}\right) \cdot 2} \cdot \frac{cosTheta_O \cdot \frac{cosTheta_i}{v}}{v}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
distribute-neg-frac98.4%
*-commutative98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
div-inv98.4%
associate-/l*98.4%
associate-*r/98.4%
Applied egg-rr98.4%
associate-*r/98.3%
*-rgt-identity98.3%
associate-*r/98.4%
associate-*l/98.4%
*-commutative98.4%
Simplified98.4%
Final simplification98.4%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (* cosTheta_O (/ cosTheta_i v))) (* v (* (sinh (/ 1.0 v)) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf(-((sinTheta_i * sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i / v))) / (v * (sinhf((1.0f / v)) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp(-((sintheta_i * sintheta_o) / v)) * (costheta_o * (costheta_i / v))) / (v * (sinh((1.0e0 / v)) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(-Float32(Float32(sinTheta_i * sinTheta_O) / v))) * Float32(cosTheta_O * Float32(cosTheta_i / v))) / Float32(v * Float32(sinh(Float32(Float32(1.0) / v)) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp(-((sinTheta_i * sinTheta_O) / v)) * (cosTheta_O * (cosTheta_i / v))) / (v * (sinh((single(1.0) / v)) * single(2.0))); end
\begin{array}{l}
\\
\frac{e^{-\frac{sinTheta_i \cdot sinTheta_O}{v}} \cdot \left(cosTheta_O \cdot \frac{cosTheta_i}{v}\right)}{v \cdot \left(\sinh \left(\frac{1}{v}\right) \cdot 2\right)}
\end{array}
Initial program 98.5%
associate-/l*98.5%
associate-/r/98.5%
Applied egg-rr98.5%
Final simplification98.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_i (* v (/ v cosTheta_O))) (/ 1.0 (- (exp (/ 1.0 v)) (exp (/ -1.0 v))))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i / (v * (v / cosTheta_O))) * (1.0f / (expf((1.0f / v)) - expf((-1.0f / v))));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i / (v * (v / costheta_o))) * (1.0e0 / (exp((1.0e0 / v)) - exp(((-1.0e0) / v))))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i / Float32(v * Float32(v / cosTheta_O))) * Float32(Float32(1.0) / Float32(exp(Float32(Float32(1.0) / v)) - exp(Float32(Float32(-1.0) / v))))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i / (v * (v / cosTheta_O))) * (single(1.0) / (exp((single(1.0) / v)) - exp((single(-1.0) / v)))); end
\begin{array}{l}
\\
\frac{cosTheta_i}{v \cdot \frac{v}{cosTheta_O}} \cdot \frac{1}{e^{\frac{1}{v}} - e^{\frac{-1}{v}}}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
*-commutative98.4%
associate-/l*98.4%
distribute-frac-neg98.4%
associate-/r/98.4%
associate-/l*98.4%
associate-/l/98.4%
Simplified98.4%
Taylor expanded in sinTheta_i around 0 98.1%
rec-exp98.1%
distribute-neg-frac98.1%
metadata-eval98.1%
Simplified98.1%
Final simplification98.1%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (/ (/ (/ 1.0 (/ (/ v cosTheta_O) cosTheta_i)) (pow (exp (/ sinTheta_O v)) sinTheta_i)) 2.0))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((1.0f / ((v / cosTheta_O) / cosTheta_i)) / powf(expf((sinTheta_O / v)), sinTheta_i)) / 2.0f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((1.0e0 / ((v / costheta_o) / costheta_i)) / (exp((sintheta_o / v)) ** sintheta_i)) / 2.0e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(Float32(1.0) / Float32(Float32(v / cosTheta_O) / cosTheta_i)) / (exp(Float32(sinTheta_O / v)) ^ sinTheta_i)) / Float32(2.0)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((single(1.0) / ((v / cosTheta_O) / cosTheta_i)) / (exp((sinTheta_O / v)) ^ sinTheta_i)) / single(2.0); end
\begin{array}{l}
\\
\frac{\frac{\frac{1}{\frac{\frac{v}{cosTheta_O}}{cosTheta_i}}}{{\left(e^{\frac{sinTheta_O}{v}}\right)}^{sinTheta_i}}}{2}
\end{array}
Initial program 98.5%
Simplified98.4%
associate-*r/98.4%
associate-/l*98.5%
clear-num94.5%
Applied egg-rr94.5%
Taylor expanded in v around inf 57.0%
Final simplification57.0%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (exp (/ sinTheta_i (/ v (- sinTheta_O)))) (* (/ 1.0 v) 2.0)) (/ 1.0 (/ (/ v cosTheta_i) (/ cosTheta_O v)))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (expf((sinTheta_i / (v / -sinTheta_O))) / ((1.0f / v) * 2.0f)) * (1.0f / ((v / cosTheta_i) / (cosTheta_O / v)));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (exp((sintheta_i / (v / -sintheta_o))) / ((1.0e0 / v) * 2.0e0)) * (1.0e0 / ((v / costheta_i) / (costheta_o / v)))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(exp(Float32(sinTheta_i / Float32(v / Float32(-sinTheta_O)))) / Float32(Float32(Float32(1.0) / v) * Float32(2.0))) * Float32(Float32(1.0) / Float32(Float32(v / cosTheta_i) / Float32(cosTheta_O / v)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (exp((sinTheta_i / (v / -sinTheta_O))) / ((single(1.0) / v) * single(2.0))) * (single(1.0) / ((v / cosTheta_i) / (cosTheta_O / v))); end
\begin{array}{l}
\\
\frac{e^{\frac{sinTheta_i}{\frac{v}{-sinTheta_O}}}}{\frac{1}{v} \cdot 2} \cdot \frac{1}{\frac{\frac{v}{cosTheta_i}}{\frac{cosTheta_O}{v}}}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
distribute-neg-frac98.4%
*-commutative98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
clear-num95.1%
inv-pow95.1%
associate-/l*95.0%
associate-*r/95.1%
Applied egg-rr95.1%
unpow-195.1%
associate-/r*95.1%
Simplified95.1%
Taylor expanded in v around inf 56.8%
Final simplification56.8%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ (* cosTheta_O (/ cosTheta_i v)) v) (/ (exp (/ sinTheta_i (/ v (- sinTheta_O)))) (* (/ 1.0 v) 2.0))))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return ((cosTheta_O * (cosTheta_i / v)) / v) * (expf((sinTheta_i / (v / -sinTheta_O))) / ((1.0f / v) * 2.0f));
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = ((costheta_o * (costheta_i / v)) / v) * (exp((sintheta_i / (v / -sintheta_o))) / ((1.0e0 / v) * 2.0e0))
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) / v) * Float32(exp(Float32(sinTheta_i / Float32(v / Float32(-sinTheta_O)))) / Float32(Float32(Float32(1.0) / v) * Float32(2.0)))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = ((cosTheta_O * (cosTheta_i / v)) / v) * (exp((sinTheta_i / (v / -sinTheta_O))) / ((single(1.0) / v) * single(2.0))); end
\begin{array}{l}
\\
\frac{cosTheta_O \cdot \frac{cosTheta_i}{v}}{v} \cdot \frac{e^{\frac{sinTheta_i}{\frac{v}{-sinTheta_O}}}}{\frac{1}{v} \cdot 2}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
distribute-neg-frac98.4%
*-commutative98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
div-inv98.4%
associate-/l*98.4%
associate-*r/98.4%
Applied egg-rr98.4%
associate-*r/98.3%
*-rgt-identity98.3%
associate-*r/98.4%
associate-*l/98.4%
*-commutative98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
Final simplification56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (+ (* (* sinTheta_i sinTheta_O) -0.5) (* v 0.5)) (/ (/ cosTheta_i (/ v cosTheta_O)) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (((sinTheta_i * sinTheta_O) * -0.5f) + (v * 0.5f)) * ((cosTheta_i / (v / cosTheta_O)) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (((sintheta_i * sintheta_o) * (-0.5e0)) + (v * 0.5e0)) * ((costheta_i / (v / costheta_o)) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(Float32(Float32(sinTheta_i * sinTheta_O) * Float32(-0.5)) + Float32(v * Float32(0.5))) * Float32(Float32(cosTheta_i / Float32(v / cosTheta_O)) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (((sinTheta_i * sinTheta_O) * single(-0.5)) + (v * single(0.5))) * ((cosTheta_i / (v / cosTheta_O)) / v); end
\begin{array}{l}
\\
\left(\left(sinTheta_i \cdot sinTheta_O\right) \cdot -0.5 + v \cdot 0.5\right) \cdot \frac{\frac{cosTheta_i}{\frac{v}{cosTheta_O}}}{v}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
distribute-neg-frac98.4%
*-commutative98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
add-cbrt-cube98.4%
pow1/398.2%
pow398.2%
Applied egg-rr98.2%
Taylor expanded in v around inf 56.5%
Final simplification56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (/ cosTheta_i (* v (/ v cosTheta_O))) (* v 0.5)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_i / (v * (v / cosTheta_O))) * (v * 0.5f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_i / (v * (v / costheta_o))) * (v * 0.5e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_i / Float32(v * Float32(v / cosTheta_O))) * Float32(v * Float32(0.5))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_i / (v * (v / cosTheta_O))) * (v * single(0.5)); end
\begin{array}{l}
\\
\frac{cosTheta_i}{v \cdot \frac{v}{cosTheta_O}} \cdot \left(v \cdot 0.5\right)
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
*-commutative98.4%
associate-/l*98.4%
distribute-frac-neg98.4%
associate-/r/98.4%
associate-/l*98.4%
associate-/l/98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
Final simplification56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* v 0.5) (/ (/ cosTheta_i (/ v cosTheta_O)) v)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (v * 0.5f) * ((cosTheta_i / (v / cosTheta_O)) / v);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (v * 0.5e0) * ((costheta_i / (v / costheta_o)) / v)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(v * Float32(0.5)) * Float32(Float32(cosTheta_i / Float32(v / cosTheta_O)) / v)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (v * single(0.5)) * ((cosTheta_i / (v / cosTheta_O)) / v); end
\begin{array}{l}
\\
\left(v \cdot 0.5\right) \cdot \frac{\frac{cosTheta_i}{\frac{v}{cosTheta_O}}}{v}
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
distribute-neg-frac98.4%
*-commutative98.4%
distribute-rgt-neg-out98.4%
associate-/l*98.4%
associate-/l*98.4%
Simplified98.4%
add-cbrt-cube98.4%
pow1/398.2%
pow398.2%
Applied egg-rr98.2%
Taylor expanded in v around inf 56.5%
*-commutative56.5%
Simplified56.5%
Final simplification56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* (* cosTheta_O (/ cosTheta_i v)) 0.5))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return (cosTheta_O * (cosTheta_i / v)) * 0.5f;
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = (costheta_o * (costheta_i / v)) * 0.5e0
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(Float32(cosTheta_O * Float32(cosTheta_i / v)) * Float32(0.5)) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = (cosTheta_O * (cosTheta_i / v)) * single(0.5); end
\begin{array}{l}
\\
\left(cosTheta_O \cdot \frac{cosTheta_i}{v}\right) \cdot 0.5
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
*-commutative98.4%
associate-/l*98.4%
distribute-frac-neg98.4%
associate-/r/98.4%
associate-/l*98.4%
associate-/l/98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
*-commutative56.5%
associate-*l/56.5%
Applied egg-rr56.5%
Final simplification56.5%
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v) :precision binary32 (* cosTheta_i (* (/ cosTheta_O v) 0.5)))
float code(float cosTheta_i, float cosTheta_O, float sinTheta_i, float sinTheta_O, float v) {
return cosTheta_i * ((cosTheta_O / v) * 0.5f);
}
real(4) function code(costheta_i, costheta_o, sintheta_i, sintheta_o, v)
real(4), intent (in) :: costheta_i
real(4), intent (in) :: costheta_o
real(4), intent (in) :: sintheta_i
real(4), intent (in) :: sintheta_o
real(4), intent (in) :: v
code = costheta_i * ((costheta_o / v) * 0.5e0)
end function
function code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) return Float32(cosTheta_i * Float32(Float32(cosTheta_O / v) * Float32(0.5))) end
function tmp = code(cosTheta_i, cosTheta_O, sinTheta_i, sinTheta_O, v) tmp = cosTheta_i * ((cosTheta_O / v) * single(0.5)); end
\begin{array}{l}
\\
cosTheta_i \cdot \left(\frac{cosTheta_O}{v} \cdot 0.5\right)
\end{array}
Initial program 98.5%
times-frac98.4%
exp-neg98.4%
*-commutative98.4%
exp-neg98.4%
*-commutative98.4%
associate-/l*98.4%
distribute-frac-neg98.4%
associate-/r/98.4%
associate-/l*98.4%
associate-/l/98.4%
Simplified98.4%
Taylor expanded in v around inf 56.5%
associate-*l/56.5%
*-commutative56.5%
*-commutative56.5%
associate-*l*56.5%
Simplified56.5%
Final simplification56.5%
herbie shell --seed 2023340
(FPCore (cosTheta_i cosTheta_O sinTheta_i sinTheta_O v)
:name "HairBSDF, Mp, upper"
:precision binary32
:pre (and (and (and (and (and (and (<= -1.0 cosTheta_i) (<= cosTheta_i 1.0)) (and (<= -1.0 cosTheta_O) (<= cosTheta_O 1.0))) (and (<= -1.0 sinTheta_i) (<= sinTheta_i 1.0))) (and (<= -1.0 sinTheta_O) (<= sinTheta_O 1.0))) (< 0.1 v)) (<= v 1.5707964))
(/ (* (exp (- (/ (* sinTheta_i sinTheta_O) v))) (/ (* cosTheta_i cosTheta_O) v)) (* (* (sinh (/ 1.0 v)) 2.0) v)))